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/third_party/node/deps/v8/src/wasm/
H A Dfunction-body-decoder-impl.h327 uint32_t depth = decoder->read_u32v<validate>(pc + 1, length, "depth"); in read_value_type() local
571 uint32_t depth; member
1187 int depth = -1; // We will increment the depth to 0 when we decode the AnalyzeLoopAssignment() local
2312 control_at(uint32_t depth) control_at() argument
2325 DCHECK_GE(stack_size(), depth); stack_value() local
5201 Peek(int depth, int index, ValueType expected) Peek() argument
5210 Peek(int depth) Peek() argument
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/third_party/mesa3d/src/mesa/main/
H A Dteximage.c682 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height, GLsizei depth) _mesa_get_tex_max_num_levels() argument
825 _mesa_init_teximage_fields_ms(struct gl_context *ctx, struct gl_texture_image *img, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum internalFormat, mesa_format format, GLuint numSamples, GLboolean fixedSampleLocations) _mesa_init_teximage_fields_ms() argument
932 _mesa_init_teximage_fields(struct gl_context *ctx, struct gl_texture_image *img, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum internalFormat, mesa_format format) _mesa_init_teximage_fields() argument
969 _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target, GLint level, GLint width, GLint height, GLint depth, GLint border) _mesa_legal_texture_dimensions() argument
1188 GLint depth; error_check_subtexture_dimensions() local
1281 _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLuint numLevels, ASSERTED GLint level, mesa_format format, GLuint numSamples, GLint width, GLint height, GLint depth) _mesa_test_proxy_teximage() argument
1660 compressed_tex_size(GLsizei width, GLsizei height, GLsizei depth, GLenum glformat) compressed_tex_size() argument
1823 texture_error_check( struct gl_context *ctx, GLuint dimensions, GLenum target, struct gl_texture_object* texObj, GLint level, GLint internalFormat, GLenum format, GLenum type, GLint width, GLint height, GLint depth, GLint border, const GLvoid *pixels ) texture_error_check() argument
2006 compressed_texture_error_check(struct gl_context *ctx, GLint dimensions, GLenum target, struct gl_texture_object* texObj, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) compressed_texture_error_check() argument
2164 texsubimage_error_check(struct gl_context *ctx, GLuint dimensions, struct gl_texture_object *texObj, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const GLvoid *pixels, const char *callerName) texsubimage_error_check() argument
2862 strip_texture_border(GLenum target, GLint *width, GLint *height, GLint *depth, const struct gl_pixelstore_attrib *unpack, struct gl_pixelstore_attrib *unpackNew) strip_texture_border() argument
2969 teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims, struct gl_texture_object *texObj, GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const GLvoid *pixels, bool no_error) teximage() argument
3186 teximage_err(struct gl_context *ctx, GLboolean compressed, GLuint dims, GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const GLvoid *pixels) teximage_err() argument
3198 teximage_no_error(struct gl_context *ctx, GLboolean compressed, GLuint dims, GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const GLvoid *pixels) teximage_no_error() argument
3308 _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) _mesa_TexImage3D() argument
3319 _mesa_TextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) _mesa_TextureImage3DEXT() argument
3337 _mesa_MultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) _mesa_MultiTexImage3DEXT() argument
3379 _mesa_TexImage3D_no_error(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) _mesa_TexImage3D_no_error() argument
3535 texture_sub_image(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, struct gl_texture_image *texImage, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) texture_sub_image() argument
3584 texsubimage_err(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, const char *callerName) texsubimage_err() argument
3629 texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) texsubimage() argument
3651 texturesubimage(struct gl_context *ctx, GLuint dims, GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, const char *callerName, bool no_error, bool ext_dsa) texturesubimage() argument
3766 texturesubimage_error(struct gl_context *ctx, GLuint dims, GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, const char *callerName, bool ext_dsa) texturesubimage_error() argument
3780 texturesubimage_no_error(struct gl_context *ctx, GLuint dims, GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, const char *callerName, bool ext_dsa) texturesubimage_no_error() argument
3852 _mesa_TexSubImage3D_no_error(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) _mesa_TexSubImage3D_no_error() argument
3867 _mesa_TexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels ) _mesa_TexSubImage3D() argument
4004 _mesa_TextureSubImage3D_no_error(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) _mesa_TextureSubImage3D_no_error() argument
4017 _mesa_TextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) _mesa_TextureSubImage3DEXT() argument
