| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
| H A D | vktPipelineMultisampleShaderBuiltInTests.cpp | 1242 const auto count = de::toString(m_params.sampleCount); in initPrograms() local 1256 << " for (uint i = 0; i < " << count << "; ++i)\n" in initPrograms() local 1279 << " for (uint i = 0; i < " << count << "; ++i)\n" in initPrograms() local [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/ |
| H A D | vktRayQueryMiscTests.cpp | 849 const deUint32 count = deUint32(vertices.size()); in makeAttribBuff() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
| H A D | vktRayTracingComplexControlFlowTests.cpp | 192 VkStridedDeviceAddressRegionKHR makeStridedDeviceAddressRegion (const DeviceInterface& vkd, const VkDevice device, VkBuffer buffer, deUint32 stride, deUint32 count) in makeStridedDeviceAddressRegion() argument
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/reconvergence/ |
| H A D | vktReconvergenceTests.cpp | 714 void pickOP(deUint32 count) in pickOP() argument
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
| H A D | vktRenderPassMultisampleTests.cpp | 426 VkSampleCountFlagBits sampleCountBitFromomSampleCount (deUint32 count) in sampleCountBitFromomSampleCount() argument 1215 const deUint32 count = secondaryImageView != (VkImageView)0 in createSplitDescriptorSet() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/ |
| H A D | vktShaderObjectBindingTests.cpp | 953 deUint32 count = 6u; in iterate() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/synchronization/ |
| H A D | vktSynchronizationTimelineSemaphoreTests.cpp | 236 std::vector<SharedPtr<Move<VkSemaphore > > > createTimelineSemaphores(const DeviceInterface& vk, const VkDevice& device, deUint32 count) in createTimelineSemaphores() argument 367 std::vector<SharedPtr<Move<VkSemaphore > > > createTimelineSemaphores(const DeviceInterface& vk, const VkDevice& device, deUint32 count) in createTimelineSemaphores() argument 483 std::vector<SharedPtr<Move<VkSemaphore > > > createTimelineSemaphores(const DeviceInterface& vk, const VkDevice& device, deUint32 count) in createTimelineSemaphores() argument
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/wsi/ |
| H A D | vktWsiDisplayControlTests.cpp | 184 deUint32 count = 0u; in getDisplayAndDisplayPlane() local
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| H A D | vktWsiMaintenance1Tests.cpp | 515 Move<VkBuffer> createBufferAndBindMemory (const DeviceHelper& devHelper, SimpleAllocator& allocator, const tcu::UVec4 color, deUint32 count, de::MovePtr<Allocation>* pAlloc) in createBufferAndBindMemory() argument [all...] |
| H A D | vktWsiSwapchainTests.cpp | 2447 deUint32 count = usedCount; in getImagesIncompleteResultTest() local
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/api/ |
| H A D | vktApiDeviceInitializationTests.cpp | 1960 deUint32 count; member [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/binding_model/ |
| H A D | vktBindingBufferDeviceAddressTests.cpp | 1580 deUint32 count; in createBufferDeviceAddressTests() member [all...] |
| H A D | vktBindingShaderAccessTests.cpp | 1036 deUint32 getDescriptorSetCount (DescriptorSetCount count) in getDescriptorSetCount() argument 1051 deUint32 getDescriptorSetNdx (DescriptorSetCount count, deUint32 setNdx) in getDescriptorSetNdx() argument
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/ |
| H A D | vktDrawCreateInfoUtil.cpp | 613 DescriptorPoolCreateInfo& DescriptorPoolCreateInfo::addDescriptors (vk::VkDescriptorType type, deUint32 count) in addDescriptors() argument
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/imageless_framebuffer/ |
| H A D | vktImagelessFramebufferTests.cpp | 97 VkSampleCountFlagBits sampleCountBitFromSampleCount (deUint32 count) in sampleCountBitFromSampleCount() argument
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/memory/ |
