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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineMultisampleShaderBuiltInTests.cpp1242 const auto count = de::toString(m_params.sampleCount); in initPrograms() local
1256 << " for (uint i = 0; i < " << count << "; ++i)\n" in initPrograms() local
1279 << " for (uint i = 0; i < " << count << "; ++i)\n" in initPrograms() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/
H A DvktRayQueryMiscTests.cpp849 const deUint32 count = deUint32(vertices.size()); in makeAttribBuff() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
H A DvktRayTracingComplexControlFlowTests.cpp192 VkStridedDeviceAddressRegionKHR makeStridedDeviceAddressRegion (const DeviceInterface& vkd, const VkDevice device, VkBuffer buffer, deUint32 stride, deUint32 count) in makeStridedDeviceAddressRegion() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/reconvergence/
H A DvktReconvergenceTests.cpp714 void pickOP(deUint32 count) in pickOP() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
H A DvktRenderPassMultisampleTests.cpp426 VkSampleCountFlagBits sampleCountBitFromomSampleCount (deUint32 count) in sampleCountBitFromomSampleCount() argument
1215 const deUint32 count = secondaryImageView != (VkImageView)0 in createSplitDescriptorSet() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/
H A DvktShaderObjectBindingTests.cpp953 deUint32 count = 6u; in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/synchronization/
H A DvktSynchronizationTimelineSemaphoreTests.cpp236 std::vector<SharedPtr<Move<VkSemaphore > > > createTimelineSemaphores(const DeviceInterface& vk, const VkDevice& device, deUint32 count) in createTimelineSemaphores() argument
367 std::vector<SharedPtr<Move<VkSemaphore > > > createTimelineSemaphores(const DeviceInterface& vk, const VkDevice& device, deUint32 count) in createTimelineSemaphores() argument
483 std::vector<SharedPtr<Move<VkSemaphore > > > createTimelineSemaphores(const DeviceInterface& vk, const VkDevice& device, deUint32 count) in createTimelineSemaphores() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/wsi/
H A DvktWsiDisplayControlTests.cpp184 deUint32 count = 0u; in getDisplayAndDisplayPlane() local
H A DvktWsiMaintenance1Tests.cpp515 Move<VkBuffer> createBufferAndBindMemory (const DeviceHelper& devHelper, SimpleAllocator& allocator, const tcu::UVec4 color, deUint32 count, de::MovePtr<Allocation>* pAlloc) in createBufferAndBindMemory() argument
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H A DvktWsiSwapchainTests.cpp2447 deUint32 count = usedCount; in getImagesIncompleteResultTest() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/api/
H A DvktApiDeviceInitializationTests.cpp1960 deUint32 count; member
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/binding_model/
H A DvktBindingBufferDeviceAddressTests.cpp1580 deUint32 count; in createBufferDeviceAddressTests() member
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H A DvktBindingShaderAccessTests.cpp1036 deUint32 getDescriptorSetCount (DescriptorSetCount count) in getDescriptorSetCount() argument
1051 deUint32 getDescriptorSetNdx (DescriptorSetCount count, deUint32 setNdx) in getDescriptorSetNdx() argument
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/
H A DvktDrawCreateInfoUtil.cpp613 DescriptorPoolCreateInfo& DescriptorPoolCreateInfo::addDescriptors (vk::VkDescriptorType type, deUint32 count) in addDescriptors() argument
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/imageless_framebuffer/
H A DvktImagelessFramebufferTests.cpp97 VkSampleCountFlagBits sampleCountBitFromSampleCount (deUint32 count) in sampleCountBitFromSampleCount() argument
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/memory/
H A DvktMemoryBindingTests.cpp564 const deUint32 count = m_params.targetsCount; in createBindingTargets() local
579 const deUint32 count = m_params.targetsCount; in createBindingTargets() local
595 const deUint32 count = static_cast<deUint32>(targets.size()); in createMemory() local
629 const deUint32 count = static_cast<deUint32>(targets.size()); createMemory() local
663 const deUint32 count = static_cast<deUint32>(targets.size()); createMemory() local
699 const deUint32 count = static_cast<deUint32>(targets.size()); createMemory() local
735 const deUint32 count = static_cast<deUint32>(targets.size()); makeBinding() local
752 const deUint32 count = static_cast<deUint32>(targets.size()); makeBinding() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DFramebufferGL.cpp434 discard(const gl::Context *context, size_t count, const GLenum *attachments) discard() argument
442 invalidate(const gl::Context *context, size_t count, const GLenum *attachments) invalidate() argument
474 invalidateSub(const gl::Context *context, size_t count, const GLenum *attachments, const gl::Rectangle &area) invalidateSub() argument
1443 modifyInvalidateAttachmentsForEmulatedDefaultFBO( size_t count, const GLenum *attachments, std::vector<GLenum> *modifiedAttachments) const modifyInvalidateAttachmentsForEmulatedDefaultFBO() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dcapture_gles_2_0_autogen.cpp724 CaptureDrawArrays(const State &glState, bool isCallValid, PrimitiveMode modePacked, GLint first, GLsizei count) CaptureDrawArrays() argument
739 CaptureDrawElements(const State &glState, bool isCallValid, PrimitiveMode modePacked, GLsizei count, DrawElementsType typePacked, const void *indices) CaptureDrawElements() argument
1138 CaptureGetAttachedShaders(const State &glState, bool isCallValid, ShaderProgramID programPacked, GLsizei maxCount, GLsizei *count, ShaderProgramID *shadersPacked) CaptureGetAttachedShaders() argument
2151 CaptureShaderBinary(const State &glState, bool isCallValid, GLsizei count, const ShaderProgramID *shadersPacked, GLenum binaryformat, const void *binary, GLsizei length) CaptureShaderBinary() argument
2204 CaptureShaderSource(const State &glState, bool isCallValid, ShaderProgramID shaderPacked, GLsizei count, const GLchar *const *string, const GLint *length) CaptureShaderSource() argument
2524 CaptureUniform1fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLfloat *value) CaptureUniform1fv() argument
