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/third_party/backends/backend/
H A Dhp3900_rts8822.c5737 SANE_Int depth = 0; /* fae0 */ Resize_Decrease() local
5908 SANE_Int depth = 0; /* faa8 */ Resize_Increase() local
14409 WShading_Emulate(SANE_Byte * buffer, SANE_Int * chnptr, SANE_Int size, SANE_Int depth) WShading_Emulate() argument
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H A Dmicrotek2.h797 SANE_Byte depth; member
1049 SANE_Int depth; member
/third_party/mesa3d/src/amd/vulkan/
H A Dradv_cmd_buffer.c8771 radv_CmdTraceRaysKHR(VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR *pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR *pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR *pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR *pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth) radv_CmdTraceRaysKHR() argument
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/third_party/mesa3d/src/glx/tests/
H A Dindirect_api.cpp87 void __indirect_glClearDepth(GLclampd depth) { } in __indirect_glClearDepth() argument
449 void __indirect_glTexImage3D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { } in __indirect_glTexImage3D() argument
450 void __indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) { } in __indirect_glTexSubImage3D() argument
492 void __indirect_glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) { } in __indirect_glCompressedTexImage3D() argument
495 void __indirect_glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) { } in __indirect_glCompressedTexSubImage3D() argument
/third_party/node/deps/v8/src/compiler/
H A Dbytecode-graph-builder.cc1721 CheckContextExtensionAtDepth( Environment* slow_environment, uint32_t depth) CheckContextExtensionAtDepth() argument
1771 CheckContextExtensions( uint32_t depth) CheckContextExtensions() argument
1799 CheckContextExtensionsSlowPath(uint32_t depth) CheckContextExtensionsSlowPath() argument
1832 uint32_t depth = bytecode_iterator().GetUnsignedImmediateOperand(2); BuildLdaLookupContextSlot() local
1881 uint32_t depth = bytecode_iterator().GetUnsignedImmediateOperand(2); BuildLdaLookupGlobalSlot() local
2146 uint32_t depth = bytecode_iterator().GetUnsignedImmediateOperand(1); VisitLdaModuleVariable() local
2155 uint32_t depth = bytecode_iterator().GetUnsignedImmediateOperand(1); VisitStaModuleVariable() local
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/third_party/node/deps/v8/src/interpreter/
H A Dbytecode-generator.cc89 ContextScope* Previous(int depth) { in Previous() argument
2905 int depth = execution_context()->ContextChainDepth(brand->scope()); in BuildPrivateBrandInitialization() local
3565 int depth = execution_context()->ContextChainDepth(variable->scope()); BuildVariableLoad() local
3591 int depth = BuildVariableLoad() local
3601 int depth = BuildVariableLoad() local
3616 int depth = execution_context()->ContextChainDepth(variable->scope()); BuildVariableLoad() local
3749 int depth = execution_context()->ContextChainDepth(variable->scope()); BuildVariableAssignment() local
3797 int depth = execution_context()->ContextChainDepth(variable->scope()); BuildVariableAssignment() local
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/third_party/mesa3d/src/gallium/drivers/svga/include/
H A Dsvga3d_types.h1725 uint32 depth; member
/third_party/pcre2/pcre2/src/
H A Dpcre2test.c2846 stack_guard(uint32_t depth, void *user_data) in stack_guard() argument
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H A Dpcre2_jit_compile.c1244 detect_early_fail(compiler_common *common, PCRE2_SPTR cc, int *private_data_start, sljit_s32 depth, int start, BOOL fast_forward_allowed) detect_early_fail() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineExtendedDynamicStateTests.cpp1363 float depth; member
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/api/
H A DvktApiCopiesAndBlittingTests.cpp536 void CopiesAndBlittingTestInstance::generateBuffer (tcu::PixelBufferAccess buffer, int width, int height, int depth, FillMode mode) in generateBuffer() argument
3053 CompressedTextureForBlit(const tcu::CompressedTexFormat& srcFormat, int width, int height, int depth) CompressedTextureForBlit() argument
3062 const int decompressedDataSize (tcu::getPixelSize(decompressedSrcFormat) * width * height * depth); CompressedTextureForBlit() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DContext_gl.cpp717 void Context::clearDepth(GLdouble depth) in clearDepth() argument
1987 texImage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) texImage3DMultisample() argument
2734 invalidateTexSubImage(TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) invalidateTexSubImage() argument
2821 clearTexSubImage(TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) clearTexSubImage() argument
2883 clearNamedFramebufferfi(FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) clearNamedFramebufferfi() argument
2940 compressedTextureSubImage3D(TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) compressedTextureSubImage3D() argument
3072 getCompressedTextureSubImage(TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) getCompressedTextureSubImage() argument
3192 getTextureSubImage(TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) getTextureSubImage() argument
3549 textureStorage3D(TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) textureStorage3D() argument
3559 textureStorage3DMultisample(TextureID texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) textureStorage3DMultisample() argument
3594 textureSubImage3D(TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) textureSubImage3D() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cEnhancedLayoutsTests.cpp3264 void Texture::Init(TYPES tex_type, GLuint width, GLuint height, GLuint depth, GLenum internal_format, GLenum format, in Init() argument
3434 void Texture::Storage(const Functions& gl, TYPES tex_type, GLuint width, GLuint height, GLuint depth, in Storage() argument
3486 void Texture::Update(const Functions& gl, TYPES tex_type, GLuint width, GLuint height, GLuint depth, GLenum format, in Update() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A Dvk_helpers.cpp4963 uint32_t depth = std::max(mExtents.depth >> levelVk.get(), 1u); getLevelExtents() local
