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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderImageLoadStoreTests.cpp4036 T data; Write() local
4052 T data[12]; Write() local
[all...]
H A Dgl4cShaderStorageBufferObjectTests.cpp667 const float data[12] = { -1.0f, -1.0f, 0.0f, 1.0f, 3.0f, -1.0f, 0.0f, 1.0f, -1.0f, 3.0f, 0.0f, 1.0f }; in Run() local
1114 const float data[12] = { -1.0f, -1.0f, 0.0f, 1.0f, 3.0f, -1.0f, 0.0f, 1.0f, -1.0f, 3.0f, 0.0f, 1.0f }; in Run() local
1226 const float data[12] = { -1.0f, -1.0f, 0.0f, 1.0f, 3.0f, -1.0f, 0.0f, 1.0f, -1.0f, 3.0f, 0.0f, 1.0f }; in Run() local
2309 const int data[4] = { 0 }; Run() local
2316 const float data[] = { -0.8f, -0.8f, 0.8f, -0.8f, -0.8f, 0.8f, 0.8f, 0.8f }; Run() local
2341 GLuint data[4]; Run() local
2356 GLint data[4]; Run() local
2429 const int data[4] = { 0 }; Run() local
2443 GLuint* data = (GLuint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
2460 GLint* data = (GLint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
2578 const int data[1] = { 0 }; Run() local
2585 const float data[2] = { 0.0f, 0.0f }; Run() local
2611 GLuint data[1]; Run() local
2626 GLint data[1]; Run() local
2725 const float data[] = { -0.8f, -0.8f, 0.8f, -0.8f, -0.8f, 0.8f, 0.8f, 0.8f }; Run() local
2922 const float data[] = { -0.8f, -0.8f, 0.8f, -0.8f, -0.8f, 0.8f, 0.8f, 0.8f }; Run() local
5122 int data; Run() local
5183 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4, GL_MAP_READ_BIT); Run() local
5327 const float data[] = { -0.4f - 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, Run() local
5336 const float data[] = { -0.4f + 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, Run() local
5345 const float data[] = { -0.4f - 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, Run() local
5354 const float data[] = { -0.4f + 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, Run() local
5486 const GLubyte data[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; Run() local
5599 const float data[] = { -0.4f - 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, Run() local
5608 const float data[] = { -0.4f + 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, Run() local
5617 const float data[] = { -0.4f - 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, Run() local
5626 const float data[] = { -0.4f + 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, Run() local
5743 const GLubyte data[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; Run() local
5982 const float data[] = { -1, -1, 1, -1, -1, 1, 1, 1 }; Run() local
6092 const float data[] = { -1, -1, 1, -1, 1, 1, -1, 1 }; Run() local
6110 } data[6]; Run() local
6212 const float data[] = { 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, Run() local
6219 const unsigned int data[] = { 2, 3, 0, 2 }; Run() local
6225 const float data[] = { -0.5f, -0.5f, 0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f }; Run() local
6231 const unsigned int data[] = { 3, 1, 0, 2 }; Run() local
6238 const float data[] = { -0.4f, -0.4f, 0.4f, -0.4f, -0.4f, 0.4f, 0.4f, 0.4f }; Run() local
6274 const unsigned int data[] = { 3, 2, 1, 0 }; Run() local
6281 const unsigned int data[] = { 0, 1, 2, 3 }; Run() local
6353 const float data[] = { 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, Run() local
6360 const unsigned int data[] = { 2, 3, 0, 2 }; Run() local
6366 const float data[] = { -0.5f, -0.5f, 0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f }; Run() local
6372 const unsigned int data[] = { 3, 1, 0, 2 }; Run() local
6424 const unsigned int data[] = { 3, 2, 1, 0 }; Run() local
6431 const unsigned int data[] = { 0, 1, 2, 3 }; Run() local