2566 CaptureUniform1iv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLint *value) CaptureUniform1iv() argument
2610 CaptureUniform2fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLfloat *value) CaptureUniform2fv() argument
2654 CaptureUniform2iv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLint *value) CaptureUniform2iv() argument
2700 CaptureUniform3fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLfloat *value) CaptureUniform3fv() argument
2746 CaptureUniform3iv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLint *value) CaptureUniform3iv() argument
2794 CaptureUniform4fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLfloat *value) CaptureUniform4fv() argument
2842 CaptureUniform4iv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLint *value) CaptureUniform4iv() argument
2871 CaptureUniformMatrix2fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix2fv() argument
2903 CaptureUniformMatrix3fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix3fv() argument
2935 CaptureUniformMatrix4fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix4fv() argument
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H A Dcapture_gles_3_0_autogen.cpp437 CaptureDeleteSamplers(const State &glState, bool isCallValid, GLsizei count, const SamplerID *samplersPacked) CaptureDeleteSamplers() argument
533 CaptureDrawArraysInstanced(const State &glState, bool isCallValid, PrimitiveMode modePacked, GLint first, GLsizei count, GLsizei instancecount) CaptureDrawArraysInstanced() argument
577 CaptureDrawElementsInstanced(const State &glState, bool isCallValid, PrimitiveMode modePacked, GLsizei count, DrawElementsType typePacked, const void *indices, GLsizei instancecount) CaptureDrawElementsInstanced() argument
612 CaptureDrawRangeElements(const State &glState, bool isCallValid, PrimitiveMode modePacked, GLuint start, GLuint end, GLsizei count, DrawElementsType typePacked, const void *indices) CaptureDrawRangeElements() argument
742 CaptureGenSamplers(const State &glState, bool isCallValid, GLsizei count, SamplerID *samplersPacked) CaptureGenSamplers() argument
2155 CaptureTransformFeedbackVaryings(const State &glState, bool isCallValid, ShaderProgramID programPacked, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) CaptureTransformFeedbackVaryings() argument
2202 CaptureUniform1uiv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLuint *value) CaptureUniform1uiv() argument
2246 CaptureUniform2uiv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLuint *value) CaptureUniform2uiv() argument
2292 CaptureUniform3uiv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLuint *value) CaptureUniform3uiv() argument
2340 CaptureUniform4uiv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLuint *value) CaptureUniform4uiv() argument
2385 CaptureUniformMatrix2x3fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix2x3fv() argument
2417 CaptureUniformMatrix2x4fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix2x4fv() argument
2449 CaptureUniformMatrix3x2fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix3x2fv() argument
2481 CaptureUniformMatrix3x4fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix3x4fv() argument
2513 CaptureUniformMatrix4x2fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix4x2fv() argument
2545 CaptureUniformMatrix4x3fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix4x3fv() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DContext11.cpp262 drawArrays(const gl::Context *context, gl::PrimitiveMode mode, GLint first, GLsizei count) drawArrays() argument
273 drawArraysInstanced(const gl::Context *context, gl::PrimitiveMode mode, GLint first, GLsizei count, GLsizei instanceCount) drawArraysInstanced() argument
286 drawArraysInstancedBaseInstance(const gl::Context *context, gl::PrimitiveMode mode, GLint first, GLsizei count, GLsizei instanceCount, GLuint baseInstance) drawArraysInstancedBaseInstance() argument
337 drawElements(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices) drawElements() argument
346 drawElementsBaseVertex(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLint baseVertex) drawElementsBaseVertex() argument
356 drawElementsInstanced(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLsizei instances) drawElementsInstanced() argument
366 drawElementsInstancedBaseVertex(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLsizei instances, GLint baseVertex) drawElementsInstancedBaseVertex() argument
378 drawElementsInstancedBaseVertexBaseInstance(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLsizei instances, GLint baseVertex, GLuint baseInstance) drawElementsInstancedBaseVertexBaseInstance() argument
391 drawRangeElements(const gl::Context *context, gl::PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, gl::DrawElementsType type, const void *indices) drawRangeElements() argument
402 drawRangeElementsBaseVertex(const gl::Context *context, gl::PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, gl::DrawElementsType type, const void *indices, GLint baseVertex) drawRangeElementsBaseVertex() argument
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
H A DMachineBlockPlacement.cpp1211 unsigned count() const { return Edges.size() - 1; } precomputeTriangleChains() function
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cGlSpirvTests.cpp60 deUint8 count = (deUint8)binary.shaderTypes.size(); in writeSpirV() local
H A Dgl4cMultiBindTests.cpp1630 static const GLsizei count = 1; in iterate() local
1656 GLsizei count = n_buffers; in iterate() local
1842 GLsizei count = n_textures; iterate() local
1956 GLsizei count = n_samplers; iterate() local
2078 GLsizei count = n_textures; iterate() local
2239 GLsizei count = n_buffers; iterate() local
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H A Dgl4cProgramInterfaceQueryTests.cpp3640 virtual GLuint CreateShaderProgram(GLenum type, GLsizei count, const GLchar** strings) in CreateShaderProgram() argument
H A Dgl4cShaderAtomicCountersTests.cpp191 GLuint CreateShaderProgram(GLenum type, GLsizei count, const GLchar** strings) in CreateShaderProgram() argument

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