| /third_party/mesa3d/src/gallium/drivers/freedreno/ |
| H A D | freedreno_draw.c | 510 fd_clear_depth_stencil(struct pipe_context *pctx, struct pipe_surface *ps, unsigned buffers, double depth, unsigned stencil, unsigned x, unsigned y, unsigned w, unsigned h, bool render_condition_enabled) fd_clear_depth_stencil() argument [all...] |
| H A D | freedreno_program.c | 166 fd_prog_blit_fs(struct pipe_context *pctx, int rts, bool depth) in fd_prog_blit_fs() argument
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| /third_party/mesa3d/src/gallium/drivers/i915/ |
| H A D | i915_state_sampler.c | 288 uint32_t width = pt->width0, height = pt->height0, depth = pt->depth0; in update_map() local
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| /third_party/mesa3d/src/glx/ |
| H A D | indirect_texture_compression.c | 219 __indirect_glCompressedTexImage3D(GLenum target, GLint level, GLenum internal_format, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei image_size, const GLvoid * data) __indirect_glCompressedTexImage3D() argument 293 __indirect_glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei image_size, const GLvoid * data) __indirect_glCompressedTexSubImage3D() argument
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| H A D | renderpix.c | 81 __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const GLvoid * src, GLubyte * pc, GLubyte * modes) __glXSendLargeImage() argument
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| /third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
| H A D | sfn_instr_alugroup.h | 63 void set_nesting_depth(int depth) {m_nesting_depth = depth;} in set_nesting_depth() argument
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| /third_party/skia/third_party/externals/angle2/src/common/ |
| H A D | Color.h | 84 double depth; member
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
| H A D | RenderTarget9.cpp | 107 SurfaceRenderTarget9::SurfaceRenderTarget9(SwapChain9 *swapChain, bool depth) in SurfaceRenderTarget9() argument 21 TextureRenderTarget9(IDirect3DBaseTexture9 *texture, size_t textureLevel, IDirect3DSurface9 *surface, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei samples) TextureRenderTarget9() argument
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| /third_party/skia/src/core/ |
| H A D | SkTSort.h | 163 void SkTIntroSort(int depth, T* left, int count, const C& lessThan) { in SkTIntroSort() argument 200 int depth in SkTQSort() local [all...] |
| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/ |
| H A D | intermOut.cpp | 68 void OutputTreeText(TInfoSinkBase& sink, TIntermNode* node, const int depth) in OutputTreeText() argument
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| /third_party/skia/third_party/externals/swiftshader/src/WSI/ |
| H A D | XcbSurfaceKHR.cpp | 25 bool getWindowSizeAndDepth(xcb_connection_t *connection, xcb_window_t window, VkExtent2D *windowExtent, int *depth) in getWindowSizeAndDepth() argument 65 int depth; in getSurfaceCapabilities() local 103 int depth; in present() local
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| /third_party/skia/third_party/externals/oboe/apps/fxlab/app/src/main/cpp/effects/ |
| H A D | DelayLineEffect.h | 33 DelayLineEffect(float blend, float feedForward, float feedBack, int delay, int depth, std::function<float()> &&mod) : in DelayLineEffect() argument
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| /third_party/skia/src/sksl/lex/ |
| H A D | RegexParser.cpp | 133 size_t depth = fStack.size(); in set() local
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| /third_party/skia/third_party/externals/brotli/c/enc/ |
| H A D | bit_cost_inc.h | 82 size_t depth = (size_t)(log2p + 0.5); in BrotliPopulationCost() local
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| /third_party/skia/tools/sk_app/unix/ |
| H A D | DawnVulkanWindowContext_unix.cpp | 49 unsigned int border_width, depth; in DawnVulkanWindowContext_xlib() local
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| /third_party/skia/third_party/externals/abseil-cpp/absl/debugging/internal/ |
| H A D | demangle_test.cc | 141 static std::string NestedMangledName(int depth) { in NestedMangledName() argument 207 const int depth = 100000; in TEST() local
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| H A D | examine_stack.cc | 166 DumpPCAndFrameSizesAndStackTrace( void* pc, void* const stack[], int frame_sizes[], int depth, int min_dropped_frames, bool symbolize_stacktrace, void (*writerfn)(const char*, void*), void* writerfn_arg) DumpPCAndFrameSizesAndStackTrace() argument
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| /third_party/skia/experimental/sorttoy/ |
| H A D | SortKey.h | 46 explicit SortKey(bool transparent, uint32_t depth, uint32_t material) { in SortKey() argument 73 uint32_t depth() const { depth() function in SortKey [all...] |
| /third_party/vk-gl-cts/modules/glshared/ |
| H A D | glsFragmentOpUtil.hpp | 54 float depth[4]; member 94 float depth[4]; member
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| /base/accesscontrol/sandbox_manager/services/sandbox_manager/test/unittest/ |
| H A D | policy_info_manager_test.cpp | 88 int64_t depth; in PrintDbRecords() local
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| H A D | sandbox_manager_rdb_test.cpp | 51 int64_t depth; in ResultLogDB() local 168 int64_t depth; in HWTEST_F() local
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| /base/print/print_fwk/frameworks/helper/scan_helper/src/ |
| H A D | scan_parameters_helper.cpp | 61 int32_t depth = NapiScanUtils::GetInt32Property(env, jsValue, PARAM_SCAN_PARA_DEPTH); in BuildFromJs() local
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| H A D | scan_parameters.cpp | 85 void ScanParameters::SetDepth(const int32_t &depth) in SetDepth() argument
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| /foundation/arkui/ace_engine/frameworks/core/components/focusable/ |
| H A D | focusable_element.cpp | 232 void FocusableElement::DumpFocusTree(int32_t depth) in DumpFocusTree() argument
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| /foundation/arkui/ace_engine/frameworks/core/components/video/ |
| H A D | rosen_render_texture.cpp | 149 void RosenRenderTexture::DumpTree(int32_t depth) in DumpTree() argument
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