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Searched defs:context (Results 9326 - 9350 of 9457) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libGL/
H A Dentry_points_gl_4_autogen.cpp35 Context *context = GetValidGlobalContext(); in GL_BeginQueryIndexed() local
61 Context *context = GetValidGlobalContext(); GL_BindTransformFeedback() local
87 Context *context = GetValidGlobalContext(); GL_BlendEquationSeparatei() local
113 Context *context = GetValidGlobalContext(); GL_BlendEquationi() local
138 Context *context = GetValidGlobalContext(); GL_BlendFuncSeparatei() local
168 Context *context = GetValidGlobalContext(); GL_BlendFunci() local
193 Context *context = GetValidGlobalContext(); GL_DeleteTransformFeedbacks() local
219 Context *context = GetValidGlobalContext(); GL_DrawArraysIndirect() local
245 Context *context = GetValidGlobalContext(); GL_DrawElementsIndirect() local
274 Context *context = GetValidGlobalContext(); GL_DrawTransformFeedback() local
300 Context *context = GetValidGlobalContext(); GL_DrawTransformFeedbackStream() local
326 Context *context = GetValidGlobalContext(); GL_EndQueryIndexed() local
350 Context *context = GetValidGlobalContext(); GL_GenTransformFeedbacks() local
380 Context *context = GetValidGlobalContext(); GL_GetActiveSubroutineName() local
416 Context *context = GetValidGlobalContext(); GL_GetActiveSubroutineUniformName() local
451 Context *context = GetValidGlobalContext(); GL_GetActiveSubroutineUniformiv() local
484 Context *context = GetValidGlobalContext(); GL_GetProgramStageiv() local
513 Context *context = GetValidGlobalContext(); GL_GetQueryIndexediv() local
540 Context *context = GetValidGlobalContext(); GL_GetSubroutineIndex() local
577 Context *context = GetValidGlobalContext(); GL_GetSubroutineUniformLocation() local
614 Context *context = GetValidGlobalContext(); GL_GetUniformSubroutineuiv() local
640 Context *context = GetValidGlobalContext(); GL_GetUniformdv() local
667 Context *context = GetValidGlobalContext(); GL_IsTransformFeedback() local
699 Context *context = GetValidGlobalContext(); GL_MinSampleShading() local
722 Context *context = GetValidGlobalContext(); GL_PatchParameterfv() local
746 Context *context = GetValidGlobalContext(); GL_PatchParameteri() local
770 Context *context = GetValidGlobalContext(); GL_PauseTransformFeedback() local
793 Context *context = GetValidGlobalContext(); GL_ResumeTransformFeedback() local
816 Context *context = GetValidGlobalContext(); GL_Uniform1d() local
840 Context *context = GetValidGlobalContext(); GL_Uniform1dv() local
866 Context *context = GetValidGlobalContext(); GL_Uniform2d() local
891 Context *context = GetValidGlobalContext(); GL_Uniform2dv() local
917 Context *context = GetValidGlobalContext(); GL_Uniform3d() local
942 Context *context = GetValidGlobalContext(); GL_Uniform3dv() local
968 Context *context = GetValidGlobalContext(); GL_Uniform4d() local
993 Context *context = GetValidGlobalContext(); GL_Uniform4dv() local
1022 Context *context = GetValidGlobalContext(); GL_UniformMatrix2dv() local
1052 Context *context = GetValidGlobalContext(); GL_UniformMatrix2x3dv() local
1083 Context *context = GetValidGlobalContext(); GL_UniformMatrix2x4dv() local
1114 Context *context = GetValidGlobalContext(); GL_UniformMatrix3dv() local
1144 Context *context = GetValidGlobalContext(); GL_UniformMatrix3x2dv() local
1175 Context *context = GetValidGlobalContext(); GL_UniformMatrix3x4dv() local
1206 Context *context = GetValidGlobalContext(); GL_UniformMatrix4dv() local
1236 Context *context = GetValidGlobalContext(); GL_UniformMatrix4x2dv() local
1267 Context *context = GetValidGlobalContext(); GL_UniformMatrix4x3dv() local
1295 Context *context = GetValidGlobalContext(); GL_UniformSubroutinesuiv() local
1322 Context *context = GetValidGlobalContext(); GL_ActiveShaderProgram() local
1349 Context *context = GetValidGlobalContext(); GL_BindProgramPipeline() local
1373 Context *context = GetValidGlobalContext(); GL_ClearDepthf() local
1395 Context *context = GetValidGlobalContext(); GL_CreateShaderProgramv() local
1431 Context *context = GetValidGlobalContext(); GL_DeleteProgramPipelines() local
1457 Context *context = GetValidGlobalContext(); GL_DepthRangeArrayv() local
1482 Context *context = GetValidGlobalContext(); GL_DepthRangeIndexed() local
1506 Context *context = GetValidGlobalContext(); GL_DepthRangef() local
1528 Context *context = GetValidGlobalContext(); GL_GenProgramPipelines() local
1554 Context *context = GetValidGlobalContext(); GL_GetDoublei_v() local
1579 Context *context = GetValidGlobalContext(); GL_GetFloati_v() local
1607 Context *context = GetValidGlobalContext(); GL_GetProgramBinary() local
1640 Context *context = GetValidGlobalContext(); GL_GetProgramPipelineInfoLog() local
1669 Context *context = GetValidGlobalContext(); GL_GetProgramPipelineiv() local
1699 Context *context = GetValidGlobalContext(); GL_GetShaderPrecisionFormat() local
1729 Context *context = GetValidGlobalContext(); GL_GetVertexAttribLdv() local
1755 Context *context = GetValidGlobalContext(); GL_IsProgramPipeline() local
1790 Context *context = GetValidGlobalContext(); GL_ProgramBinary() local
1818 Context *context = GetValidGlobalContext(); GL_ProgramParameteri() local
1844 Context *context = GetValidGlobalContext(); GL_ProgramUniform1d() local
1873 Context *context = GetValidGlobalContext(); GL_ProgramUniform1dv() local
1902 Context *context = GetValidGlobalContext(); GL_ProgramUniform1f() local
1931 Context *context = GetValidGlobalContext(); GL_ProgramUniform1fv() local
1960 Context *context = GetValidGlobalContext(); GL_ProgramUniform1i() local
1989 Context *context = GetValidGlobalContext(); GL_ProgramUniform1iv() local
2018 Context *context = GetValidGlobalContext(); GL_ProgramUniform1ui() local
2048 Context *context = GetValidGlobalContext(); GL_ProgramUniform1uiv() local
2077 Context *context = GetValidGlobalContext(); GL_ProgramUniform2d() local
2108 Context *context = GetValidGlobalContext(); GL_ProgramUniform2dv() local
2137 Context *context = GetValidGlobalContext(); GL_ProgramUniform2f() local
2168 Context *context = GetValidGlobalContext(); GL_ProgramUniform2fv() local
2197 Context *context = GetValidGlobalContext(); GL_ProgramUniform2i() local
2228 Context *context = GetValidGlobalContext(); GL_ProgramUniform2iv() local
2257 Context *context = GetValidGlobalContext(); GL_ProgramUniform2ui() local
2289 Context *context = GetValidGlobalContext(); GL_ProgramUniform2uiv() local
2319 Context *context = GetValidGlobalContext(); GL_ProgramUniform3d() local
2350 Context *context = GetValidGlobalContext(); GL_ProgramUniform3dv() local
2380 Context *context = GetValidGlobalContext(); GL_ProgramUniform3f() local
2411 Context *context = GetValidGlobalContext(); GL_ProgramUniform3fv() local
2440 Context *context = GetValidGlobalContext(); GL_ProgramUniform3i() local
2471 Context *context = GetValidGlobalContext(); GL_ProgramUniform3iv() local
2501 Context *context = GetValidGlobalContext(); GL_ProgramUniform3ui() local
2533 Context *context = GetValidGlobalContext(); GL_ProgramUniform3uiv() local
2567 Context *context = GetValidGlobalContext(); GL_ProgramUniform4d() local
2599 Context *context = GetValidGlobalContext(); GL_ProgramUniform4dv() local
2629 Context *context = GetValidGlobalContext(); GL_ProgramUniform4f() local
2661 Context *context = GetValidGlobalContext(); GL_ProgramUniform4fv() local
2691 Context *context = GetValidGlobalContext(); GL_ProgramUniform4i() local
2723 Context *context = GetValidGlobalContext(); GL_ProgramUniform4iv() local
2753 Context *context = GetValidGlobalContext(); GL_ProgramUniform4ui() local
2785 Context *context = GetValidGlobalContext(); GL_ProgramUniform4uiv() local
2818 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix2dv() local
2853 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix2fv() local
2888 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix2x3dv() local
2923 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix2x3fv() local
2958 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix2x4dv() local
2993 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix2x4fv() local
3028 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix3dv() local
3063 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix3fv() local
3098 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix3x2dv() local
3133 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix3x2fv() local
3168 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix3x4dv() local
3203 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix3x4fv() local
3238 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix4dv() local
3273 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix4fv() local
3308 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix4x2dv() local
3343 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix4x2fv() local
3378 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix4x3dv() local
3413 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix4x3fv() local
3444 Context *context = GetValidGlobalContext(); GL_ReleaseShaderCompiler() local
3467 Context *context = GetValidGlobalContext(); GL_ScissorArrayv() local
3492 Context *context = GetValidGlobalContext(); GL_ScissorIndexed() local
3517 Context *context = GetValidGlobalContext(); GL_ScissorIndexedv() local
3545 Context *context = GetValidGlobalContext(); GL_ShaderBinary() local
3574 Context *context = GetValidGlobalContext(); GL_UseProgramStages() local
3602 Context *context = GetValidGlobalContext(); GL_ValidateProgramPipeline() local
3628 Context *context = GetValidGlobalContext(); GL_VertexAttribL1d() local
3651 Context *context = GetValidGlobalContext(); GL_VertexAttribL1dv() local
3675 Context *context = GetValidGlobalContext(); GL_VertexAttribL2d() local
3699 Context *context = GetValidGlobalContext(); GL_VertexAttribL2dv() local
3723 Context *context = GetValidGlobalContext(); GL_VertexAttribL3d() local
3747 Context *context = GetValidGlobalContext(); GL_VertexAttribL3dv() local
3771 Context *context = GetValidGlobalContext(); GL_VertexAttribL4d() local
3795 Context *context = GetValidGlobalContext(); GL_VertexAttribL4dv() local
3820 Context *context = GetValidGlobalContext(); GL_VertexAttribLPointer() local
3849 Context *context = GetValidGlobalContext(); GL_ViewportArrayv() local
3873 Context *context = GetValidGlobalContext(); GL_ViewportIndexedf() local
3897 Context *context = GetValidGlobalContext(); GL_ViewportIndexedfv() local
3928 Context *context = GetValidGlobalContext(); GL_BindImageTexture() local
3963 Context *context = GetValidGlobalContext(); GL_DrawArraysInstancedBaseInstance() local
3998 Context *context = GetValidGlobalContext(); GL_DrawElementsInstancedBaseInstance() local
4035 Context *context = GetValidGlobalContext(); GL_DrawElementsInstancedBaseVertexBaseInstance() local
4069 Context *context = GetValidGlobalContext(); GL_DrawTransformFeedbackInstanced() local
4100 Context *context = GetValidGlobalContext(); GL_DrawTransformFeedbackStreamInstanced() local
4131 Context *context = GetValidGlobalContext(); GL_GetActiveAtomicCounterBufferiv() local
4164 Context *context = GetValidGlobalContext(); GL_GetInternalformativ() local
4194 Context *context = GetValidGlobalContext(); GL_MemoryBarrier() local
4221 Context *context = GetValidGlobalContext(); GL_TexStorage1D() local
4248 Context *context = GetValidGlobalContext(); GL_TexStorage2D() local
4282 Context *context = GetValidGlobalContext(); GL_TexStorage3D() local
4316 Context *context = GetValidGlobalContext(); GL_BindVertexBuffer() local
4347 Context *context = GetValidGlobalContext(); GL_ClearBufferData() local
4383 Context *context = GetValidGlobalContext(); GL_ClearBufferSubData() local
4429 Context *context = GetValidGlobalContext(); GL_CopyImageSubData() local
4465 Context *context = GetValidGlobalContext(); GL_DebugMessageCallback() local
4496 Context *context = GetValidGlobalContext(); GL_DebugMessageControl() local
4532 Context *context = GetValidGlobalContext(); GL_DebugMessageInsert() local
4562 Context *context = GetValidGlobalContext(); GL_DispatchCompute() local
4588 Context *context = GetValidGlobalContext(); GL_DispatchComputeIndirect() local
4612 Context *context = GetValidGlobalContext(); GL_FramebufferParameteri() local
4645 Context *context = GetValidGlobalContext(); GL_GetDebugMessageLog() local
4683 Context *context = GetValidGlobalContext(); GL_GetFramebufferParameteriv() local
4715 Context *context = GetValidGlobalContext(); GL_GetInternalformati64v() local
4746 Context *context = GetValidGlobalContext(); GL_GetObjectLabel() local
4777 Context *context = GetValidGlobalContext(); GL_GetObjectPtrLabel() local
4807 Context *context = GetValidGlobalContext(); GL_GetProgramInterfaceiv() local
4839 Context *context = GetValidGlobalContext(); GL_GetProgramResourceIndex() local
4878 Context *context = GetValidGlobalContext(); GL_GetProgramResourceLocation() local
