| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| H A D | vk_helpers.h | 1168 uint32_t count = mCounter; in getAndResetCounter() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | validationGL4.cpp | 155 ValidateUniform1dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLdouble *value) ValidateUniform1dv() argument 173 ValidateUniform2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLdouble *value) ValidateUniform2dv() argument 192 ValidateUniform3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLdouble *value) ValidateUniform3dv() argument 212 ValidateUniform4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLdouble *value) ValidateUniform4dv() argument 221 ValidateUniformMatrix2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix2dv() argument 231 ValidateUniformMatrix2x3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix2x3dv() argument 241 ValidateUniformMatrix2x4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix2x4dv() argument 251 ValidateUniformMatrix3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix3dv() argument 261 ValidateUniformMatrix3x2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix3x2dv() argument 271 ValidateUniformMatrix3x4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix3x4dv() argument 281 ValidateUniformMatrix4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix4dv() argument 291 ValidateUniformMatrix4x2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix4x2dv() argument 301 ValidateUniformMatrix4x3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix4x3dv() argument 311 ValidateUniformSubroutinesuiv(const Context *context, angle::EntryPoint entryPoint, GLenum shadertype, GLsizei count, const GLuint *indices) ValidateUniformSubroutinesuiv() argument 320 ValidateDepthRangeArrayv(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLdouble *v) ValidateDepthRangeArrayv() argument 374 ValidateProgramUniform1dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform1dv() argument 394 ValidateProgramUniform2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform2dv() argument 415 ValidateProgramUniform3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform3dv() argument 437 ValidateProgramUniform4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform4dv() argument 447 ValidateProgramUniformMatrix2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2dv() argument 458 ValidateProgramUniformMatrix2x3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2x3dv() argument 469 ValidateProgramUniformMatrix2x4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2x4dv() argument 480 ValidateProgramUniformMatrix3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3dv() argument 491 ValidateProgramUniformMatrix3x2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3x2dv() argument 502 ValidateProgramUniformMatrix3x4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3x4dv() argument 513 ValidateProgramUniformMatrix4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4dv() argument 524 ValidateProgramUniformMatrix4x2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4x2dv() argument 535 ValidateProgramUniformMatrix4x3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4x3dv() argument 546 ValidateScissorArrayv(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLint *v) ValidateScissorArrayv() argument 655 ValidateViewportArrayv(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLfloat *v) ValidateViewportArrayv() argument 683 ValidateDrawArraysInstancedBaseInstance(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance) ValidateDrawArraysInstancedBaseInstance() argument 694 ValidateDrawElementsInstancedBaseInstance(const Context *context, angle::EntryPoint entryPoint, GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance) ValidateDrawElementsInstancedBaseInstance() argument 706 ValidateDrawElementsInstancedBaseVertexBaseInstance(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance) ValidateDrawElementsInstancedBaseVertexBaseInstance() argument 894 ValidateBindBuffersBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint first, GLsizei count, const BufferID *buffers) ValidateBindBuffersBase() argument 904 ValidateBindBuffersRange(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint first, GLsizei count, const BufferID *buffers, const GLintptr *offsets, const GLsizeiptr *sizes) ValidateBindBuffersRange() argument 916 ValidateBindImageTextures(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLuint *textures) ValidateBindImageTextures() argument 925 ValidateBindSamplers(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLuint *samplers) ValidateBindSamplers() argument 934 ValidateBindTextures(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLuint *textures) ValidateBindTextures() argument 943 ValidateBindVertexBuffers(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const BufferID *buffers, const GLintptr *offsets, const GLsizei *strides) ValidateBindVertexBuffers() argument 2168 ValidateVertexArrayVertexBuffers(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint first, GLsizei count, const BufferID *buffers, const GLintptr *offsets, const GLsizei *strides) ValidateVertexArrayVertexBuffers() argument [all...] |
