| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl4cShaderImageLoadStoreTests.cpp | 4036 T data; Write() local 4052 T data[12]; Write() local [all...] |
| H A D | gl4cShaderStorageBufferObjectTests.cpp | 667 const float data[12] = { -1.0f, -1.0f, 0.0f, 1.0f, 3.0f, -1.0f, 0.0f, 1.0f, -1.0f, 3.0f, 0.0f, 1.0f }; in Run() local 1114 const float data[12] = { -1.0f, -1.0f, 0.0f, 1.0f, 3.0f, -1.0f, 0.0f, 1.0f, -1.0f, 3.0f, 0.0f, 1.0f }; in Run() local 1226 const float data[12] = { -1.0f, -1.0f, 0.0f, 1.0f, 3.0f, -1.0f, 0.0f, 1.0f, -1.0f, 3.0f, 0.0f, 1.0f }; in Run() local 2309 const int data[4] = { 0 }; Run() local 2316 const float data[] = { -0.8f, -0.8f, 0.8f, -0.8f, -0.8f, 0.8f, 0.8f, 0.8f }; Run() local 2341 GLuint data[4]; Run() local 2356 GLint data[4]; Run() local 2429 const int data[4] = { 0 }; Run() local 2443 GLuint* data = (GLuint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 2460 GLint* data = (GLint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 2578 const int data[1] = { 0 }; Run() local 2585 const float data[2] = { 0.0f, 0.0f }; Run() local 2611 GLuint data[1]; Run() local 2626 GLint data[1]; Run() local 2725 const float data[] = { -0.8f, -0.8f, 0.8f, -0.8f, -0.8f, 0.8f, 0.8f, 0.8f }; Run() local 2922 const float data[] = { -0.8f, -0.8f, 0.8f, -0.8f, -0.8f, 0.8f, 0.8f, 0.8f }; Run() local 5122 int data; Run() local 5183 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4, GL_MAP_READ_BIT); Run() local 5327 const float data[] = { -0.4f - 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, Run() local 5336 const float data[] = { -0.4f + 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, Run() local 5345 const float data[] = { -0.4f - 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, Run() local 5354 const float data[] = { -0.4f + 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, Run() local 5486 const GLubyte data[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; Run() local 5599 const float data[] = { -0.4f - 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, Run() local 5608 const float data[] = { -0.4f + 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, Run() local 5617 const float data[] = { -0.4f - 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, Run() local 5626 const float data[] = { -0.4f + 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, Run() local 5743 const GLubyte data[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; Run() local 5982 const float data[] = { -1, -1, 1, -1, -1, 1, 1, 1 }; Run() local 6092 const float data[] = { -1, -1, 1, -1, 1, 1, -1, 1 }; Run() local 6110 } data[6]; Run() local 6212 const float data[] = { 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, Run() local 6219 const unsigned int data[] = { 2, 3, 0, 2 }; Run() local 6225 const float data[] = { -0.5f, -0.5f, 0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f }; Run() local 6231 const unsigned int data[] = { 3, 1, 0, 2 }; Run() local 6238 const float data[] = { -0.4f, -0.4f, 0.4f, -0.4f, -0.4f, 0.4f, 0.4f, 0.4f }; Run() local 6274 const unsigned int data[] = { 3, 2, 1, 0 }; Run() local 6281 const unsigned int data[] = { 0, 1, 2, 3 }; Run() local 6353 const float data[] = { 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, Run() local 6360 const unsigned int data[] = { 2, 3, 0, 2 }; Run() local 6366 const float data[] = { -0.5f, -0.5f, 0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f }; Run() local 6372 const unsigned int data[] = { 3, 1, 0, 2 }; Run() local 6424 const unsigned int data[] = { 3, 2, 1, 0 }; Run() local 6431 const unsigned int data[] = { 0, 1, 2, 3 }; Run() local 6537 const float data[4][2] = { { -0.5f, -0.5f }, { 0.5f, -0.5f }, { -0.5f, 0.5f }, { 0.5f, 0.5f } }; Run() local 6547 const float data[4][4] = { { 1.0f, 0.0f, 0.0f, 0.0f }, Run() local 6560 const float data[] = { -0.4f, -0.4f, 0.4f, -0.4f, -0.4f, 0.4f, 0.4f, 0.4f }; Run() local 6692 const float data[4][3] = { Run() local 6821 const float data[] = { -1, -1, 1, -1, -1, 1, 1, 1 }; Run() local 6908 GLint data[128 * 4]; Run() local 7025 mat4 data[] = { Translation(-0.5f, -0.5f, 0.0f), Translation(0.5f, -0.5f, 0.0f), Run() local 7032 vec4 data[] = { vec4(1, 0, 0, 1), vec4(0, 1, 0, 1), vec4(0, 