6537 const float data[4][2] = { { -0.5f, -0.5f }, { 0.5f, -0.5f }, { -0.5f, 0.5f }, { 0.5f, 0.5f } }; Run() local
6547 const float data[4][4] = { { 1.0f, 0.0f, 0.0f, 0.0f }, Run() local
6560 const float data[] = { -0.4f, -0.4f, 0.4f, -0.4f, -0.4f, 0.4f, 0.4f, 0.4f }; Run() local
6692 const float data[4][3] = { Run() local
6821 const float data[] = { -1, -1, 1, -1, -1, 1, 1, 1 }; Run() local
6908 GLint data[128 * 4]; Run() local
7025 mat4 data[] = { Translation(-0.5f, -0.5f, 0.0f), Translation(0.5f, -0.5f, 0.0f), Run() local
7032 vec4 data[] = { vec4(1, 0, 0, 1), vec4(0, 1, 0, 1), vec4(0, 0, 1, 0), vec4(1, 1, 0, 1) }; Run() local
7038 int data[] = { 0, 1, 2, 3 }; Run() local
7048 } data[] = { { vec2(-0.4f, -0.4f), 0 }, { vec2(0.4f, -0.4f), 0 }, { vec2(-0.4f, 0.4f), 0 }, Run() local
7165 int data[4] = { 0, 1, 0, 2 }; Run() local
7171 int data[2] = { 3, 1 }; Run() local
7177 int data[2] = { 2, 4 }; Run() local
7183 int data[1] = { 0 }; Run() local
7189 int data[4] = { 0, 1, 0, 2 }; Run() local
7195 int data[2] = { 3, 1 }; Run() local
7201 int data[2] = { 2, 4 }; Run() local
7218 int data[4]; Run() local
7235 int data[2]; Run() local
7252 int data[2]; Run() local
7269 int data[1]; Run() local
7286 int data[4]; Run() local
7303 int data[2]; Run() local
7320 int data[2]; Run() local
7394 int data[4] = { 0, 1, 0, 2 }; Run() local
7400 int data[2] = { 3, 1 }; Run() local
7406 int data[2] = { 2, 4 }; Run() local
7412 int data[1] = { 0 }; Run() local
7418 int data[4] = { 0, 1, 0, 2 }; Run() local
7424 int data[2] = { 3, 1 }; Run() local
7430 int data[2] = { 2, 4 }; Run() local
7447 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
7466 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local
7485 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local
7504 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4, GL_MAP_READ_BIT); Run() local
7523 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
7542 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local
7561 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local
7629 int data[4] = { 3, 5 }; Run() local
7635 int data[1] = { 0 }; Run() local
7649 int data[4]; Run() local
7666 int data[1]; Run() local
7726 int data[4] = { 3, 5 }; Run() local
7732 int data[1] = { 0 }; Run() local
7745 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
7814 int data[7] = { 1, 2, 3, 4, 5, 6, 7 }; Run() local
7820 int data[5] = { 1, 2, 3, 4, 5 }; Run() local
7826 int data[3] = { 1, 2, 3 }; Run() local
7832 int data[4] = { 1, 2, 3, 4 }; Run() local
7838 int data[5] = { 0 }; Run() local
7852 int data[5]; Run() local
8543 float data[48 + 16 + 12 + 16] = { Run() local
8553 float data[16] = { Run() local
8561 float data[8] = { -0.4f, -0.4f, 0.4f, -0.4f, -0.4f, 0.4f, 0.4f, 0.4f }; Run() local
8640 GLfloat data[16 + 16 + 16]; Run() local
[all...]
H A Dgl4cTextureViewTests.cpp6590 getComponentDataForByteAlignedInternalformat(const unsigned char* data, const unsigned int n_components, const unsigned int* component_sizes, const _format format, void* result) getComponentDataForByteAlignedInternalformat() argument
9620 unsigned char* data = new unsigned char[mipmap_width * mipmap_height * m_texture_n_components]; initTextures() local
[all...]
H A Dgl3cTextureSwizzleTests.cpp2722 const glw::GLvoid* data = 0; in fillSourceTexture() local
3666 verifyOutputImage(const testCase& test_case, size_t , glw::GLint , size_t index_of_swizzled_channel, const glw::GLubyte* data) verifyOutputImage() argument
4168 verifyOutputImage(const testCase& test_case, size_t output_format_index, glw::GLint output_channel_size, size_t index_of_swizzled_channel, const glw::GLubyte* data) iterate() argument
[all...]