4919 Context *context = GetValidGlobalContext(); GL_GetProgramResourceLocationIndex() local
4964 Context *context = GetValidGlobalContext(); GL_GetProgramResourceName() local
5002 Context *context = GetValidGlobalContext(); GL_GetProgramResourceiv() local
5034 Context *context = GetValidGlobalContext(); GL_InvalidateBufferData() local
5058 Context *context = GetValidGlobalContext(); GL_InvalidateBufferSubData() local
5087 Context *context = GetValidGlobalContext(); GL_InvalidateFramebuffer() local
5121 Context *context = GetValidGlobalContext(); GL_InvalidateSubFramebuffer() local
5151 Context *context = GetValidGlobalContext(); GL_InvalidateTexImage() local
5184 Context *context = GetValidGlobalContext(); GL_InvalidateTexSubImage() local
5217 Context *context = GetValidGlobalContext(); GL_MultiDrawArraysIndirect() local
5249 Context *context = GetValidGlobalContext(); GL_MultiDrawElementsIndirect() local
5279 Context *context = GetValidGlobalContext(); GL_ObjectLabel() local
5305 Context *context = GetValidGlobalContext(); GL_ObjectPtrLabel() local
5330 Context *context = GetValidGlobalContext(); GL_PopDebugGroup() local
5352 Context *context = GetValidGlobalContext(); GL_PushDebugGroup() local
5380 Context *context = GetValidGlobalContext(); GL_ShaderStorageBlockBinding() local
5413 Context *context = GetValidGlobalContext(); GL_TexBufferRange() local
5449 Context *context = GetValidGlobalContext(); GL_TexStorage2DMultisample() local
5487 Context *context = GetValidGlobalContext(); GL_TexStorage3DMultisample() local
5527 Context *context = GetValidGlobalContext(); GL_TextureView() local
5559 Context *context = GetValidGlobalContext(); GL_VertexAttribBinding() local
5588 Context *context = GetValidGlobalContext(); GL_VertexAttribFormat() local
5621 Context *context = GetValidGlobalContext(); GL_VertexAttribIFormat() local
5652 Context *context = GetValidGlobalContext(); GL_VertexAttribLFormat() local
5679 Context *context = GetValidGlobalContext(); GL_VertexBindingDivisor() local
5708 Context *context = GetValidGlobalContext(); GL_BindBuffersBase() local
5740 Context *context = GetValidGlobalContext(); GL_BindBuffersRange() local
5770 Context *context = GetValidGlobalContext(); GL_BindImageTextures() local
5796 Context *context = GetValidGlobalContext(); GL_BindSamplers() local
5821 Context *context = GetValidGlobalContext(); GL_BindTextures() local
5850 Context *context = GetValidGlobalContext(); GL_BindVertexBuffers() local
5882 Context *context = GetValidGlobalContext(); GL_BufferStorage() local
5911 Context *context = GetValidGlobalContext(); GL_ClearTexImage() local
5950 Context *context = GetValidGlobalContext(); GL_ClearTexSubImage() local
5984 Context *context = GetValidGlobalContext(); GL_BindTextureUnit() local
6020 Context *context = GetValidGlobalContext(); GL_BlitNamedFramebuffer() local
6053 Context *context = GetValidGlobalContext(); GL_CheckNamedFramebufferStatus() local
6093 Context *context = GetValidGlobalContext(); GL_ClearNamedBufferData() local
6130 Context *context = GetValidGlobalContext(); GL_ClearNamedBufferSubData() local
6167 Context *context = GetValidGlobalContext(); GL_ClearNamedFramebufferfi() local
6199 Context *context = GetValidGlobalContext(); GL_ClearNamedFramebufferfv() local
6231 Context *context = GetValidGlobalContext(); GL_ClearNamedFramebufferiv() local
6263 Context *context = GetValidGlobalContext(); GL_ClearNamedFramebufferuiv() local
6292 Context *context = GetValidGlobalContext(); GL_ClipControl() local
6323 Context *context = GetValidGlobalContext(); GL_CompressedTextureSubImage1D() local
6362 Context *context = GetValidGlobalContext(); GL_CompressedTextureSubImage2D() local
6404 Context *context = GetValidGlobalContext(); GL_CompressedTextureSubImage3D() local
6440 Context *context = GetValidGlobalContext(); GL_CopyNamedBufferSubData() local
6474 Context *context = GetValidGlobalContext(); GL_CopyTextureSubImage1D() local
6509 Context *context = GetValidGlobalContext(); GL_CopyTextureSubImage2D() local
6547 Context *context = GetValidGlobalContext(); GL_CopyTextureSubImage3D() local
6577 Context *context = GetValidGlobalContext(); GL_CreateBuffers() local
6602 Context *context = GetValidGlobalContext(); GL_CreateFramebuffers() local
6626 Context *context = GetValidGlobalContext(); GL_CreateProgramPipelines() local
6651 Context *context = GetValidGlobalContext(); GL_CreateQueries() local
6675 Context *context = GetValidGlobalContext(); GL_CreateRenderbuffers() local
6701 Context *context = GetValidGlobalContext(); GL_CreateSamplers() local
6725 Context *context = GetValidGlobalContext(); GL_CreateTextures() local
6750 Context *context = GetValidGlobalContext(); GL_CreateTransformFeedbacks() local
6774 Context *context = GetValidGlobalContext(); GL_CreateVertexArrays() local
6799 Context *context = GetValidGlobalContext(); GL_DisableVertexArrayAttrib() local
6825 Context *context = GetValidGlobalContext(); GL_EnableVertexArrayAttrib() local
6851 Context *context = GetValidGlobalContext(); GL_FlushMappedNamedBufferRange() local
6879 Context *context = GetValidGlobalContext(); GL_GenerateTextureMipmap() local
6907 Context *context = GetValidGlobalContext(); GL_GetCompressedTextureImage() local
6944 Context *context = GetValidGlobalContext(); GL_GetCompressedTextureSubImage() local
6976 Context *context = GetGlobalContext(); GL_GetGraphicsResetStatus() local
7007 Context *context = GetValidGlobalContext(); GL_GetNamedBufferParameteri64v() local
7035 Context *context = GetValidGlobalContext(); GL_GetNamedBufferParameteriv() local
7062 Context *context = GetValidGlobalContext(); GL_GetNamedBufferPointerv() local
7092 Context *context = GetValidGlobalContext(); GL_GetNamedBufferSubData() local
7124 Context *context = GetValidGlobalContext(); GL_GetNamedFramebufferAttachmentParameteriv() local
7156 Context *context = GetValidGlobalContext(); GL_GetNamedFramebufferParameteriv() local
7187 Context *context = GetValidGlobalContext(); GL_GetNamedRenderbufferParameteriv() local
7219 Context *context = GetValidGlobalContext(); GL_GetQueryBufferObjecti64v() local
7248 Context *context = GetValidGlobalContext(); GL_GetQueryBufferObjectiv() local
7280 Context *context = GetValidGlobalContext(); GL_GetQueryBufferObjectui64v() local
7309 Context *context = GetValidGlobalContext(); GL_GetQueryBufferObjectuiv() local
7343 Context *context = GetValidGlobalContext(); GL_GetTextureImage() local
7376 Context *context = GetValidGlobalContext(); GL_GetTextureLevelParameterfv() local
7408 Context *context = GetValidGlobalContext(); GL_GetTextureLevelParameteriv() local
7437 Context *context = GetValidGlobalContext(); GL_GetTextureParameterIiv() local
7464 Context *context = GetValidGlobalContext(); GL_GetTextureParameterIuiv() local
7491 Context *context = GetValidGlobalContext(); GL_GetTextureParameterfv() local
7518 Context *context = GetValidGlobalContext(); GL_GetTextureParameteriv() local
7556 Context *context = GetValidGlobalContext(); GL_GetTextureSubImage() local
7594 Context *context = GetValidGlobalContext(); GL_GetTransformFeedbacki64_v() local
7620 Context *context = GetValidGlobalContext(); GL_GetTransformFeedbacki_v() local
7646 Context *context = GetValidGlobalContext(); GL_GetTransformFeedbackiv() local
7675 Context *context = GetValidGlobalContext(); GL_GetVertexArrayIndexed64iv() local
7704 Context *context = GetValidGlobalContext(); GL_GetVertexArrayIndexediv() local
7733 Context *context = GetValidGlobalContext(); GL_GetVertexArrayiv() local
7760 Context *context = GetValidGlobalContext(); GL_GetnColorTable() local
7788 Context *context = GetValidGlobalContext(); GL_GetnCompressedTexImage() local
7816 Context *context = GetValidGlobalContext(); GL_GetnConvolutionFilter() local
7851 Context *context = GetValidGlobalContext(); GL_GetnHistogram() local
7880 Context *context = GetValidGlobalContext(); GL_GetnMapdv() local
7906 Context *context = GetValidGlobalContext(); GL_GetnMapfv() local
7932 Context *context = GetValidGlobalContext(); GL_GetnMapiv() local
7963 Context *context = GetValidGlobalContext(); GL_GetnMinmax() local
7992 Context *context = GetValidGlobalContext(); GL_GetnPixelMapfv() local
8017 Context *context = GetValidGlobalContext(); GL_GetnPixelMapuiv() local
8042 Context *context = GetValidGlobalContext(); GL_GetnPixelMapusv() local
8067 Context *context = GetValidGlobalContext(); GL_GetnPolygonStipple() local
8099 Context *context = GetValidGlobalContext(); GL_GetnSeparableFilter() local
8136 Context *context = GetValidGlobalContext(); GL_GetnTexImage() local
8165 Context *context = GetValidGlobalContext(); GL_GetnUniformdv() local
8193 Context *context = GetValidGlobalContext(); GL_GetnUniformfv() local
8221 Context *context = GetValidGlobalContext(); GL_GetnUniformiv() local
8249 Context *context = GetValidGlobalContext(); GL_GetnUniformuiv() local
8279 Context *context = GetValidGlobalContext(); GL_InvalidateNamedFramebufferData() local
8313 Context *context = GetValidGlobalContext(); GL_InvalidateNamedFramebufferSubData() local
8344 Context *context = GetValidGlobalContext(); GL_MapNamedBuffer() local
8379 Context *context = GetValidGlobalContext(); GL_MapNamedBufferRange() local
8415 Context *context = GetValidGlobalContext(); GL_MemoryBarrierByRegion() local
8439 Context *context = GetValidGlobalContext(); GL_NamedBufferData() local
8469 Context *context = GetValidGlobalContext(); GL_NamedBufferStorage() local
8500 Context *context = GetValidGlobalContext(); GL_NamedBufferSubData() local
8528 Context *context = GetValidGlobalContext(); GL_NamedFramebufferDrawBuffer() local
8554 Context *context = GetValidGlobalContext(); GL_NamedFramebufferDrawBuffers() local
8582 Context *context = GetValidGlobalContext(); GL_NamedFramebufferParameteri() local
8610 Context *context = GetValidGlobalContext(); GL_NamedFramebufferReadBuffer() local
8639 Context *context = GetValidGlobalContext(); GL_NamedFramebufferRenderbuffer() local
8675 Context *context = GetValidGlobalContext(); GL_NamedFramebufferTexture() local
8709 Context *context = GetValidGlobalContext(); GL_NamedFramebufferTextureLayer() local
8743 Context *context = GetValidGlobalContext(); GL_NamedRenderbufferStorage() local
8776 Context *context = GetValidGlobalContext(); GL_NamedRenderbufferStorageMultisample() local
8814 Context *context = GetValidGlobalContext(); GL_ReadnPixels() local
8842 Context *context = GetValidGlobalContext(); GL_TextureBarrier() local
8864 Context *context = GetValidGlobalContext(); GL_TextureBuffer() local
8896 Context *context = GetValidGlobalContext(); GL_TextureBufferRange() local
8927 Context *context = GetValidGlobalContext(); GL_TextureParameterIiv() local
8954 Context *context = GetValidGlobalContext(); GL_TextureParameterIuiv() local
8981 Context *context = GetValidGlobalContext(); GL_TextureParameterf() local
9007 Context *context = GetValidGlobalContext(); GL_TextureParameterfv() local
9034 Context *context = GetValidGlobalContext(); GL_TextureParameteri() local
9060 Context *context = GetValidGlobalContext(); GL_TextureParameteriv() local
9090 Context *context = GetValidGlobalContext(); GL_TextureStorage1D() local
9121 Context *context = GetValidGlobalContext(); GL_TextureStorage2D() local
9155 Context *context = GetValidGlobalContext(); GL_TextureStorage2DMultisample() local
9193 Context *context = GetValidGlobalContext(); GL_TextureStorage3D() local
9229 Context *context = GetValidGlobalContext(); GL_TextureStorage3DMultisample() local
9268 Context *context = GetValidGlobalContext(); GL_TextureSubImage1D() local
9307 Context *context = GetValidGlobalContext(); GL_TextureSubImage2D() local
9349 Context *context = GetValidGlobalContext(); GL_TextureSubImage3D() local
9382 Context *context = GetValidGlobalContext(); GL_TransformFeedbackBufferBase() local
9412 Context *context = GetValidGlobalContext(); GL_TransformFeedbackBufferRange() local
9441 Context *context = GetValidGlobalContext(); GL_UnmapNamedBuffer() local
9472 Context *context = GetValidGlobalContext(); GL_VertexArrayAttribBinding() local
9505 Context *context = GetValidGlobalContext(); GL_VertexArrayAttribFormat() local
9541 Context *context = GetValidGlobalContext(); GL_VertexArrayAttribIFormat() local
9574 Context *context = GetValidGlobalContext(); GL_VertexArrayAttribLFormat() local
9603 Context *context = GetValidGlobalContext(); GL_VertexArrayBindingDivisor() local
9631 Context *context = GetValidGlobalContext(); GL_VertexArrayElementBuffer() local
9662 Context *context = GetValidGlobalContext(); GL_VertexArrayVertexBuffer() local
9698 Context *context = GetValidGlobalContext(); GL_VertexArrayVertexBuffers() local
9735 Context *context = GetValidGlobalContext(); GL_MultiDrawArraysIndirectCount() local
9769 Context *context = GetValidGlobalContext(); GL_MultiDrawElementsIndirectCount() local
9800 Context *context = GetValidGlobalContext(); GL_PolygonOffsetClamp() local
9829 Context *context = GetValidGlobalContext(); GL_SpecializeShader() local
[all...]