0, 1, 0), vec4(1, 1, 0, 1) }; Run() local 7038 int data[] = { 0, 1, 2, 3 }; Run() local 7048 } data[] = { { vec2(-0.4f, -0.4f), 0 }, { vec2(0.4f, -0.4f), 0 }, { vec2(-0.4f, 0.4f), 0 }, Run() local 7165 int data[4] = { 0, 1, 0, 2 }; Run() local 7171 int data[2] = { 3, 1 }; Run() local 7177 int data[2] = { 2, 4 }; Run() local 7183 int data[1] = { 0 }; Run() local 7189 int data[4] = { 0, 1, 0, 2 }; Run() local 7195 int data[2] = { 3, 1 }; Run() local 7201 int data[2] = { 2, 4 }; Run() local 7218 int data[4]; Run() local 7235 int data[2]; Run() local 7252 int data[2]; Run() local 7269 int data[1]; Run() local 7286 int data[4]; Run() local 7303 int data[2]; Run() local 7320 int data[2]; Run() local 7394 int data[4] = { 0, 1, 0, 2 }; Run() local 7400 int data[2] = { 3, 1 }; Run() local 7406 int data[2] = { 2, 4 }; Run() local 7412 int data[1] = { 0 }; Run() local 7418 int data[4] = { 0, 1, 0, 2 }; Run() local 7424 int data[2] = { 3, 1 }; Run() local 7430 int data[2] = { 2, 4 }; Run() local 7447 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 7466 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local 7485 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local 7504 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4, GL_MAP_READ_BIT); Run() local 7523 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 7542 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local 7561 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local 7629 int data[4] = { 3, 5 }; Run() local 7635 int data[1] = { 0 }; Run() local 7649 int data[4]; Run() local 7666 int data[1]; Run() local 7726 int data[4] = { 3, 5 }; Run() local 7732 int data[1] = { 0 }; Run() local 7745 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 7814 int data[7] = { 1, 2, 3, 4, 5, 6, 7 }; Run() local 7820 int data[5] = { 1, 2, 3, 4, 5 }; Run() local 7826 int data[3] = { 1, 2, 3 }; Run() local 7832 int data[4] = { 1, 2, 3, 4 }; Run() local 7838 int data[5] = { 0 }; Run() local 7852 int data[5]; Run() local 8543 float data[48 + 16 + 12 + 16] = { Run() local 8553 float data[16] = { Run() local 8561 float data[8] = { -0.4f, -0.4f, 0.4f, -0.4f, -0.4f, 0.4f, 0.4f, 0.4f }; Run() local 8640 GLfloat data[16 + 16 + 16]; Run() local [all...] |
| H A D | gl4cTextureViewTests.cpp | 6590 getComponentDataForByteAlignedInternalformat(const unsigned char* data, const unsigned int n_components, const unsigned int* component_sizes, const _format format, void* result) getComponentDataForByteAlignedInternalformat() argument 9620 unsigned char* data = new unsigned char[mipmap_width * mipmap_height * m_texture_n_components]; initTextures() local [all...] |
| H A D | gl3cTextureSwizzleTests.cpp | 2722 const glw::GLvoid* data = 0; in fillSourceTexture() local 3666 verifyOutputImage(const testCase& test_case, size_t , glw::GLint , size_t index_of_swizzled_channel, const glw::GLubyte* data) verifyOutputImage() argument 4168 verifyOutputImage(const testCase& test_case, size_t output_format_index, glw::GLint output_channel_size, size_t index_of_swizzled_channel, const glw::GLubyte* data) iterate() argument [all...] |
| H A D | gl4cCopyImageTests.cpp | 1488 const GLvoid* data = 0; in prepareTexture() local 5832 createTexture(int width, int height, GLint internalFormat, GLuint type, const void* data, int minFilter, int magFilter) createTexture() argument [all...] |
| H A D | gl4cDirectStateAccessTexturesTests.cpp | 1814 TextureSubImage(glw::GLenum target, glw::GLuint texture, glw::GLint level, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* data) TextureSubImage() argument 3182 InputTextureImage(const glw::GLenum internal_format, const glw::GLuint width, const glw::GLuint height, const glw::GLuint depth, const glw::GLenum format, const glw::GLenum type, const glw::GLvoid* data) InputTextureImage() argument 3195 gl.texImage2D(InputTextureTarget(), 0, internal_format, width, height, 0, format, type, data); InputTextureImage() local 3198 gl.texImage3D(InputTextureTarget(), 0, internal_format, width, height, depth, 0, format, type, data); InputTextureImage() local 4920 const unsigned char *data; global() member 5436 DataToString(glw::GLuint count, const glw::GLubyte data[]) DataToString() argument 6069 DataToString(glw::GLuint count, const glw::GLubyte data[]) DataToString() argument 7858 DataToString(glw::GLuint count, const glw::GLubyte data[]) DataToString() argument 8145 DataToString(glw::GLuint count, const glw::GLubyte data[]) DataToString() argument 8587 static const glw::GLubyte data[4] = { 1, 2, 3, 4 }; iterate() local 8740 static const glw::GLubyte data[4] = { 1, 2, 3, 4 }; iterate() local [all...] |
