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/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
H A Dnv50_resource.h101 uint16_t depth; member
H A Dnv50_tex.c71 uint32_t depth; in nv50_create_texture_view() local
/third_party/ltp/testcases/kernel/sched/pthreads/
H A Dpth_str01.c42 int depth = 3; variable
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/third_party/node/deps/v8/src/compiler/
H A Djs-context-specialization.cc140 size_t depth = access.depth(); in ReduceJSLoadContext() local
202 size_t depth = access.depth(); ReduceJSStoreContext() local
229 size_t depth = std::numeric_limits<size_t>::max(); GetModuleContext() local
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/third_party/mesa3d/src/gallium/drivers/freedreno/a5xx/
H A Dfd5_image.c52 uint32_t depth; member
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/third_party/mesa3d/src/gallium/drivers/freedreno/
H A Dfreedreno_blitter.c188 fd_blitter_clear(struct pipe_context *pctx, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) fd_blitter_clear() argument
/third_party/mesa3d/src/gallium/drivers/i915/
H A Di915_clear.c42 i915_clear_emit(struct pipe_context *pipe, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil, unsigned destx, unsigned desty, unsigned width, unsigned height) i915_clear_emit() argument
220 i915_clear_blitter(struct pipe_context *pipe, unsigned buffers, const struct pipe_scissor_state *scissor_state, const union pipe_color_union *color, double depth, unsigned stencil) i915_clear_blitter() argument
249 i915_clear_render(struct pipe_context *pipe, unsigned buffers, const struct pipe_scissor_state *scissor_state, const union pipe_color_union *color, double depth, unsigned stencil) i915_clear_render() argument
/third_party/mesa3d/src/gallium/drivers/lima/
H A Dlima_job.h49 uint32_t depth; member
/third_party/mesa3d/src/gallium/auxiliary/rbug/
H A Drbug_texture.h102 uint32_t *depth; member
/third_party/mesa3d/src/gallium/auxiliary/postprocess/
H A Dpp_private.h79 struct pipe_resource *depth; /* depth of original input */ member
/third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/
H A Dfd2_draw.c389 float depth = ((double)(depth_clear >> 8)) * (1.0 / (double)0xffffff); in clear_fast() local
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/third_party/mesa3d/src/gallium/drivers/freedreno/a4xx/
H A Dfd4_image.c53 uint32_t depth; member
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/third_party/node/deps/openssl/openssl/crypto/asn1/
H A Dasn1_parse.c22 static int asn1_print_info(BIO *bp, long offset, int depth, int hl, long len, in asn1_print_info() argument
94 asn1_parse2(BIO *bp, const unsigned char **pp, long length, int offset, int depth, int indent, int dump) asn1_parse2() argument
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/third_party/node/deps/openssl/openssl/providers/implementations/include/prov/
H A Dblake2.h34 uint8_t depth; /* 4 */ member
58 uint8_t depth; /* 4 */ member
/third_party/node/deps/openssl/openssl/crypto/x509/
H A Dby_store.c16 cache_objects(X509_LOOKUP *lctx, const char *uri, const OSSL_STORE_SEARCH *criterion, int depth, OSSL_LIB_CTX *libctx, const char *propq) cache_objects() argument
/third_party/protobuf/java/compatibility_tests/v2.5.0/tests/src/main/java/com/google/protobuf/test/
H A DCodedInputStreamTest.java384 private TestRecursiveMessage makeRecursiveMessage(int depth) { in makeRecursiveMessage() argument
393 private void assertMessageDepth(TestRecursiveMessage message, int depth) { in assertMessageDepth() argument
/third_party/openssl/crypto/asn1/
H A Dasn1_parse.c22 static int asn1_print_info(BIO *bp, long offset, int depth, int hl, long len, in asn1_print_info() argument
94 asn1_parse2(BIO *bp, const unsigned char **pp, long length, int offset, int depth, int indent, int dump) asn1_parse2() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cSparseTextureTests.hpp52 GLint depth; member
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DOcclusionQueriesTest.cpp716 float depth = context.visiblePasses[pass] ? mRNG.randomFloatBetween(0.0f, 0.4f) in TEST_P() local
H A DFramebufferMultiviewTest.cpp73 initializeFBOs(int width, int height, int numLayers, int baseViewIndex, int numViews, int numColorAttachments, bool stencil, bool depth) initializeFBOs() argument
/third_party/skia/third_party/externals/swiftshader/src/Main/
H A DFrameBufferX11.cpp55 int depth = libX11->XDefaultDepth(x_display, screen); in FrameBufferX11() local
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
H A DAnalyzeCallDepth.cpp231 unsigned int depth = main->analyzeCallDepth(this); in analyzeCallDepth() local
H A DCompiler.cpp214 unsigned int depth = validator.analyzeCallDepth(); in validateCallDepth() local
/third_party/skia/third_party/externals/swiftshader/src/Vulkan/Debug/
H A DThread.cpp161 size_t Thread::depth() const in depth() function in vk::dbg::Thread
/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
H A DVkDescriptorSetLayout.hpp46 int depth; // Layer/cube count for arrayed images variable
60 int depth; // Layer/cube count for arrayed images variable

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