H A Dentry_points_gl_1_autogen.cpp35 Context *context = GetValidGlobalContext(); in GL_Accum() local
58 Context *context = GetValidGlobalContext(); GL_AlphaFunc() local
83 Context *context = GetValidGlobalContext(); GL_Begin() local
112 Context *context = GetValidGlobalContext(); GL_Bitmap() local
139 Context *context = GetValidGlobalContext(); GL_BlendFunc() local
164 Context *context = GetValidGlobalContext(); GL_CallList() local
186 Context *context = GetValidGlobalContext(); GL_CallLists() local
210 Context *context = GetValidGlobalContext(); GL_Clear() local
233 Context *context = GetValidGlobalContext(); GL_ClearAccum() local
257 Context *context = GetValidGlobalContext(); GL_ClearColor() local
281 Context *context = GetValidGlobalContext(); GL_ClearDepth() local
303 Context *context = GetValidGlobalContext(); GL_ClearIndex() local
325 Context *context = GetValidGlobalContext(); GL_ClearStencil() local
347 Context *context = GetValidGlobalContext(); GL_ClipPlane() local
371 Context *context = GetValidGlobalContext(); GL_Color3b() local
395 Context *context = GetValidGlobalContext(); GL_Color3bv() local
417 Context *context = GetValidGlobalContext(); GL_Color3d() local
441 Context *context = GetValidGlobalContext(); GL_Color3dv() local
463 Context *context = GetValidGlobalContext(); GL_Color3f() local
487 Context *context = GetValidGlobalContext(); GL_Color3fv() local
509 Context *context = GetValidGlobalContext(); GL_Color3i() local
533 Context *context = GetValidGlobalContext(); GL_Color3iv() local
555 Context *context = GetValidGlobalContext(); GL_Color3s() local
579 Context *context = GetValidGlobalContext(); GL_Color3sv() local
601 Context *context = GetValidGlobalContext(); GL_Color3ub() local
625 Context *context = GetValidGlobalContext(); GL_Color3ubv() local
647 Context *context = GetValidGlobalContext(); GL_Color3ui() local
671 Context *context = GetValidGlobalContext(); GL_Color3uiv() local
693 Context *context = GetValidGlobalContext(); GL_Color3us() local
717 Context *context = GetValidGlobalContext(); GL_Color3usv() local
739 Context *context = GetValidGlobalContext(); GL_Color4b() local
763 Context *context = GetValidGlobalContext(); GL_Color4bv() local
785 Context *context = GetValidGlobalContext(); GL_Color4d() local
809 Context *context = GetValidGlobalContext(); GL_Color4dv() local
831 Context *context = GetValidGlobalContext(); GL_Color4f() local
855 Context *context = GetValidGlobalContext(); GL_Color4fv() local
877 Context *context = GetValidGlobalContext(); GL_Color4i() local
901 Context *context = GetValidGlobalContext(); GL_Color4iv() local
923 Context *context = GetValidGlobalContext(); GL_Color4s() local
947 Context *context = GetValidGlobalContext(); GL_Color4sv() local
969 Context *context = GetValidGlobalContext(); GL_Color4ub() local
993 Context *context = GetValidGlobalContext(); GL_Color4ubv() local
1015 Context *context = GetValidGlobalContext(); GL_Color4ui() local
1039 Context *context = GetValidGlobalContext(); GL_Color4uiv() local
1061 Context *context = GetValidGlobalContext(); GL_Color4us() local
1085 Context *context = GetValidGlobalContext(); GL_Color4usv() local
1107 Context *context = GetValidGlobalContext(); GL_ColorMask() local
1132 Context *context = GetValidGlobalContext(); GL_ColorMaterial() local
1157 Context *context = GetValidGlobalContext(); GL_CopyPixels() local
1181 Context *context = GetValidGlobalContext(); GL_CullFace() local
1205 Context *context = GetValidGlobalContext(); GL_DeleteLists() local
1228 Context *context = GetValidGlobalContext(); GL_DepthFunc() local
1251 Context *context = GetValidGlobalContext(); GL_DepthMask() local
1273 Context *context = GetValidGlobalContext(); GL_DepthRange() local
1295 Context *context = GetValidGlobalContext(); GL_Disable() local
1318 Context *context = GetValidGlobalContext(); GL_DrawBuffer() local
1342 Context *context = GetValidGlobalContext(); GL_DrawPixels() local
1369 Context *context = GetValidGlobalContext(); GL_EdgeFlag() local
1391 Context *context = GetValidGlobalContext(); GL_EdgeFlagv() local
1414 Context *context = GetValidGlobalContext(); GL_Enable() local
1437 Context *context = GetValidGlobalContext(); GL_End() local
1459 Context *context = GetValidGlobalContext(); GL_EndList() local
1481 Context *context = GetValidGlobalContext(); GL_EvalCoord1d() local
1503 Context *context = GetValidGlobalContext(); GL_EvalCoord1dv() local
1526 Context *context = GetValidGlobalContext(); GL_EvalCoord1f() local
1548 Context *context = GetValidGlobalContext(); GL_EvalCoord1fv() local
1571 Context *context = GetValidGlobalContext(); GL_EvalCoord2d() local
1593 Context *context = GetValidGlobalContext(); GL_EvalCoord2dv() local
1616 Context *context = GetValidGlobalContext(); GL_EvalCoord2f() local
1638 Context *context = GetValidGlobalContext(); GL_EvalCoord2fv() local
1661 Context *context = GetValidGlobalContext(); GL_EvalMesh1() local
1685 Context *context = GetValidGlobalContext(); GL_EvalMesh2() local
1709 Context *context = GetValidGlobalContext(); GL_EvalPoint1() local
1731 Context *context = GetValidGlobalContext(); GL_EvalPoint2() local
1753 Context *context = GetValidGlobalContext(); GL_FeedbackBuffer() local
1778 Context *context = GetValidGlobalContext(); GL_Finish() local
1800 Context *context = GetValidGlobalContext(); GL_Flush() local
1822 Context *context = GetValidGlobalContext(); GL_Fogf() local
1845 Context *context = GetValidGlobalContext(); GL_Fogfv() local
1868 Context *context = GetValidGlobalContext(); GL_Fogi() local
1891 Context *context = GetValidGlobalContext(); GL_Fogiv() local
1914 Context *context = GetValidGlobalContext(); GL_FrontFace() local
1942 Context *context = GetValidGlobalContext(); GL_Frustum() local
1967 Context *context = GetValidGlobalContext(); GL_GenLists() local
1996 Context *context = GetValidGlobalContext(); GL_GetBooleanv() local
2020 Context *context = GetValidGlobalContext(); GL_GetClipPlane() local
2044 Context *context = GetValidGlobalContext(); GL_GetDoublev() local
2068 Context *context = GetGlobalContext(); GL_GetError() local
2097 Context *context = GetValidGlobalContext(); GL_GetFloatv() local
2121 Context *context = GetValidGlobalContext(); GL_GetIntegerv() local
2145 Context *context = GetValidGlobalContext(); GL_GetLightfv() local
2171 Context *context = GetValidGlobalContext(); GL_GetLightiv() local
2196 Context *context = GetValidGlobalContext(); GL_GetMapdv() local
2221 Context *context = GetValidGlobalContext(); GL_GetMapfv() local
2246 Context *context = GetValidGlobalContext(); GL_GetMapiv() local
2271 Context *context = GetValidGlobalContext(); GL_GetMaterialfv() local
2298 Context *context = GetValidGlobalContext(); GL_GetMaterialiv() local
2324 Context *context = GetValidGlobalContext(); GL_GetPixelMapfv() local
2348 Context *context = GetValidGlobalContext(); GL_GetPixelMapuiv() local
2372 Context *context = GetValidGlobalContext(); GL_GetPixelMapusv() local
2396 Context *context = GetValidGlobalContext(); GL_GetPolygonStipple() local
2420 Context *context = GetValidGlobalContext(); GL_GetString() local
2450 Context *context = GetValidGlobalContext(); GL_GetTexEnvfv() local
2478 Context *context = GetValidGlobalContext(); GL_GetTexEnviv() local
2506 Context *context = GetValidGlobalContext(); GL_GetTexGendv() local
2532 Context *context = GetValidGlobalContext(); GL_GetTexGenfv() local
2558 Context *context = GetValidGlobalContext(); GL_GetTexGeniv() local
2585 Context *context = GetValidGlobalContext(); GL_GetTexImage() local
2617 Context *context = GetValidGlobalContext(); GL_GetTexLevelParameterfv() local
2646 Context *context = GetValidGlobalContext(); GL_GetTexLevelParameteriv() local
2675 Context *context = GetValidGlobalContext(); GL_GetTexParameterfv() local
2703 Context *context = GetValidGlobalContext(); GL_GetTexParameteriv() local
2731 Context *context = GetValidGlobalContext(); GL_Hint() local
2755 Context *context = GetValidGlobalContext(); GL_IndexMask() local
2777 Context *context = GetValidGlobalContext(); GL_Indexd() local
2799 Context *context = GetValidGlobalContext(); GL_Indexdv() local
2821 Context *context = GetValidGlobalContext(); GL_Indexf() local
2843 Context *context = GetValidGlobalContext(); GL_Indexfv() local
2865 Context *context = GetValidGlobalContext(); GL_Indexi() local
2887 Context *context = GetValidGlobalContext(); GL_Indexiv() local
2909 Context *context = GetValidGlobalContext(); GL_Indexs() local
2931 Context *context = GetValidGlobalContext(); GL_Indexsv() local
2953 Context *context = GetValidGlobalContext(); GL_InitNames() local
2975 Context *context = GetValidGlobalContext(); GL_IsEnabled() local
3005 Context *context = GetValidGlobalContext(); GL_IsList() local
3034 Context *context = GetValidGlobalContext(); GL_LightModelf() local
3058 Context *context = GetValidGlobalContext(); GL_LightModelfv() local
3082 Context *context = GetValidGlobalContext(); GL_LightModeli() local
3106 Context *context = GetValidGlobalContext(); GL_LightModeliv() local
3130 Context *context = GetValidGlobalContext(); GL_Lightf() local
3156 Context *context = GetValidGlobalContext(); GL_Lightfv() local
3182 Context *context = GetValidGlobalContext(); GL_Lighti() local
3207 Context *context = GetValidGlobalContext(); GL_Lightiv() local
3232 Context *context = GetValidGlobalContext(); GL_LineStipple() local
3256 Context *context = GetValidGlobalContext(); GL_LineWidth() local
3278 Context *context = GetValidGlobalContext(); GL_ListBase() local
3300 Context *context = GetValidGlobalContext(); GL_LoadIdentity() local
3322 Context *context = GetValidGlobalContext(); GL_LoadMatrixd() local
3345 Context *context = GetValidGlobalContext(); GL_LoadMatrixf() local
3368 Context *context = GetValidGlobalContext(); GL_LoadName() local
3390 Context *context = GetValidGlobalContext(); GL_LogicOp() local
3415 Context *context = GetValidGlobalContext(); GL_Map1d() local
3443 Context *context = GetValidGlobalContext(); GL_Map1f() local
3479 Context *context = GetValidGlobalContext(); GL_Map2d() local
3516 Context *context = GetValidGlobalContext(); GL_Map2f() local
3544 Context *context = GetValidGlobalContext(); GL_MapGrid1d() local
3567 Context *context = GetValidGlobalContext(); GL_MapGrid1f() local
3591 Context *context = GetValidGlobalContext(); GL_MapGrid2d() local
3616 Context *context = GetValidGlobalContext(); GL_MapGrid2f() local
3641 Context *context = GetValidGlobalContext(); GL_Materialf() local
3667 Context *context = GetValidGlobalContext(); GL_Materialfv() local
3693 Context *context = GetValidGlobalContext(); GL_Materiali() local
3718 Context *context = GetValidGlobalContext(); GL_Materialiv() local
3743 Context *context = GetValidGlobalContext(); GL_MatrixMode() local
3768 Context *context = GetValidGlobalContext(); GL_MultMatrixd() local
3791 Context *context = GetValidGlobalContext(); GL_MultMatrixf() local
3814 Context *context = GetValidGlobalContext(); GL_NewList() local
3837 Context *context = GetValidGlobalContext(); GL_Normal3b() local
3859 Context *context = GetValidGlobalContext(); GL_Normal3bv() local
3881 Context *context = GetValidGlobalContext(); GL_Normal3d() local
3903 Context *context = GetValidGlobalContext(); GL_Normal3dv() local
3925 Context *context = GetValidGlobalContext(); GL_Normal3f() local
3947 Context *context = GetValidGlobalContext(); GL_Normal3fv() local
3969 Context *context = GetValidGlobalContext(); GL_Normal3i() local
3991 Context *context = GetValidGlobalContext(); GL_Normal3iv() local
4013 Context *context = GetValidGlobalContext(); GL_Normal3s() local
4035 Context *context = GetValidGlobalContext(); GL_Normal3sv() local
4062 Context *context = GetValidGlobalContext(); GL_Ortho() local
4087 Context *context = GetValidGlobalContext(); GL_PassThrough() local
4109 Context *context = GetValidGlobalContext(); GL_PixelMapfv() local
4133 Context *context = GetValidGlobalContext(); GL_PixelMapuiv() local
4158 Context *context = GetValidGlobalContext(); GL_PixelMapusv() local
4183 Context *context = GetValidGlobalContext(); GL_PixelStoref() local
4207 Context *context = GetValidGlobalContext(); GL_PixelStorei() local
4231 Context *context = GetValidGlobalContext(); GL_PixelTransferf() local
4255 Context *context = GetValidGlobalContext(); GL_PixelTransferi() local
4279 Context *context = GetValidGlobalContext(); GL_PixelZoom() local
4303 Context *context = GetValidGlobalContext(); GL_PointSize() local
4325 Context *context = GetValidGlobalContext(); GL_PolygonMode() local
4350 Context *context = GetValidGlobalContext(); GL_PolygonStipple() local
4374 Context *context = GetValidGlobalContext(); GL_PopAttrib() local
4396 Context *context = GetValidGlobalContext(); GL_PopMatrix() local
4418 Context *context = GetValidGlobalContext(); GL_PopName() local
4440 Context *context = GetValidGlobalContext(); GL_PushAttrib() local
4463 Context *context = GetValidGlobalContext(); GL_PushMatrix() local
4485 Context *context = GetValidGlobalContext(); GL_PushName() local
4507 Context *context = GetValidGlobalContext(); GL_RasterPos2d() local
4529 Context *context = GetValidGlobalContext(); GL_RasterPos2dv() local
4552 Context *context = GetValidGlobalContext(); GL_RasterPos2f() local
4574 Context *context = GetValidGlobalContext(); GL_RasterPos2fv() local
4597 Context *context = GetValidGlobalContext(); GL_RasterPos2i() local
4619 Context *context = GetValidGlobalContext(); GL_RasterPos2iv() local
4642 Context *context = GetValidGlobalContext(); GL_RasterPos2s() local
4664 Context *context = GetValidGlobalContext(); GL_RasterPos2sv() local
4687 Context *context = GetValidGlobalContext(); GL_RasterPos3d() local
4710 Context *context = GetValidGlobalContext(); GL_RasterPos3dv() local
4733 Context *context = GetValidGlobalContext(); GL_RasterPos3f() local
4756 Context *context = GetValidGlobalContext(); GL_RasterPos3fv() local
4779 Context *context = GetValidGlobalContext(); GL_RasterPos3i() local
4802 Context *context = GetValidGlobalContext(); GL_RasterPos3iv() local
4825 Context *context = GetValidGlobalContext(); GL_RasterPos3s() local
4848 Context *context = GetValidGlobalContext(); GL_RasterPos3sv() local
4871 Context *context = GetValidGlobalContext(); GL_RasterPos4d() local
4895 Context *context = GetValidGlobalContext(); GL_RasterPos4dv() local
4918 Context *context = GetValidGlobalContext(); GL_RasterPos4f() local
4942 Context *context = GetValidGlobalContext(); GL_RasterPos4fv() local
4965 Context *context = GetValidGlobalContext(); GL_RasterPos4i() local
4989 Context *context = GetValidGlobalContext(); GL_RasterPos4iv() local
5012 Context *context = GetValidGlobalContext(); GL_RasterPos4s() local
5036 Context *context = GetValidGlobalContext(); GL_RasterPos4sv() local
5059 Context *context = GetValidGlobalContext(); GL_ReadBuffer() local
5088 Context *context = GetValidGlobalContext(); GL_ReadPixels() local
5115 Context *context = GetValidGlobalContext(); GL_Rectd() local
5138 Context *context = GetValidGlobalContext(); GL_Rectdv() local
5161 Context *context = GetValidGlobalContext(); GL_Rectf() local
5184 Context *context = GetValidGlobalContext(); GL_Rectfv() local
5207 Context *context = GetValidGlobalContext(); GL_Recti() local
5230 Context *context = GetValidGlobalContext(); GL_Rectiv() local
5253 Context *context = GetValidGlobalContext(); GL_Rects() local
5276 Context *context = GetValidGlobalContext(); GL_Rectsv() local
