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Searched defs:depth (Results 1101 - 1125 of 1166) sorted by relevance

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/third_party/node/deps/openssl/openssl/ssl/
H A Dssl_lib.c1603 void SSL_set_verify_depth(SSL *s, int depth) in SSL_set_verify_depth() argument
3690 void SSL_CTX_set_verify_depth(SSL_CTX *ctx, int depth) in SSL_CTX_set_verify_depth() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/multiview/
H A DvktMultiViewRenderTests.cpp3757 const float depth = pixelBuffer.getPixDepth(x, y, z); readImage() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
H A DvktRayTracingBuiltinTests.cpp119 deUint32 depth; member
144 bool isPlain (const deUint32 width, const deUint32 height, const deUint32 depth) in isPlain() argument
167 VkImageCreateInfo makeImageCreateInfo (deUint32 width, deUint32 height, deUint32 depth, VkFormat format) in makeImageCreateInfo() argument
2320 const deUint32 depth = 3u; // vec3 validateVectorBuffer() local
2381 const deUint32 depth = 12u; // mat3x4 or mat4x3 validateMatrixBuffer() local
3923 deUint32 depth; createLaunchTests() member
3950 const deUint32 depth = sizes[sizeNdx].depth; createLaunchTests() local
4571 const deUint32 depth = 1u; createSpecConstantTests() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
H A DvktRenderPassTests.cpp1683 DepthStencilClear(const UVec2& offset, const UVec2& size, float depth, deUint32 stencil) DepthStencilClear() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp212 int depth; member
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/
H A DvktSpvAsmInstructionTests.cpp4532 int depth = -1; in calcOpPhiCase5() local
4601 int depth = -1; in generateOpPhiCase5() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dcapture_gles_ext_autogen.cpp311 CaptureCopySubTexture3DANGLE(const State &glState, bool isCallValid, TextureID sourceIdPacked, GLint sourceLevel, TextureTarget destTargetPacked, TextureID destIdPacked, GLint destLevel, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLint z, GLint width, GLint height, GLint depth, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) CaptureCopySubTexture3DANGLE() argument
734 CaptureTexStorageMemFlags3DANGLE(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) CaptureTexStorageMemFlags3DANGLE() argument
788 CaptureTexStorageMemFlags3DMultisampleANGLE(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) CaptureTexStorageMemFlags3DMultisampleANGLE() argument
2128 CaptureTexImage3DRobustANGLE(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) CaptureTexImage3DRobustANGLE() argument
2175 CaptureTexSubImage3DRobustANGLE(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) CaptureTexSubImage3DRobustANGLE() argument
2315 CaptureCompressedTexImage3DRobustANGLE(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) CaptureCompressedTexImage3DRobustANGLE() argument
2362 CaptureCompressedTexSubImage3DRobustANGLE(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) CaptureCompressedTexSubImage3DRobustANGLE() argument
4850 CaptureClipControlEXT(const State &glState, bool isCallValid, GLenum origin, GLenum depth) CaptureClipControlEXT() argument
6116 CaptureTexStorageMem3DEXT(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, MemoryObjectID memoryPacked, GLuint64 offset) CaptureTexStorageMem3DEXT() argument
6142 CaptureTexStorageMem3DMultisampleEXT(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memoryPacked, GLuint64 offset) CaptureTexStorageMem3DMultisampleEXT() argument
8232 CaptureTexStorage3DEXT(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) CaptureTexStorage3DEXT() argument
10057 CaptureCompressedTexImage3DOES(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) CaptureCompressedTexImage3DOES() argument
10101 CaptureCompressedTexSubImage3DOES(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) CaptureCompressedTexSubImage3DOES() argument
10197 CaptureTexImage3DOES(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) CaptureTexImage3DOES() argument
10243 CaptureTexSubImage3DOES(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) CaptureTexSubImage3DOES() argument
10782 CaptureTexStorage3DMultisampleOES(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) CaptureTexStorage3DMultisampleOES() argument
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H A Dcapture_gles_ext_params.cpp988 CaptureTexImage3DRobustANGLE_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels, ParamCapture *paramCapture) CaptureTexImage3DRobustANGLE_pixels() argument
1006 CaptureTexSubImage3DRobustANGLE_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels, ParamCapture *paramCapture) CaptureTexSubImage3DRobustANGLE_pixels() argument
1058 CaptureCompressedTexImage3DRobustANGLE_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data, ParamCapture *paramCapture) CaptureCompressedTexImage3DRobustANGLE_data() argument
1075 CaptureCompressedTexSubImage3DRobustANGLE_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data, ParamCapture *paramCapture) CaptureCompressedTexSubImage3DRobustANGLE_data() argument
3277 CaptureCompressedTexImage3DOES_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data, ParamCapture *paramCapture) CaptureCompressedTexImage3DOES_data() argument
3293 CaptureCompressedTexSubImage3DOES_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data, ParamCapture *paramCapture) CaptureCompressedTexSubImage3DOES_data() argument