4030 _mesa_MultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) _mesa_MultiTexSubImage3DEXT() argument
4052 _mesa_TextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) _mesa_TextureSubImage3D() argument
5113 _mesa_ClearTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) _mesa_ClearTexSubImage() argument
5381 compressed_subtexture_error_check(struct gl_context *ctx, GLint dims, const struct gl_texture_object *texObj, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data, const char *callerName) compressed_subtexture_error_check() argument
5573 _mesa_CompressedTexImage3D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) _mesa_CompressedTexImage3D() argument
5585 _mesa_CompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *pixels) _mesa_CompressedTextureImage3DEXT() argument
5603 _mesa_CompressedMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *pixels) _mesa_CompressedMultiTexImage3DEXT() argument
5647 _mesa_CompressedTexImage3D_no_error(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) _mesa_CompressedTexImage3D_no_error() argument
5663 compressed_texture_sub_image(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, struct gl_texture_image *texImage, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) compressed_texture_sub_image() argument
5707 compressed_tex_sub_image(unsigned dim, GLenum target, GLuint textureOrIndex, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data, enum tex_mode mode, const char *caller) compressed_tex_sub_image() argument
5989 _mesa_CompressedTexSubImage3D_no_error(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) _mesa_CompressedTexSubImage3D_no_error() argument
6004 _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) _mesa_CompressedTexSubImage3D() argument
6017 _mesa_CompressedTextureSubImage3D_no_error(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) _mesa_CompressedTextureSubImage3D_no_error() argument
6032 _mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) _mesa_CompressedTextureSubImage3D() argument
6047 _mesa_CompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) _mesa_CompressedTextureSubImage3DEXT() argument
6063 _mesa_CompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) _mesa_CompressedMultiTexSubImage3DEXT() argument
6734 texture_image_multisample(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, struct gl_memory_object *memObj, GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations, GLboolean immutable, GLuint64 offset, const char *func) texture_image_multisample() argument
6935 _mesa_TexImage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) _mesa_TexImage3DMultisample() argument
6949 valid_texstorage_ms_parameters(GLsizei width, GLsizei height, GLsizei depth, unsigned dims) valid_texstorage_ms_parameters() argument
6980 _mesa_TexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) _mesa_TexStorage3DMultisample() argument
7020 _mesa_TextureStorage3DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) _mesa_TextureStorage3DMultisample() argument
7067 _mesa_TextureStorage3DMultisampleEXT(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) _mesa_TextureStorage3DMultisampleEXT() argument
7090 _mesa_texture_storage_ms_memory(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, struct gl_memory_object *memObj, GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint64 offset, const char* func) _mesa_texture_storage_ms_memory() argument
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/third_party/mesa3d/src/microsoft/vulkan/
H A Ddzn_private.h494 struct dzn_rendering_attachment depth, stencil; member
/third_party/ltp/tools/sparse/sparse-src/
H A Dparse.c1665 int depth = 1; in skip_attribute() local
/third_party/node/deps/v8/src/baseline/
H A Dbaseline-compiler.cc730 int depth = Uint(2); in VisitLdaContextSlot() local
758 int depth = Uint(2); in VisitStaContextSlot() local
874 int depth = Uint(1); in VisitLdaModuleVariable() local
910 int depth in VisitStaModuleVariable() local
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/third_party/node/deps/v8/src/regexp/
H A Dregexp-compiler.cc1835 RegExpNode* SeqRegExpNode::FilterOneByte(int depth, RegExpFlags flags) { in FilterOneByte() argument
1843 RegExpNode* SeqRegExpNode::FilterSuccessor(int depth, RegExpFlags flags) { in FilterSuccessor() argument
1869 RegExpNode* TextNode::FilterOneByte(int depth, RegExpFlags flags) { in FilterOneByte() argument
1920 RegExpNode* LoopChoiceNode::FilterOneByte(int depth, RegExpFlags flags) { in FilterOneByte() argument
1937 FilterOneByte(int depth, RegExpFlags flags) FilterOneByte() argument
1988 FilterOneByte(int depth, RegExpFlags flags) FilterOneByte() argument
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/third_party/mesa3d/src/gallium/auxiliary/gallivm/
H A Dlp_bld_sample_soa.c3112 LLVMValueRef width, height, depth, in lp_build_fetch_texel() local
78 lp_build_sample_texel_soa(struct lp_build_sample_context *bld, LLVMValueRef width, LLVMValueRef height, LLVMValueRef depth, LLVMValueRef x, LLVMValueRef y, LLVMValueRef z, LLVMValueRef y_stride, LLVMValueRef z_stride, LLVMValueRef data_ptr, LLVMValueRef mipoffsets, LLVMValueRef texel_out[4]) lp_build_sample_texel_soa() argument