5299 Context *context = GetValidGlobalContext(); GL_RenderMode() local
5329 Context *context = GetValidGlobalContext(); GL_Rotated() local
5352 Context *context = GetValidGlobalContext(); GL_Rotatef() local
5375 Context *context = GetValidGlobalContext(); GL_Scaled() local
5397 Context *context = GetValidGlobalContext(); GL_Scalef() local
5419 Context *context = GetValidGlobalContext(); GL_Scissor() local
5443 Context *context = GetValidGlobalContext(); GL_SelectBuffer() local
5467 Context *context = GetValidGlobalContext(); GL_ShadeModel() local
5492 Context *context = GetValidGlobalContext(); GL_StencilFunc() local
5516 Context *context = GetValidGlobalContext(); GL_StencilMask() local
5538 Context *context = GetValidGlobalContext(); GL_StencilOp() local
5564 Context *context = GetValidGlobalContext(); GL_TexCoord1d() local
5586 Context *context = GetValidGlobalContext(); GL_TexCoord1dv() local
5609 Context *context = GetValidGlobalContext(); GL_TexCoord1f() local
5631 Context *context = GetValidGlobalContext(); GL_TexCoord1fv() local
5654 Context *context = GetValidGlobalContext(); GL_TexCoord1i() local
5676 Context *context = GetValidGlobalContext(); GL_TexCoord1iv() local
5699 Context *context = GetValidGlobalContext(); GL_TexCoord1s() local
5721 Context *context = GetValidGlobalContext(); GL_TexCoord1sv() local
5744 Context *context = GetValidGlobalContext(); GL_TexCoord2d() local
5766 Context *context = GetValidGlobalContext(); GL_TexCoord2dv() local
5789 Context *context = GetValidGlobalContext(); GL_TexCoord2f() local
5811 Context *context = GetValidGlobalContext(); GL_TexCoord2fv() local
5834 Context *context = GetValidGlobalContext(); GL_TexCoord2i() local
5856 Context *context = GetValidGlobalContext(); GL_TexCoord2iv() local
5879 Context *context = GetValidGlobalContext(); GL_TexCoord2s() local
5901 Context *context = GetValidGlobalContext(); GL_TexCoord2sv() local
5924 Context *context = GetValidGlobalContext(); GL_TexCoord3d() local
5946 Context *context = GetValidGlobalContext(); GL_TexCoord3dv() local
5969 Context *context = GetValidGlobalContext(); GL_TexCoord3f() local
5991 Context *context = GetValidGlobalContext(); GL_TexCoord3fv() local
6014 Context *context = GetValidGlobalContext(); GL_TexCoord3i() local
6036 Context *context = GetValidGlobalContext(); GL_TexCoord3iv() local
6059 Context *context = GetValidGlobalContext(); GL_TexCoord3s() local
6081 Context *context = GetValidGlobalContext(); GL_TexCoord3sv() local
6104 Context *context = GetValidGlobalContext(); GL_TexCoord4d() local
6128 Context *context = GetValidGlobalContext(); GL_TexCoord4dv() local
6151 Context *context = GetValidGlobalContext(); GL_TexCoord4f() local
6175 Context *context = GetValidGlobalContext(); GL_TexCoord4fv() local
6198 Context *context = GetValidGlobalContext(); GL_TexCoord4i() local
6222 Context *context = GetValidGlobalContext(); GL_TexCoord4iv() local
6245 Context *context = GetValidGlobalContext(); GL_TexCoord4s() local
6269 Context *context = GetValidGlobalContext(); GL_TexCoord4sv() local
6292 Context *context = GetValidGlobalContext(); GL_TexEnvf() local
6319 Context *context = GetValidGlobalContext(); GL_TexEnvfv() local
6346 Context *context = GetValidGlobalContext(); GL_TexEnvi() local
6373 Context *context = GetValidGlobalContext(); GL_TexEnviv() local
6400 Context *context = GetValidGlobalContext(); GL_TexGend() local
6425 Context *context = GetValidGlobalContext(); GL_TexGendv() local
6450 Context *context = GetValidGlobalContext(); GL_TexGenf() local
6475 Context *context = GetValidGlobalContext(); GL_TexGenfv() local
6500 Context *context = GetValidGlobalContext(); GL_TexGeni() local
6525 Context *context = GetValidGlobalContext(); GL_TexGeniv() local
6557 Context *context = GetValidGlobalContext(); GL_TexImage1D() local
6595 Context *context = GetValidGlobalContext(); GL_TexImage2D() local
6627 Context *context = GetValidGlobalContext(); GL_TexParameterf() local
6653 Context *context = GetValidGlobalContext(); GL_TexParameterfv() local
6680 Context *context = GetValidGlobalContext(); GL_TexParameteri() local
6706 Context *context = GetValidGlobalContext(); GL_TexParameteriv() local
6733 Context *context = GetValidGlobalContext(); GL_Translated() local
6755 Context *context = GetValidGlobalContext(); GL_Translatef() local
6777 Context *context = GetValidGlobalContext(); GL_Vertex2d() local
6799 Context *context = GetValidGlobalContext(); GL_Vertex2dv() local
6821 Context *context = GetValidGlobalContext(); GL_Vertex2f() local
6843 Context *context = GetValidGlobalContext(); GL_Vertex2fv() local
6865 Context *context = GetValidGlobalContext(); GL_Vertex2i() local
6887 Context *context = GetValidGlobalContext(); GL_Vertex2iv() local
6909 Context *context = GetValidGlobalContext(); GL_Vertex2s() local
6931 Context *context = GetValidGlobalContext(); GL_Vertex2sv() local
6953 Context *context = GetValidGlobalContext(); GL_Vertex3d() local
6975 Context *context = GetValidGlobalContext(); GL_Vertex3dv() local
6997 Context *context = GetValidGlobalContext(); GL_Vertex3f() local
7019 Context *context = GetValidGlobalContext(); GL_Vertex3fv() local
7041 Context *context = GetValidGlobalContext(); GL_Vertex3i() local
7063 Context *context = GetValidGlobalContext(); GL_Vertex3iv() local
7085 Context *context = GetValidGlobalContext(); GL_Vertex3s() local
7107 Context *context = GetValidGlobalContext(); GL_Vertex3sv() local
7129 Context *context = GetValidGlobalContext(); GL_Vertex4d() local
7152 Context *context = GetValidGlobalContext(); GL_Vertex4dv() local
7174 Context *context = GetValidGlobalContext(); GL_Vertex4f() local
7197 Context *context = GetValidGlobalContext(); GL_Vertex4fv() local
7219 Context *context = GetValidGlobalContext(); GL_Vertex4i() local
7242 Context *context = GetValidGlobalContext(); GL_Vertex4iv() local
7264 Context *context = GetValidGlobalContext(); GL_Vertex4s() local
7287 Context *context = GetValidGlobalContext(); GL_Vertex4sv() local
7309 Context *context = GetValidGlobalContext(); GL_Viewport() local
7336 Context *context = GetValidGlobalContext(); GL_AreTexturesResident() local
7371 Context *context = GetValidGlobalContext(); GL_ArrayElement() local
7393 Context *context = GetValidGlobalContext(); GL_BindTexture() local
7419 Context *context = GetValidGlobalContext(); GL_ColorPointer() local
7452 Context *context = GetValidGlobalContext(); GL_CopyTexImage1D() local
7488 Context *context = GetValidGlobalContext(); GL_CopyTexImage2D() local
7520 Context *context = GetValidGlobalContext(); GL_CopyTexSubImage1D() local
7554 Context *context = GetValidGlobalContext(); GL_CopyTexSubImage2D() local
7584 Context *context = GetValidGlobalContext(); GL_DeleteTextures() local
7609 Context *context = GetValidGlobalContext(); GL_DisableClientState() local
7634 Context *context = GetValidGlobalContext(); GL_DrawArrays() local
7659 Context *context = GetValidGlobalContext(); GL_DrawElements() local
7687 Context *context = GetValidGlobalContext(); GL_EdgeFlagPointer() local
7711 Context *context = GetValidGlobalContext(); GL_EnableClientState() local
7736 Context *context = GetValidGlobalContext(); GL_GenTextures() local
7761 Context *context = GetValidGlobalContext(); GL_GetPointerv() local
7785 Context *context = GetValidGlobalContext(); GL_IndexPointer() local
7810 Context *context = GetValidGlobalContext(); GL_Indexub() local
7832 Context *context = GetValidGlobalContext(); GL_Indexubv() local
7854 Context *context = GetValidGlobalContext(); GL_InterleavedArrays() local
7880 Context *context = GetValidGlobalContext(); GL_IsTexture() local
7911 Context *context = GetValidGlobalContext(); GL_NormalPointer() local
7937 Context *context = GetValidGlobalContext(); GL_PolygonOffset() local
7961 Context *context = GetValidGlobalContext(); GL_PopClientAttrib() local
7983 Context *context = GetValidGlobalContext(); GL_PrioritizeTextures() local
8009 Context *context = GetValidGlobalContext(); GL_PushClientAttrib() local
8033 Context *context = GetValidGlobalContext(); GL_TexCoordPointer() local
8066 Context *context = GetValidGlobalContext(); GL_TexSubImage1D() local
8104 Context *context = GetValidGlobalContext(); GL_TexSubImage2D() local
8136 Context *context = GetValidGlobalContext(); GL_VertexPointer() local
8172 Context *context = GetValidGlobalContext(); GL_CopyTexSubImage3D() local
8208 Context *context = GetValidGlobalContext(); GL_DrawRangeElements() local
8248 Context *context = GetValidGlobalContext(); GL_TexImage3D() local
8290 Context *context = GetValidGlobalContext(); GL_TexSubImage3D() local
8323 Context *context = GetValidGlobalContext(); GL_ActiveTexture() local
8347 Context *context = GetValidGlobalContext(); GL_ClientActiveTexture() local
8377 Context *context = GetValidGlobalContext(); GL_CompressedTexImage1D() local
8415 Context *context = GetValidGlobalContext(); GL_CompressedTexImage2D() local
8455 Context *context = GetValidGlobalContext(); GL_CompressedTexImage3D() local
8494 Context *context = GetValidGlobalContext(); GL_CompressedTexSubImage1D() local
8532 Context *context = GetValidGlobalContext(); GL_CompressedTexSubImage2D() local
8574 Context *context = GetValidGlobalContext(); GL_CompressedTexSubImage3D() local
8607 Context *context = GetValidGlobalContext(); GL_GetCompressedTexImage() local
8634 Context *context = GetValidGlobalContext(); GL_LoadTransposeMatrixd() local
8658 Context *context = GetValidGlobalContext(); GL_LoadTransposeMatrixf() local
8682 Context *context = GetValidGlobalContext(); GL_MultTransposeMatrixd() local
8706 Context *context = GetValidGlobalContext(); GL_MultTransposeMatrixf() local
8730 Context *context = GetValidGlobalContext(); GL_MultiTexCoord1d() local
8754 Context *context = GetValidGlobalContext(); GL_MultiTexCoord1dv() local
8778 Context *context = GetValidGlobalContext(); GL_MultiTexCoord1f() local
8802 Context *context = GetValidGlobalContext(); GL_MultiTexCoord1fv() local
8826 Context *context = GetValidGlobalContext(); GL_MultiTexCoord1i() local
8850 Context *context = GetValidGlobalContext(); GL_MultiTexCoord1iv() local
8874 Context *context = GetValidGlobalContext(); GL_MultiTexCoord1s() local
8898 Context *context = GetValidGlobalContext(); GL_MultiTexCoord1sv() local
8922 Context *context = GetValidGlobalContext(); GL_MultiTexCoord2d() local
8946 Context *context = GetValidGlobalContext(); GL_MultiTexCoord2dv() local
8970 Context *context = GetValidGlobalContext(); GL_MultiTexCoord2f() local
8994 Context *context = GetValidGlobalContext(); GL_MultiTexCoord2fv() local
9018 Context *context = GetValidGlobalContext(); GL_MultiTexCoord2i() local
9042 Context *context = GetValidGlobalContext(); GL_MultiTexCoord2iv() local
9066 Context *context = GetValidGlobalContext(); GL_MultiTexCoord2s() local
9090 Context *context = GetValidGlobalContext(); GL_MultiTexCoord2sv() local
9114 Context *context = GetValidGlobalContext(); GL_MultiTexCoord3d() local
9138 Context *context = GetValidGlobalContext(); GL_MultiTexCoord3dv() local
9162 Context *context = GetValidGlobalContext(); GL_MultiTexCoord3f() local
9186 Context *context = GetValidGlobalContext(); GL_MultiTexCoord3fv() local
9210 Context *context = GetValidGlobalContext(); GL_MultiTexCoord3i() local
9234 Context *context = GetValidGlobalContext(); GL_MultiTexCoord3iv() local
9258 Context *context = GetValidGlobalContext(); GL_MultiTexCoord3s() local
9282 Context *context = GetValidGlobalContext(); GL_MultiTexCoord3sv() local
9306 Context *context = GetValidGlobalContext(); GL_MultiTexCoord4d() local
9330 Context *context = GetValidGlobalContext(); GL_MultiTexCoord4dv() local
9354 Context *context = GetValidGlobalContext(); GL_MultiTexCoord4f() local
9378 Context *context = GetValidGlobalContext(); GL_MultiTexCoord4fv() local
9402 Context *context = GetValidGlobalContext(); GL_MultiTexCoord4i() local
9426 Context *context = GetValidGlobalContext(); GL_MultiTexCoord4iv() local
9450 Context *context = GetValidGlobalContext(); GL_MultiTexCoord4s() local
9474 Context *context = GetValidGlobalContext(); GL_MultiTexCoord4sv() local
9498 Context *context = GetValidGlobalContext(); GL_SampleCoverage() local
9523 Context *context = GetValidGlobalContext(); GL_BlendColor() local
9547 Context *context = GetValidGlobalContext(); GL_BlendEquation() local
9574 Context *context = GetValidGlobalContext(); GL_BlendFuncSeparate() local
9604 Context *context = GetValidGlobalContext(); GL_FogCoordPointer() local
9629 Context *context = GetValidGlobalContext(); GL_FogCoordd() local
9651 Context *context = GetValidGlobalContext(); GL_FogCoorddv() local
9674 Context *context = GetValidGlobalContext(); GL_FogCoordf() local
9696 Context *context = GetValidGlobalContext(); GL_FogCoordfv() local
9722 Context *context = GetValidGlobalContext(); GL_MultiDrawArrays() local
9754 Context *context = GetValidGlobalContext(); GL_MultiDrawElements() local
9785 Context *context = GetValidGlobalContext(); GL_PointParameterf() local
9810 Context *context = GetValidGlobalContext(); GL_PointParameterfv() local
9835 Context *context = GetValidGlobalContext(); GL_PointParameteri() local
9859 Context *context = GetValidGlobalContext(); GL_PointParameteriv() local
9883 Context *context = GetValidGlobalContext(); GL_SecondaryColor3b() local
9907 Context *context = GetValidGlobalContext(); GL_SecondaryColor3bv() local
9931 Context *context = GetValidGlobalContext(); GL_SecondaryColor3d() local
9955 Context *context = GetValidGlobalContext(); GL_SecondaryColor3dv() local
9979 Context *context = GetValidGlobalContext(); GL_SecondaryColor3f() local
10003 Context *context = GetValidGlobalContext(); GL_SecondaryColor3fv() local
10027 Context *context = GetValidGlobalContext(); GL_SecondaryColor3i() local
10051 Context *context = GetValidGlobalContext(); GL_SecondaryColor3iv() local
10075 Context *context = GetValidGlobalContext(); GL_SecondaryColor3s() local
10099 Context *context = GetValidGlobalContext(); GL_SecondaryColor3sv() local
10123 Context *context = GetValidGlobalContext(); GL_SecondaryColor3ub() local
10147 Context *context = GetValidGlobalContext(); GL_SecondaryColor3ubv() local
10171 Context *context = GetValidGlobalContext(); GL_SecondaryColor3ui() local
10195 Context *context = GetValidGlobalContext(); GL_SecondaryColor3uiv() local
10219 Context *context = GetValidGlobalContext(); GL_SecondaryColor3us() local
10243 Context *context = GetValidGlobalContext(); GL_SecondaryColor3usv() local
10270 Context *context = GetValidGlobalContext(); GL_SecondaryColorPointer() local
10297 Context *context = GetValidGlobalContext(); GL_WindowPos2d() local
10319 Context *context = GetValidGlobalContext(); GL_WindowPos2dv() local
10342 Context *context = GetValidGlobalContext(); GL_WindowPos2f() local
10364 Context *context = GetValidGlobalContext(); GL_WindowPos2fv() local
10387 Context *context = GetValidGlobalContext(); GL_WindowPos2i() local
10409 Context *context = GetValidGlobalContext(); GL_WindowPos2iv() local
10432 Context *context = GetValidGlobalContext(); GL_WindowPos2s() local
10454 Context *context = GetValidGlobalContext(); GL_WindowPos2sv() local
10477 Context *context = GetValidGlobalContext(); GL_WindowPos3d() local
10500 Context *context = GetValidGlobalContext(); GL_WindowPos3dv() local
10523 Context *context = GetValidGlobalContext(); GL_WindowPos3f() local
10546 Context *context = GetValidGlobalContext(); GL_WindowPos3fv() local
10569 Context *context = GetValidGlobalContext(); GL_WindowPos3i() local