H A Dgl4cCopyImageTests.cpp1488 const GLvoid* data = 0; in prepareTexture() local
5832 createTexture(int width, int height, GLint internalFormat, GLuint type, const void* data, int minFilter, int magFilter) createTexture() argument
[all...]
H A Dgl4cDirectStateAccessTexturesTests.cpp1814 TextureSubImage(glw::GLenum target, glw::GLuint texture, glw::GLint level, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* data) TextureSubImage() argument
3182 InputTextureImage(const glw::GLenum internal_format, const glw::GLuint width, const glw::GLuint height, const glw::GLuint depth, const glw::GLenum format, const glw::GLenum type, const glw::GLvoid* data) InputTextureImage() argument
3195 gl.texImage2D(InputTextureTarget(), 0, internal_format, width, height, 0, format, type, data); InputTextureImage() local
3198 gl.texImage3D(InputTextureTarget(), 0, internal_format, width, height, depth, 0, format, type, data); InputTextureImage() local
4920 const unsigned char *data; global() member
5436 DataToString(glw::GLuint count, const glw::GLubyte data[]) DataToString() argument
6069 DataToString(glw::GLuint count, const glw::GLubyte data[]) DataToString() argument
7858 DataToString(glw::GLuint count, const glw::GLubyte data[]) DataToString() argument
8145 DataToString(glw::GLuint count, const glw::GLubyte data[]) DataToString() argument
8587 static const glw::GLubyte data[4] = { 1, 2, 3, 4 }; iterate() local
8740 static const glw::GLubyte data[4] = { 1, 2, 3, 4 }; iterate() local
[all...]
H A Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp515 const float data[12] = { -1.0f, -1.0f, 0.0f, 1.0f, 3.0f, -1.0f, 0.0f, 1.0f, -1.0f, 3.0f, 0.0f, 1.0f }; in Run() local
938 const float data[12] = { -1.0f, -1.0f, 0.0f, 1.0f, 3.0f, -1.0f, 0.0f, 1.0f, -1.0f, 3.0f, 0.0f, 1.0f }; in Run() local
992 GLint data[3] = { 0 }; in RunIteration() local
1060 const float data[12] = { -1.0f, -1.0f, 7.0f, 1.0f, 3.0f, -1.0f, 17.0f, 1.0f, -1.0f, 3.0f, 23.0f, 1.0f }; in Run() local
1162 const float data[12] = { -1.0f, -1.0f, 0.0f, 1.0f, 3.0f, -1.0f, 0.0f, 1.0f, -1.0f, 3.0f, 0.0f, 1.0f }; Run() local
2234 const int data[4] = { 0 }; Run() local
2241 const float data[] = { -0.8f, -0.8f, 0.8f, -0.8f, -0.8f, 0.8f, 0.8f, 0.8f }; Run() local
2270 GLuint* data = (GLuint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
2287 GLint* data = (GLint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
2361 const int data[4] = { 0 }; Run() local
2375 GLuint* data = (GLuint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
2392 GLint* data = (GLint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
2477 const float data[] = { -0.8f, -0.8f, 0.8f, -0.8f, -0.8f, 0.8f, 0.8f, 0.8f }; Run() local
2674 const float data[] = { -0.8f, -0.8f, 0.8f, -0.8f, -0.8f, 0.8f, 0.8f, 0.8f }; Run() local
4926 const float data[] = { -0.4f - 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, Run() local
4935 const float data[] = { -0.4f + 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, Run() local
4944 const float data[] = { -0.4f - 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, Run() local
4953 const float data[] = { -0.4f + 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, Run() local
5084 const GLubyte data[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; Run() local
5194 const float data[] = { -0.4f - 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, Run() local
5203 const float data[] = { -0.4f + 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, Run() local
5212 const float data[] = { -0.4f - 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, Run() local
5221 const float data[] = { -0.4f + 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, Run() local
5319 const GLubyte data[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; Run() local