| H A D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 515 const float data[12] = { -1.0f, -1.0f, 0.0f, 1.0f, 3.0f, -1.0f, 0.0f, 1.0f, -1.0f, 3.0f, 0.0f, 1.0f }; in Run() local 938 const float data[12] = { -1.0f, -1.0f, 0.0f, 1.0f, 3.0f, -1.0f, 0.0f, 1.0f, -1.0f, 3.0f, 0.0f, 1.0f }; in Run() local 992 GLint data[3] = { 0 }; in RunIteration() local 1060 const float data[12] = { -1.0f, -1.0f, 7.0f, 1.0f, 3.0f, -1.0f, 17.0f, 1.0f, -1.0f, 3.0f, 23.0f, 1.0f }; in Run() local 1162 const float data[12] = { -1.0f, -1.0f, 0.0f, 1.0f, 3.0f, -1.0f, 0.0f, 1.0f, -1.0f, 3.0f, 0.0f, 1.0f }; Run() local 2234 const int data[4] = { 0 }; Run() local 2241 const float data[] = { -0.8f, -0.8f, 0.8f, -0.8f, -0.8f, 0.8f, 0.8f, 0.8f }; Run() local 2270 GLuint* data = (GLuint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 2287 GLint* data = (GLint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 2361 const int data[4] = { 0 }; Run() local 2375 GLuint* data = (GLuint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 2392 GLint* data = (GLint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 2477 const float data[] = { -0.8f, -0.8f, 0.8f, -0.8f, -0.8f, 0.8f, 0.8f, 0.8f }; Run() local 2674 const float data[] = { -0.8f, -0.8f, 0.8f, -0.8f, -0.8f, 0.8f, 0.8f, 0.8f }; Run() local 4926 const float data[] = { -0.4f - 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, Run() local 4935 const float data[] = { -0.4f + 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, Run() local 4944 const float data[] = { -0.4f - 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, Run() local 4953 const float data[] = { -0.4f + 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, Run() local 5084 const GLubyte data[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; Run() local 5194 const float data[] = { -0.4f - 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, Run() local 5203 const float data[] = { -0.4f + 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, Run() local 5212 const float data[] = { -0.4f - 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, Run() local 5221 const float data[] = { -0.4f + 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, Run() local 5319 const GLubyte data[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; Run() local 5668 const float data[] = { 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, Run() local 5675 const unsigned int data[] = { 2, 3, 0, 2 }; Run() local 5681 const float data[] = { -0.5f, -0.5f, 0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f }; Run() local 5687 const unsigned int data[] = { 3, 1, 0, 2 }; Run() local 5694 const float data[] = { -0.4f, -0.4f, 0.4f, -0.4f, -0.4f, 0.4f, 0.4f, 0.4f }; Run() local 5729 const unsigned int data[] = { 3, 2, 1, 0 }; Run() local 5736 const unsigned int data[] = { 0, 1, 2, 3 }; Run() local 5806 const float data[] = { 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, Run() local 5813 const unsigned int data[] = { 2, 3, 0, 2 }; Run() local 5819 const float data[] = { -0.5f, -0.5f, 0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f }; Run() local 5825 const unsigned int data[] = { 3, 1, 0, 2 }; Run() local 5878 const unsigned int data[] = { 3, 2, 1, 0 }; Run() local 5885 const unsigned int data[] = { 0, 1, 2, 3 }; Run() local 6001 const float data[4][2] = { { -0.5f, -0.5f }, { 0.5f, -0.5f }, { -0.5f, 0.5f }, { 0.5f, 0.5f } }; Run() local 6010 const float data[4][3] = { Run() local 6022 const float data[] = { -0.4f, -0.4f, 0.4f, -0.4f, -0.4f, 0.4f, 0.4f, 0.4f }; Run() local 6157 const float data[4][3] = { Run() local 6280 const float data[] = { -1, -1, 1, -1, -1, 1, 1, 1 }; Run() local 6364 GLint data[128 * 4]; Run() local 6475 mat4 data[] = { Translation(-0.5f, -0.5f, 0.0f), Translation(0.5f, -0.5f, 0.0f), Run() local 6482 