10592 Context *context = GetValidGlobalContext(); GL_WindowPos3iv() local
10615 Context *context = GetValidGlobalContext(); GL_WindowPos3s() local
10638 Context *context = GetValidGlobalContext(); GL_WindowPos3sv() local
10662 Context *context = GetValidGlobalContext(); GL_BeginQuery() local
10688 Context *context = GetValidGlobalContext(); GL_BindBuffer() local
10714 Context *context = GetValidGlobalContext(); GL_BufferData() local
10743 Context *context = GetValidGlobalContext(); GL_BufferSubData() local
10771 Context *context = GetValidGlobalContext(); GL_DeleteBuffers() local
10796 Context *context = GetValidGlobalContext(); GL_DeleteQueries() local
10821 Context *context = GetValidGlobalContext(); GL_EndQuery() local
10845 Context *context = GetValidGlobalContext(); GL_GenBuffers() local
10870 Context *context = GetValidGlobalContext(); GL_GenQueries() local
10895 Context *context = GetValidGlobalContext(); GL_GetBufferParameteriv() local
10923 Context *context = GetValidGlobalContext(); GL_GetBufferPointerv() local
10951 Context *context = GetValidGlobalContext(); GL_GetBufferSubData() local
10978 Context *context = GetGlobalContext(); GL_GetQueryObjectiv() local
11002 Context *context = GetValidGlobalContext(); GL_GetQueryObjectuiv() local
11029 Context *context = GetValidGlobalContext(); GL_GetQueryiv() local
11056 Context *context = GetValidGlobalContext(); GL_IsBuffer() local
11086 Context *context = GetValidGlobalContext(); GL_IsQuery() local
11116 Context *context = GetValidGlobalContext(); GL_MapBuffer() local
11149 Context *context = GetValidGlobalContext(); GL_UnmapBuffer() local
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DContextVk.cpp710 void ContextVk::onDestroy(const gl::Context *context) in onDestroy() argument
766 angle::Result ContextVk::getIncompleteTexture(const gl::Context *context, in getIncompleteTexture() argument
937 angle::Result ContextVk::flush(const gl::Context *context) in flush() argument
954 angle::Result ContextVk::finish(const gl::Context *context) in finish() argument
959 setupDraw(const gl::Context *context, gl::PrimitiveMode mode, GLint firstVertexOrInvalid, GLsizei vertexOrIndexCount, GLsizei instanceCount, gl::DrawElementsType indexTypeOrInvalid, const void *indices, DirtyBits dirtyBitMask) setupDraw() argument
1034 setupIndexedDraw(const gl::Context *context, gl::PrimitiveMode mode, GLsizei indexCount, GLsizei instanceCount, gl::DrawElementsType indexType, const void *indices) setupIndexedDraw() argument
1101 setupIndirectDraw(const gl::Context *context, gl::PrimitiveMode mode, DirtyBits dirtyBitMask, vk::BufferHelper *indirectBuffer, VkDeviceSize indirectBufferOffset) setupIndirectDraw() argument
1129 setupIndexedIndirectDraw(const gl::Context *context, gl::PrimitiveMode mode, gl::DrawElementsType indexType, vk::BufferHelper *indirectBuffer, VkDeviceSize indirectBufferOffset) setupIndexedIndirectDraw() argument
1147 setupLineLoopIndexedIndirectDraw(const gl::Context *context, gl::PrimitiveMode mode, gl::DrawElementsType indexType, vk::BufferHelper *srcIndirectBuf, VkDeviceSize indirectBufferOffset, vk::BufferHelper **indirectBufferOut, VkDeviceSize *indirectBufferOffsetOut) setupLineLoopIndexedIndirectDraw() argument
1177 setupLineLoopIndirectDraw(const gl::Context *context, gl::PrimitiveMode mode, vk::BufferHelper *indirectBuffer, VkDeviceSize indirectBufferOffset, vk::BufferHelper **indirectBufferOut, VkDeviceSize *indirectBufferOffsetOut) setupLineLoopIndirectDraw() argument
1204 setupLineLoopDraw(const gl::Context *context, gl::PrimitiveMode mode, GLint firstVertex, GLsizei vertexOrIndexCount, gl::DrawElementsType indexTypeOrInvalid, const void *indices, uint32_t *numIndicesOut) setupLineLoopDraw() argument
1223 setupDispatch(const gl::Context *context) setupDispatch() argument
2656 drawArrays(const gl::Context *context, gl::PrimitiveMode mode, GLint first, GLsizei count) synchronizeCpuGpuTime() argument
2680 drawArraysInstanced(const gl::Context *context, gl::PrimitiveMode mode, GLint first, GLsizei count, GLsizei instances) synchronizeCpuGpuTime() argument
2703 drawArraysInstancedBaseInstance(const gl::Context *context, gl::PrimitiveMode mode, GLint first, GLsizei count, GLsizei instances, GLuint baseInstance) synchronizeCpuGpuTime() argument
2728 drawElements(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices) synchronizeCpuGpuTime() argument
2749 drawElementsBaseVertex(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLint baseVertex) synchronizeCpuGpuTime() argument
2771 drawElementsInstanced(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLsizei instances) synchronizeCpuGpuTime() argument
2793 drawElementsInstancedBaseVertex(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLsizei instances, GLint baseVertex) synchronizeCpuGpuTime() argument
2816 drawElementsInstancedBaseVertexBaseInstance(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLsizei instances, GLint baseVertex, GLuint baseInstance) synchronizeCpuGpuTime() argument
2840 drawRangeElements(const gl::Context *context, gl::PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, gl::DrawElementsType type, const void *indices) synchronizeCpuGpuTime() argument
2851 drawRangeElementsBaseVertex(const gl::Context *context, gl::PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, gl::DrawElementsType type, const void *indices, GLint baseVertex) synchronizeCpuGpuTime() argument
2868 drawArraysIndirect(const gl::Context *context, gl::PrimitiveMode mode, const void *indirect) synchronizeCpuGpuTime() argument
2875 drawElementsIndirect(const gl::Context *context, gl::PrimitiveMode mode, gl::DrawElementsType type, const void *indirect) synchronizeCpuGpuTime() argument
2883 multiDrawArrays(const gl::Context *context, gl::PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, GLsizei drawcount) synchronizeCpuGpuTime() argument
2892 multiDrawArraysInstanced(const gl::Context *context, gl::PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, GLsizei drawcount) synchronizeCpuGpuTime() argument
2903 multiDrawArraysIndirect(const gl::Context *context, gl::PrimitiveMode mode, const void *indirect, GLsizei drawcount, GLsizei stride) synchronizeCpuGpuTime() argument
2912 multiDrawArraysIndirectHelper(const gl::Context *context, gl::PrimitiveMode mode, const void *indirect, GLsizei drawcount, GLsizei stride) synchronizeCpuGpuTime() argument
2981 multiDrawElements(const gl::Context *context, gl::PrimitiveMode mode, const GLsizei *counts, gl::DrawElementsType type, const GLvoid *const *indices, GLsizei drawcount) synchronizeCpuGpuTime() argument
2991 multiDrawElementsInstanced(const gl::Context *context, gl::PrimitiveMode mode, const GLsizei *counts, gl::DrawElementsType type, const GLvoid *const *indices, const GLsizei *instanceCounts, GLsizei drawcount) synchronizeCpuGpuTime() argument
3003 multiDrawElementsIndirect(const gl::Context *context, gl::PrimitiveMode mode, gl::DrawElementsType type, const void *indirect, GLsizei drawcount, GLsizei stride) synchronizeCpuGpuTime() argument
3013 multiDrawElementsIndirectHelper(const gl::Context *context, gl::PrimitiveMode mode, gl::DrawElementsType type, const void *indirect, GLsizei drawcount, GLsizei stride) synchronizeCpuGpuTime() argument
3105 multiDrawArraysInstancedBaseInstance(const gl::Context *context, gl::PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, const GLuint *baseInstances, GLsizei drawcount) synchronizeCpuGpuTime() argument
3117 multiDrawElementsInstancedBaseVertexBaseInstance( const gl::Context *context, gl::PrimitiveMode mode, const GLsizei *counts, gl::DrawElementsType type, const GLvoid *const *indices, const GLsizei *instanceCounts, const GLint *baseVertices, const GLuint *baseInstances, GLsizei drawcount) synchronizeCpuGpuTime() argument
3217 pushDebugGroup(const gl::Context *context, GLenum source, GLuint id, const std::string &message) synchronizeCpuGpuTime() argument
3225 popDebugGroup(const gl::Context *context) synchronizeCpuGpuTime() argument
3656 invalidateProgramExecutableHelper(const gl::Context *context) invalidateProgramExecutableHelper() argument
3697 syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits, const gl::State::DirtyBits &bitMask, gl::Command command) syncState() argument
4107 onMakeCurrent(const gl::Context *context) onMakeCurrent() argument
4157 onUnMakeCurrent(const gl::Context *context) onUnMakeCurrent() argument
4392 invalidateCurrentTextures(const gl::Context *context, gl::Command command) invalidateCurrentTextures() argument
4714 dispatchCompute(const gl::Context *context, GLuint numGroupsX, GLuint numGroupsY, GLuint numGroupsZ) dispatchCompute() argument
4726 dispatchComputeIndirect(const gl::Context *context, GLintptr indirect) dispatchComputeIndirect() argument
4752 memoryBarrier(const gl::Context *context, GLbitfield barriers) memoryBarrier() argument
4849 memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers) memoryBarrierByRegion() argument
4864 acquireTextures(const gl::Context *context, const gl::TextureBarrierVector &textureBarriers) acquireTextures() argument
4880 releaseTextures(const gl::Context *context, gl::TextureBarrierVector *textureBarriers) releaseTextures() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationES.cpp91 bool ValidReadPixelsTypeEnum(const Context *context, GLenum type) in ValidReadPixelsTypeEnum() argument
133 bool ValidReadPixelsFormatEnum(const Context *context, GLenu argument
167 ValidReadPixelsUnsignedNormalizedDepthType(const Context *context, const gl::InternalFormat *info, GLenum type) ValidReadPixelsUnsignedNormalizedDepthType() argument
184 ValidReadPixelsFloatDepthType(const Context *context, const gl::InternalFormat *info, GLenum type) ValidReadPixelsFloatDepthType() argument
192 ValidReadPixelsFormatType(const Context *context, const gl::InternalFormat *info, GLenum format, GLenum type) ValidReadPixelsFormatType() argument
248 ValidateTextureWrapModeValue(const Context *context, angle::EntryPoint entryPoint, const ParamType *params, bool restrictedWrapModes) ValidateTextureWrapModeValue() argument
286 ValidateTextureMinFilterValue(const Context *context, angle::EntryPoint entryPoint, const ParamType *params, bool restrictedMinFilter) ValidateTextureMinFilterValue() argument
318 ValidateTextureMagFilterValue(const Context *context, angle::EntryPoint entryPoint, const ParamType *params) ValidateTextureMagFilterValue() argument
337 ValidateTextureCompareModeValue(const Context *context, angle::EntryPoint entryPoint, const ParamType *params) ValidateTextureCompareModeValue() argument
357 ValidateTextureCompareFuncValue(const Context *context, angle::EntryPoint entryPoint, const ParamType *params) ValidateTextureCompareFuncValue() argument
383 ValidateTextureSRGBDecodeValue(const Context *context, angle::EntryPoint entryPoint, const ParamType *params) ValidateTextureSRGBDecodeValue() argument
408 ValidateTextureSRGBOverrideValue(const Context *context, angle::EntryPoint entryPoint, const ParamType *params) ValidateTextureSRGBOverrideValue() argument
432 ValidateTextureMaxAnisotropyExtensionEnabled(const Context *context, angle::EntryPoint entryPoint) ValidateTextureMaxAnisotropyExtensionEnabled() argument
444 ValidateTextureMaxAnisotropyValue(const Context *context, angle::EntryPoint entryPoint, GLfloat paramValue) ValidateTextureMaxAnisotropyValue() argument
464 ValidateFragmentShaderColorBufferMaskMatch(const Context *context) ValidateFragmentShaderColorBufferMaskMatch() argument
475 ValidateFragmentShaderColorBufferTypeMatch(const Context *context) ValidateFragmentShaderColorBufferTypeMatch() argument
486 ValidateVertexShaderAttributeTypeMatch(const Context *context) ValidateVertexShaderAttributeTypeMatch() argument
562 ValidateProgramDrawStates(const Context *context, const Extensions &extensions, Program *program) ValidateProgramDrawStates() argument
634 ValidTextureTarget(const Context *context, TextureType type) ValidTextureTarget() argument
674 ValidTexture2DTarget(const Context *context, TextureType type) ValidTexture2DTarget() argument
690 ValidTexture3DTarget(const Context *context, TextureType target) ValidTexture3DTarget() argument
709 ValidTextureExternalTarget(const Context *context, TextureType target) ValidTextureExternalTarget() argument
716 ValidTextureExternalTarget(const Context *context, TextureTarget target) ValidTextureExternalTarget() argument
726 ValidTexture2DDestinationTarget(const Context *context, TextureTarget target) ValidTexture2DDestinationTarget() argument
747 ValidateTransformFeedbackPrimitiveMode(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode transformFeedbackPrimitiveMode, PrimitiveMode renderPrimitiveMode) ValidateTransformFeedbackPrimitiveMode() argument
801 ValidateDrawElementsInstancedBase(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei primcount) ValidateDrawElementsInstancedBase() argument
836 ValidateDrawArraysInstancedBase(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLint first, GLsizei count, GLsizei primcount) ValidateDrawArraysInstancedBase() argument
869 ValidateDrawInstancedANGLE(const Context *context, angle::EntryPoint entryPoint) ValidateDrawInstancedANGLE() argument
901 ValidTexture3DDestinationTarget(const Context *context, TextureTarget target) ValidTexture3DDestinationTarget() argument
916 ValidTexLevelDestinationTarget(const Context *context, TextureType type) ValidTexLevelDestinationTarget() argument
941 ValidFramebufferTarget(const Context *context, GLenum target) ValidFramebufferTarget() argument
962 ValidMipLevel(const Context *context, TextureType type, GLint level) ValidMipLevel() argument
999 ValidImageSizeParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLint level, GLsizei width, GLsizei height, GLsizei depth, bool isSubImage) ValidImageSizeParameters() argument
1047 ValidCompressedImageSize(const Context *context, GLenum internalFormat, GLint level, GLsizei width, GLsizei height, GLsizei depth) ValidCompressedImageSize() argument
1111 ValidCompressedSubImageSize(const Context *context, GLenum internalFormat, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, size_t textureWidth, size_t textureHeight, size_t textureDepth) ValidCompressedSubImageSize() argument
1166 ValidImageDataSize(const Context *context, angle::EntryPoint entryPoint, TextureType texType, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels, GLsizei imageSize) ValidImageDataSize() argument
1238 ValidQueryType(const Context *context, QueryType queryType) ValidQueryType() argument
1260 ValidateWebGLVertexAttribPointer(const Context *context, angle::EntryPoint entryPoint, VertexAttribType type, GLboolean normalized, GLsizei stride, const void *ptr, bool pureInteger) ValidateWebGLVertexAttribPointer() argument
1304 GetValidProgramNoResolve(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID id) GetValidProgramNoResolve() argument
1330 GetValidProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID id) GetValidProgram() argument
1340 GetValidShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID id) GetValidShader() argument
1361 ValidateAttachmentTarget(const Context *context, angle::EntryPoint entryPoint, GLenum attachment) ValidateAttachmentTarget() argument
1407 ValidateRenderbufferStorageParametersBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageParametersBase() argument
1466 ValidateBlitFramebufferParameters(const Context *context, angle::EntryPoint entryPoint, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) ValidateBlitFramebufferParameters() argument
