| /third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
| H A D | es31cComputeShaderTests.cpp | 4133 GLuint count[4]; in Run() member
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| H A D | es31cShaderAtomicCountersTests.cpp | 162 GLuint CreateShaderProgram(GLenum type, GLsizei count, const GLchar** strings) in CreateShaderProgram() argument
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| /third_party/vk-gl-cts/external/openglcts/modules/common/ |
| H A D | glcPackedDepthStencilTests.cpp | 998 int count = 0; in verifyColorGradient() local
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| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl4cComputeShaderTests.cpp | 4122 GLuint count[4]; in Run() member
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| H A D | gl4cDirectStateAccessBuffersTests.cpp | 492 bool DataTest::compare(const glw::GLuint* data, const glw::GLuint* reference, const glw::GLsizei count) in compare() argument 516 LogFail(void (DataTest::*UploadDataFunction)(glw::GLuint, glw::GLenum), glw::GLenum parameter, const glw::GLuint* data, const glw::GLuint* reference, const glw::GLsizei count) LogFail() argument 729 Compare(const glw::GLfloat* data, const glw::GLfloat* reference, const glw::GLsizei count) Compare() argument 754 Compare(const T* data, const T* reference, const glw::GLsizei count) Compare() argument 776 LogFail(bool use_sub_data, glw::GLenum internalformat, const T* data, const T* reference, const glw::GLsizei count) LogFail() argument 861 TestClearNamedBufferData(glw::GLenum internalformat, glw::GLsizei count, glw::GLenum format, glw::GLenum type, T* data) TestClearNamedBufferData() argument [all...] |
| H A D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 1918 bool InvalidateDataTest::CheckErrorAndLog(const glw::GLenum attachments[], glw::GLuint count) in CheckErrorAndLog() argument 2137 bool InvalidateSubDataTest::CheckErrorAndLog(const glw::GLenum attachments[], glw::GLuint count) in CheckErrorAndLog() argument [all...] |
| /third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
| H A D | vkNullDriver.cpp | 708 VKAPI_ATTR VkResult VKAPI_CALL createGraphicsPipelines (VkDevice device, VkPipelineCache, deUint32 count, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines) in createGraphicsPipelines() argument 734 VKAPI_ATTR VkResult VKAPI_CALL createComputePipelines (VkDevice device, VkPipelineCache, deUint32 count, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines) in createComputePipelines() argument 762 VKAPI_ATTR VkResult VKAPI_CALL createRayTracingPipelinesNV (VkDevice device, VkPipelineCache, deUint32 count, const VkRayTracingPipelineCreateInfoKHR* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines) in createRayTracingPipelinesNV() argument 788 VKAPI_ATTR VkResult VKAPI_CALL createRayTracingPipelinesKHR (VkDevice device, VkPipelineCache, deUint32 count, const VkRayTracingPipelineCreateInfoKHR* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines) in createRayTracingPipelinesKHR() argument 1093 VKAPI_ATTR void VKAPI_CALL getPhysicalDeviceQueueFamilyProperties (VkPhysicalDevice, deUint32* count, VkQueueFamilyProperties* props) in getPhysicalDeviceQueueFamilyProperties() argument 1348 freeDescriptorSets(VkDevice, VkDescriptorPool descriptorPool, deUint32 count, const VkDescriptorSet* pDescriptorSets) freeDescriptorSets() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
| H A D | renderer_utils.cpp | 196 unsigned int count = in SetFloatUniformMatrix() local 220 const unsigned int count = in SetFloatUniformMatrixFast() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | validationES31.cpp | 321 ValidateProgramUniformBase(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, ShaderProgramID program, UniformLocation location, GLsizei count) ValidateProgramUniformBase() argument 335 ValidateProgramUniformMatrixBase(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose) ValidateProgramUniformMatrixBase() argument 740 ValidateProgramUniform1ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform1ivBase() argument 754 ValidateProgramUniform2ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform2ivBase() argument 764 ValidateProgramUniform3ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform3ivBase() argument 774 ValidateProgramUniform4ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform4ivBase() argument 784 ValidateProgramUniform1uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform1uivBase() argument 795 ValidateProgramUniform2uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform2uivBase() argument 806 ValidateProgramUniform3uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform3uivBase() argument 817 