vec4 data[] = { vec4(1, 0, 0, 1), vec4(0, 1, 0, 1), vec4(0, 0, 1, 0), vec4(1, 1, 0, 1) }; Run() local 6488 int data[] = { 0, 1, 2, 3 }; Run() local 6498 } data[] = { { vec2(-0.4f, -0.4f), 0 }, { vec2(0.4f, -0.4f), 0 }, { vec2(-0.4f, 0.4f), 0 }, Run() local 6612 int data[4] = { 0, 1, 0, 2 }; Run() local 6618 int data[2] = { 3, 1 }; Run() local 6624 int data[2] = { 2, 4 }; Run() local 6630 int data[1] = { 0 }; Run() local 6636 int data[4] = { 0, 1, 0, 2 }; Run() local 6642 int data[2] = { 3, 1 }; Run() local 6648 int data[2] = { 2, 4 }; Run() local 6665 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 6684 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local 6703 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local 6722 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4, GL_MAP_READ_BIT); Run() local 6741 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 6760 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local 6779 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local 6852 int data[4] = { 0, 1, 0, 2 }; Run() local 6858 int data[2] = { 3, 1 }; Run() local 6864 int data[2] = { 2, 4 }; Run() local 6870 int data[1] = { 0 }; Run() local 6876 int data[4] = { 0, 1, 0, 2 }; Run() local 6882 int data[2] = { 3, 1 }; Run() local 6888 int data[2] = { 2, 4 }; Run() local 6905 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 6924 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local 6943 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local 6962 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4, GL_MAP_READ_BIT); Run() local 6981 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 7000 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local 7019 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local 7087 int data[4] = { 3, 5 }; Run() local 7093 int data[1] = { 0 }; Run() local 7108 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 7127 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4, GL_MAP_READ_BIT); Run() local 7187 int data[4] = { 3, 5 }; Run() local 7193 int data[1] = { 0 }; Run() local 7206 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 8014 float data[48 + 16 + 12 + 16] = { Run() local 8024 float data[16] = { Run() local 8032 float data[8] = { -0.4f, -0.4f, 0.4f, -0.4f, -0.4f, 0.4f, 0.4f, 0.4f }; Run() local 8113 GLfloat data[16 + 16 + 16]; Run() local [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
| H A D | es31cShaderStorageBufferObjectTests.cpp | 512 const float data[12] = { -1.0f, -1.0f, 0.0f, 1.0f, 3.0f, -1.0f, 0.0f, 1.0f, -1.0f, 3.0f, 0.0f, 1.0f }; in Run() local 939 const float data[12] = { -1.0f, -1.0f, 0.0f, 1.0f, 3.0f, -1.0f, 0.0f, 1.0f, -1.0f, 3.0f, 0.0f, 1.0f }; in Run() local 993 GLint data[3] = { 0 }; in RunIteration() local 1061 const float data[12] = { -1.0f, -1.0f, 7.0f, 1.0f, 3.0f, -1.0f, 17.0f, 1.0f, -1.0f, 3.0f, 23.0f, 1.0f }; in Run() local 1163 const float data[12] = { -1.0f, -1.0f, 0.0f, 1.0f, 3.0f, -1.0f, 0.0f, 1.0f, -1.0f, 3.0f, 0.0f, 1.0f }; Run() local 2234 const int data[4] = { 0 }; Run() local 2241 const float data[] = { -0.8f, -0.8f, 0.8f, -0.8f, -0.8f, 0.8f, 0.8f, 0.8f }; Run() local 2270 GLuint* data = (GLuint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 2287 GLint* data = (GLint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 2361 const int data[4] = { 0 }; Run() local 2375 GLuint* data = (GLuint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 2392 GLint* data = (GLint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 2479 const float data[] = { -0.8f, -0.8f, 0.8f, -0.8f, -0.8f, 0.8f, 0.8f, 0.8f }; Run() local 2687 const float data[] = { -0.8f, -0.8f, 0.8f, -0.8f, -0.8f, 0.8f, 0.8f, 0.8f }; Run() local 4925 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4, GL_MAP_READ_BIT); Run() local 5069 const float data[] = { -0.4f - 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, Run() local 5078 const float data[] = { -0.4f + 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, Run() local 5087 const float data[] = { -0.4f - 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, Run() local 5096 const float data[] = { -0.4f + 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, Run() local 5230 const