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/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_ext_autogen.cpp249 GL_CopySubTexture3DANGLE(GLuint sourceId, GLint sourceLevel, GLenum destTarget, GLuint destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLint z, GLint width, GLint height, GLint depth, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) GL_CopySubTexture3DANGLE() argument
734 GL_TexStorageMemFlags3DANGLE(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) GL_TexStorageMemFlags3DANGLE() argument
785 GL_TexStorageMemFlags3DMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) GL_TexStorageMemFlags3DMultisampleANGLE() argument
1785 GL_TexImage3DRobustANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) GL_TexImage3DRobustANGLE() argument
1829 GL_TexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) GL_TexSubImage3DRobustANGLE() argument
1958 GL_CompressedTexImage3DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) GL_CompressedTexImage3DRobustANGLE() argument
2000 GL_CompressedTexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) GL_CompressedTexSubImage3DRobustANGLE() argument
4101 GL_ClipControlEXT(GLenum origin, GLenum depth) GL_ClipControlEXT() argument
5633 GL_TexStorageMem3DEXT(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) GL_TexStorageMem3DEXT() argument
5674 GL_TexStorageMem3DMultisampleEXT(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) GL_TexStorageMem3DMultisampleEXT() argument
8132 GL_TexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) GL_TexStorage3DEXT() argument
10298 GL_CompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) GL_CompressedTexImage3DOES() argument
10339 GL_CompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTexSubImage3DOES() argument
10459 GL_TexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) GL_TexImage3DOES() argument
10501 GL_TexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) GL_TexSubImage3DOES() argument
11079 GL_TexStorage3DMultisampleOES(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) GL_TexStorage3DMultisampleOES() argument
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp351 void Context::setClearDepth(float depth) in setClearDepth() argument
1575 size_t Context::getRequiredBufferSize(GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type) const in getRequiredBufferSize() argument
3459 float depth in clear() local
3530 float depth = clamp01(value); clearDepthBuffer() local
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/third_party/openssl/ssl/
H A Dssl_lib.c1521 void SSL_set_verify_depth(SSL *s, int depth) in SSL_set_verify_depth() argument
3590 void SSL_CTX_set_verify_depth(SSL_CTX *ctx, int depth) in SSL_CTX_set_verify_depth() argument
/third_party/skia/third_party/externals/tint/src/reader/spirv/
H A Dfunction.cc1805 const auto depth = 1 + top->depth; in LabelControlFlowConstructs() local
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/third_party/protobuf/src/google/protobuf/
H A Ddescriptor.cc2318 bool RetrieveOptions(int depth, const Message& options, in RetrieveOptions() argument
2351 bool FormatBracketedOptions(int depth, const Message& options, in FormatBracketedOptions() argument
2275 RetrieveOptionsAssumingRightPool( int depth, const Message& options, std::vector<std::string>* option_entries) RetrieveOptionsAssumingRightPool() argument
2361 FormatLineOptions(int depth, const Message& options, const DescriptorPool* pool, std::string* output) FormatLineOptions() argument
2550 DebugString(int depth, std::string* contents, const DebugStringOptions& debug_string_options, bool include_opening_clause) const DebugString() argument
2662 int depth = 0; DebugStringWithOptions() local
2687 DebugString( int depth, std::string* contents, const DebugStringOptions& debug_string_options) const DebugString() argument
2775 DebugString( int depth, std::string* contents, const DebugStringOptions& debug_string_options) const DebugString() argument
2812 DebugString( int depth, std::string* contents, const DebugStringOptions& debug_string_options) const DebugString() argument
2872 DebugString( int depth, std::string* contents, const DebugStringOptions& debug_string_options) const DebugString() argument
2937 DebugString( int depth, std::string* contents, const DebugStringOptions& debug_string_options) const DebugString() argument
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/third_party/python/Python/
H A Dceval.c824 int depth = p->recursion_limit - p->recursion_remaining; in Py_SetRecursionLimit() local
836 int depth = tstate->recursion_limit - tstate->recursion_remaining; in _Py_CheckRecursiveCall() local
7054 _PyEval_SetCoroutineOriginTrackingDepth(int depth) argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/
H A DvktRenderPassTests.cpp1671 DepthStencilClear(const UVec2& offset, const UVec2& size, float depth, deUint32 stencil) DepthStencilClear() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp209 int depth; member
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/
H A DvktSpvAsmInstructionTests.cpp4530 int depth = -1; in calcOpPhiCase5() local
4599 int depth = -1; in generateOpPhiCase5() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DRenderer11.cpp3353 createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels, const std::string &label) createTextureStorage3D() argument
3365 createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels, const std::string &label) createTextureStorage2DArray() argument
3389 createTextureStorage2DMultisampleArray(GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, int levels, int samples, bool fixedSampleLocations, const std::string &label) createTextureStorage2DMultisampleArray() argument
