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/third_party/mesa3d/src/microsoft/vulkan/
H A Ddzn_private.h494 struct dzn_rendering_attachment depth, stencil; member
/third_party/ltp/tools/sparse/sparse-src/
H A Dparse.c1665 int depth = 1; in skip_attribute() local
/third_party/node/deps/v8/src/baseline/
H A Dbaseline-compiler.cc730 int depth = Uint(2); in VisitLdaContextSlot() local
758 int depth = Uint(2); in VisitStaContextSlot() local
874 int depth = Uint(1); in VisitLdaModuleVariable() local
910 int depth in VisitStaModuleVariable() local
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/third_party/node/deps/v8/src/regexp/
H A Dregexp-compiler.cc1835 RegExpNode* SeqRegExpNode::FilterOneByte(int depth, RegExpFlags flags) { in FilterOneByte() argument
1843 RegExpNode* SeqRegExpNode::FilterSuccessor(int depth, RegExpFlags flags) { in FilterSuccessor() argument
1869 RegExpNode* TextNode::FilterOneByte(int depth, RegExpFlags flags) { in FilterOneByte() argument
1920 RegExpNode* LoopChoiceNode::FilterOneByte(int depth, RegExpFlags flags) { in FilterOneByte() argument
1937 FilterOneByte(int depth, RegExpFlags flags) FilterOneByte() argument
1988 FilterOneByte(int depth, RegExpFlags flags) FilterOneByte() argument
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/third_party/mesa3d/src/gallium/auxiliary/gallivm/
H A Dlp_bld_sample_soa.c3112 LLVMValueRef width, height, depth, in lp_build_fetch_texel() local
78 lp_build_sample_texel_soa(struct lp_build_sample_context *bld, LLVMValueRef width, LLVMValueRef height, LLVMValueRef depth, LLVMValueRef x, LLVMValueRef y, LLVMValueRef z, LLVMValueRef y_stride, LLVMValueRef z_stride, LLVMValueRef data_ptr, LLVMValueRef mipoffsets, LLVMValueRef texel_out[4]) lp_build_sample_texel_soa() argument
4712 LLVMValueRef depth = dynamic_state->depth(dynamic_state, gallivm, lp_build_img_op_soa() local
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/third_party/mesa3d/src/gallium/drivers/zink/
H A Dzink_context.c1574 unsigned depth = 1 + tmpl.u.tex.last_layer - tmpl.u.tex.first_layer; in create_image_surface() local
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/third_party/mesa3d/src/gallium/frontends/nine/
H A Dnine_shader.c3740 struct ureg_dst fog_factor, depth; in shader_add_ps_fog_stage() local
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/third_party/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_llvm.c2490 draw_llvm_set_mapped_texture(struct draw_context *draw, enum pipe_shader_type shader_stage, unsigned sview_idx, uint32_t width, uint32_t height, uint32_t depth, uint32_t first_level, uint32_t last_level, uint32_t num_samples, uint32_t sample_stride, const void *base_ptr, uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS], uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS], uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS]) draw_llvm_set_mapped_texture() argument
2544 draw_llvm_set_mapped_image(struct draw_context *draw, enum pipe_shader_type shader_stage, unsigned idx, uint32_t width, uint32_t height, uint32_t depth, const void *base_ptr, uint32_t row_stride, uint32_t img_stride, uint32_t num_samples, uint32_t sample_stride) draw_llvm_set_mapped_image() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/
H A DvktApiCopiesAndBlittingTests.cpp622 void CopiesAndBlittingTestInstance::generateBuffer (tcu::PixelBufferAccess buffer, int width, int height, int depth, FillMode mode) in generateBuffer() argument
3495 CompressedTextureForBlit(const tcu::CompressedTexFormat& srcFormat, int width, int height, int depth) CompressedTextureForBlit() argument
3504 const int decompressedDataSize (tcu::getPixelSize(decompressedSrcFormat) * width * height * depth); CompressedTextureForBlit() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/
H A DvktImageCompressionTranscodingSupport.cpp3244 deUint32 depth = 1u + 2 * (imageType == IMAGE_TYPE_3D); createImageCompressionTranscodingTests() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineMultisampleSampleLocationsExtTests.cpp385 int depth = reference.getDepth(); in intThresholdCompare() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/
H A DvktRayQueryAccelerationStructuresTests.cpp226 VkImageCreateInfo makeImageCreateInfo (deUint32 width, deUint32 height, deUint32 depth, VkFormat format) in makeImageCreateInfo() argument
H A DvktRayQueryBuiltinTests.cpp222 deUint32 depth; member
1726 const deUint32 depth = 3u; // vec3 in verify() local
1848 const deUint32 depth = 12u; // mat3x4 or mat4x3 in verify() local
3171 const deUint32 depth in initAccelerationStructures() local
