| /third_party/node/deps/openssl/openssl/ssl/ |
| H A D | ssl_lib.c | 1603 void SSL_set_verify_depth(SSL *s, int depth) in SSL_set_verify_depth() argument 3690 void SSL_CTX_set_verify_depth(SSL_CTX *ctx, int depth) in SSL_CTX_set_verify_depth() argument
|
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/multiview/ |
| H A D | vktMultiViewRenderTests.cpp | 3757 const float depth = pixelBuffer.getPixDepth(x, y, z); readImage() local [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
| H A D | vktRayTracingBuiltinTests.cpp | 119 deUint32 depth; member 144 bool isPlain (const deUint32 width, const deUint32 height, const deUint32 depth) in isPlain() argument 167 VkImageCreateInfo makeImageCreateInfo (deUint32 width, deUint32 height, deUint32 depth, VkFormat format) in makeImageCreateInfo() argument 2320 const deUint32 depth = 3u; // vec3 validateVectorBuffer() local 2381 const deUint32 depth = 12u; // mat3x4 or mat4x3 validateMatrixBuffer() local 3923 deUint32 depth; createLaunchTests() member 3950 const deUint32 depth = sizes[sizeNdx].depth; createLaunchTests() local 4571 const deUint32 depth = 1u; createSpecConstantTests() local [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
| H A D | vktRenderPassTests.cpp | 1683 DepthStencilClear(const UVec2& offset, const UVec2& size, float depth, deUint32 stencil) DepthStencilClear() argument [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
| H A D | vktShaderRenderTextureFunctionTests.cpp | 212 int depth; member [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/ |
| H A D | vktSpvAsmInstructionTests.cpp | 4532 int depth = -1; in calcOpPhiCase5() local 4601 int depth = -1; in generateOpPhiCase5() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
| H A D | capture_gles_ext_autogen.cpp | 311 CaptureCopySubTexture3DANGLE(const State &glState, bool isCallValid, TextureID sourceIdPacked, GLint sourceLevel, TextureTarget destTargetPacked, TextureID destIdPacked, GLint destLevel, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLint z, GLint width, GLint height, GLint depth, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) CaptureCopySubTexture3DANGLE() argument 734 CaptureTexStorageMemFlags3DANGLE(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) CaptureTexStorageMemFlags3DANGLE() argument 788 CaptureTexStorageMemFlags3DMultisampleANGLE(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) CaptureTexStorageMemFlags3DMultisampleANGLE() argument 2128 CaptureTexImage3DRobustANGLE(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) CaptureTexImage3DRobustANGLE() argument 2175 CaptureTexSubImage3DRobustANGLE(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) CaptureTexSubImage3DRobustANGLE() argument 2315 CaptureCompressedTexImage3DRobustANGLE(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) CaptureCompressedTexImage3DRobustANGLE() argument 2362 CaptureCompressedTexSubImage3DRobustANGLE(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) CaptureCompressedTexSubImage3DRobustANGLE() argument 4850 CaptureClipControlEXT(const State &glState, bool isCallValid, GLenum origin, GLenum depth) CaptureClipControlEXT() argument 6116 CaptureTexStorageMem3DEXT(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, MemoryObjectID memoryPacked, GLuint64 offset) CaptureTexStorageMem3DEXT() argument 6142 CaptureTexStorageMem3DMultisampleEXT(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memoryPacked, GLuint64 offset) CaptureTexStorageMem3DMultisampleEXT() argument 8232 CaptureTexStorage3DEXT(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) CaptureTexStorage3DEXT() argument 10057 CaptureCompressedTexImage3DOES(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) CaptureCompressedTexImage3DOES() argument 10101 CaptureCompressedTexSubImage3DOES(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) CaptureCompressedTexSubImage3DOES() argument 10197 CaptureTexImage3DOES(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) CaptureTexImage3DOES() argument 10243 CaptureTexSubImage3DOES(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) CaptureTexSubImage3DOES() argument 10782 CaptureTexStorage3DMultisampleOES(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) CaptureTexStorage3DMultisampleOES() argument [all...] |
| H A D | capture_gles_ext_params.cpp | 988 CaptureTexImage3DRobustANGLE_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels, ParamCapture *paramCapture) CaptureTexImage3DRobustANGLE_pixels() argument 1006 CaptureTexSubImage3DRobustANGLE_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels, ParamCapture *paramCapture) CaptureTexSubImage3DRobustANGLE_pixels() argument 1058 CaptureCompressedTexImage3DRobustANGLE_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data, ParamCapture *paramCapture) CaptureCompressedTexImage3DRobustANGLE_data() argument 1075 CaptureCompressedTexSubImage3DRobustANGLE_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data, ParamCapture *paramCapture) CaptureCompressedTexSubImage3DRobustANGLE_data() argument 3277 CaptureCompressedTexImage3DOES_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data, ParamCapture *paramCapture) CaptureCompressedTexImage3DOES_data() argument 3293 CaptureCompressedTexSubImage3DOES_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data, ParamCapture *paramCapture) CaptureCompressedTexSubImage3DOES_data() argument 3311 CaptureTexImage3DOES_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels, ParamCapture *paramCapture) CaptureTexImage3DOES_pixels() argument 3329 CaptureTexSubImage3DOES_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels, ParamCapture *paramCapture) CaptureTexSubImage3DOES_pixels() argument 3533 size_t depth = texture->getDepth(target, level); CaptureGetTexImageANGLE_pixels() local 3943 CaptureTexStorageMemFlags3DANGLE_imageCreateInfoPNext(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext, angle::ParamCapture *paramCapture) CaptureTexStorageMemFlags3DANGLE_imageCreateInfoPNext() argument 3961 CaptureTexStorageMemFlags3DMultisampleANGLE_imageCreateInfoPNext( const State &glState, bool isCallValid, TextureType targetPacked, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext, angle::ParamCapture *paramCapture) CaptureTexStorageMemFlags3DMultisampleANGLE_imageCreateInfoPNext() argument [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl4cShadingLanguage420PackTests.cpp | 10215 static const GLuint depth = 1; in prepareTexture() local 18560 void Utils::texture::create(GLuint width, GLuint height, GLuint depth, GLenu argument 18710 update(glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format, glw::GLenum type, glw::GLvoid* data) update() argument [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
| H A D | esextcTextureCubeMapArraySampling.cpp | 4552 resolutionDefinition(glw::GLuint width, glw::GLuint height, glw::GLuint depth) global() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGL/ |
| H A D | entry_points_gl_4_autogen.cpp | 4275 GL_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) GL_TexStorage3D() argument 5175 GL_InvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) GL_InvalidateTexSubImage() argument 5479 GL_TexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) GL_TexStorage3DMultisample() argument 5938 GL_ClearTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) GL_ClearTexSubImage() argument 6161 GL_ClearNamedFramebufferfi(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) GL_ClearNamedFramebufferfi() argument 6290 GL_ClipControl(GLenum origin, GLenum depth) GL_ClipControl() argument 6392 GL_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTextureSubImage3D() argument 6933 GL_GetCompressedTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) GL_GetCompressedTextureSubImage() argument 7543 GL_GetTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) GL_GetTextureSubImage() argument 9186 GL_TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) GL_TextureStorage3D() argument 9221 GL_TextureStorage3DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) GL_TextureStorage3DMultisample() argument 9337 GL_TextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) GL_TextureSubImage3D() argument [all...] |
| H A D | entry_points_gl_1_autogen.cpp | 279 void GL_APIENTRY GL_ClearDepth(GLdouble depth) in GL_ClearDepth() argument 8237 GL_TexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) GL_TexImage3D() argument 8278 GL_TexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) GL_TexSubImage3D() argument 8445 GL_CompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) GL_CompressedTexImage3D() argument 8562 GL_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTexSubImage3D() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | validationES.cpp | 999 ValidImageSizeParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLint level, GLsizei width, GLsizei height, GLsizei depth, bool isSubImage) ValidImageSizeParameters() argument 1047 ValidCompressedImageSize(const Context *context, GLenum internalFormat, GLint level, GLsizei width, GLsizei height, GLsizei depth) ValidCompressedImageSize() argument 1111 ValidCompressedSubImageSize(const Context *context, GLenum internalFormat, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, size_t textureWidth, size_t textureHeight, size_t textureDepth) ValidCompressedSubImageSize() argument 1166 ValidImageDataSize(const Context *context, angle::EntryPoint entryPoint, TextureType texType, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels, GLsizei imageSize) ValidImageDataSize() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
| H A D | entry_points_gles_ext_autogen.cpp | 249 GL_CopySubTexture3DANGLE(GLuint sourceId, GLint sourceLevel, GLenum destTarget, GLuint destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLint z, GLint width, GLint height, GLint depth, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) GL_CopySubTexture3DANGLE() argument 734 GL_TexStorageMemFlags3DANGLE(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) GL_TexStorageMemFlags3DANGLE() argument 785 GL_TexStorageMemFlags3DMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) GL_TexStorageMemFlags3DMultisampleANGLE() argument 1785 GL_TexImage3DRobustANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) GL_TexImage3DRobustANGLE() argument 1829 GL_TexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) GL_TexSubImage3DRobustANGLE() argument 1958 GL_CompressedTexImage3DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) GL_CompressedTexImage3DRobustANGLE() argument 2000 GL_CompressedTexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) GL_CompressedTexSubImage3DRobustANGLE() argument 4101 GL_ClipControlEXT(GLenum origin, GLenum depth) GL_ClipControlEXT() argument 5633 GL_TexStorageMem3DEXT(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) GL_TexStorageMem3DEXT() argument 5674 GL_TexStorageMem3DMultisampleEXT(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) GL_TexStorageMem3DMultisampleEXT() argument 8132 GL_TexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) GL_TexStorage3DEXT() argument 10298 GL_CompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) GL_CompressedTexImage3DOES() argument 10339 GL_CompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTexSubImage3DOES() argument 10459 GL_TexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) GL_TexImage3DOES() argument 10501 GL_TexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) GL_TexSubImage3DOES() argument 11079 GL_TexStorage3DMultisampleOES(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) GL_TexStorage3DMultisampleOES() argument [all...] |
| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
| H A D | Context.cpp | 351 void Context::setClearDepth(float depth) in setClearDepth() argument 1575 size_t Context::getRequiredBufferSize(GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type) const in getRequiredBufferSize() argument 3459 float depth in clear() local 3530 float depth = clamp01(value); clearDepthBuffer() local [all...] |
| /third_party/openssl/ssl/ |
| H A D | ssl_lib.c | 1521 void SSL_set_verify_depth(SSL *s, int depth) in SSL_set_verify_depth() argument 3590 void SSL_CTX_set_verify_depth(SSL_CTX *ctx, int depth) in SSL_CTX_set_verify_depth() argument
|
| /third_party/skia/third_party/externals/tint/src/reader/spirv/ |
| H A D | function.cc | 1805 const auto depth = 1 + top->depth; in LabelControlFlowConstructs() local [all...] |
| /third_party/protobuf/src/google/protobuf/ |
| H A D | descriptor.cc | 2318 bool RetrieveOptions(int depth, const Message& options, in RetrieveOptions() argument 2351 bool FormatBracketedOptions(int depth, const Message& options, in FormatBracketedOptions() argument 2275 RetrieveOptionsAssumingRightPool( int depth, const Message& options, std::vector<std::string>* option_entries) RetrieveOptionsAssumingRightPool() argument 2361 FormatLineOptions(int depth, const Message& options, const DescriptorPool* pool, std::string* output) FormatLineOptions() argument 2550 DebugString(int depth, std::string* contents, const DebugStringOptions& debug_string_options, bool include_opening_clause) const DebugString() argument 2662 int depth = 0; DebugStringWithOptions() local 2687 DebugString( int depth, std::string* contents, const DebugStringOptions& debug_string_options) const DebugString() argument 2775 DebugString( int depth, std::string* contents, const DebugStringOptions& debug_string_options) const DebugString() argument 2812 DebugString( int depth, std::string* contents, const DebugStringOptions& debug_string_options) const DebugString() argument 2872 DebugString( int depth, std::string* contents, const DebugStringOptions& debug_string_options) const DebugString() argument 2937 DebugString( int depth, std::string* contents, const DebugStringOptions& debug_string_options) const DebugString() argument [all...] |
| /third_party/python/Python/ |
| H A D | ceval.c | 824 int depth = p->recursion_limit - p->recursion_remaining; in Py_SetRecursionLimit() local 836 int depth = tstate->recursion_limit - tstate->recursion_remaining; in _Py_CheckRecursiveCall() local 7054 _PyEval_SetCoroutineOriginTrackingDepth(int depth) argument [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/ |
| H A D | vktRenderPassTests.cpp | 1671 DepthStencilClear(const UVec2& offset, const UVec2& size, float depth, deUint32 stencil) DepthStencilClear() argument [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
| H A D | vktShaderRenderTextureFunctionTests.cpp | 209 int depth; member [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/ |
| H A D | vktSpvAsmInstructionTests.cpp | 4530 int depth = -1; in calcOpPhiCase5() local 4599 int depth = -1; in generateOpPhiCase5() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
| H A D | Renderer11.cpp | 3353 createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels, const std::string &label) createTextureStorage3D() argument 3365 createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels, const std::string &label) createTextureStorage2DArray() argument 3389 createTextureStorage2DMultisampleArray(GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, int levels, int samples, bool fixedSampleLocations, const std::string &label) createTextureStorage2DMultisampleArray() argument 3861 resolveMultisampledTexture(const gl::Context *context, RenderTarget11 *renderTarget, bool depth, bool stencil, TextureHelper11 *textureOut) resolveMultisampledTexture() argument [all...] |
| /third_party/astc-encoder/Source/ |
| H A D | stb_image.h | 4612 int depth; member 4650 static int stbi__create_png_image_raw(stbi__png *a, stbi_uc *raw, stbi__uint32 raw_len, int out_n, stbi__uint32 x, stbi__uint32 y, int depth, int color) in stbi__create_png_image_raw() argument 4862 stbi__create_png_image(stbi__png *a, stbi_uc *image_data, stbi__uint32 image_data_len, int out_n, int depth, int color, int interlaced) stbi__create_png_image() argument [all...] |
| /third_party/backends/backend/ |
| H A D | hp3900_rts8822.c | 5737 SANE_Int depth = 0; /* fae0 */ Resize_Decrease() local 5908 SANE_Int depth = 0; /* faa8 */ Resize_Increase() local 14409 WShading_Emulate(SANE_Byte * buffer, SANE_Int * chnptr, SANE_Int size, SANE_Int depth) WShading_Emulate() argument [all...] |