| H A D | validationES2.cpp | 1922 ValidateDebugMessageControlKHR(const Context *context, angle::EntryPoint entryPoint, GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) ValidateDebugMessageControlKHR() argument 2037 ValidateGetDebugMessageLogKHR(const Context *context, angle::EntryPoint entryPoint, GLuint count, GLsizei bufSize, const GLenum *sources, const GLenum *types, const GLuint *ids, const GLenum *severities, const GLsizei *lengths, const GLchar *messageLog) ValidateGetDebugMessageLogKHR() argument 4310 ValidateGetAttachedShaders(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei maxcount, const GLsizei *count, const ShaderProgramID *shaders) ValidateGetAttachedShaders() argument 4785 ValidateShaderSource(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei count, const GLchar *const *string, const GLint *length) ValidateShaderSource() argument 4914 ValidateUniform1fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLfloat *v) ValidateUniform1fv() argument 4931 ValidateUniform2fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLfloat *v) ValidateUniform2fv() argument 4949 ValidateUniform2iv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLint *v) ValidateUniform2iv() argument 4968 ValidateUniform3fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLfloat *v) ValidateUniform3fv() argument 4987 ValidateUniform3iv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLint *v) ValidateUniform3iv() argument 5007 ValidateUniform4fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLfloat *v) ValidateUniform4fv() argument 5027 ValidateUniform4iv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLint *v) ValidateUniform4iv() argument 5036 ValidateUniformMatrix2fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix2fv() argument 5046 ValidateUniformMatrix3fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix3fv() argument 5056 ValidateUniformMatrix4fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix4fv() argument 6193 ValidateMaxShaderCompilerThreadsKHR(const Context *context, angle::EntryPoint entryPoint, GLuint count) ValidateMaxShaderCompilerThreadsKHR() argument [all...] |
| /third_party/skia/src/gpu/gl/ |
| H A D | GrGLGpu.cpp | 2805 void GrGLGpu::flushPatchVertexCount(uint8_t count) { in flushPatchVertexCount() argument
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| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
| H A D | entry_points.cpp | 265 GL_APICALL void GL_APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) in glDrawArrays() argument 270 GL_APICALL void GL_APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) in glDrawElements() argument 275 GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount) in glDrawArraysInstancedEXT() argument 280 GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount) in glDrawElementsInstancedEXT() argument 290 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount) in glDrawArraysInstancedANGLE() argument 295 glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount) glDrawElementsInstancedANGLE() argument 420 glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) glGetAttachedShaders() argument 716 glShaderSource(GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length) glShaderSource() argument 793 glUniform1fv(GLint location, GLsizei count, const GLfloat* v) glUniform1fv() argument 803 glUniform1iv(GLint location, GLsizei count, const GLint* v) glUniform1iv() argument 813 glUniform2fv(GLint location, GLsizei count, const GLfloat* v) glUniform2fv() argument 823 glUniform2iv(GLint location, GLsizei count, const GLint* v) glUniform2iv() argument 833 glUniform3fv(GLint location, GLsizei count, const GLfloat* v) glUniform3fv() argument 843 glUniform3iv(GLint location, GLsizei count, const GLint* v) glUniform3iv() argument 853 glUniform4fv(GLint location, GLsizei count, const GLfloat* v) glUniform4fv() argument 863 glUniform4iv(GLint location, GLsizei count, const GLint* v) glUniform4iv() argument 868 glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) glUniformMatrix2fv() argument 873 glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) glUniformMatrix3fv() argument 878 glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) glUniformMatrix4fv() argument 1005 glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices) glDrawRangeElements() argument 