| /third_party/backends/backend/ |
| H A D | hp3900_rts8822.c | 5737 SANE_Int depth = 0; /* fae0 */ Resize_Decrease() local 5908 SANE_Int depth = 0; /* faa8 */ Resize_Increase() local 14409 WShading_Emulate(SANE_Byte * buffer, SANE_Int * chnptr, SANE_Int size, SANE_Int depth) WShading_Emulate() argument [all...] |
| H A D | microtek2.h | 797 SANE_Byte depth; member 1049 SANE_Int depth; member
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| /third_party/mesa3d/src/amd/vulkan/ |
| H A D | radv_cmd_buffer.c | 8771 radv_CmdTraceRaysKHR(VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR *pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR *pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR *pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR *pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth) radv_CmdTraceRaysKHR() argument [all...] |
| /third_party/mesa3d/src/glx/tests/ |
| H A D | indirect_api.cpp | 87 void __indirect_glClearDepth(GLclampd depth) { } in __indirect_glClearDepth() argument 449 void __indirect_glTexImage3D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { } in __indirect_glTexImage3D() argument 450 void __indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) { } in __indirect_glTexSubImage3D() argument 492 void __indirect_glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) { } in __indirect_glCompressedTexImage3D() argument 495 void __indirect_glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) { } in __indirect_glCompressedTexSubImage3D() argument
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| /third_party/node/deps/v8/src/compiler/ |
| H A D | bytecode-graph-builder.cc | 1721 CheckContextExtensionAtDepth( Environment* slow_environment, uint32_t depth) CheckContextExtensionAtDepth() argument 1771 CheckContextExtensions( uint32_t depth) CheckContextExtensions() argument 1799 CheckContextExtensionsSlowPath(uint32_t depth) CheckContextExtensionsSlowPath() argument 1832 uint32_t depth = bytecode_iterator().GetUnsignedImmediateOperand(2); BuildLdaLookupContextSlot() local 1881 uint32_t depth = bytecode_iterator().GetUnsignedImmediateOperand(2); BuildLdaLookupGlobalSlot() local 2146 uint32_t depth = bytecode_iterator().GetUnsignedImmediateOperand(1); VisitLdaModuleVariable() local 2155 uint32_t depth = bytecode_iterator().GetUnsignedImmediateOperand(1); VisitStaModuleVariable() local [all...] |
| /third_party/node/deps/v8/src/interpreter/ |
| H A D | bytecode-generator.cc | 89 ContextScope* Previous(int depth) { in Previous() argument 2905 int depth = execution_context()->ContextChainDepth(brand->scope()); in BuildPrivateBrandInitialization() local 3565 int depth = execution_context()->ContextChainDepth(variable->scope()); BuildVariableLoad() local 3591 int depth = BuildVariableLoad() local 3601 int depth = BuildVariableLoad() local 3616 int depth = execution_context()->ContextChainDepth(variable->scope()); BuildVariableLoad() local 3749 int depth = execution_context()->ContextChainDepth(variable->scope()); BuildVariableAssignment() local 3797 int depth = execution_context()->ContextChainDepth(variable->scope()); BuildVariableAssignment() local [all...] |
| /third_party/mesa3d/src/gallium/drivers/svga/include/ |
| H A D | svga3d_types.h | 1725 uint32 depth; member
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| /third_party/pcre2/pcre2/src/ |
| H A D | pcre2test.c | 2846 stack_guard(uint32_t depth, void *user_data) in stack_guard() argument [all...] |
| H A D | pcre2_jit_compile.c | 1244 detect_early_fail(compiler_common *common, PCRE2_SPTR cc, int *private_data_start, sljit_s32 depth, int start, BOOL fast_forward_allowed) detect_early_fail() argument
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
| H A D | vktPipelineExtendedDynamicStateTests.cpp | 1363 float depth; member [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/api/ |