GLubyte data[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; Run() local 5339 const float data[] = { -0.4f - 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, Run() local 5348 const float data[] = { -0.4f + 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, Run() local 5357 const float data[] = { -0.4f - 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, Run() local 5366 const float data[] = { -0.4f + 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, Run() local 5465 const GLubyte data[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; Run() local 5813 const float data[] = { 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, Run() local 5820 const unsigned int data[] = { 2, 3, 0, 2 }; Run() local 5826 const float data[] = { -0.5f, -0.5f, 0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f }; Run() local 5832 const unsigned int data[] = { 3, 1, 0, 2 }; Run() local 5839 const float data[] = { -0.4f, -0.4f, 0.4f, -0.4f, -0.4f, 0.4f, 0.4f, 0.4f }; Run() local 5874 const unsigned int data[] = { 3, 2, 1, 0 }; Run() local 5881 const unsigned int data[] = { 0, 1, 2, 3 }; Run() local 5952 const float data[] = { 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, Run() local 5959 const unsigned int data[] = { 2, 3, 0, 2 }; Run() local 5965 const float data[] = { -0.5f, -0.5f, 0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f }; Run() local 5971 const unsigned int data[] = { 3, 1, 0, 2 }; Run() local 6025 const unsigned int data[] = { 3, 2, 1, 0 }; Run() local 6032 const unsigned int data[] = { 0, 1, 2, 3 }; Run() local 6149 const float data[4][2] = { { -0.5f, -0.5f }, { 0.5f, -0.5f }, { -0.5f, 0.5f }, { 0.5f, 0.5f } }; Run() local 6158 const float data[4][3] = { Run() local 6170 const float data[] = { -0.4f, -0.4f, 0.4f, -0.4f, -0.4f, 0.4f, 0.4f, 0.4f }; Run() local 6303 const float data[4][3] = { Run() local 6425 const float data[] = { -1, -1, 1, -1, -1, 1, 1, 1 }; Run() local 6508 GLint data[128 * 4]; Run() local 6619 mat4 data[] = { transpose(Translation(-0.5f, -0.5f, 0.0f)), transpose(Translation(0.5f, -0.5f, 0.0f)), Run() local 6626 vec4 data[] = { vec4(1, 0, 0, 1), vec4(0, 1, 0, 1), vec4(0, 0, 1, 0), vec4(1, 1, 0, 1) }; Run() local 6632 int data[] = { 0, 1, 2, 3 }; Run() local 6642 } data[] = { { vec2(-0.4f, -0.4f), 0 }, { vec2(0.4f, -0.4f), 0 }, { vec2(-0.4f, 0.4f), 0 }, Run() local 6754 int data[4] = { 0, 1, 0, 2 }; Run() local 6760 int data[2] = { 3, 1 }; Run() local 6766 int data[2] = { 2, 4 }; Run() local 6772 int data[1] = { 0 }; Run() local 6778 int data[4] = { 0, 1, 0, 2 }; Run() local 6784 int data[2] = { 3, 1 }; Run() local 6790 int data[2] = { 2, 4 }; Run() local 6807 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 6826 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local 6845 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local 6864 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4, GL_MAP_READ_BIT); Run() local 6883 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 6902 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local 6921 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local 6995 int data[4] = { 0, 1, 0, 2 }; Run() local 7001 int data[2] = { 3, 1 }; Run() local 7007 int data[2] = { 2, 4 }; Run() local 7013 int data[1] = { 0 }; Run() local 7019 int data[4] = { 0, 1, 0, 2 }; Run() local 7025 int data[2] = { 3, 1 }; Run() local 7031 int data[2] = { 2, 4 }; Run() local 7048 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 7076 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local 7101 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local 7126 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4, GL_MAP_READ_BIT); Run() local 7145 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 7164 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local 7183 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local 7251 int data[4] = { 3, 5 }; Run() local 7257 int data[1] = { 0 }; Run() local 7272 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 7291 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4, GL_MAP_READ_BIT); Run() local 7351 int data[4] = { 3, 5 }; Run() local 7357 int data[1] = { 0 }; Run() local 7370 