5668 const float data[] = { 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, Run() local
5675 const unsigned int data[] = { 2, 3, 0, 2 }; Run() local
5681 const float data[] = { -0.5f, -0.5f, 0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f }; Run() local
5687 const unsigned int data[] = { 3, 1, 0, 2 }; Run() local
5694 const float data[] = { -0.4f, -0.4f, 0.4f, -0.4f, -0.4f, 0.4f, 0.4f, 0.4f }; Run() local
5729 const unsigned int data[] = { 3, 2, 1, 0 }; Run() local
5736 const unsigned int data[] = { 0, 1, 2, 3 }; Run() local
5806 const float data[] = { 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, Run() local
5813 const unsigned int data[] = { 2, 3, 0, 2 }; Run() local
5819 const float data[] = { -0.5f, -0.5f, 0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f }; Run() local
5825 const unsigned int data[] = { 3, 1, 0, 2 }; Run() local
5878 const unsigned int data[] = { 3, 2, 1, 0 }; Run() local
5885 const unsigned int data[] = { 0, 1, 2, 3 }; Run() local
6001 const float data[4][2] = { { -0.5f, -0.5f }, { 0.5f, -0.5f }, { -0.5f, 0.5f }, { 0.5f, 0.5f } }; Run() local
6010 const float data[4][3] = { Run() local
6022 const float data[] = { -0.4f, -0.4f, 0.4f, -0.4f, -0.4f, 0.4f, 0.4f, 0.4f }; Run() local
6157 const float data[4][3] = { Run() local
6280 const float data[] = { -1, -1, 1, -1, -1, 1, 1, 1 }; Run() local
6364 GLint data[128 * 4]; Run() local
6475 mat4 data[] = { Translation(-0.5f, -0.5f, 0.0f), Translation(0.5f, -0.5f, 0.0f), Run() local
6482 vec4 data[] = { vec4(1, 0, 0, 1), vec4(0, 1, 0, 1), vec4(0, 0, 1, 0), vec4(1, 1, 0, 1) }; Run() local
6488 int data[] = { 0, 1, 2, 3 }; Run() local
6498 } data[] = { { vec2(-0.4f, -0.4f), 0 }, { vec2(0.4f, -0.4f), 0 }, { vec2(-0.4f, 0.4f), 0 }, Run() local
6612 int data[4] = { 0, 1, 0, 2 }; Run() local
6618 int data[2] = { 3, 1 }; Run() local
6624 int data[2] = { 2, 4 }; Run() local
6630 int data[1] = { 0 }; Run() local
6636 int data[4] = { 0, 1, 0, 2 }; Run() local
6642 int data[2] = { 3, 1 }; Run() local
6648 int data[2] = { 2, 4 }; Run() local
6665 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
6684 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local
6703 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local
6722 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4, GL_MAP_READ_BIT); Run() local
6741 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
6760 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local
6779 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local
6852 int data[4] = { 0, 1, 0, 2 }; Run() local
6858 int data[2] = { 3, 1 }; Run() local
6864 int data[2] = { 2, 4 }; Run() local
6870 int data[1] = { 0 }; Run() local
6876 int data[4] = { 0, 1, 0, 2 }; Run() local
6882 int data[2] = { 3, 1 }; Run() local
6888 int data[2] = { 2, 4 }; Run() local
6905 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
6924 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local
6943 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local
6962 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4, GL_MAP_READ_BIT); Run() local
6981 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
7000 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local
7019 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local
7087 int data[4] = { 3, 5 }; Run() local
7093 int data[1] = { 0 }; Run() local
7108 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
7127 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4, GL_MAP_READ_BIT); Run() local
7187 int data[4] = { 3, 5 }; Run() local
7193 int data[1] = { 0 }; Run() local
7206 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
8014 float data[48 + 16 + 12 + 16] = { Run() local
8024 float data[16] = { Run() local
8032 float data[8] = { -0.4f, -0.4f, 0.4f, -0.4f, -0.4f, 0.4f, 0.4f, 0.4f }; Run() local
8113 GLfloat data[16 + 16 + 16]; Run() local
[all...]