ValidateProgramUniform4uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform4uivBase() argument 828 ValidateProgramUniform1fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform1fvBase() argument 838 ValidateProgramUniform2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform2fvBase() argument 848 ValidateProgramUniform3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform3fvBase() argument 858 ValidateProgramUniform4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform4fvBase() argument 868 ValidateProgramUniformMatrix2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2fvBase() argument 880 ValidateProgramUniformMatrix3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3fvBase() argument 892 ValidateProgramUniformMatrix4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4fvBase() argument 904 ValidateProgramUniformMatrix2x3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x3fvBase() argument 916 ValidateProgramUniformMatrix3x2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x2fvBase() argument 928 ValidateProgramUniformMatrix2x4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x4fvBase() argument 940 ValidateProgramUniformMatrix4x2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x2fvBase() argument 952 ValidateProgramUniformMatrix3x4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x4fvBase() argument 964 ValidateProgramUniformMatrix4x3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x3fvBase() argument 1956 ValidateCreateShaderProgramvBase(const Context *context, angle::EntryPoint entryPoint, ShaderType type, GLsizei count, const GLchar *const *strings) ValidateCreateShaderProgramvBase() argument 2002 ValidateCreateShaderProgramvBase(const Context *context, angle::EntryPoint entryPoint, ShaderType type, GLsizei count, const GLchar **strings) ValidateCreateShaderProgramvBase() argument 2122 ValidateCreateShaderProgramv(const Context *context, angle::EntryPoint entryPoint, ShaderType typePacked, GLsizei count, const GLchar *const *strings) ValidateCreateShaderProgramv() argument 2225 ValidateProgramUniform1fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform1fv() argument 2257 ValidateProgramUniform1iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform1iv() argument 2289 ValidateProgramUniform1uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform1uiv() argument 2322 ValidateProgramUniform2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform2fv() argument 2355 ValidateProgramUniform2iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform2iv() argument 2389 ValidateProgramUniform2uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform2uiv() argument 2424 ValidateProgramUniform3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform3fv() argument 2459 ValidateProgramUniform3iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform3iv() argument 2494 ValidateProgramUniform3uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform3uiv() argument 2530 ValidateProgramUniform4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform4fv() argument 2566 ValidateProgramUniform4iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform4iv() argument 2602 ValidateProgramUniform4uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform4uiv() argument 2619 ValidateProgramUniformMatrix2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2fv() argument 2637 ValidateProgramUniformMatrix2x3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x3fv() argument 2655 ValidateProgramUniformMatrix2x4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x4fv() argument 2673 ValidateProgramUniformMatrix3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3fv() argument 2691 ValidateProgramUniformMatrix3x2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x2fv() argument 2709 ValidateProgramUniformMatrix3x4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x4fv() argument 2727 ValidateProgramUniformMatrix4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4fv() argument 2745 ValidateProgramUniformMatrix4x2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x2fv() argument 2763 ValidateProgramUniformMatrix4x3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x3fv() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