| H A D | vktApiCopiesAndBlittingTests.cpp | 536 void CopiesAndBlittingTestInstance::generateBuffer (tcu::PixelBufferAccess buffer, int width, int height, int depth, FillMode mode) in generateBuffer() argument 3053 CompressedTextureForBlit(const tcu::CompressedTexFormat& srcFormat, int width, int height, int depth) CompressedTextureForBlit() argument 3062 const int decompressedDataSize (tcu::getPixelSize(decompressedSrcFormat) * width * height * depth); CompressedTextureForBlit() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | Context_gl.cpp | 717 void Context::clearDepth(GLdouble depth) in clearDepth() argument 1987 texImage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) texImage3DMultisample() argument 2734 invalidateTexSubImage(TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) invalidateTexSubImage() argument 2821 clearTexSubImage(TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) clearTexSubImage() argument 2883 clearNamedFramebufferfi(FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) clearNamedFramebufferfi() argument 2940 compressedTextureSubImage3D(TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) compressedTextureSubImage3D() argument 3072 getCompressedTextureSubImage(TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) getCompressedTextureSubImage() argument 3192 getTextureSubImage(TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) getTextureSubImage() argument 3549 textureStorage3D(TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) textureStorage3D() argument 3559 textureStorage3DMultisample(TextureID texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) textureStorage3DMultisample() argument 3594 textureSubImage3D(TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) textureSubImage3D() argument [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl4cEnhancedLayoutsTests.cpp | 3264 void Texture::Init(TYPES tex_type, GLuint width, GLuint height, GLuint depth, GLenum internal_format, GLenum format, in Init() argument 3434 void Texture::Storage(const Functions& gl, TYPES tex_type, GLuint width, GLuint height, GLuint depth, in Storage() argument 3486 void Texture::Update(const Functions& gl, TYPES tex_type, GLuint width, GLuint height, GLuint depth, GLenum format, in Update() argument
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| H A D | vk_helpers.cpp | 4963 uint32_t depth = std::max(mExtents.depth >> levelVk.get(), 1u); getLevelExtents() local [all...] |
| /third_party/skia/third_party/externals/libpng/contrib/libtests/ |
| H A D | pngvalid.c | 2585 digitize(double value, int depth, int do_round) digitize() argument 8887 unsigned int depth = that->this.bit_depth; image_transform_png_set_shift_set() local [all...] |
| /third_party/toybox/generated/ |
| H A D | globals.h | 1267 unsigned long depth, total; member 1299 int topdir, xdev, depth; member
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| /third_party/protobuf/php/ext/google/protobuf/ |
| H A D | php-upb.c | 319 int depth; member 5823 bool _upb_msg_discardunknown(upb_msg *msg, const upb_msgdef *m, int depth) { in _upb_msg_discardunknown() argument 6011 int depth; global() member [all...] |
| /third_party/python/Python/ |
| H A D | compile.c | 152 int depth; member 5219 compiler_comprehension_generator(struct compiler *c, asdl_comprehension_seq *generators, int gen_index, int depth, expr_ty elt, expr_ty val, int type) compiler_comprehension_generator() argument 5236 compiler_sync_comprehension_generator(struct compiler *c, asdl_comprehension_seq *generators, int gen_index, int depth, expr_ty elt, expr_ty val, int type) compiler_sync_comprehension_generator() argument 5350 compiler_async_comprehension_generator(struct compiler *c, asdl_comprehension_seq *generators, int gen_index, int depth, expr_ty elt, expr_ty val, int type) compiler_async_comprehension_generator() argument 7141 stackdepth_push(basicblock ***sp, basicblock *b, int depth) stackdepth_push() argument 7180 int depth = b->b_startdepth; stackdepth() local 7485 int depth = handler->b_startdepth - 1; assemble_emit_exception_table_entry() local 8609 int depth = instructions[0].i_oparg; swaptimize() local [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
| H A D | vktPipelineExtendedDynamicStateTests.cpp | 1010 float depth; member [all...] |
| /third_party/vulkan-loader/loader/generated/ |