257 makeImageCreateInfo(VkFormat format, deUint32 width, deUint32 height, deUint32 depth, VkImageType imageType = VK_IMAGE_TYPE_3D, VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT) makeImageCreateInfo() argument
3351 const deUint32 depth = testParams.depth; initAccelerationStructures() local
5686 const deUint32 depth = m_data.depth; iterate() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/robustness/
H A DvktRobustnessExtsTests.cpp2053 deUint32 depth = m_data.viewType == VK_IMAGE_VIEW_TYPE_3D ? m_data.imageDim[2] : 1; in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/
H A DvktImageCompressionTranscodingSupport.cpp3230 deUint32 depth = 1u + 2 * (imageType == IMAGE_TYPE_3D); createImageCompressionTranscodingTests() local
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/third_party/skia/third_party/externals/angle2/src/common/spirv/
H A Dspirv_instruction_builder_autogen.cpp317 WriteTypeImage(Blob *blob, IdResult idResult, IdRef sampledType, spv::Dim dim, LiteralInteger depth, LiteralInteger arrayed, LiteralInteger mS, LiteralInteger sampled, spv::ImageFormat imageFormat, const spv::AccessQualifier *accessQualifier) WriteTypeImage() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DRenderer9.cpp1926 float depth = gl::clamp01(clearParams.depthValue); in clear() local
2921 createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels, const std::string &label) createTextureStorage3D() argument
2935 createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels, const std::string &label) createTextureStorage2DArray() argument
2963 createTextureStorage2DMultisampleArray(GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, int levels, int samples, bool fixedSampleLocations, const std::string &label) createTextureStorage2DMultisampleArray() argument
3155 float depth = clearDepthValue; clearRenderTarget() local
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cCopyImageTests.cpp1274 static const GLuint depth = 6; in prepareMultisampleTex() local
1362 static const GLuint depth = 6; in prepareTex16x16x6() local
1394 prepareTexture(deqp::Context& context, GLuint name, GLenum target, GLenum internal_format, GLenum format, GLenum type, GLuint level, GLuint width, GLuint height, GLuint depth, const GLvoid* pixels, GLuint& out_buf_id) prepareTexture() argument
3426 verify(const testCase& test_case, GLuint dst_layer, const GLubyte** dst_pixels, GLuint src_layer, const GLubyte** src_pixels, GLuint depth) verify() argument
5471 GLuint depth = 1; ExceedingBoundariesTest() local
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H A Dgl4cDirectStateAccessTexturesTests.cpp1746 TextureStorage(glw::GLenum target, glw::GLuint texture, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth) TextureStorage() argument
1814 TextureSubImage(glw::GLenum target, glw::GLuint texture, glw::GLint level, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* data) TextureSubImage() argument
3182 InputTextureImage(const glw::GLenum internal_format, const glw::GLuint width, const glw::GLuint height, const glw::GLuint depth, const glw::GLenum format, const glw::GLenum type, const glw::GLvoid* data) InputTextureImage() argument
3198 gl.texImage3D(InputTextureTarget(), 0, internal_format, width, height, depth, 0, format, type, data); InputTextureImage() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationES3.cpp453 ValidateES3TexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES3TexImageParametersBase() argument
862 ValidateES3TexImage2DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES3TexImage2DParameters() argument
892 ValidateES3TexImage3DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateES3TexImage3DParameters() argument
1307 ValidateES3TexStorageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorageParametersBase() argument
1525 ValidateES3TexStorage2DParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorage2DParameters() argument
1544 ValidateES3TexStorage3DParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorage3DParameters() argument
1907 ValidateCompressedTexImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage3D() argument
1977 ValidateCompressedTexImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexImage3DRobustANGLE() argument
2428 ValidateClearBufferfi(const Context *context, angle::EntryPoint entryPoint, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) ValidateClearBufferfi() argument
2552 ValidateCopySubTexture3DANGLE(const Context *context, angle::EntryPoint entryPoint, TextureID sourceId, GLint sourceLevel, TextureTarget destTarget, TextureID destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLint z, GLsizei width, GLsizei height, GLsizei depth, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) ValidateCopySubTexture3DANGLE() argument