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local 8177 float data[48 + 16 + 12 + 16] = { Run() local 8187 float data[16] = { Run() local 8195 float data[8] = { -0.4f, -0.4f, 0.4f, -0.4f, -0.4f, 0.4f, 0.4f, 0.4f }; Run() local 8276 GLfloat data[16 + 16 + 16]; Run() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | validationES3.cpp | 1907 ValidateCompressedTexImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage3D() argument 1977 ValidateCompressedTexImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexImage3DRobustANGLE() argument 2753 ValidateCompressedTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage3D() argument 2809 ValidateCompressedTexSubImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexSubImage3DRobustANGLE() argument 3250 ValidateGetIntegeri_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLint *data) ValidateGetIntegeri_v() argument 3264 ValidateGetIntegeri_vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLsizei bufSize, const GLsizei *length, const GLint *data) ValidateGetIntegeri_vRobustANGLE() argument 3300 ValidateGetInteger64i_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLint64 *data) ValidateGetInteger64i_v() argument 3314 ValidateGetInteger64i_vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLsizei bufSize, const GLsizei *length, const GLint64 *data) ValidateGetInteger64i_vRobustANGLE() argument [all...] |
| H A D | validationGL1.cpp | 467 ValidateGetDoublev(const Context *, angle::EntryPoint entryPoint, GLenum pname, const GLdouble *data) ValidateGetDoublev() argument 1762 ValidateCompressedTexImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage1D() argument 1775 ValidateCompressedTexSubImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage1D() argument 2395 ValidateGetBufferSubData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLintptr offset, GLsizeiptr size, const void *data) ValidateGetBufferSubData() argument
|
| H A D | validationGL4.cpp | 338 ValidateGetDoublei_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLdouble *data) ValidateGetDoublei_v() argument 347 ValidateGetFloati_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLfloat *data) ValidateGetFloati_v() argument 758 ValidateClearBufferData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data) ValidateClearBufferData() argument 769 ValidateClearBufferSubData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) ValidateClearBufferSubData() argument 954 ValidateBufferStorage(const Context *context, angle::EntryPoint entryPoint, BufferBinding targetPacked, GLsizeiptr size, const void *data, GLbitfield flags) ValidateBufferStorage() argument 964 ValidateClearTexImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum format, GLenum type, const void *data) ValidateClearTexImage() argument 975 ValidateClearTexSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) ValidateClearTexSubImage() argument 1026 ValidateClearNamedBufferData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum internalformat, GLenum format, GLenum type, const void *data) ValidateClearNamedBufferData() argument 1037 ValidateClearNamedBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) ValidateClearNamedBufferSubData() argument 1099 ValidateCompressedTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage1D() argument 1112 ValidateCompressedTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage2D() argument 1127 ValidateCompressedTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage3D() argument 1355 ValidateGetNamedBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr size, const void *data) ValidateGetNamedBufferSubData() argument 1774 ValidateNamedBufferData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLsizeiptr size, const void *data, GLenum usage) ValidateNamedBufferData() argument 1784 ValidateNamedBufferStorage(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLsizeiptr size, const void *data, GLbitfield flags) ValidateNamedBufferStorage() argument 1794 ValidateNamedBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr size, const void *data) ValidateNamedBufferSubData() argument [all...] |