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/third_party/skia/third_party/externals/libpng/contrib/libtests/
H A Dpngvalid.c2585 digitize(double value, int depth, int do_round) digitize() argument
8887 unsigned int depth = that->this.bit_depth; image_transform_png_set_shift_set() local
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/third_party/toybox/generated/
H A Dglobals.h1267 unsigned long depth, total; member
1299 int topdir, xdev, depth; member
/third_party/protobuf/php/ext/google/protobuf/
H A Dphp-upb.c319 int depth; member
5823 bool _upb_msg_discardunknown(upb_msg *msg, const upb_msgdef *m, int depth) { in _upb_msg_discardunknown() argument
6011 int depth; global() member
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/third_party/python/Python/
H A Dcompile.c152 int depth; member
5219 compiler_comprehension_generator(struct compiler *c, asdl_comprehension_seq *generators, int gen_index, int depth, expr_ty elt, expr_ty val, int type) compiler_comprehension_generator() argument
5236 compiler_sync_comprehension_generator(struct compiler *c, asdl_comprehension_seq *generators, int gen_index, int depth, expr_ty elt, expr_ty val, int type) compiler_sync_comprehension_generator() argument
5350 compiler_async_comprehension_generator(struct compiler *c, asdl_comprehension_seq *generators, int gen_index, int depth, expr_ty elt, expr_ty val, int type) compiler_async_comprehension_generator() argument
7141 stackdepth_push(basicblock ***sp, basicblock *b, int depth) stackdepth_push() argument
7180 int depth = b->b_startdepth; stackdepth() local
7485 int depth = handler->b_startdepth - 1; assemble_emit_exception_table_entry() local
8609 int depth = instructions[0].i_oparg; swaptimize() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineExtendedDynamicStateTests.cpp1010 float depth; member
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/third_party/vulkan-loader/loader/generated/
H A Dvk_loader_extensions.c6399 CmdTraceRaysNV( VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, VkDeviceSize raygenShaderBindingOffset, VkBuffer missShaderBindingTableBuffer, VkDeviceSize missShaderBindingOffset, VkDeviceSize missShaderBindingStride, VkBuffer hitShaderBindingTableBuffer, VkDeviceSize hitShaderBindingOffset, VkDeviceSize hitShaderBindingStride, VkBuffer callableShaderBindingTableBuffer, VkDeviceSize callableShaderBindingOffset, VkDeviceSize callableShaderBindingStride, uint32_t width, uint32_t height, uint32_t depth) CmdTraceRaysNV() argument
9631 CmdTraceRaysKHR( VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth) CmdTraceRaysKHR() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dnull_functions.cpp262 void INTERNAL_GL_APIENTRY glClearDepthNULL(GLdouble depth) {} in glClearDepthNULL() argument
331 void INTERNAL_GL_APIENTRY glClipControlNULL(GLenum origin, GLenum depth) {} in glClipControlNULL() argument
244 glClearBufferfiNULL(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) glClearBufferfiNULL() argument
282 glClearNamedFramebufferfiNULL(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) glClearNamedFramebufferfiNULL() argument
313 glClearTexSubImageNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) glClearTexSubImageNULL() argument
364 glCompressedTexImage3DNULL(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3DNULL() argument
395 glCompressedTexSubImage3DNULL(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3DNULL() argument
428 glCompressedTextureSubImage3DNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTextureSubImage3DNULL() argument
1018 glGetCompressedTextureSubImageNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) glGetCompressedTextureSubImageNULL() argument
1415 glGetTextureSubImageNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) glGetTextureSubImageNULL() argument
1625 glInvalidateTexSubImageNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) glInvalidateTexSubImageNULL() argument
2433 glTexImage3DNULL(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage3DNULL() argument
2445 glTexImage3DMultisampleNULL(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) glTexImage3DMultisampleNULL() argument
2489 glTexStorage3DNULL(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) glTexStorage3DNULL() argument
2497 glTexStorage3DMultisampleNULL(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) glTexStorage3DMultisampleNULL() argument
2525 glTexStorageMem3DEXTNULL(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) glTexStorageMem3DEXTNULL() argument
2535 glTexStorageMem3DMultisampleEXTNULL(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) glTexStorageMem3DMultisampleEXTNULL() argument
2566 glTexSubImage3DNULL(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTexSubImage3DNULL() argument
2634 glTextureStorage3DNULL(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) glTextureStorage3DNULL() argument
2642 glTextureStorage3DMultisampleNULL(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) glTextureStorage3DMultisampleNULL() argument
2670 glTextureStorageMem3DEXTNULL(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) glTextureStorageMem3DEXTNULL() argument
2680 glTextureStorageMem3DMultisampleEXTNULL(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) glTextureStorageMem3DMultisampleEXTNULL() argument
2711 glTextureSubImage3DNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTextureSubImage3DNULL() argument
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/device/soc/hisilicon/hi3516dv300/sdk_liteos/include/adapt/
H A Dhi_comm_isp_adapt.h1739 hi_u32 depth; /* RW; depth of debug info */ member
/device/soc/hisilicon/hi3516dv300/sdk_linux/include/adapt/
H A Dhi_comm_isp_adapt.h1739 hi_u32 depth; /* RW; depth of debug info */ member
/kernel/linux/linux-5.10/fs/f2fs/
H A Df2fs.h2752 static inline void f2fs_i_depth_write(struct inode *inode, unsigned int depth) in f2fs_i_depth_write() argument
/kernel/linux/linux-5.10/fs/reiserfs/
H A Dreiserfs.h813 int depth; in reiserfs_mutex_lock_safe() local
824 int depth; in reiserfs_mutex_lock_nested_safe() local
834 int depth; in reiserfs_down_read_safe() local
847 int depth; reiserfs_cond_resched() local
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