3311 CaptureTexImage3DOES_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels, ParamCapture *paramCapture) CaptureTexImage3DOES_pixels() argument
3329 CaptureTexSubImage3DOES_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels, ParamCapture *paramCapture) CaptureTexSubImage3DOES_pixels() argument
3533 size_t depth = texture->getDepth(target, level); CaptureGetTexImageANGLE_pixels() local
3943 CaptureTexStorageMemFlags3DANGLE_imageCreateInfoPNext(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext, angle::ParamCapture *paramCapture) CaptureTexStorageMemFlags3DANGLE_imageCreateInfoPNext() argument
3961 CaptureTexStorageMemFlags3DMultisampleANGLE_imageCreateInfoPNext( const State &glState, bool isCallValid, TextureType targetPacked, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext, angle::ParamCapture *paramCapture) CaptureTexStorageMemFlags3DMultisampleANGLE_imageCreateInfoPNext() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShadingLanguage420PackTests.cpp10215 static const GLuint depth = 1; in prepareTexture() local
18560 void Utils::texture::create(GLuint width, GLuint height, GLuint depth, GLenu argument
18710 update(glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format, glw::GLenum type, glw::GLvoid* data) update() argument
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.cpp4552 resolutionDefinition(glw::GLuint width, glw::GLuint height, glw::GLuint depth) global() argument
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/third_party/skia/third_party/externals/angle2/src/libGL/
H A Dentry_points_gl_4_autogen.cpp4275 GL_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) GL_TexStorage3D() argument
5175 GL_InvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) GL_InvalidateTexSubImage() argument
5479 GL_TexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) GL_TexStorage3DMultisample() argument
5938 GL_ClearTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) GL_ClearTexSubImage() argument
6161 GL_ClearNamedFramebufferfi(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) GL_ClearNamedFramebufferfi() argument
6290 GL_ClipControl(GLenum origin, GLenum depth) GL_ClipControl() argument
6392 GL_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTextureSubImage3D() argument
6933 GL_GetCompressedTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) GL_GetCompressedTextureSubImage() argument
7543 GL_GetTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) GL_GetTextureSubImage() argument
9186 GL_TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) GL_TextureStorage3D() argument
9221 GL_TextureStorage3DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) GL_TextureStorage3DMultisample() argument
9337 GL_TextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) GL_TextureSubImage3D() argument
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H A Dentry_points_gl_1_autogen.cpp279 void GL_APIENTRY GL_ClearDepth(GLdouble depth) in GL_ClearDepth() argument
8237 GL_TexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) GL_TexImage3D() argument
8278 GL_TexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) GL_TexSubImage3D() argument
8445 GL_CompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) GL_CompressedTexImage3D() argument
8562 GL_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTexSubImage3D() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationES.cpp999 ValidImageSizeParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLint level, GLsizei width, GLsizei height, GLsizei depth, bool isSubImage) ValidImageSizeParameters() argument
1047 ValidCompressedImageSize(const Context *context, GLenum internalFormat, GLint level, GLsizei width, GLsizei height, GLsizei depth) ValidCompressedImageSize() argument
1111 ValidCompressedSubImageSize(const Context *context, GLenum internalFormat, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, size_t textureWidth, size_t textureHeight, size_t textureDepth) ValidCompressedSubImageSize() argument
1166 ValidImageDataSize(const Context *context, angle::EntryPoint entryPoint, TextureType texType, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels, GLsizei imageSize) ValidImageDataSize() argument
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_ext_autogen.cpp249 GL_CopySubTexture3DANGLE(GLuint sourceId, GLint sourceLevel, GLenum destTarget, GLuint destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLint z, GLint width, GLint height, GLint depth, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) GL_CopySubTexture3DANGLE() argument
734 GL_TexStorageMemFlags3DANGLE(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) GL_TexStorageMemFlags3DANGLE() argument
785 GL_TexStorageMemFlags3DMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) GL_TexStorageMemFlags3DMultisampleANGLE() argument
1785 GL_TexImage3DRobustANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) GL_TexImage3DRobustANGLE() argument
1829 GL_TexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) GL_TexSubImage3DRobustANGLE() argument
1958 GL_CompressedTexImage3DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) GL_CompressedTexImage3DRobustANGLE() argument
2000 GL_CompressedTexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) GL_CompressedTexSubImage3DRobustANGLE() argument
4101 GL_ClipControlEXT(GLenum origin, GLenum depth) GL_ClipControlEXT() argument
5633 GL_TexStorageMem3DEXT(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) GL_TexStorageMem3DEXT() argument