| H A D | validationES2.cpp | 2752 ValidateCompressedTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage2D() argument 2808 ValidateCompressedTexImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexImage2DRobustANGLE() argument 2829 ValidateCompressedTexImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage3DOES() argument 2845 ValidateCompressedTexSubImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexSubImage2DRobustANGLE() argument 2867 ValidateCompressedTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage2D() argument 2916 ValidateCompressedTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage3DOES() argument 3497 ValidateBufferData(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLsizeiptr size, const void *data, BufferUsage usage) ValidateBufferData() argument 3565 ValidateBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr size, const void *data) ValidateBufferSubData() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| H A D | vk_helpers.h | 214 ANGLE_INLINE void updateData(const uint8_t *data, size_t size, size_t offset) in updateData() argument 984 const VkClearValue *data() const { return mValues.data(); } data() function in rx::vk::final 2123 } data; global() member [all...] |
| /third_party/skia/src/gpu/gl/ |
| H A D | GrGLGpu.cpp | 1080 uploadCompressedTexData(SkImage::CompressionType compressionType, GrGLFormat format, SkISize dimensions, GrMipmapped mipMapped, GrGLenum target, const void* data, size_t dataSize) uploadCompressedTexData() argument 1455 onCreateCompressedTexture(SkISize dimensions, const GrBackendFormat& format, SkBudgeted budgeted, GrMipmapped mipMapped, GrProtected isProtected, const void* data, size_t dataSize) onCreateCompressedTexture() argument 1552 onUpdateCompressedBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, const void* data, size_t length) onUpdateCompressedBackendTexture() argument 1797 onCreateBuffer(size_t size, GrGpuBufferType intendedType, GrAccessPattern accessPattern, const void* data) onCreateBuffer() argument [all...] |
| /third_party/skia/src/gpu/vk/ |
| H A D | GrVkGpu.cpp | 467 onCreateBuffer(size_t size, GrGpuBufferType type, GrAccessPattern accessPattern, const void* data) onCreateBuffer() argument 761 uploadTexDataLinear(GrVkImage* texImage, SkIRect rect, GrColorType dataColorType, const void* data, size_t rowBytes) uploadTexDataLinear() argument 1035 uploadTexDataCompressed(GrVkImage* uploadTexture, SkImage::CompressionType compression, VkFormat vkFormat, SkISize dimensions, GrMipmapped mipMapped, const void* data, size_t dataSize) uploadTexDataCompressed() argument 1212 onCreateCompressedTexture(SkISize dimensions, const GrBackendFormat& format, SkBudgeted budgeted, GrMipmapped mipMapped, GrProtected isProtected, const void* data, size_t dataSize) onCreateCompressedTexture() argument 1847 onUpdateCompressedBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, const void* data, size_t size) onUpdateCompressedBackendTexture() argument [all...] |
| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
| H A D | entry_points.cpp | 98 GL_APICALL void GL_APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) in glBufferData() argument 103 GL_APICALL void GL_APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) in glBufferSubData() argument 148 glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) glCompressedTexImage2D() argument 154 glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data) glCompressedTexSubImage2D() argument 660 glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) glReadnPixelsEXT() argument 970 glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3DOES() argument 975 glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3DOES() argument 1010 glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *data) glTexImage3D() argument 1015 glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) glTexSubImage3D() argument 1025 glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3D() argument 1030 glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3D() argument 1175 glGetIntegeri_v(GLenum target, GLuint index, GLint *data) glGetIntegeri_v() argument 1390 glGetInteger64v(GLenum pname, GLint64 *data) glGetInteger64v() argument 1400 glGetInteger64i_v(GLenum target, GLuint index, GLint64 *data) glGetInteger64i_v() argument [all...] |