| H A D | vk_loader_extensions.c | 6399 CmdTraceRaysNV( VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, VkDeviceSize raygenShaderBindingOffset, VkBuffer missShaderBindingTableBuffer, VkDeviceSize missShaderBindingOffset, VkDeviceSize missShaderBindingStride, VkBuffer hitShaderBindingTableBuffer, VkDeviceSize hitShaderBindingOffset, VkDeviceSize hitShaderBindingStride, VkBuffer callableShaderBindingTableBuffer, VkDeviceSize callableShaderBindingOffset, VkDeviceSize callableShaderBindingStride, uint32_t width, uint32_t height, uint32_t depth) CmdTraceRaysNV() argument 9631 CmdTraceRaysKHR( VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth) CmdTraceRaysKHR() argument
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| H A D | null_functions.cpp | 262 void INTERNAL_GL_APIENTRY glClearDepthNULL(GLdouble depth) {} in glClearDepthNULL() argument 331 void INTERNAL_GL_APIENTRY glClipControlNULL(GLenum origin, GLenum depth) {} in glClipControlNULL() argument 244 glClearBufferfiNULL(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) glClearBufferfiNULL() argument 282 glClearNamedFramebufferfiNULL(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) glClearNamedFramebufferfiNULL() argument 313 glClearTexSubImageNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) glClearTexSubImageNULL() argument 364 glCompressedTexImage3DNULL(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3DNULL() argument 395 glCompressedTexSubImage3DNULL(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3DNULL() argument 428 glCompressedTextureSubImage3DNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTextureSubImage3DNULL() argument 1018 glGetCompressedTextureSubImageNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) glGetCompressedTextureSubImageNULL() argument 1415 glGetTextureSubImageNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) glGetTextureSubImageNULL() argument 1625 glInvalidateTexSubImageNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) glInvalidateTexSubImageNULL() argument 2433 glTexImage3DNULL(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage3DNULL() argument 2445 glTexImage3DMultisampleNULL(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) glTexImage3DMultisampleNULL() argument 2489 glTexStorage3DNULL(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) glTexStorage3DNULL() argument 2497 glTexStorage3DMultisampleNULL(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) glTexStorage3DMultisampleNULL() argument 2525 glTexStorageMem3DEXTNULL(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) glTexStorageMem3DEXTNULL() argument 2535 glTexStorageMem3DMultisampleEXTNULL(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) glTexStorageMem3DMultisampleEXTNULL() argument 2566 glTexSubImage3DNULL(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTexSubImage3DNULL() argument 2634 glTextureStorage3DNULL(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) glTextureStorage3DNULL() argument 2642 glTextureStorage3DMultisampleNULL(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) glTextureStorage3DMultisampleNULL() argument 2670 glTextureStorageMem3DEXTNULL(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) glTextureStorageMem3DEXTNULL() argument 2680 glTextureStorageMem3DMultisampleEXTNULL(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) glTextureStorageMem3DMultisampleEXTNULL() argument 2711 glTextureSubImage3DNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTextureSubImage3DNULL() argument [all...] |
| /device/soc/hisilicon/hi3516dv300/sdk_liteos/include/adapt/ |
| H A D | hi_comm_isp_adapt.h | 1739 hi_u32 depth; /* RW; depth of debug info */
member
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| /device/soc/hisilicon/hi3516dv300/sdk_linux/include/adapt/ |
| H A D | hi_comm_isp_adapt.h | 1739 hi_u32 depth; /* RW; depth of debug info */
member
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| /kernel/linux/linux-5.10/fs/f2fs/ |
| H A D | f2fs.h | 2752 static inline void f2fs_i_depth_write(struct inode *inode, unsigned int depth) in f2fs_i_depth_write() argument
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| /kernel/linux/linux-5.10/fs/reiserfs/ |
| H A D | reiserfs.h | 813 int depth; in reiserfs_mutex_lock_safe() local 824 int depth; in reiserfs_mutex_lock_nested_safe() local 834 int depth; in reiserfs_down_read_safe() local 847 int depth; reiserfs_cond_resched() local [all...] |