| H A D | vktMemoryBindingTests.cpp | 564 const deUint32 count = m_params.targetsCount; in createBindingTargets() local 579 const deUint32 count = m_params.targetsCount; in createBindingTargets() local 595 const deUint32 count = static_cast<deUint32>(targets.size()); in createMemory() local 629 const deUint32 count = static_cast<deUint32>(targets.size()); createMemory() local 663 const deUint32 count = static_cast<deUint32>(targets.size()); createMemory() local 699 const deUint32 count = static_cast<deUint32>(targets.size()); createMemory() local 735 const deUint32 count = static_cast<deUint32>(targets.size()); makeBinding() local 752 const deUint32 count = static_cast<deUint32>(targets.size()); makeBinding() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| H A D | FramebufferGL.cpp | 434 discard(const gl::Context *context, size_t count, const GLenum *attachments) discard() argument 442 invalidate(const gl::Context *context, size_t count, const GLenum *attachments) invalidate() argument 474 invalidateSub(const gl::Context *context, size_t count, const GLenum *attachments, const gl::Rectangle &area) invalidateSub() argument 1443 modifyInvalidateAttachmentsForEmulatedDefaultFBO( size_t count, const GLenum *attachments, std::vector<GLenum> *modifiedAttachments) const modifyInvalidateAttachmentsForEmulatedDefaultFBO() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
| H A D | capture_gles_2_0_autogen.cpp | 724 CaptureDrawArrays(const State &glState, bool isCallValid, PrimitiveMode modePacked, GLint first, GLsizei count) CaptureDrawArrays() argument 739 CaptureDrawElements(const State &glState, bool isCallValid, PrimitiveMode modePacked, GLsizei count, DrawElementsType typePacked, const void *indices) CaptureDrawElements() argument 1138 CaptureGetAttachedShaders(const State &glState, bool isCallValid, ShaderProgramID programPacked, GLsizei maxCount, GLsizei *count, ShaderProgramID *shadersPacked) CaptureGetAttachedShaders() argument 2151 CaptureShaderBinary(const State &glState, bool isCallValid, GLsizei count, const ShaderProgramID *shadersPacked, GLenum binaryformat, const void *binary, GLsizei length) CaptureShaderBinary() argument 2204 CaptureShaderSource(const State &glState, bool isCallValid, ShaderProgramID shaderPacked, GLsizei count, const GLchar *const *string, const GLint *length) CaptureShaderSource() argument 2524 CaptureUniform1fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLfloat *value) CaptureUniform1fv() argument 2566 CaptureUniform1iv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLint *value) CaptureUniform1iv() argument 2610 CaptureUniform2fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLfloat *value) CaptureUniform2fv() argument 2654 CaptureUniform2iv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLint *value) CaptureUniform2iv() argument 2700 CaptureUniform3fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLfloat *value) CaptureUniform3fv() argument 2746 CaptureUniform3iv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLint *value) CaptureUniform3iv() argument 2794 CaptureUniform4fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLfloat *value) CaptureUniform4fv() argument 2842 CaptureUniform4iv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLint *value) CaptureUniform4iv() argument 2871 CaptureUniformMatrix2fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix2fv() argument 2903 CaptureUniformMatrix3fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix3fv() argument 2935 CaptureUniformMatrix4fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix4fv() argument [all...] |
| H A D | capture_gles_3_0_autogen.cpp | 437 CaptureDeleteSamplers(const State &glState, bool isCallValid, GLsizei count, const SamplerID *samplersPacked) CaptureDeleteSamplers() argument 533 CaptureDrawArraysInstanced(const State &glState, bool isCallValid, PrimitiveMode modePacked, GLint first, GLsizei count, GLsizei instancecount) CaptureDrawArraysInstanced() argument 577 CaptureDrawElementsInstanced(const State &glState, bool isCallValid, PrimitiveMode modePacked, GLsizei count, DrawElementsType typePacked, const void *indices, GLsizei instancecount) CaptureDrawElementsInstanced() argument 612 CaptureDrawRangeElements(const State &glState, bool isCallValid, PrimitiveMode modePacked, GLuint start, GLuint end, GLsizei count, DrawElementsType typePacked, const void *indices) CaptureDrawRangeElements() argument 742 CaptureGenSamplers(const State &glState, bool isCallValid, GLsizei count, SamplerID *samplersPacked) CaptureGenSamplers() argument 