| H A D | entry_points_gles_2_0_autogen.cpp | 1094 void GL_APIENTRY GL_DrawArrays(GLenum mode, GLint first, GLsizei count) in GL_DrawArrays() argument 1119 void GL_APIENTRY GL_DrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices) in GL_DrawElements() argument 1527 GL_GetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders) GL_GetAttachedShaders() argument 2671 GL_ShaderBinary(GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length) GL_ShaderBinary() argument 2704 GL_ShaderSource(GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length) GL_ShaderSource() argument 3095 GL_Uniform1fv(GLint location, GLsizei count, const GLfloat *value) GL_Uniform1fv() argument 3145 GL_Uniform1iv(GLint location, GLsizei count, const GLint *value) GL_Uniform1iv() argument 3196 GL_Uniform2fv(GLint location, GLsizei count, const GLfloat *value) GL_Uniform2fv() argument 3247 GL_Uniform2iv(GLint location, GLsizei count, const GLint *value) GL_Uniform2iv() argument 3298 GL_Uniform3fv(GLint location, GLsizei count, const GLfloat *value) GL_Uniform3fv() argument 3349 GL_Uniform3iv(GLint location, GLsizei count, const GLint *value) GL_Uniform3iv() argument 3400 GL_Uniform4fv(GLint location, GLsizei count, const GLfloat *value) GL_Uniform4fv() argument 3451 GL_Uniform4iv(GLint location, GLsizei count, const GLint *value) GL_Uniform4iv() argument 3477 GL_UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix2fv() argument 3507 GL_UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix3fv() argument 3537 GL_UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix4fv() argument [all...] |
| H A D | entry_points_gles_3_0_autogen.cpp | 568 void GL_APIENTRY GL_DeleteSamplers(GLsizei count, const GLuint *samplers) in GL_DeleteSamplers() argument 667 GL_DrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount) GL_DrawArraysInstanced() argument 722 GL_DrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount) GL_DrawElementsInstanced() argument 757 GL_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices) GL_DrawRangeElements() argument 958 GL_GenSamplers(GLsizei count, GLuint *samplers) GL_GenSamplers() argument 2391 GL_TransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) GL_TransformFeedbackVaryings() argument 2448 GL_Uniform1uiv(GLint location, GLsizei count, const GLuint *value) GL_Uniform1uiv() argument 2499 GL_Uniform2uiv(GLint location, GLsizei count, const GLuint *value) GL_Uniform2uiv() argument 2550 GL_Uniform3uiv(GLint location, GLsizei count, const GLuint *value) GL_Uniform3uiv() argument 2601 GL_Uniform4uiv(GLint location, GLsizei count, const GLuint *value) GL_Uniform4uiv() argument 2659 GL_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix2x3fv() argument 2690 GL_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix2x4fv() argument 2721 GL_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix3x2fv() argument 2752 GL_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix3x4fv() argument 2783 GL_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix4x2fv() argument 2814 GL_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix4x3fv() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
| H A D | TracePerfTest.cpp | 311 void KHRONOS_APIENTRY DrawArraysMinimizedProc(GLenum mode, GLint first, GLsizei count) in DrawArraysMinimizedProc() argument 258 DrawElementsMinimizedProc(GLenum mode, GLsizei count, GLenum type, const void *indices) DrawElementsMinimizedProc() argument 273 DrawElementsInstancedMinimizedProc(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount) DrawElementsInstancedMinimizedProc() argument 282 DrawElementsBaseVertexMinimizedProc(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex) DrawElementsBaseVertexMinimizedProc() argument 291 DrawElementsInstancedBaseVertexMinimizedProc(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex) DrawElementsInstancedBaseVertexMinimizedProc() argument 301 DrawRangeElementsMinimizedProc(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices) DrawRangeElementsMinimizedProc() argument 316 DrawArraysInstancedMinimizedProc(GLenum mode, GLint first, GLsizei count, GLsizei instancecount) DrawArraysInstancedMinimizedProc() argument
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| H A D | ProgramExecutableVk.cpp | 1395 size_t count = (~writtenBindings).count(); in updateAtomicCounterBuffersDescriptorSet() local 1975 uint32_t count = mCumulativePerfCounters.descriptorSetAllocations[descriptorSetIndex]; in outputCumulativePerfCounters() local
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| /third_party/skia/third_party/externals/angle2/src/libGLESv1_CM/ |
| H A D | libGLESv1_CM.cpp | 384 void GL_APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) in glDrawArrays() argument 389 void GL_APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices) in glDrawElements() argument
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| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| H A D | GLSLTest.cpp | 1445 GLVertexIDIntegerTextureDrawArrays_helper(int first, int count, GLenum err) GLVertexIDIntegerTextureDrawArrays_helper() argument [all...] |
| /third_party/skia/src/gpu/ |