| H A D | libGLESv2.cpp | 470 void GL_APIENTRY BufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) in BufferData() argument 519 void GL_APIENTRY BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) in BufferSubData() argument 690 CompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) CompressedTexImage2D() argument 789 CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data) CompressedTexSubImage2D() argument 4132 ReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) ReadnPixelsEXT() argument 4526 TexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* data) TexImage2D() argument 4881 TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* data) TexSubImage2D() argument 5695 TexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* data) TexImage3DOES() argument 5768 TexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) TexSubImage3DOES() argument 5864 CompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) CompressedTexImage3DOES() argument 5921 CompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) CompressedTexSubImage3DOES() argument [all...] |
| /third_party/skia/third_party/externals/sfntly/java/src/com/google/typography/font/sfntly/table/core/ |
| H A D | NameTable.java | 543 private NameTable(Header header, ReadableFontData data) { in NameTable() argument 1301 createBuilder(Header header, WritableFontData data) createBuilder() argument 1305 Builder(Header header, WritableFontData data) Builder() argument 1309 Builder(Header header, ReadableFontData data) Builder() argument 1313 initialize(ReadableFontData data) initialize() argument 1380 subBuildTable(ReadableFontData data) subBuildTable() argument [all...] |
| H A D | OS2Table.java | 88 private OS2Table(Header header, ReadableFontData data) { in OS2Table() argument 751 createBuilder(Header header, WritableFontData data) createBuilder() argument 755 Builder(Header header, WritableFontData data) Builder() argument 759 Builder(Header header, ReadableFontData data) Builder() argument 764 subBuildTable(ReadableFontData data) subBuildTable() argument [all...] |
| /third_party/skia/third_party/externals/imgui/ |
| H A D | imgui_widgets.cpp | 1751 static bool Items_ArrayGetter(void* data, int idx, const char** out_text) in Items_ArrayGetter() argument 1760 static bool Items_SingleStringGetter(void* data, int idx, const char** out_text) in Items_SingleStringGetter() argument 1781 bool ImGui::Combo(const char* label, int* current_item, bool (*items_getter)(void*, int, const char**), void* data, int items_count, int popup_max_height_in_items) in Combo() argument [all...] |
| H A D | imstb_truetype.h | 516 unsigned char *data; member 717 unsigned char * data; // pointer to .ttf file global() member 1289 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag) stbtt__find_table() argument 1350 stbtt_InitFont_internal(stbtt_fontinfo *info, unsigned char *data, int fontstart) stbtt_InitFont_internal() argument 1463 stbtt_uint8 *data = info->data; stbtt_FindGlyphIndex() local 1643 stbtt_uint8 *data = info->data; stbtt__GetGlyphShapeTT() local 2287 stbtt_uint8 *data = info->data + info->kern; stbtt__GetGlyphKernInfoAdvance() local 2433 stbtt_uint8 *data; stbtt__GetGlyphGPOSInfoAdvance() local [all...] |
| /third_party/skia/third_party/externals/libpng/ |
| H A D | png.h | 625 png_byte *data; /* Data, should not be modified on read! */ member [all...] |
| /third_party/openssl/test/ |
| H A D | evp_test.c | 46 void *data; /* test specific data */ member 1252 char *data = OPENSSL_strdup(value); mac_test_parse() local 2419 RAND_DATA_PASS data[MAX_RAND_REPEATS]; global() member 2945 KEYPAIR_TEST_DATA *data; keypair_test_init() local 3061 KEYGEN_TEST_DATA *data; keygen_test_init() local [all...] |
| H A D | evp_extra_test.c | 4327 int data; member 4411 int data; member 586 load_example_key(const char *keytype, const unsigned char *data, size_t data_len) load_example_key() argument
|
| /third_party/python/Modules/_decimal/ |
| H A D | _decimal.c | 75 mpd_uint_t data[_Py_DEC_MINALLOC]; member 1921 is_space(enum PyUnicode_Kind kind, const void *data, Py_ssize_t pos) in is_space() argument 1939 const void *data; in numeric_as_ascii() local [all...] |