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cShaderStorageBufferObjectTests.cpp512 const float data[12] = { -1.0f, -1.0f, 0.0f, 1.0f, 3.0f, -1.0f, 0.0f, 1.0f, -1.0f, 3.0f, 0.0f, 1.0f }; in Run() local
939 const float data[12] = { -1.0f, -1.0f, 0.0f, 1.0f, 3.0f, -1.0f, 0.0f, 1.0f, -1.0f, 3.0f, 0.0f, 1.0f }; in Run() local
993 GLint data[3] = { 0 }; in RunIteration() local
1061 const float data[12] = { -1.0f, -1.0f, 7.0f, 1.0f, 3.0f, -1.0f, 17.0f, 1.0f, -1.0f, 3.0f, 23.0f, 1.0f }; in Run() local
1163 const float data[12] = { -1.0f, -1.0f, 0.0f, 1.0f, 3.0f, -1.0f, 0.0f, 1.0f, -1.0f, 3.0f, 0.0f, 1.0f }; Run() local
2234 const int data[4] = { 0 }; Run() local
2241 const float data[] = { -0.8f, -0.8f, 0.8f, -0.8f, -0.8f, 0.8f, 0.8f, 0.8f }; Run() local
2270 GLuint* data = (GLuint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
2287 GLint* data = (GLint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
2361 const int data[4] = { 0 }; Run() local
2375 GLuint* data = (GLuint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
2392 GLint* data = (GLint*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
2479 const float data[] = { -0.8f, -0.8f, 0.8f, -0.8f, -0.8f, 0.8f, 0.8f, 0.8f }; Run() local
2687 const float data[] = { -0.8f, -0.8f, 0.8f, -0.8f, -0.8f, 0.8f, 0.8f, 0.8f }; Run() local
4925 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4, GL_MAP_READ_BIT); Run() local
5069 const float data[] = { -0.4f - 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, Run() local
5078 const float data[] = { -0.4f + 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, Run() local
5087 const float data[] = { -0.4f - 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, Run() local
5096 const float data[] = { -0.4f + 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, Run() local
5230 const GLubyte data[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; Run() local
5339 const float data[] = { -0.4f - 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, Run() local
5348 const float data[] = { -0.4f + 0.5f, -0.4f - 0.5f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, Run() local
5357 const float data[] = { -0.4f - 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, Run() local
5366 const float data[] = { -0.4f + 0.5f, -0.4f + 0.5f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, Run() local
5465 const GLubyte data[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; Run() local
5813 const float data[] = { 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, Run() local
5820 const unsigned int data[] = { 2, 3, 0, 2 }; Run() local
5826 const float data[] = { -0.5f, -0.5f, 0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f }; Run() local
5832 const unsigned int data[] = { 3, 1, 0, 2 }; Run() local
5839 const float data[] = { -0.4f, -0.4f, 0.4f, -0.4f, -0.4f, 0.4f, 0.4f, 0.4f }; Run() local
5874 const unsigned int data[] = { 3, 2, 1, 0 }; Run() local
5881 const unsigned int data[] = { 0, 1, 2, 3 }; Run() local
5952 const float data[] = { 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, Run() local
5959 const unsigned int data[] = { 2, 3, 0, 2 }; Run() local
5965 const float data[] = { -0.5f, -0.5f, 0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f }; Run() local
5971 const unsigned int data[] = { 3, 1, 0, 2 }; Run() local
6025 const unsigned int data[] = { 3, 2, 1, 0 }; Run() local
6032 const unsigned int data[] = { 0, 1, 2, 3 }; Run() local
6149 const float data[4][2] = { { -0.5f, -0.5f }, { 0.5f, -0.5f }, { -0.5f, 0.5f }, { 0.5f, 0.5f } }; Run() local
6158 const float data[4][3] = { Run() local
6170 const float data[] = { -0.4f, -0.4f, 0.4f, -0.4f, -0.4f, 0.4f, 0.4f, 0.4f }; Run() local
6303 const float data[4][3] = { Run() local
6425 const float data[] = { -1, -1, 1, -1, -1, 1, 1, 1 }; Run() local
6508 GLint data[128 * 4]; Run() local
6619 mat4 data[] = { transpose(Translation(-0.5f, -0.5f, 0.0f)), transpose(Translation(0.5f, -0.5f, 0.0f)), Run() local
6626 vec4 data[] = { vec4(1, 0, 0, 1), vec4(0, 1, 0, 1), vec4(0, 0, 1, 0), vec4(1, 1, 0, 1) }; Run() local
6632 int data[] = { 0, 1, 2, 3 }; Run() local
6642 } data[] = { { vec2(-0.4f, -0.4f), 0 }, { vec2(0.4f, -0.4f), 0 }, { vec2(-0.4f, 0.4f), 0 }, Run() local
6754 int data[4] = { 0, 1, 0, 2 }; Run() local
6760 int data[2] = { 3, 1 }; Run() local
6766 int data[2] = { 2, 4 }; Run() local
6772 int data[1] = { 0 }; Run() local
6778 int data[4] = { 0, 1, 0, 2 }; Run() local
6784 int data[2] = { 3, 1 }; Run() local
6790 int data[2] = { 2, 4 }; Run() local
6807 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
6826 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local
6845 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local
6864 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4, GL_MAP_READ_BIT); Run() local
6883 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
6902 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local
6921 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local
6995 int data[4] = { 0, 1, 0, 2 }; Run() local
7001 int data[2] = { 3, 1 }; Run() local
7007 int data[2] = { 2, 4 }; Run() local