2155 CaptureTransformFeedbackVaryings(const State &glState, bool isCallValid, ShaderProgramID programPacked, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) CaptureTransformFeedbackVaryings() argument 2202 CaptureUniform1uiv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLuint *value) CaptureUniform1uiv() argument 2246 CaptureUniform2uiv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLuint *value) CaptureUniform2uiv() argument 2292 CaptureUniform3uiv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLuint *value) CaptureUniform3uiv() argument 2340 CaptureUniform4uiv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, const GLuint *value) CaptureUniform4uiv() argument 2385 CaptureUniformMatrix2x3fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix2x3fv() argument 2417 CaptureUniformMatrix2x4fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix2x4fv() argument 2449 CaptureUniformMatrix3x2fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix3x2fv() argument 2481 CaptureUniformMatrix3x4fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix3x4fv() argument 2513 CaptureUniformMatrix4x2fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix4x2fv() argument 2545 CaptureUniformMatrix4x3fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix4x3fv() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
| H A D | Context11.cpp | 262 drawArrays(const gl::Context *context, gl::PrimitiveMode mode, GLint first, GLsizei count) drawArrays() argument 273 drawArraysInstanced(const gl::Context *context, gl::PrimitiveMode mode, GLint first, GLsizei count, GLsizei instanceCount) drawArraysInstanced() argument 286 drawArraysInstancedBaseInstance(const gl::Context *context, gl::PrimitiveMode mode, GLint first, GLsizei count, GLsizei instanceCount, GLuint baseInstance) drawArraysInstancedBaseInstance() argument 337 drawElements(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices) drawElements() argument 346 drawElementsBaseVertex(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLint baseVertex) drawElementsBaseVertex() argument 356 drawElementsInstanced(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLsizei instances) drawElementsInstanced() argument 366 drawElementsInstancedBaseVertex(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLsizei instances, GLint baseVertex) drawElementsInstancedBaseVertex() argument 378 drawElementsInstancedBaseVertexBaseInstance(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLsizei instances, GLint baseVertex, GLuint baseInstance) drawElementsInstancedBaseVertexBaseInstance() argument 391 drawRangeElements(const gl::Context *context, gl::PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, gl::DrawElementsType type, const void *indices) drawRangeElements() argument 402 drawRangeElementsBaseVertex(const gl::Context *context, gl::PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, gl::DrawElementsType type, const void *indices, GLint baseVertex) drawRangeElementsBaseVertex() argument [all...] |
| /third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/ |
| H A D | MachineBlockPlacement.cpp | 1211 unsigned count() const { return Edges.size() - 1; } precomputeTriangleChains() function [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl4cGlSpirvTests.cpp | 60 deUint8 count = (deUint8)binary.shaderTypes.size(); in writeSpirV() local
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| H A D | gl4cMultiBindTests.cpp | 1630 static const GLsizei count = 1; in iterate() local 1656 GLsizei count = n_buffers; in iterate() local 1842 GLsizei count = n_textures; iterate() local 1956 GLsizei count = n_samplers; iterate() local 2078 GLsizei count = n_textures; iterate() local 2239 GLsizei count = n_buffers; iterate() local [all...] |
| H A D | gl4cProgramInterfaceQueryTests.cpp | 3640 virtual GLuint CreateShaderProgram(GLenum type, GLsizei count, const GLchar** strings) in CreateShaderProgram() argument
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| H A D | gl4cShaderAtomicCountersTests.cpp | 191 GLuint CreateShaderProgram(GLenum type, GLsizei count, const GLchar** strings) in CreateShaderProgram() argument
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