1085 glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glUniformMatrix2x3fv() argument 1090 glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glUniformMatrix3x2fv() argument 1095 glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glUniformMatrix2x4fv() argument 1100 glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glUniformMatrix4x2fv() argument 1105 glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glUniformMatrix3x4fv() argument 1110 glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glUniformMatrix4x3fv() argument 1200 glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) glTransformFeedbackVaryings() argument 1275 glUniform1uiv(GLint location, GLsizei count, const GLuint *value) glUniform1uiv() argument 1280 glUniform2uiv(GLint location, GLsizei count, const GLuint *value) glUniform2uiv() argument 1285 glUniform3uiv(GLint location, GLsizei count, const GLuint *value) glUniform3uiv() argument 1290 glUniform4uiv(GLint location, GLsizei count, const GLuint *value) glUniform4uiv() argument 1355 glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount) glDrawArraysInstanced() argument 1360 glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount) glDrawElementsInstanced() argument 1410 glGenSamplers(GLsizei count, GLuint *samplers) glGenSamplers() argument 1415 glDeleteSamplers(GLsizei count, const GLuint *samplers) glDeleteSamplers() argument [all...] |
| H A D | libGLESv2.cpp | 1463 void GL_APIENTRY DrawArrays(GLenum mode, GLint first, GLsizei count) in DrawArrays() argument 1500 void GL_APIENTRY DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) in DrawElements() argument 1548 DrawArraysInstancedEXT(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount) DrawArraysInstancedEXT() argument 1586 DrawElementsInstancedEXT(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount) DrawElementsInstancedEXT() argument 1651 DrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount) DrawArraysInstancedANGLE() argument 1694 DrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount) DrawElementsInstancedANGLE() argument 2320 GetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) GetAttachedShaders() argument 4307 ShaderSource(GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length) ShaderSource() argument 4953 Uniform1fv(GLint location, GLsizei count, const GLfloat* v) Uniform1fv() argument 4990 Uniform1iv(GLint location, GLsizei count, const GLint* v) Uniform1iv() argument 5027 Uniform2fv(GLint location, GLsizei count, const GLfloat* v) Uniform2fv() argument 5066 Uniform2iv(GLint location, GLsizei count, const GLint* v) Uniform2iv() argument 5105 Uniform3fv(GLint location, GLsizei count, const GLfloat* v) Uniform3fv() argument 5144 Uniform3iv(GLint location, GLsizei count, const GLint* v) Uniform3iv() argument 5183 Uniform4fv(GLint location, GLsizei count, const GLfloat* v) Uniform4fv() argument 5222 Uniform4iv(GLint location, GLsizei count, const GLint* v) Uniform4iv() argument 5261 UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) UniformMatrix2fv() argument 5294 UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) UniformMatrix3fv() argument 5327 UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) UniformMatrix4fv() argument [all...] |
| /third_party/skia/third_party/externals/sfntly/java/src/com/google/typography/font/sfntly/table/core/ |
| H A D | NameTable.java | 57 count(2), enum constant
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| /third_party/skia/third_party/externals/spirv-cross/ |
| H A D | spirv_common.hpp | 304 uint16_t count = 0; member
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| H A D | spirv_cross.cpp | 3870 uint32_t count = op.length - 2; may_read_undefined_variable_in_block() local 3889 uint32_t count = op.length - 3; may_read_undefined_variable_in_block() local 4094 uint32_t count = length - 3; handle() local [all...] |
| H A D | spirv_hlsl.cpp | 3490 void CompilerHLSL::emit_glsl_op(uint32_t result_type, uint32_t id, uint32_t eop, const uint32_t *args, uint32_t count) in emit_glsl_op() argument [all...] |
| H A D | spirv_msl.hpp | 93 uint32_t count = 0; member
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| /third_party/skia/third_party/externals/imgui/ |
| H A D | imgui_widgets.cpp | 1502 void ImGui::ShrinkWidths(ImGuiShrinkWidthItem* items, int count, float width_excess) in ShrinkWidths() argument [all...] |
| H A D | imstb_truetype.h | 1175 int count, start, offsize; in stbtt__cff_get_index() local 1245 int count, offsize, start, end; in stbtt__cff_index_get() local 1474 stbtt_uint32 count = ttUSHORT(data + index_map + 8); in stbtt_FindGlyphIndex() local 1938 int count = stbtt__cff_index_count(&idx); stbtt__get_subr() local [all...] |