4712 LLVMValueRef depth = dynamic_state->depth(dynamic_state, gallivm, lp_build_img_op_soa() local
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/third_party/mesa3d/src/gallium/drivers/zink/
H A Dzink_context.c1574 unsigned depth = 1 + tmpl.u.tex.last_layer - tmpl.u.tex.first_layer; in create_image_surface() local
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/third_party/mesa3d/src/gallium/frontends/nine/
H A Dnine_shader.c3740 struct ureg_dst fog_factor, depth; in shader_add_ps_fog_stage() local
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/third_party/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_llvm.c2490 draw_llvm_set_mapped_texture(struct draw_context *draw, enum pipe_shader_type shader_stage, unsigned sview_idx, uint32_t width, uint32_t height, uint32_t depth, uint32_t first_level, uint32_t last_level, uint32_t num_samples, uint32_t sample_stride, const void *base_ptr, uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS], uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS], uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS]) draw_llvm_set_mapped_texture() argument
2544 draw_llvm_set_mapped_image(struct draw_context *draw, enum pipe_shader_type shader_stage, unsigned idx, uint32_t width, uint32_t height, uint32_t depth, const void *base_ptr, uint32_t row_stride, uint32_t img_stride, uint32_t num_samples, uint32_t sample_stride) draw_llvm_set_mapped_image() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/
H A DvktApiCopiesAndBlittingTests.cpp622 void CopiesAndBlittingTestInstance::generateBuffer (tcu::PixelBufferAccess buffer, int width, int height, int depth, FillMode mode) in generateBuffer() argument
3495 CompressedTextureForBlit(const tcu::CompressedTexFormat& srcFormat, int width, int height, int depth) CompressedTextureForBlit() argument
3504 const int decompressedDataSize (tcu::getPixelSize(decompressedSrcFormat) * width * height * depth); CompressedTextureForBlit() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/
H A DvktImageCompressionTranscodingSupport.cpp3244 deUint32 depth = 1u + 2 * (imageType == IMAGE_TYPE_3D); createImageCompressionTranscodingTests() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineMultisampleSampleLocationsExtTests.cpp385 int depth = reference.getDepth(); in intThresholdCompare() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/
H A DvktRayQueryAccelerationStructuresTests.cpp226 VkImageCreateInfo makeImageCreateInfo (deUint32 width, deUint32 height, deUint32 depth, VkFormat format) in makeImageCreateInfo() argument
H A DvktRayQueryBuiltinTests.cpp222 deUint32 depth; member
1726 const deUint32 depth = 3u; // vec3 in verify() local
1848 const deUint32 depth = 12u; // mat3x4 or mat4x3 in verify() local
3171 const deUint32 depth in initAccelerationStructures() local
257 makeImageCreateInfo(VkFormat format, deUint32 width, deUint32 height, deUint32 depth, VkImageType imageType = VK_IMAGE_TYPE_3D, VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT) makeImageCreateInfo() argument
3351 const deUint32 depth = testParams.depth; initAccelerationStructures() local
5686 const deUint32 depth = m_data.depth; iterate() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/robustness/
H A DvktRobustnessExtsTests.cpp2053 deUint32 depth = m_data.viewType == VK_IMAGE_VIEW_TYPE_3D ? m_data.imageDim[2] : 1; in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/
H A DvktImageCompressionTranscodingSupport.cpp3230 deUint32 depth = 1u + 2 * (imageType == IMAGE_TYPE_3D); createImageCompressionTranscodingTests() local
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/third_party/skia/third_party/externals/angle2/src/common/spirv/
H A Dspirv_instruction_builder_autogen.cpp317 WriteTypeImage(Blob *blob, IdResult idResult, IdRef sampledType, spv::Dim dim, LiteralInteger depth, LiteralInteger arrayed, LiteralInteger mS, LiteralInteger sampled, spv::ImageFormat imageFormat, const spv::AccessQualifier *accessQualifier) WriteTypeImage() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DRenderer9.cpp1926 float depth = gl::clamp01(clearParams.depthValue); in clear() local
2921 createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels, const std::string &label) createTextureStorage3D() argument
2935 createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels, const std::string &label) createTextureStorage2DArray() argument
2963 createTextureStorage2DMultisampleArray(GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, int levels, int samples, bool fixedSampleLocations, const std::string &label) createTextureStorage2DMultisampleArray() argument
3155 float depth = clearDepthValue; clearRenderTarget() local
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cCopyImageTests.cpp1274 static const GLuint depth = 6; in prepareMultisampleTex() local
1362 static const GLuint depth = 6; in prepareTex16x16x6() local
1394 prepareTexture(deqp::Context& context, GLuint name, GLenum target, GLenum internal_format, GLenum format, GLenum type, GLuint level, GLuint width, GLuint height, GLuint depth, const GLvoid* pixels, GLuint& out_buf_id) prepareTexture() argument
3426 verify(const testCase& test_case, GLuint dst_layer, const GLubyte** dst_pixels, GLuint src_layer, const GLubyte** src_pixels, GLuint depth) verify() argument