7013 int data[1] = { 0 }; Run() local
7019 int data[4] = { 0, 1, 0, 2 }; Run() local
7025 int data[2] = { 3, 1 }; Run() local
7031 int data[2] = { 2, 4 }; Run() local
7048 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
7076 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local
7101 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local
7126 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4, GL_MAP_READ_BIT); Run() local
7145 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
7164 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local
7183 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_READ_BIT); Run() local
7251 int data[4] = { 3, 5 }; Run() local
7257 int data[1] = { 0 }; Run() local
7272 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
7291 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4, GL_MAP_READ_BIT); Run() local
7351 int data[4] = { 3, 5 }; Run() local
7357 int data[1] = { 0 }; Run() local
7370 int* data = (int*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 16, GL_MAP_READ_BIT); Run() local
8177 float data[48 + 16 + 12 + 16] = { Run() local
8187 float data[16] = { Run() local
8195 float data[8] = { -0.4f, -0.4f, 0.4f, -0.4f, -0.4f, 0.4f, 0.4f, 0.4f }; Run() local
8276 GLfloat data[16 + 16 + 16]; Run() local
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationES3.cpp1907 ValidateCompressedTexImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage3D() argument
1977 ValidateCompressedTexImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexImage3DRobustANGLE() argument
2753 ValidateCompressedTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage3D() argument
2809 ValidateCompressedTexSubImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexSubImage3DRobustANGLE() argument
3250 ValidateGetIntegeri_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLint *data) ValidateGetIntegeri_v() argument
3264 ValidateGetIntegeri_vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLsizei bufSize, const GLsizei *length, const GLint *data) ValidateGetIntegeri_vRobustANGLE() argument
3300 ValidateGetInteger64i_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLint64 *data) ValidateGetInteger64i_v() argument
3314 ValidateGetInteger64i_vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLsizei bufSize, const GLsizei *length, const GLint64 *data) ValidateGetInteger64i_vRobustANGLE() argument
[all...]
H A DvalidationGL1.cpp467 ValidateGetDoublev(const Context *, angle::EntryPoint entryPoint, GLenum pname, const GLdouble *data) ValidateGetDoublev() argument
1762 ValidateCompressedTexImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage1D() argument
1775 ValidateCompressedTexSubImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage1D() argument
2395 ValidateGetBufferSubData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLintptr offset, GLsizeiptr size, const void *data) ValidateGetBufferSubData() argument
H A DvalidationGL4.cpp338 ValidateGetDoublei_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLdouble *data) ValidateGetDoublei_v() argument
347 ValidateGetFloati_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLfloat *data) ValidateGetFloati_v() argument
758 ValidateClearBufferData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data) ValidateClearBufferData() argument
769 ValidateClearBufferSubData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) ValidateClearBufferSubData() argument
954 ValidateBufferStorage(const Context *context, angle::EntryPoint entryPoint, BufferBinding targetPacked, GLsizeiptr size, const void *data, GLbitfield flags) ValidateBufferStorage() argument
964 ValidateClearTexImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum format, GLenum type, const void *data) ValidateClearTexImage() argument
975 ValidateClearTexSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) ValidateClearTexSubImage() argument
1026 ValidateClearNamedBufferData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum internalformat, GLenum format, GLenum type, const void *data) ValidateClearNamedBufferData() argument
1037 ValidateClearNamedBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) ValidateClearNamedBufferSubData() argument
1099 ValidateCompressedTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage1D() argument
1112 ValidateCompressedTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage2D() argument
1127 ValidateCompressedTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage3D() argument
1355 ValidateGetNamedBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr size, const void *data) ValidateGetNamedBufferSubData() argument
1774 ValidateNamedBufferData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLsizeiptr size, const void *data, GLenum usage) ValidateNamedBufferData() argument
1784 ValidateNamedBufferStorage(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLsizeiptr size, const void *data, GLbitfield flags) ValidateNamedBufferStorage() argument
1794 ValidateNamedBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr size, const void *data) ValidateNamedBufferSubData() argument
[all...]