2643 ValidateTexImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage3D() argument
2667 ValidateTexImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexImage3DRobustANGLE() argument
2697 ValidateTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage3D() argument
2722 ValidateTexSubImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexSubImage3DRobustANGLE() argument
2753 ValidateCompressedTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage3D() argument
2809 ValidateCompressedTexSubImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexSubImage3DRobustANGLE() argument
4811 ValidateTexStorage3D(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTexStorage3D() argument
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H A DvalidationGL1.cpp61 bool ValidateClearDepth(const Context *, angle::EntryPoint entryPoint, GLdouble depth) in ValidateClearDepth() argument
H A DvalidationGL4.cpp826 ValidateInvalidateTexSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) ValidateInvalidateTexSubImage() argument
975 ValidateClearTexSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) ValidateClearTexSubImage() argument
1050 ValidateClearNamedFramebufferfi(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) ValidateClearNamedFramebufferfi() argument
1091 ValidateClipControl(const Context *context, angle::EntryPoint entryPoint, GLenum origin, GLenum depth) ValidateClipControl() argument
1127 ValidateCompressedTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage3D() argument
1312 ValidateGetCompressedTextureSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, const void *pixels) ValidateGetCompressedTextureSubImage() argument
1501 ValidateGetTextureSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateGetTextureSubImage() argument
2002 ValidateTextureStorage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTextureStorage3D() argument
2014 ValidateTextureStorage3DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) ValidateTextureStorage3DMultisample() argument
2055 ValidateTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage3D() argument
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H A DvalidationES2.cpp4040 bool ValidateClearDepthf(const Context *context, angle::EntryPoint entryPoint, GLfloat depth) in ValidateClearDepthf() argument
2734 ValidateTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage3DOES() argument
2829 ValidateCompressedTexImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage3DOES() argument
2916 ValidateCompressedTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage3DOES() argument
6126 ValidateTexImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage3DOES() argument
6168 ValidateTexStorage3DEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTexStorage3DEXT() argument
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dentry_points.cpp128 GL_APICALL void GL_APIENTRY glClearDepthf(GLclampf depth) in glClearDepthf() argument
954 GL_APICALL void GL_APIENTRY glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, in glTexImage3DOES() argument
960 GL_APICALL void GL_APIENTRY glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) in glTexSubImage3DOES() argument
970 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) in glCompressedTexImage3DOES() argument
975 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) in glCompressedTexSubImage3DOES() argument
1010 glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *data) glTexImage3D() argument
1015 glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) glTexSubImage3D() argument
1025 glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3D() argument
1030 glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3D() argument
1310 glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) glClearBufferfi() argument
1525 glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) glTexStorage3D() argument
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H A DlibGLESv2.cpp627 void GL_APIENTRY ClearDepthf(GLclampf depth) in ClearDepthf() argument
5695 void GL_APIENTRY TexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, in TexImage3DOES() argument
5768 TexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) TexSubImage3DOES() argument
5864 CompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) CompressedTexImage3DOES() argument
5921 CompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) CompressedTexSubImage3DOES() argument
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