5471 GLuint depth = 1; ExceedingBoundariesTest() local
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H A Dgl4cDirectStateAccessTexturesTests.cpp1746 TextureStorage(glw::GLenum target, glw::GLuint texture, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth) TextureStorage() argument
1814 TextureSubImage(glw::GLenum target, glw::GLuint texture, glw::GLint level, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* data) TextureSubImage() argument
3182 InputTextureImage(const glw::GLenum internal_format, const glw::GLuint width, const glw::GLuint height, const glw::GLuint depth, const glw::GLenum format, const glw::GLenum type, const glw::GLvoid* data) InputTextureImage() argument
3198 gl.texImage3D(InputTextureTarget(), 0, internal_format, width, height, depth, 0, format, type, data); InputTextureImage() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationES3.cpp453 ValidateES3TexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES3TexImageParametersBase() argument
862 ValidateES3TexImage2DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES3TexImage2DParameters() argument
892 ValidateES3TexImage3DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateES3TexImage3DParameters() argument
1307 ValidateES3TexStorageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorageParametersBase() argument
1525 ValidateES3TexStorage2DParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorage2DParameters() argument
1544 ValidateES3TexStorage3DParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorage3DParameters() argument
1907 ValidateCompressedTexImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage3D() argument
1977 ValidateCompressedTexImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexImage3DRobustANGLE() argument
2428 ValidateClearBufferfi(const Context *context, angle::EntryPoint entryPoint, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) ValidateClearBufferfi() argument
2552 ValidateCopySubTexture3DANGLE(const Context *context, angle::EntryPoint entryPoint, TextureID sourceId, GLint sourceLevel, TextureTarget destTarget, TextureID destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLint z, GLsizei width, GLsizei height, GLsizei depth, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) ValidateCopySubTexture3DANGLE() argument
2643 ValidateTexImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage3D() argument
2667 ValidateTexImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexImage3DRobustANGLE() argument
2697 ValidateTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage3D() argument
2722 ValidateTexSubImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexSubImage3DRobustANGLE() argument
2753 ValidateCompressedTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage3D() argument
2809 ValidateCompressedTexSubImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexSubImage3DRobustANGLE() argument
4811 ValidateTexStorage3D(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTexStorage3D() argument
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H A DvalidationGL1.cpp61 bool ValidateClearDepth(const Context *, angle::EntryPoint entryPoint, GLdouble depth) in ValidateClearDepth() argument
H A DvalidationGL4.cpp826 ValidateInvalidateTexSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) ValidateInvalidateTexSubImage() argument
975 ValidateClearTexSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) ValidateClearTexSubImage() argument
1050 ValidateClearNamedFramebufferfi(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) ValidateClearNamedFramebufferfi() argument
1091 ValidateClipControl(const Context *context, angle::EntryPoint entryPoint, GLenum origin, GLenum depth) ValidateClipControl() argument
1127 ValidateCompressedTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage3D() argument
1312 ValidateGetCompressedTextureSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, const void *pixels) ValidateGetCompressedTextureSubImage() argument
1501 ValidateGetTextureSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateGetTextureSubImage() argument
2002 ValidateTextureStorage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTextureStorage3D() argument
2014 ValidateTextureStorage3DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) ValidateTextureStorage3DMultisample() argument
2055 ValidateTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage3D() argument
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H A DvalidationES2.cpp4040 bool ValidateClearDepthf(const Context *context, angle::EntryPoint entryPoint, GLfloat depth) in ValidateClearDepthf() argument
2734 ValidateTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage3DOES() argument
2829 ValidateCompressedTexImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage3DOES() argument
2916 ValidateCompressedTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage3DOES() argument
6126 ValidateTexImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage3DOES() argument
6168 ValidateTexStorage3DEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTexStorage3DEXT() argument
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