1726 ValidateBindFramebufferBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, FramebufferID framebuffer) ValidateBindFramebufferBase() argument
1747 ValidateBindRenderbufferBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, RenderbufferID renderbuffer) ValidateBindRenderbufferBase() argument
1768 ValidateFramebufferRenderbufferBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum renderbuffertarget, RenderbufferID renderbuffer) ValidateFramebufferRenderbufferBase() argument
1817 ValidateFramebufferTextureBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level) ValidateFramebufferTextureBase() argument
1891 ValidateGenerateMipmapBase(const Context *context, angle::EntryPoint entryPoint, TextureType target) ValidateGenerateMipmapBase() argument
1985 ValidateReadPixelsRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const GLsizei *length, const GLsizei *columns, const GLsizei *rows, const void *pixels) ValidateReadPixelsRobustANGLE() argument
2026 ValidateReadnPixelsEXT(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateReadnPixelsEXT() argument
2047 ValidateReadnPixelsRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const GLsizei *length, const GLsizei *columns, const GLsizei *rows, const void *data) ValidateReadnPixelsRobustANGLE() argument
2088 ValidateGenQueriesEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const QueryID *ids) ValidateGenQueriesEXT() argument
2103 ValidateDeleteQueriesEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const QueryID *ids) ValidateDeleteQueriesEXT() argument
2118 ValidateIsQueryEXT(const Context *context, angle::EntryPoint entryPoint, QueryID id) ValidateIsQueryEXT() argument
2130 ValidateBeginQueryBase(const Context *context, angle::EntryPoint entryPoint, QueryType target, QueryID id) ValidateBeginQueryBase() argument
2187 ValidateBeginQueryEXT(const Context *context, angle::EntryPoint entryPoint, QueryType target, QueryID id) ValidateBeginQueryEXT() argument
2203 ValidateEndQueryBase(const Context *context, angle::EntryPoint entryPoint, QueryType target) ValidateEndQueryBase() argument
2222 ValidateEndQueryEXT(const Context *context, angle::EntryPoint entryPoint, QueryType target) ValidateEndQueryEXT() argument
2235 ValidateQueryCounterEXT(const Context *context, angle::EntryPoint entryPoint, QueryID id, QueryType target) ValidateQueryCounterEXT() argument
2269 ValidateGetQueryivBase(const Context *context, angle::EntryPoint entryPoint, QueryType target, GLenum pname, GLsizei *numParams) ValidateGetQueryivBase() argument
2317 ValidateGetQueryivEXT(const Context *context, angle::EntryPoint entryPoint, QueryType target, GLenum pname, const GLint *params) ValidateGetQueryivEXT() argument
2334 ValidateGetQueryivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, QueryType target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetQueryivRobustANGLE() argument
2364 ValidateGetQueryObjectValueBase(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, GLsizei *numParams) ValidateGetQueryObjectValueBase() argument
2419 ValidateGetQueryObjectivEXT(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, const GLint *params) ValidateGetQueryObjectivEXT() argument
2433 ValidateGetQueryObjectivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetQueryObjectivRobustANGLE() argument
2469 ValidateGetQueryObjectuivEXT(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, const GLuint *params) ValidateGetQueryObjectuivEXT() argument
2485 ValidateGetQueryObjectuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetQueryObjectuivRobustANGLE() argument
2523 ValidateGetQueryObjecti64vEXT(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, GLint64 *params) ValidateGetQueryObjecti64vEXT() argument
2537 ValidateGetQueryObjecti64vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, GLsizei bufSize, const GLsizei *length, GLint64 *params) ValidateGetQueryObjecti64vRobustANGLE() argument
2573 ValidateGetQueryObjectui64vEXT(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, GLuint64 *params) ValidateGetQueryObjectui64vEXT() argument
2587 ValidateGetQueryObjectui64vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, GLsizei bufSize, const GLsizei *length, GLuint64 *params) ValidateGetQueryObjectui64vRobustANGLE() argument
2623 ValidateUniformCommonBase(const Context *context, angle::EntryPoint entryPoint, const Program *program, UniformLocation location, GLsizei count, const LinkedUniform **uniformOut) ValidateUniformCommonBase() argument
2689 ValidateUniform1ivValue(const Context *context, angle::EntryPoint entryPoint, GLenum uniformType, GLsizei count, const GLint *value) ValidateUniform1ivValue() argument
2723 ValidateUniformMatrixValue(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, GLenum uniformType) ValidateUniformMatrixValue() argument
2738 ValidateUniform(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, UniformLocation location, GLsizei count) ValidateUniform() argument
2751 ValidateUniform1iv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLint *value) ValidateUniform1iv() argument
2764 ValidateUniformMatrix(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, UniformLocation location, GLsizei count, GLboolean transpose) ValidateUniformMatrix() argument
2784 ValidateStateQuery(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLenum *nativeType, unsigned int *numParams) ValidateStateQuery() argument
2901 ValidateGetBooleanvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLboolean *params) ValidateGetBooleanvRobustANGLE() argument
2921 ValidateGetFloatvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetFloatvRobustANGLE() argument
2941 ValidateGetIntegervRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *data) ValidateGetIntegervRobustANGLE() argument
2961 ValidateGetInteger64vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLsizei bufSize, const GLsizei *length, GLint64 *data) ValidateGetInteger64vRobustANGLE() argument
2986 ValidateRobustStateQuery(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLsizei bufSize, GLenum *nativeType, unsigned int *numParams) ValidateRobustStateQuery() argument
3011 ValidateCopyImageSubDataTarget(const Context *context, angle::EntryPoint entryPoint, GLuint name, GLenum target) ValidateCopyImageSubDataTarget() argument
3062 ValidateCopyImageSubDataLevel(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level) ValidateCopyImageSubDataLevel() argument
3099 ValidateCopyImageSubDataTargetRegion(const Context *context, angle::EntryPoint entryPoint, GLuint name, GLenum target, GLint level, GLint offsetX, GLint offsetY, GLint offsetZ, GLsizei width, GLsizei height, GLsizei *samples) ValidateCopyImageSubDataTargetRegion() argument
3171 ValidateCompressedRegion(const Context *context, angle::EntryPoint entryPoint, const InternalFormat &formatInfo, GLsizei width, GLsizei height) ValidateCompressedRegion() argument
3191 GetTargetFormatInfo(const Context *context, angle::EntryPoint entryPoint, GLuint name, GLenum target, GLint level) GetTargetFormatInfo() argument
3489 ValidateCopyImageSubDataBase(const Context *context, angle::EntryPoint entryPoint, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) ValidateCopyImageSubDataBase() argument
3624 ValidateCopyTexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border, Format *textureFormatOut) ValidateCopyTexImageParametersBase() argument
3830 ValidateProgramPipelineDrawStates(const Context *context, const Extensions &extensions, ProgramPipeline *programPipeline) ValidateProgramPipelineDrawStates() argument
3896 ValidateDrawStates(const Context *context) ValidateDrawStates() argument
4166 RecordDrawModeError(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode) RecordDrawModeError() argument
4257 ValidateDrawArraysInstancedANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLint first, GLsizei count, GLsizei primcount) ValidateDrawArraysInstancedANGLE() argument
4278 ValidateDrawArraysInstancedEXT(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLint first, GLsizei count, GLsizei primcount) ValidateDrawArraysInstancedEXT() argument
4299 ValidateDrawElementsStates(const Context *context) ValidateDrawElementsStates() argument
4346 ValidateDrawElementsInstancedANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei primcount) ValidateDrawElementsInstancedANGLE() argument
4369 ValidateDrawElementsInstancedEXT(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei primcount) ValidateDrawElementsInstancedEXT() argument
4392 ValidateGetUniformBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location) ValidateGetUniformBase() argument
4424 ValidateSizedGetUniform(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length) ValidateSizedGetUniform() argument
4466 ValidateGetnUniformfvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLfloat *params) ValidateGetnUniformfvEXT() argument
4476 ValidateGetnUniformfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetnUniformfvRobustANGLE() argument
4488 ValidateGetnUniformivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLint *params) ValidateGetnUniformivEXT() argument
4498 ValidateGetnUniformivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetnUniformivRobustANGLE() argument
4510 ValidateGetnUniformuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetnUniformuivRobustANGLE() argument
4522 ValidateGetUniformfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetUniformfvRobustANGLE() argument
4548 ValidateGetUniformivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetUniformivRobustANGLE() argument
4574 ValidateGetUniformuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetUniformuivRobustANGLE() argument
4606 ValidateDiscardFramebufferBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei numAttachments, const GLenum *attachments, bool defaultFramebuffer) ValidateDiscardFramebufferBase() argument
4672 ValidateInsertEventMarkerEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei length, const char *marker) ValidateInsertEventMarkerEXT() argument
4699 ValidatePushGroupMarkerEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei length, const char *marker) ValidatePushGroupMarkerEXT() argument
4726 ValidateEGLImageTargetTexture2DOES(const Context *context, angle::EntryPoint entryPoint, TextureType type, GLeglImageOES image) ValidateEGLImageTargetTexture2DOES() argument
4812 ValidateEGLImageTargetRenderbufferStorageOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLeglImageOES image) ValidateEGLImageTargetRenderbufferStorageOES() argument
4859 ValidateProgramBinaryBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum binaryFormat, const void *binary, GLint length) ValidateProgramBinaryBase() argument
4890 ValidateGetProgramBinaryBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufSize, const GLsizei *length, const GLenum *binaryFormat, const void *binary) ValidateGetProgramBinaryBase() argument
4919 ValidateDrawBuffersBase(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLenum *bufs) ValidateDrawBuffersBase() argument
4996 ValidateGetBufferPointervBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, GLsizei *length, void *const *params) ValidateGetBufferPointervBase() argument
5041 ValidateUnmapBufferBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target) ValidateUnmapBufferBase() argument
5062 ValidateMapBufferRangeBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length, GLbitfield access) ValidateMapBufferRangeBase() argument
5177 ValidateFlushMappedBufferRangeBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length) ValidateFlushMappedBufferRangeBase() argument
5229 ValidateGenOrDelete(const Context *context, angle::EntryPoint entryPoint, GLint n) ValidateGenOrDelete() argument
5239 ValidateRobustEntryPoint(const Context *context, angle::EntryPoint entryPoint, GLsizei bufSize) ValidateRobustEntryPoint() argument
5256 ValidateRobustBufferSize(const Context *context, angle::EntryPoint entryPoint, GLsizei bufSize, GLsizei numParams) ValidateRobustBufferSize() argument
5270 ValidateGetFramebufferAttachmentParameterivBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum pname, GLsizei *numParams) ValidateGetFramebufferAttachmentParameterivBase() argument
5545 ValidateGetFramebufferAttachmentParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetFramebufferAttachmentParameterivRobustANGLE() argument
5576 ValidateGetBufferParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetBufferParameterivRobustANGLE() argument
5605 ValidateGetBufferParameteri64vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint64 *params) ValidateGetBufferParameteri64vRobustANGLE() argument
5635 ValidateGetProgramivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, GLsizei *numParams) ValidateGetProgramivBase() argument
5803 ValidateGetProgramivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetProgramivRobustANGLE() argument
5833 ValidateGetRenderbufferParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetRenderbufferParameterivRobustANGLE() argument
5863 ValidateGetShaderivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetShaderivRobustANGLE() argument
5893 ValidateGetTexParameterfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetTexParameterfvRobustANGLE() argument
5923 ValidateGetTexParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetTexParameterivRobustANGLE() argument
5951 ValidateGetTexParameterIivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetTexParameterIivRobustANGLE() argument
5963 ValidateGetTexParameterIuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetTexParameterIuivRobustANGLE() argument
5975 ValidateTexParameterfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLfloat *params) ValidateTexParameterfvRobustANGLE() argument
5990 ValidateTexParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLint *params) ValidateTexParameterivRobustANGLE() argument
6005 ValidateTexParameterIivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLint *params) ValidateTexParameterIivRobustANGLE() argument
6016 ValidateTexParameterIuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, const GLuint *params) ValidateTexParameterIuivRobustANGLE() argument
6027 ValidateGetSamplerParameterfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetSamplerParameterfvRobustANGLE() argument
6056 ValidateGetSamplerParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetSamplerParameterivRobustANGLE() argument
6085 ValidateGetSamplerParameterIivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetSamplerParameterIivRobustANGLE() argument
6097 ValidateGetSamplerParameterIuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetSamplerParameterIuivRobustANGLE() argument
6109 ValidateSamplerParameterfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLfloat *params) ValidateSamplerParameterfvRobustANGLE() argument
6124 ValidateSamplerParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLint *params) ValidateSamplerParameterivRobustANGLE() argument
6139 ValidateSamplerParameterIivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLint *param) ValidateSamplerParameterIivRobustANGLE() argument
6150 ValidateSamplerParameterIuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, const GLuint *param) ValidateSamplerParameterIuivRobustANGLE() argument
6161 ValidateGetVertexAttribfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetVertexAttribfvRobustANGLE() argument
6190 ValidateGetVertexAttribivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetVertexAttribivRobustANGLE() argument
6220 ValidateGetVertexAttribPointervRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, GLsizei bufSize, const GLsizei *length, void *const *pointer) ValidateGetVertexAttribPointervRobustANGLE() argument
6250 ValidateGetVertexAttribIivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetVertexAttribIivRobustANGLE() argument
6280 ValidateGetVertexAttribIuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetVertexAttribIuivRobustANGLE() argument
6310 ValidateGetActiveUniformBlockivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetActiveUniformBlockivRobustANGLE() argument
6342 ValidateGetInternalformativRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetInternalformativRobustANGLE() argument
6378 ValidateWebGLFramebufferAttachmentClearType(const Context *context, angle::EntryPoint entryPoint, GLint drawbuffer, const GLenum *validComponentTypes, size_t validComponentTypeCount) ValidateWebGLFramebufferAttachmentClearType() argument
6400 ValidateRobustCompressedTexImageBase(const Context *context, angle::EntryPoint entryPoint, GLsizei imageSize, GLsizei dataSize) ValidateRobustCompressedTexImageBase() argument
6421 ValidateGetBufferParameterBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, bool pointerVersion, GLsizei *numParams) ValidateGetBufferParameterBase() argument
6522 ValidateGetRenderbufferParameterivBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, GLsizei *length) ValidateGetRenderbufferParameterivBase() argument
6605 ValidateGetShaderivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLenum pname, GLsizei *length) ValidateGetShaderivBase() argument
6674 ValidateGetTexParameterBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei *length) ValidateGetTexParameterBase() argument
6854 ValidateGetVertexAttribBase(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, GLsizei *length, bool pointer, bool pureIntegerEntryPoint) ValidateGetVertexAttribBase() argument
6950 ValidatePixelPack(const Context *context, angle::EntryPoint entryPoint, GLenum format, GLenum type, GLint x, GLint y, GLsizei width, GLsizei height, GLsizei bufSize, GLsizei *length, const void *pixels) ValidatePixelPack() argument
7045 ValidateReadPixelsBase(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, const void *pixels) ValidateReadPixelsBase() argument
7244 ValidateTexParameterBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, bool vectorParams, const ParamType *params) ValidateTexParameterBase() argument
7599 ValidateGetActiveUniformBlockivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei *length) ValidateGetActiveUniformBlockivBase() argument
7664 ValidateSamplerParameterBase(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei bufSize, bool vectorParams, const ParamType *params) ValidateSamplerParameterBase() argument
7796 ValidateGetSamplerParameterBase(const Context *context, angle::EntryPoint entryPoint, SamplerID sampler, GLenum pname, GLsizei *length) ValidateGetSamplerParameterBase() argument
7868 ValidateGetInternalFormativBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLsizei *numParams) ValidateGetInternalFormativBase() argument
7952 ValidateFramebufferNotMultisampled(const Context *context, angle::EntryPoint entryPoint, const Framebuffer *framebuffer, bool checkReadBufferResourceSamples) ValidateFramebufferNotMultisampled() argument
7969 ValidateMultitextureUnit(const Context *context, angle::EntryPoint entryPoint, GLenum texture) ValidateMultitextureUnit() argument
7979 ValidateTexStorageMultisample(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height) ValidateTexStorageMultisample() argument
8037 ValidateTexStorage2DMultisampleBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height) ValidateTexStorage2DMultisampleBase() argument
8061 ValidateGetTexLevelParameterBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, GLsizei *length) ValidateGetTexLevelParameterBase() argument
8150 ValidateGetMultisamplefvBase(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLuint index, const GLfloat *val) ValidateGetMultisamplefvBase() argument
8174 ValidateSampleMaskiBase(const Context *context, angle::EntryPoint entryPoint, GLuint maskNumber, GLbitfield mask) ValidateSampleMaskiBase() argument
8188 RecordDrawAttribsError(const Context *context, angle::EntryPoint entryPoint) RecordDrawAttribsError() argument
8206 ValidateLoseContextCHROMIUM(const Context *context, angle::EntryPoint entryPoint, GraphicsResetStatus current, GraphicsResetStatus other) ValidateLoseContextCHROMIUM() argument
8243 ValidateTexImage2DExternalANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type) ValidateTexImage2DExternalANGLE() argument
8289 ValidateInvalidateTextureANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target) ValidateInvalidateTextureANGLE() argument
8309 ValidateProgramExecutableXFBBuffersPresent(const Context *context, const ProgramExecutable *programExecutable) ValidateProgramExecutableXFBBuffersPresent() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_ext_autogen.cpp46 Context *context = GetValidGlobalContext(); in GL_DrawArraysInstancedBaseInstanceANGLE() local
82 Context *context = GetValidGlobalContext(); GL_DrawElementsInstancedBaseVertexBaseInstanceANGLE() local
122 Context *context = GetValidGlobalContext(); GL_MultiDrawArraysInstancedBaseInstanceANGLE() local
162 Context *context = GetValidGlobalContext(); GL_MultiDrawElementsInstancedBaseVertexBaseInstanceANGLE() local
211 Context *context = GetValidGlobalContext(); GL_CopyTexture3DANGLE() local
267 Context *context = GetValidGlobalContext(); GL_CopySubTexture3DANGLE() local
322 Context *context = GetValidGlobalContext(); GL_BlitFramebufferANGLE() local
358 Context *context = GetValidGlobalContext(); GL_RenderbufferStorageMultisampleANGLE() local
388 Context *context = GetValidGlobalContext(); GL_GetTexImageANGLE() local
418 Context *context = GetValidGlobalContext(); GL_GetCompressedTexImageANGLE() local
449 Context *context = GetValidGlobalContext(); GL_GetRenderbufferImageANGLE() local
482 Context *context = GetValidGlobalContext(); GL_GetTexLevelParameterivANGLE() local
514 Context *context = GetValidGlobalContext(); GL_GetTexLevelParameterfvANGLE() local
547 Context *context = GetValidGlobalContext(); GL_DrawArraysInstancedANGLE() local
579 Context *context = GetValidGlobalContext(); GL_DrawElementsInstancedANGLE() local
610 Context *context = GetValidGlobalContext(); GL_VertexAttribDivisorANGLE() local
645 Context *context = GetValidGlobalContext(); GL_TexStorageMemFlags2DANGLE() local
695 Context *context = GetValidGlobalContext(); GL_TexStorageMemFlags2DMultisampleANGLE() local
746 Context *context = GetValidGlobalContext(); GL_TexStorageMemFlags3DANGLE() local
798 Context *context = GetValidGlobalContext(); GL_TexStorageMemFlags3DMultisampleANGLE() local
843 Context *context = GetValidGlobalContext(); GL_ImportMemoryZirconHandleANGLE() local
877 Context *context = GetValidGlobalContext(); GL_MultiDrawArraysANGLE() local
911 Context *context = GetValidGlobalContext(); GL_MultiDrawArraysInstancedANGLE() local
946 Context *context = GetValidGlobalContext(); GL_MultiDrawElementsANGLE() local
982 Context *context = GetValidGlobalContext(); GL_MultiDrawElementsInstancedANGLE() local
1021 Context *context = GetValidGlobalContext(); GL_ProvokingVertexANGLE() local
1047 Context *context = GetValidGlobalContext(); GL_RequestExtensionANGLE() local
1071 Context *context = GetValidGlobalContext(); GL_DisableExtensionANGLE() local
1099 Context *context = GetValidGlobalContext(); GL_GetBooleanvRobustANGLE() local
1131 Context *context = GetValidGlobalContext(); GL_GetBufferParameterivRobustANGLE() local
1165 Context *context = GetValidGlobalContext(); GL_GetFloatvRobustANGLE() local
1198 Context *context = GetValidGlobalContext(); GL_GetFramebufferAttachmentParameterivRobustANGLE() local
1234 Context *context = GetValidGlobalContext(); GL_GetIntegervRobustANGLE() local
1266 Context *context = GetGlobalContext(); GL_GetProgramivRobustANGLE() local
1298 Context *context = GetValidGlobalContext(); GL_GetRenderbufferParameterivRobustANGLE() local
1332 Context *context = GetGlobalContext(); GL_GetShaderivRobustANGLE() local
1364 Context *context = GetValidGlobalContext(); GL_GetTexParameterfvRobustANGLE() local
1399 Context *context = GetValidGlobalContext(); GL_GetTexParameterivRobustANGLE() local
1434 Context *context = GetValidGlobalContext(); GL_GetUniformfvRobustANGLE() local
1468 Context *context = GetValidGlobalContext(); GL_GetUniformivRobustANGLE() local
1502 Context *context = GetValidGlobalContext(); GL_GetVertexAttribfvRobustANGLE() local
1535 Context *context = GetValidGlobalContext(); GL_GetVertexAttribivRobustANGLE() local
1568 Context *context = GetValidGlobalContext(); GL_GetVertexAttribPointervRobustANGLE() local
1607 Context *context = GetValidGlobalContext(); GL_ReadPixelsRobustANGLE() local
1648 Context *context = GetValidGlobalContext(); GL_TexImage2DRobustANGLE() local
1684 Context *context = GetValidGlobalContext(); GL_TexParameterfvRobustANGLE() local
1716 Context *context = GetValidGlobalContext(); GL_TexParameterivRobustANGLE() local
1754 Context *context = GetValidGlobalContext(); GL_TexSubImage2DRobustANGLE() local
1797 Context *context = GetValidGlobalContext(); GL_TexImage3DRobustANGLE() local
1842 Context *context = GetValidGlobalContext(); GL_TexSubImage3DRobustANGLE() local
1885 Context *context = GetValidGlobalContext(); GL_CompressedTexImage2DRobustANGLE() local
1927 Context *context = GetValidGlobalContext(); GL_CompressedTexSubImage2DRobustANGLE() local
1969 Context *context = GetValidGlobalContext(); GL_CompressedTexImage3DRobustANGLE() local
2013 Context *context = GetValidGlobalContext(); GL_CompressedTexSubImage3DRobustANGLE() local
2053 Context *context = GetValidGlobalContext(); GL_GetQueryivRobustANGLE() local
2088 Context *context = GetValidGlobalContext(); GL_GetQueryObjectuivRobustANGLE() local
2122 Context *context = GetValidGlobalContext(); GL_GetBufferPointervRobustANGLE() local
2157 Context *context = GetValidGlobalContext(); GL_GetIntegeri_vRobustANGLE() local
2191 Context *context = GetValidGlobalContext(); GL_GetInternalformativRobustANGLE() local
2227 Context *context = GetValidGlobalContext(); GL_GetVertexAttribIivRobustANGLE() local
2260 Context *context = GetValidGlobalContext(); GL_GetVertexAttribIuivRobustANGLE() local
2293 Context *context = GetValidGlobalContext(); GL_GetUniformuivRobustANGLE() local
2328 Context *context = GetValidGlobalContext(); GL_GetActiveUniformBlockivRobustANGLE() local
2365 Context *context = GetValidGlobalContext(); GL_GetInteger64vRobustANGLE() local
2397 Context *context = GetValidGlobalContext(); GL_GetInteger64i_vRobustANGLE() local
2430 Context *context = GetValidGlobalContext(); GL_GetBufferParameteri64vRobustANGLE() local
2464 Context *context = GetValidGlobalContext(); GL_SamplerParameterivRobustANGLE() local
2495 Context *context = GetValidGlobalContext(); GL_SamplerParameterfvRobustANGLE() local
2528 Context *context = GetValidGlobalContext(); GL_GetSamplerParameterivRobustANGLE() local
2562 Context *context = GetValidGlobalContext(); GL_GetSamplerParameterfvRobustANGLE() local
2596 Context *context = GetValidGlobalContext(); GL_GetFramebufferParameterivRobustANGLE() local
2631 Context *context = GetValidGlobalContext(); GL_GetProgramInterfaceivRobustANGLE() local
2667 Context *context = GetValidGlobalContext(); GL_GetBooleani_vRobustANGLE() local
2700 Context *context = GetValidGlobalContext(); GL_GetMultisamplefvRobustANGLE() local
2734 Context *context = GetValidGlobalContext(); GL_GetTexLevelParameterivRobustANGLE() local
2771 Context *context = GetValidGlobalContext(); GL_GetTexLevelParameterfvRobustANGLE() local
2806 Context *context = GetValidGlobalContext(); GL_GetPointervRobustANGLERobustANGLE() local
2845 Context *context = GetValidGlobalContext(); GL_ReadnPixelsRobustANGLE() local
2881 Context *context = GetValidGlobalContext(); GL_GetnUniformfvRobustANGLE() local
2915 Context *context = GetValidGlobalContext(); GL_GetnUniformivRobustANGLE() local
2949 Context *context = GetValidGlobalContext(); GL_GetnUniformuivRobustANGLE() local
2982 Context *context = GetValidGlobalContext(); GL_TexParameterIivRobustANGLE() local
3014 Context *context = GetValidGlobalContext(); GL_TexParameterIuivRobustANGLE() local
3047 Context *context = GetValidGlobalContext(); GL_GetTexParameterIivRobustANGLE() local
3082 Context *context = GetValidGlobalContext(); GL_GetTexParameterIuivRobustANGLE() local
3116 Context *context = GetValidGlobalContext(); GL_SamplerParameterIivRobustANGLE() local
3148 Context *context = GetValidGlobalContext(); GL_SamplerParameterIuivRobustANGLE() local
3181 Context *context = GetValidGlobalContext(); GL_GetSamplerParameterIivRobustANGLE() local
3215 Context *context = GetValidGlobalContext(); GL_GetSamplerParameterIuivRobustANGLE() local
3249 Context *context = GetGlobalContext(); GL_GetQueryObjectivRobustANGLE() local
3281 Context *context = GetGlobalContext(); GL_GetQueryObjecti64vRobustANGLE() local
3313 Context *context = GetValidGlobalContext(); GL_GetQueryObjectui64vRobustANGLE() local
3346 Context *context = GetValidGlobalContext(); GL_ImportSemaphoreZirconHandleANGLE() local
3387 Context *context = GetValidGlobalContext(); GL_TexImage2DExternalANGLE() local
3419 Context *context = GetValidGlobalContext(); GL_InvalidateTextureANGLE() local
3451 Context *context = GetValidGlobalContext(); GL_TexStorage2DMultisampleANGLE() local
3484 Context *context = GetValidGlobalContext(); GL_GetMultisamplefvANGLE() local
3510 Context *context = GetValidGlobalContext(); GL_SampleMaskiANGLE() local
3544 Context *context = GetValidGlobalContext(); GL_GetTranslatedShaderSourceANGLE() local
3576 Context *context = GetValidGlobalContext(); GL_AcquireTexturesANGLE() local
3607 Context *context = GetValidGlobalContext(); GL_ReleaseTexturesANGLE() local
3654 Context *context = GetValidGlobalContext(); GL_BindUniformLocationCHROMIUM() local
3684 Context *context = GetValidGlobalContext(); GL_CompressedCopyTextureCHROMIUM() local
3722 Context *context = GetValidGlobalContext(); GL_CopyTextureCHROMIUM() local
3775 Context *context = GetValidGlobalContext(); GL_CopySubTextureCHROMIUM() local
3816 Context *context = GetValidGlobalContext(); GL_CoverageModulationCHROMIUM() local
3842 Context *context = GetValidGlobalContext(); GL_LoseContextCHROMIUM() local
3875 Context *context = GetValidGlobalContext(); GL_EGLImageTargetTexStorageEXT() local
3905 Context *context = GetValidGlobalContext(); GL_EGLImageTargetTextureStorageEXT() local
3935 Context *context = GetValidGlobalContext(); GL_BindFragDataLocationEXT() local
3965 Context *context = GetValidGlobalContext(); GL_BindFragDataLocationIndexedEXT() local
3993 Context *context = GetValidGlobalContext(); GL_GetFragDataIndexEXT() local
4028 Context *context = GetValidGlobalContext(); GL_GetProgramResourceLocationIndexEXT() local
4074 Context *context = GetValidGlobalContext(); GL_BufferStorageEXT() local
4103 Context *context = GetValidGlobalContext(); GL_ClipControlEXT() local
4149 Context *context = GetValidGlobalContext(); GL_CopyImageSubDataEXT() local
4187 Context *context = GetValidGlobalContext(); GL_GetObjectLabelEXT() local
4216 Context *context = GetValidGlobalContext(); GL_LabelObjectEXT() local