3861 resolveMultisampledTexture(const gl::Context *context, RenderTarget11 *renderTarget, bool depth, bool stencil, TextureHelper11 *textureOut) resolveMultisampledTexture() argument
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/device/soc/hisilicon/hi3516dv300/sdk_linux/drv/mpp/cbb/vo/vo_dev/arch/hi3516cv500/include/
H A Dvou_drv.h828 hi_u32 depth; member
/device/soc/rockchip/common/kernel/drivers/net/wireless/rockchip_wlan/rkwifi/bcmdhd_wifi6/
H A Ddhd_msgbuf.c5259 uint16 depth = 0; in dhd_prot_process_msgbuf_edl() local
5348 uint16 depth = 0; in dhd_prot_process_edl_complete() local
9110 uint16 depth; dhd_prot_get_read_addr() local
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/device/soc/rockchip/common/sdk_linux/kernel/bpf/
H A Dverifier.c3219 int depth = 0, frame = 0, idx = 0, i = 0, subprog_end; in check_max_stack_depth() local
11183 int i, depth; fixup_call_args() local
11724 u32 depth = env->subprog_info[i].stack_depth; print_verification_stats() local
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/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
H A Dframe_node.cpp5429 OPINC_TYPE_E FrameNode::FindSuggestOpIncNode(std::string& path, const SizeF& boundary, int32_t depth) in FindSuggestOpIncNode() argument
/third_party/astc-encoder/Source/
H A Dstb_image.h4612 int depth; member
4650 static int stbi__create_png_image_raw(stbi__png *a, stbi_uc *raw, stbi__uint32 raw_len, int out_n, stbi__uint32 x, stbi__uint32 y, int depth, int color) in stbi__create_png_image_raw() argument
4862 stbi__create_png_image(stbi__png *a, stbi_uc *image_data, stbi__uint32 image_data_len, int out_n, int depth, int color, int interlaced) stbi__create_png_image() argument
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/third_party/backends/backend/
H A Dhp3900_rts8822.c5737 SANE_Int depth = 0; /* fae0 */ Resize_Decrease() local
5908 SANE_Int depth = 0; /* faa8 */ Resize_Increase() local
14409 WShading_Emulate(SANE_Byte * buffer, SANE_Int * chnptr, SANE_Int size, SANE_Int depth) WShading_Emulate() argument
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H A Dmicrotek2.h797 SANE_Byte depth; member
1049 SANE_Int depth; member
/third_party/mesa3d/src/amd/vulkan/
H A Dradv_cmd_buffer.c8771 radv_CmdTraceRaysKHR(VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR *pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR *pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR *pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR *pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth) radv_CmdTraceRaysKHR() argument
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/third_party/mesa3d/src/glx/tests/
H A Dindirect_api.cpp87 void __indirect_glClearDepth(GLclampd depth) { } in __indirect_glClearDepth() argument
449 void __indirect_glTexImage3D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { } in __indirect_glTexImage3D() argument
450 void __indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) { } in __indirect_glTexSubImage3D() argument
492 void __indirect_glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) { } in __indirect_glCompressedTexImage3D() argument
495 void __indirect_glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) { } in __indirect_glCompressedTexSubImage3D() argument
/third_party/node/deps/v8/src/compiler/
H A Dbytecode-graph-builder.cc1721 CheckContextExtensionAtDepth( Environment* slow_environment, uint32_t depth) CheckContextExtensionAtDepth() argument
1771 CheckContextExtensions( uint32_t depth) CheckContextExtensions() argument
1799 CheckContextExtensionsSlowPath(uint32_t depth) CheckContextExtensionsSlowPath() argument
1832 uint32_t depth = bytecode_iterator().GetUnsignedImmediateOperand(2); BuildLdaLookupContextSlot() local
1881 uint32_t depth = bytecode_iterator().GetUnsignedImmediateOperand(2); BuildLdaLookupGlobalSlot() local
2146 uint32_t depth = bytecode_iterator().GetUnsignedImmediateOperand(1); VisitLdaModuleVariable() local
2155 uint32_t depth = bytecode_iterator().GetUnsignedImmediateOperand(1); VisitStaModuleVariable() local
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/third_party/node/deps/v8/src/interpreter/
H A Dbytecode-generator.cc89 ContextScope* Previous(int depth) { in Previous() argument
2905 int depth = execution_context()->ContextChainDepth(brand->scope()); in BuildPrivateBrandInitialization() local
3565 int depth = execution_context()->ContextChainDepth(variable->scope()); BuildVariableLoad() local
3591 int depth = BuildVariableLoad() local
3601 int depth = BuildVariableLoad() local
3616 int depth = execution_context()->ContextChainDepth(variable->scope()); BuildVariableLoad() local
3749 int depth = execution_context()->ContextChainDepth(variable->scope()); BuildVariableAssignment() local
3797 int depth = execution_context()->ContextChainDepth(variable->scope()); BuildVariableAssignment() local
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/third_party/mesa3d/src/gallium/drivers/svga/include/
H A Dsvga3d_types.h1725 uint32 depth; member
/third_party/pcre2/pcre2/src/
H A Dpcre2test.c2846 stack_guard(uint32_t depth, void *user_data) in stack_guard() argument
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H A Dpcre2_jit_compile.c1244 detect_early_fail(compiler_common *common, PCRE2_SPTR cc, int *private_data_start, sljit_s32 depth, int start, BOOL fast_forward_allowed) detect_early_fail() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineExtendedDynamicStateTests.cpp1363 float depth; member
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