| H A D | GrDistanceFieldGenFromVector.cpp | 383 int count = quads.count(); in add_cubic() local 629 int count = segments->count(); in calculate_distance_field_data() local
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| /third_party/skia/src/gpu/ops/ |
| H A D | TextureOp.cpp | 183 int proxy_run_count(const GrTextureSetEntry set[], int count) { in proxy_run_count() argument
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| /third_party/skia/src/gpu/v1/ |
| H A D | Device.cpp | 334 drawPoints(SkCanvas::PointMode mode, size_t count, const SkPoint pts[], const SkPaint& paint) drawPoints() argument 851 drawAtlas(const SkRSXform xform[], const SkRect texRect[], const SkColor colors[], int count, SkBlendMode mode, const SkPaint& paint) drawAtlas() argument
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| /third_party/skia/src/core/ |
| H A D | SkBlurMF.cpp | 216 static bool draw_rects_into_mask(const SkRect rects[], int count, SkMask* mask) { in draw_rects_into_mask() argument 433 SkBlurMaskFilterImpl::filterRectsToNine(const SkRect rects[], int count, in filterRectsToNine() argument 280 find_cached_rects(SkMask* mask, SkScalar sigma, SkBlurStyle style, const SkRect rects[], int count) find_cached_rects() argument 285 add_cached_rects(SkMask* mask, SkScalar sigma, SkBlurStyle style, const SkRect rects[], int count) add_cached_rects() argument [all...] |
| H A D | SkCanvas.cpp | 588 int count = 0; in getSaveCount() local 633 void SkCanvas::restoreToCount(int count) { in restoreToCount() argument [all...] |
| H A D | SkMatrix.cpp | 896 void SkMatrix::Identity_pts(const SkMatrix& m, SkPoint dst[], const SkPoint src[], int count) { in Identity_pts() argument 904 void SkMatrix::Trans_pts(const SkMatrix& m, SkPoint dst[], const SkPoint src[], int count) { in Trans_pts() argument 932 Scale_pts(const SkMatrix& m, SkPoint dst[], const SkPoint src[], int count) Scale_pts() argument 963 Persp_pts(const SkMatrix& m, SkPoint dst[], const SkPoint src[], int count) Persp_pts() argument 991 Affine_vpts(const SkMatrix& m, SkPoint dst[], const SkPoint src[], int count) Affine_vpts() argument 1034 MapHomogeneousPointsWithStride(const SkMatrix& mx, SkPoint3 dst[], size_t dstStride, const SkPoint3 src[], size_t srcStride, int count) MapHomogeneousPointsWithStride() argument 1403 setPolyToPoly(const SkPoint src[], const SkPoint dst[], int count) setPolyToPoly() argument [all...] |
| H A D | SkRegion.cpp | 46 int count() const { return fCount; } in count() function in RunArray 53 void resizeToAtLeast(int count) { in resizeToAtLeast() argument 143 allocateRuns(int count, int ySpanCount, int intervalCount) allocateRuns() argument 147 allocateRuns(int count) allocateRuns() argument 227 int count = 0; toString() local 267 isRunCountEmpty(int count) isRunCountEmpty() argument 271 setRuns(RunType runs[], int count) setRuns() argument 649 setRects(const SkIRect rects[], int count) setRects() argument 1123 int count = operate(a_runs, b_runs, &array, op, nullptr == result); Oper() local [all...] |
| /third_party/skia/src/gpu/geometry/ |
| H A D | GrTriangulator.cpp | 318 int count = 1; in emitMonotonePoly() local 1586 int64_t count = 0; in CountPoints() local 1602 int count = count64; in polysToTriangles() local [all...] |
| /third_party/skia/src/gpu/gl/ |
| H A D | GrGLCaps.cpp | 738 GrGLint count; in init() local 3275 int count; in setupSampleCounts() local 3316 int count = SK_ARRAY_COUNT(kDefaultSamples); setupSampleCounts() local 4598 int count = info.fColorSampleCounts.count(); getRenderTargetSampleCount() local 4625 int count = table[table.count() - 1]; maxRenderTargetSampleCount() local [all...] |
| /third_party/skia/src/gpu/text/ |
| H A D | GrTextBlob.cpp | 329 static size_t GlyphVectorSize(size_t count) { in GlyphVectorSize() argument 787 void DirectMaskSubRun::fillVertexData(void* vertexDst, int offset, int count, GrColor color, in fillVertexData() argument 1015 fillVertexData( void* vertexDst, int offset, int count, GrColor color, const SkMatrix& positionMatrix, SkIRect clip) const fillVertexData() argument 1339 fillVertexData( void *vertexDst, int offset, int count, GrColor color, const SkMatrix& positionMatrix, SkIRect clip) const fillVertexData() argument 1873 fillVertexData(void* vertexDst, int offset, int count, GrColor color, const SkMatrix& positionMatrix, SkIRect clip) const fillVertexData() argument 2051 fillVertexData( void* vertexDst, int offset, int count, GrColor color, const SkMatrix& positionMatrix, SkIRect clip) const fillVertexData() argument 2301 fillVertexData( void *vertexDst, int offset, int count, GrColor color, const SkMatrix& positionMatrix, SkIRect clip) const fillVertexData() argument [all...] |