H A DvalidationES2.cpp2752 ValidateCompressedTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage2D() argument
2808 ValidateCompressedTexImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexImage2DRobustANGLE() argument
2829 ValidateCompressedTexImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage3DOES() argument
2845 ValidateCompressedTexSubImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexSubImage2DRobustANGLE() argument
2867 ValidateCompressedTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage2D() argument
2916 ValidateCompressedTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage3DOES() argument
3497 ValidateBufferData(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLsizeiptr size, const void *data, BufferUsage usage) ValidateBufferData() argument
3565 ValidateBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr size, const void *data) ValidateBufferSubData() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A Dvk_helpers.h214 ANGLE_INLINE void updateData(const uint8_t *data, size_t size, size_t offset) in updateData() argument
984 const VkClearValue *data() const { return mValues.data(); } data() function in rx::vk::final
2123 } data; global() member
[all...]
/third_party/skia/src/gpu/gl/
H A DGrGLGpu.cpp1080 uploadCompressedTexData(SkImage::CompressionType compressionType, GrGLFormat format, SkISize dimensions, GrMipmapped mipMapped, GrGLenum target, const void* data, size_t dataSize) uploadCompressedTexData() argument
1455 onCreateCompressedTexture(SkISize dimensions, const GrBackendFormat& format, SkBudgeted budgeted, GrMipmapped mipMapped, GrProtected isProtected, const void* data, size_t dataSize) onCreateCompressedTexture() argument
1552 onUpdateCompressedBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, const void* data, size_t length) onUpdateCompressedBackendTexture() argument
1797 onCreateBuffer(size_t size, GrGpuBufferType intendedType, GrAccessPattern accessPattern, const void* data) onCreateBuffer() argument
[all...]
/third_party/skia/src/gpu/vk/
H A DGrVkGpu.cpp467 onCreateBuffer(size_t size, GrGpuBufferType type, GrAccessPattern accessPattern, const void* data) onCreateBuffer() argument
761 uploadTexDataLinear(GrVkImage* texImage, SkIRect rect, GrColorType dataColorType, const void* data, size_t rowBytes) uploadTexDataLinear() argument
1035 uploadTexDataCompressed(GrVkImage* uploadTexture, SkImage::CompressionType compression, VkFormat vkFormat, SkISize dimensions, GrMipmapped mipMapped, const void* data, size_t dataSize) uploadTexDataCompressed() argument
1212 onCreateCompressedTexture(SkISize dimensions, const GrBackendFormat& format, SkBudgeted budgeted, GrMipmapped mipMapped, GrProtected isProtected, const void* data, size_t dataSize) onCreateCompressedTexture() argument
1847 onUpdateCompressedBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, const void* data, size_t size) onUpdateCompressedBackendTexture() argument
[all...]
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dentry_points.cpp98 GL_APICALL void GL_APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) in glBufferData() argument
103 GL_APICALL void GL_APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) in glBufferSubData() argument
148 glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) glCompressedTexImage2D() argument
154 glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data) glCompressedTexSubImage2D() argument
660 glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) glReadnPixelsEXT() argument
970 glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3DOES() argument
975 glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3DOES() argument
1010 glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *data) glTexImage3D() argument
1015 glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) glTexSubImage3D() argument
1025 glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3D() argument
1030 glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3D() argument
1175 glGetIntegeri_v(GLenum target, GLuint index, GLint *data) glGetIntegeri_v() argument
1390 glGetInteger64v(GLenum pname, GLint64 *data) glGetInteger64v() argument
1400 glGetInteger64i_v(GLenum target, GLuint index, GLint64 *data) glGetInteger64i_v() argument
[all...]