5674 GL_TexStorageMem3DMultisampleEXT(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) GL_TexStorageMem3DMultisampleEXT() argument
8132 GL_TexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) GL_TexStorage3DEXT() argument
10298 GL_CompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) GL_CompressedTexImage3DOES() argument
10339 GL_CompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTexSubImage3DOES() argument
10459 GL_TexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) GL_TexImage3DOES() argument
10501 GL_TexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) GL_TexSubImage3DOES() argument
11079 GL_TexStorage3DMultisampleOES(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) GL_TexStorage3DMultisampleOES() argument
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp351 void Context::setClearDepth(float depth) in setClearDepth() argument
1575 size_t Context::getRequiredBufferSize(GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type) const in getRequiredBufferSize() argument
3459 float depth in clear() local
3530 float depth = clamp01(value); clearDepthBuffer() local
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/third_party/openssl/ssl/
H A Dssl_lib.c1521 void SSL_set_verify_depth(SSL *s, int depth) in SSL_set_verify_depth() argument
3590 void SSL_CTX_set_verify_depth(SSL_CTX *ctx, int depth) in SSL_CTX_set_verify_depth() argument
/third_party/skia/third_party/externals/tint/src/reader/spirv/
H A Dfunction.cc1805 const auto depth = 1 + top->depth; in LabelControlFlowConstructs() local
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/third_party/protobuf/src/google/protobuf/
H A Ddescriptor.cc2318 bool RetrieveOptions(int depth, const Message& options, in RetrieveOptions() argument
2351 bool FormatBracketedOptions(int depth, const Message& options, in FormatBracketedOptions() argument
2275 RetrieveOptionsAssumingRightPool( int depth, const Message& options, std::vector<std::string>* option_entries) RetrieveOptionsAssumingRightPool() argument
2361 FormatLineOptions(int depth, const Message& options, const DescriptorPool* pool, std::string* output) FormatLineOptions() argument
2550 DebugString(int depth, std::string* contents, const DebugStringOptions& debug_string_options, bool include_opening_clause) const DebugString() argument
2662 int depth = 0; DebugStringWithOptions() local
2687 DebugString( int depth, std::string* contents, const DebugStringOptions& debug_string_options) const DebugString() argument
2775 DebugString( int depth, std::string* contents, const DebugStringOptions& debug_string_options) const DebugString() argument
2812 DebugString( int depth, std::string* contents, const DebugStringOptions& debug_string_options) const DebugString() argument
2872 DebugString( int depth, std::string* contents, const DebugStringOptions& debug_string_options) const DebugString() argument
2937 DebugString( int depth, std::string* contents, const DebugStringOptions& debug_string_options) const DebugString() argument
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/third_party/python/Python/
H A Dceval.c824 int depth = p->recursion_limit - p->recursion_remaining; in Py_SetRecursionLimit() local
836 int depth = tstate->recursion_limit - tstate->recursion_remaining; in _Py_CheckRecursiveCall() local
7054 _PyEval_SetCoroutineOriginTrackingDepth(int depth) argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/
H A DvktRenderPassTests.cpp1671 DepthStencilClear(const UVec2& offset, const UVec2& size, float depth, deUint32 stencil) DepthStencilClear() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp209 int depth; member
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/
H A DvktSpvAsmInstructionTests.cpp4530 int depth = -1; in calcOpPhiCase5() local
4599 int depth = -1; in generateOpPhiCase5() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DRenderer11.cpp3353 createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels, const std::string &label) createTextureStorage3D() argument
3365 createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels, const std::string &label) createTextureStorage2DArray() argument
3389 createTextureStorage2DMultisampleArray(GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, int levels, int samples, bool fixedSampleLocations, const std::string &label) createTextureStorage2DMultisampleArray() argument
3861 resolveMultisampledTexture(const gl::Context *context, RenderTarget11 *renderTarget, bool depth, bool stencil, TextureHelper11 *textureOut) resolveMultisampledTexture() argument
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/third_party/astc-encoder/Source/
H A Dstb_image.h4612 int depth; member
4650 static int stbi__create_png_image_raw(stbi__png *a, stbi_uc *raw, stbi__uint32 raw_len, int out_n, stbi__uint32 x, stbi__uint32 y, int depth, int color) in stbi__create_png_image_raw() argument
4862 stbi__create_png_image(stbi__png *a, stbi_uc *image_data, stbi__uint32 image_data_len, int out_n, int depth, int color, int interlaced) stbi__create_png_image() argument
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/third_party/backends/backend/
H A Dhp3900_rts8822.c5737 SANE_Int depth = 0; /* fae0 */ Resize_Decrease() local
5908 SANE_Int depth = 0; /* faa8 */ Resize_Increase() local
14409 WShading_Emulate(SANE_Byte * buffer, SANE_Int * chnptr, SANE_Int size, SANE_Int depth) WShading_Emulate() argument
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