| /third_party/skia/third_party/externals/libwebp/src/enc/ |
| H A D | vp8l_enc.c | 789 int count = 0; in ClearHuffmanTreeIfOnlyOneSymbol() local 899 int count = 0; in StoreHuffmanCode() local [all...] |
| /third_party/skia/third_party/externals/icu/source/i18n/ |
| H A D | decNumber.cpp | 4921 Int count; /* work */ decMultiplyOp() local 6789 Int cut, count; /* work */ global() local 6941 Int count; /* .. */ global() local 7205 uInt count=dn->digits; /* digits to be checked */ global() local 7229 uInt count=dn->digits; /* digits to be checked */ global() local 7443 Int count=set->digits; /* nines to add */ global() local 7613 Int count=-dn->exponent; /* digits to discard */ global() local [all...] |
| /third_party/skia/third_party/externals/icu/source/tools/tzcode/ |
| H A D | zic.c | 1339 int count; in inleap() local 1363 leapadd(tadd(t, tod), positive, lp->l_value, count); in inleap() local 2784 leapadd(const zic_t t, const int positive, const int rolling, int count) in leapadd() argument [all...] |
| /third_party/skia/src/pathops/ |
| H A D | SkPathOpsDebug.cpp | 232 int count = dict.fDict.count(); in add() local 239 int count = fDict.count(); in add() local 2374 int count = 0; debugValidate() local 2681 int count = 0; debugCoincidentUsed() local 2830 output_points(const SkPoint* pts, int count) output_points() argument [all...] |
| /third_party/skia/src/sksl/codegen/ |
| H A D | SkSLSPIRVCodeGenerator.cpp | 2202 size_t count = swizzle.components().size(); in writeSwizzle() local
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| /third_party/openssl/test/ |
| H A D | evp_test.c | 120 size_t count; member 191 int count = atoi(value); in evp_test_buffer_set_count() local
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| /third_party/skia/third_party/externals/harfbuzz/src/ |
| H A D | hb-ot-layout-common.hh | 496 unsigned count = this->len; in subset() local 516 unsigned count = this->len; in subset() local 806 unsigned count = langSys.len; in subset() local 1287 unsigned int count = get_subtable_count (); in dispatch() local 1404 unsigned count = this->len; subset() local 1464 unsigned count = glyphArray.len; intersected_coverage_glyphs() local 1539 unsigned count = 0; serialize() local 1601 unsigned int count = rangeRecord.len; collect_coverage() local 1699 unsigned count = 0; serialize() local 2005 unsigned int count = classValue.len; collect_coverage() local 2027 unsigned int count = classValue.len; collect_class() local 2045 unsigned int count = classValue.len; intersects_class() local 2068 unsigned count = classValue.len; intersected_class_glyphs() local 2188 unsigned count = rangeRecord.len; subset() local 2223 unsigned int count = rangeRecord.len; collect_coverage() local 2234 unsigned int count = rangeRecord.len; collect_class() local 2247 unsigned int count = rangeRecord.len; intersects() local 2258 unsigned int count = rangeRecord.len; intersects_class() local 2287 unsigned count = rangeRecord.len; intersected_class_glyphs() local 2337 unsigned count = rangeRecord.len; intersected_classes() local 2592 unsigned int count = axisCount; evaluate() local 2663 unsigned int count = regionIndices.len; get_delta() local 2693 unsigned count = hb_min (num_scalars, regionIndices.len); get_region_scalars() local 3066 unsigned int count = conditions.len; evaluate() local 3149 unsigned int count = substitutions.len; find_substitute() local 3276 unsigned int count = varRecords.len; find_index() local 3335 unsigned count = (unsigned) (keep_up_to + 1); subset() local [all...] |
| /third_party/toybox/toys/pending/ |
| H A D | dhcpd.c | 341 static uint16_t dhcp_checksum(void *addr, int count) in dhcp_checksum() argument 547 int count, size = ARRAY_LEN(options_list); in strtoopt() local 660 int count; get_staticlease() local 724 int len, linelen, tcount, count, size = ARRAY_LEN(keywords); parse_server_config() local 1145 int count, size = ARRAY_LEN(options_list); set_reqparam() local 1271 int count, size = ARRAY_LEN(options_list); set_maxlease() local [all...] |
| /third_party/skia/third_party/externals/dng_sdk/source/ |
| H A D | dng_image_writer.cpp | 1873 uint32 count = rangeInfo->ColumnBlackCount (); in range_tag_set() local 1898 uint32 count = rangeInfo->RowBlackCount (); in range_tag_set() local 3730 uint32 count = buffer.fRowStep * in WriteData() local [all...] |
| /third_party/skia/third_party/externals/expat/expat/tests/ |
| H A D | runtests.c | 2847 int count, id, i; in counting_start_element_handler() local [all...] |
| /third_party/python/Lib/test/ |
| H A D | test_io.py | 38 from itertools import cycle, count namespace
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| /third_party/selinux/libsepol/cil/src/ |
| H A D | cil_internal.h | 340 uint32_t count; member
|