H A DlibGLESv2.cpp470 void GL_APIENTRY BufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) in BufferData() argument
519 void GL_APIENTRY BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) in BufferSubData() argument
690 CompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) CompressedTexImage2D() argument
789 CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data) CompressedTexSubImage2D() argument
4132 ReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) ReadnPixelsEXT() argument
4526 TexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* data) TexImage2D() argument
4881 TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* data) TexSubImage2D() argument
5695 TexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* data) TexImage3DOES() argument
5768 TexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) TexSubImage3DOES() argument
5864 CompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) CompressedTexImage3DOES() argument
5921 CompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) CompressedTexSubImage3DOES() argument
[all...]
/third_party/skia/third_party/externals/sfntly/java/src/com/google/typography/font/sfntly/table/core/
H A DNameTable.java543 private NameTable(Header header, ReadableFontData data) { in NameTable() argument
1301 createBuilder(Header header, WritableFontData data) createBuilder() argument
1305 Builder(Header header, WritableFontData data) Builder() argument
1309 Builder(Header header, ReadableFontData data) Builder() argument
1313 initialize(ReadableFontData data) initialize() argument
1380 subBuildTable(ReadableFontData data) subBuildTable() argument
[all...]
H A DOS2Table.java88 private OS2Table(Header header, ReadableFontData data) { in OS2Table() argument
751 createBuilder(Header header, WritableFontData data) createBuilder() argument
755 Builder(Header header, WritableFontData data) Builder() argument
759 Builder(Header header, ReadableFontData data) Builder() argument
764 subBuildTable(ReadableFontData data) subBuildTable() argument
[all...]
/third_party/skia/third_party/externals/imgui/
H A Dimgui_widgets.cpp1751 static bool Items_ArrayGetter(void* data, int idx, const char** out_text) in Items_ArrayGetter() argument
1760 static bool Items_SingleStringGetter(void* data, int idx, const char** out_text) in Items_SingleStringGetter() argument
1781 bool ImGui::Combo(const char* label, int* current_item, bool (*items_getter)(void*, int, const char**), void* data, int items_count, int popup_max_height_in_items) in Combo() argument
[all...]
H A Dimstb_truetype.h516 unsigned char *data; member
717 unsigned char * data; // pointer to .ttf file global() member
1289 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag) stbtt__find_table() argument
1350 stbtt_InitFont_internal(stbtt_fontinfo *info, unsigned char *data, int fontstart) stbtt_InitFont_internal() argument
1463 stbtt_uint8 *data = info->data; stbtt_FindGlyphIndex() local
1643 stbtt_uint8 *data = info->data; stbtt__GetGlyphShapeTT() local
2287 stbtt_uint8 *data = info->data + info->kern; stbtt__GetGlyphKernInfoAdvance() local
2433 stbtt_uint8 *data; stbtt__GetGlyphGPOSInfoAdvance() local
[all...]
/third_party/skia/third_party/externals/libpng/
H A Dpng.h625 png_byte *data; /* Data, should not be modified on read! */ member
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/third_party/openssl/test/
H A Devp_test.c46 void *data; /* test specific data */ member
1252 char *data = OPENSSL_strdup(value); mac_test_parse() local
2419 RAND_DATA_PASS data[MAX_RAND_REPEATS]; global() member
2945 KEYPAIR_TEST_DATA *data; keypair_test_init() local
3061 KEYGEN_TEST_DATA *data; keygen_test_init() local
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H A Devp_extra_test.c4327 int data; member
4411 int data; member
586 load_example_key(const char *keytype, const unsigned char *data, size_t data_len) load_example_key() argument
/third_party/python/Modules/_decimal/
H A D_decimal.c75 mpd_uint_t data[_Py_DEC_MINALLOC]; member
1921 is_space(enum PyUnicode_Kind kind, const void *data, Py_ssize_t pos) in is_space() argument
1939 const void *data; in numeric_as_ascii() local
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