4243 Context *context = GetValidGlobalContext(); GL_InsertEventMarkerEXT() local
4270 Context *context = GetValidGlobalContext(); GL_PopGroupMarkerEXT() local
4295 Context *context = GetValidGlobalContext(); GL_PushGroupMarkerEXT() local
4324 Context *context = GetValidGlobalContext(); GL_DiscardFramebufferEXT() local
4353 Context *context = GetValidGlobalContext(); GL_BeginQueryEXT() local
4379 Context *context = GetValidGlobalContext(); GL_DeleteQueriesEXT() local
4404 Context *context = GetValidGlobalContext(); GL_EndQueryEXT() local
4429 Context *context = GetValidGlobalContext(); GL_GenQueriesEXT() local
4454 Context *context = GetValidGlobalContext(); GL_GetInteger64vEXT() local
4478 Context *context = GetGlobalContext(); GL_GetQueryObjecti64vEXT() local
4503 Context *context = GetGlobalContext(); GL_GetQueryObjectivEXT() local
4528 Context *context = GetValidGlobalContext(); GL_GetQueryObjectui64vEXT() local
4555 Context *context = GetValidGlobalContext(); GL_GetQueryObjectuivEXT() local
4582 Context *context = GetValidGlobalContext(); GL_GetQueryivEXT() local
4609 Context *context = GetValidGlobalContext(); GL_IsQueryEXT() local
4639 Context *context = GetValidGlobalContext(); GL_QueryCounterEXT() local
4666 Context *context = GetValidGlobalContext(); GL_DrawBuffersEXT() local
4691 Context *context = GetValidGlobalContext(); GL_BlendEquationSeparateiEXT() local
4718 Context *context = GetValidGlobalContext(); GL_BlendEquationiEXT() local
4743 Context *context = GetValidGlobalContext(); GL_BlendFuncSeparateiEXT() local
4773 Context *context = GetValidGlobalContext(); GL_BlendFunciEXT() local
4798 Context *context = GetValidGlobalContext(); GL_ColorMaskiEXT() local
4823 Context *context = GetValidGlobalContext(); GL_DisableiEXT() local
4847 Context *context = GetValidGlobalContext(); GL_EnableiEXT() local
4871 Context *context = GetValidGlobalContext(); GL_IsEnablediEXT() local
4907 Context *context = GetValidGlobalContext(); GL_DrawElementsBaseVertexEXT() local
4943 Context *context = GetValidGlobalContext(); GL_DrawElementsInstancedBaseVertexEXT() local
4982 Context *context = GetValidGlobalContext(); GL_DrawRangeElementsBaseVertexEXT() local
5019 Context *context = GetValidGlobalContext(); GL_MultiDrawElementsBaseVertexEXT() local
5057 Context *context = GetValidGlobalContext(); GL_BufferStorageExternalEXT() local
5093 Context *context = GetValidGlobalContext(); GL_NamedBufferStorageExternalEXT() local
5129 Context *context = GetValidGlobalContext(); GL_FramebufferTextureEXT() local
5164 Context *context = GetValidGlobalContext(); GL_DrawArraysInstancedEXT() local
5196 Context *context = GetValidGlobalContext(); GL_DrawElementsInstancedEXT() local
5227 Context *context = GetValidGlobalContext(); GL_VertexAttribDivisorEXT() local
5253 Context *context = GetValidGlobalContext(); GL_FlushMappedBufferRangeEXT() local
5285 Context *context = GetValidGlobalContext(); GL_MapBufferRangeEXT() local
5326 Context *context = GetValidGlobalContext(); GL_BufferStorageMemEXT() local
5356 Context *context = GetValidGlobalContext(); GL_CreateMemoryObjectsEXT() local
5383 Context *context = GetValidGlobalContext(); GL_DeleteMemoryObjectsEXT() local
5411 Context *context = GetValidGlobalContext(); GL_GetMemoryObjectParameterivEXT() local
5440 Context *context = GetValidGlobalContext(); GL_GetUnsignedBytevEXT() local
5464 Context *context = GetValidGlobalContext(); GL_GetUnsignedBytei_vEXT() local
5490 Context *context = GetValidGlobalContext(); GL_IsMemoryObjectEXT() local
5526 Context *context = GetValidGlobalContext(); GL_MemoryObjectParameterivEXT() local
5561 Context *context = GetValidGlobalContext(); GL_TexStorageMem2DEXT() local
5601 Context *context = GetValidGlobalContext(); GL_TexStorageMem2DMultisampleEXT() local
5642 Context *context = GetValidGlobalContext(); GL_TexStorageMem3DEXT() local
5684 Context *context = GetValidGlobalContext(); GL_TexStorageMem3DMultisampleEXT() local
5721 Context *context = GetValidGlobalContext(); GL_ImportMemoryFdEXT() local
5755 Context *context = GetValidGlobalContext(); GL_MultiDrawArraysIndirectEXT() local
5787 Context *context = GetValidGlobalContext(); GL_MultiDrawElementsIndirectEXT() local
5823 Context *context = GetValidGlobalContext(); GL_FramebufferTexture2DMultisampleEXT() local
5861 Context *context = GetValidGlobalContext(); GL_RenderbufferStorageMultisampleEXT() local
5913 Context *context = GetValidGlobalContext(); GL_PrimitiveBoundingBoxEXT() local
5948 Context *context = GetGlobalContext(); GL_GetGraphicsResetStatusEXT() local
5983 Context *context = GetValidGlobalContext(); GL_GetnUniformfvEXT() local
6012 Context *context = GetValidGlobalContext(); GL_GetnUniformivEXT() local
6048 Context *context = GetValidGlobalContext(); GL_ReadnPixelsEXT() local
6081 Context *context = GetValidGlobalContext(); GL_DeleteSemaphoresEXT() local
6107 Context *context = GetValidGlobalContext(); GL_GenSemaphoresEXT() local
6132 Context *context = GetValidGlobalContext(); GL_GetSemaphoreParameterui64vEXT() local
6160 Context *context = GetValidGlobalContext(); GL_IsSemaphoreEXT() local
6193 Context *context = GetValidGlobalContext(); GL_SemaphoreParameterui64vEXT() local
6226 Context *context = GetValidGlobalContext(); GL_SignalSemaphoreEXT() local
6265 Context *context = GetValidGlobalContext(); GL_WaitSemaphoreEXT() local
6304 Context *context = GetValidGlobalContext(); GL_ImportSemaphoreFdEXT() local
6333 Context *context = GetValidGlobalContext(); GL_ActiveShaderProgramEXT() local
6360 Context *context = GetValidGlobalContext(); GL_BindProgramPipelineEXT() local
6385 Context *context = GetValidGlobalContext(); GL_CreateShaderProgramvEXT() local
6421 Context *context = GetValidGlobalContext(); GL_DeleteProgramPipelinesEXT() local
6448 Context *context = GetValidGlobalContext(); GL_GenProgramPipelinesEXT() local
6477 Context *context = GetValidGlobalContext(); GL_GetProgramPipelineInfoLogEXT() local
6506 Context *context = GetValidGlobalContext(); GL_GetProgramPipelineivEXT() local
6533 Context *context = GetValidGlobalContext(); GL_IsProgramPipelineEXT() local
6566 Context *context = GetValidGlobalContext(); GL_ProgramParameteriEXT() local
6592 Context *context = GetValidGlobalContext(); GL_ProgramUniform1fEXT() local
6622 Context *context = GetValidGlobalContext(); GL_ProgramUniform1fvEXT() local
6651 Context *context = GetValidGlobalContext(); GL_ProgramUniform1iEXT() local
6681 Context *context = GetValidGlobalContext(); GL_ProgramUniform1ivEXT() local
6710 Context *context = GetValidGlobalContext(); GL_ProgramUniform1uiEXT() local
6741 Context *context = GetValidGlobalContext(); GL_ProgramUniform1uivEXT() local
6770 Context *context = GetValidGlobalContext(); GL_ProgramUniform2fEXT() local
6802 Context *context = GetValidGlobalContext(); GL_ProgramUniform2fvEXT() local
6831 Context *context = GetValidGlobalContext(); GL_ProgramUniform2iEXT() local
6863 Context *context = GetValidGlobalContext(); GL_ProgramUniform2ivEXT() local
6892 Context *context = GetValidGlobalContext(); GL_ProgramUniform2uiEXT() local
6924 Context *context = GetValidGlobalContext(); GL_ProgramUniform2uivEXT() local
6954 Context *context = GetValidGlobalContext(); GL_ProgramUniform3fEXT() local
6986 Context *context = GetValidGlobalContext(); GL_ProgramUniform3fvEXT() local
7016 Context *context = GetValidGlobalContext(); GL_ProgramUniform3iEXT() local
7048 Context *context = GetValidGlobalContext(); GL_ProgramUniform3ivEXT() local
7078 Context *context = GetValidGlobalContext(); GL_ProgramUniform3uiEXT() local
7110 Context *context = GetValidGlobalContext(); GL_ProgramUniform3uivEXT() local
7144 Context *context = GetValidGlobalContext(); GL_ProgramUniform4fEXT() local
7176 Context *context = GetValidGlobalContext(); GL_ProgramUniform4fvEXT() local
7206 Context *context = GetValidGlobalContext(); GL_ProgramUniform4iEXT() local
7238 Context *context = GetValidGlobalContext(); GL_ProgramUniform4ivEXT() local
7268 Context *context = GetValidGlobalContext(); GL_ProgramUniform4uiEXT() local
7300 Context *context = GetValidGlobalContext(); GL_ProgramUniform4uivEXT() local
7333 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix2fvEXT() local
7368 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix2x3fvEXT() local
7403 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix2x4fvEXT() local
7438 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix3fvEXT() local
7473 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix3x2fvEXT() local
7508 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix3x4fvEXT() local
7543 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix4fvEXT() local
7578 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix4x2fvEXT() local
7613 Context *context = GetValidGlobalContext(); GL_ProgramUniformMatrix4x3fvEXT() local
7644 Context *context = GetValidGlobalContext(); GL_UseProgramStagesEXT() local
7673 Context *context = GetValidGlobalContext(); GL_ValidateProgramPipelineEXT() local
7700 Context *context = GetValidGlobalContext(); GL_FramebufferFetchBarrierEXT() local
7732 Context *context = GetValidGlobalContext(); GL_PatchParameteriEXT() local
7757 Context *context = GetValidGlobalContext(); GL_GetSamplerParameterIivEXT() local
7785 Context *context = GetValidGlobalContext(); GL_GetSamplerParameterIuivEXT() local
7813 Context *context = GetValidGlobalContext(); GL_GetTexParameterIivEXT() local
7841 Context *context = GetValidGlobalContext(); GL_GetTexParameterIuivEXT() local
7869 Context *context = GetValidGlobalContext(); GL_SamplerParameterIivEXT() local
7896 Context *context = GetValidGlobalContext(); GL_SamplerParameterIuivEXT() local
7923 Context *context = GetValidGlobalContext(); GL_TexParameterIivEXT() local
7951 Context *context = GetValidGlobalContext(); GL_TexParameterIuivEXT() local
7980 Context *context = GetValidGlobalContext(); GL_TexBufferEXT() local
8012 Context *context = GetValidGlobalContext(); GL_TexBufferRangeEXT() local
8075 Context *context = GetValidGlobalContext(); GL_TexStorage1DEXT() local
8105 Context *context = GetValidGlobalContext(); GL_TexStorage2DEXT() local
8139 Context *context = GetValidGlobalContext(); GL_TexStorage3DEXT() local
8178 Context *context = GetValidGlobalContext(); GL_BlendBarrierKHR() local
8201 Context *context = GetValidGlobalContext(); GL_DebugMessageCallbackKHR() local
8232 Context *context = GetValidGlobalContext(); GL_DebugMessageControlKHR() local
8268 Context *context = GetValidGlobalContext(); GL_DebugMessageInsertKHR() local
8305 Context *context = GetValidGlobalContext(); GL_GetDebugMessageLogKHR() local
8348 Context *context = GetValidGlobalContext(); GL_GetObjectLabelKHR() local
8380 Context *context = GetValidGlobalContext(); GL_GetObjectPtrLabelKHR() local
8407 Context *context = GetValidGlobalContext(); GL_GetPointervKHR() local
8434 Context *context = GetValidGlobalContext(); GL_ObjectLabelKHR() local
8460 Context *context = GetValidGlobalContext(); GL_ObjectPtrLabelKHR() local
8486 Context *context = GetValidGlobalContext(); GL_PopDebugGroupKHR() local
8512 Context *context = GetValidGlobalContext(); GL_PushDebugGroupKHR() local
8542 Context *context = GetValidGlobalContext(); GL_MaxShaderCompilerThreadsKHR() local
8574 Context *context = GetValidGlobalContext(); GL_DeleteFencesNV() local
8599 Context *context = GetValidGlobalContext(); GL_FinishFenceNV() local
8623 Context *context = GetValidGlobalContext(); GL_GenFencesNV() local
8648 Context *context = GetValidGlobalContext(); GL_GetFenceivNV() local
8674 Context *context = GetValidGlobalContext(); GL_IsFenceNV() local
8705 Context *context = GetValidGlobalContext(); GL_SetFenceNV() local
8730 Context *context = GetValidGlobalContext(); GL_TestFenceNV() local
8771 Context *context = GetValidGlobalContext(); GL_BlitFramebufferNV() local
8813 Context *context = GetValidGlobalContext(); GL_EGLImageTargetRenderbufferStorageOES() local
8839 Context *context = GetValidGlobalContext(); GL_EGLImageTargetTexture2DOES() local
8887 Context *context = GetValidGlobalContext(); GL_CopyImageSubDataOES() local
8930 Context *context = GetValidGlobalContext(); GL_BlendEquationSeparateiOES() local
8957 Context *context = GetValidGlobalContext(); GL_BlendEquationiOES() local
8982 Context *context = GetValidGlobalContext(); GL_BlendFuncSeparateiOES() local
9012 Context *context = GetValidGlobalContext(); GL_BlendFunciOES() local
9037 Context *context = GetValidGlobalContext(); GL_ColorMaskiOES() local
9062 Context *context = GetValidGlobalContext(); GL_DisableiOES() local
9086 Context *context = GetValidGlobalContext(); GL_EnableiOES() local
9110 Context *context = GetValidGlobalContext(); GL_IsEnablediOES() local
9146 Context *context = GetValidGlobalContext(); GL_DrawElementsBaseVertexOES() local
9182 Context *context = GetValidGlobalContext(); GL_DrawElementsInstancedBaseVertexOES() local
9221 Context *context = GetValidGlobalContext(); GL_DrawRangeElementsBaseVertexOES() local
9256 Context *context = GetValidGlobalContext(); GL_DrawTexfOES() local
9280 Context *context = GetValidGlobalContext(); GL_DrawTexfvOES() local
9304 Context *context = GetValidGlobalContext(); GL_DrawTexiOES() local
9328 Context *context = GetValidGlobalContext(); GL_DrawTexivOES() local
9352 Context *context = GetValidGlobalContext(); GL_DrawTexsOES() local
9376 Context *context = GetValidGlobalContext(); GL_DrawTexsvOES() local
9400 Context *context = GetValidGlobalContext(); GL_DrawTexxOES() local
9425 Context *context = GetValidGlobalContext(); GL_DrawTexxvOES() local
9454 Context *context = GetValidGlobalContext(); GL_BindFramebufferOES() local
9480 Context *context = GetValidGlobalContext(); GL_BindRenderbufferOES() local
9506 Context *context = GetValidGlobalContext(); GL_CheckFramebufferStatusOES() local
9539 Context *context = GetValidGlobalContext(); GL_DeleteFramebuffersOES() local
9566 Context *context = GetValidGlobalContext(); GL_DeleteRenderbuffersOES() local
9597 Context *context = GetValidGlobalContext(); GL_FramebufferRenderbufferOES() local
9632 Context *context = GetValidGlobalContext(); GL_FramebufferTexture2DOES() local
9664 Context *context = GetValidGlobalContext(); GL_GenFramebuffersOES() local
9690 Context *context = GetValidGlobalContext(); GL_GenRenderbuffersOES() local
9716 Context *context = GetValidGlobalContext(); GL_GenerateMipmapOES() local
9744 Context *context = GetValidGlobalContext(); GL_GetFramebufferAttachmentParameterivOES() local
9775 Context *context = GetValidGlobalContext(); GL_GetRenderbufferParameterivOES() local
9802 Context *context = GetValidGlobalContext(); GL_IsFramebufferOES() local
9833 Context *context = GetValidGlobalContext(); GL_IsRenderbufferOES() local
9870 Context *context = GetValidGlobalContext(); GL_RenderbufferStorageOES() local
9902 Context *context = GetValidGlobalContext(); GL_FramebufferTextureOES() local
9936 Context *context = GetValidGlobalContext(); GL_GetProgramBinaryOES() local
9969 Context *context = GetValidGlobalContext(); GL_ProgramBinaryOES() local
9998 Context *context = GetValidGlobalContext(); GL_GetBufferPointervOES() local
10026 Context *context = GetValidGlobalContext(); GL_MapBufferOES() local
10059 Context *context = GetValidGlobalContext(); GL_UnmapBufferOES() local
10092 Context *context = GetValidGlobalContext(); GL_CurrentPaletteMatrixOES() local
10117 Context *context = GetValidGlobalContext(); GL_LoadPaletteFromModelViewMatrixOES() local
10143 Context *context = GetValidGlobalContext(); GL_MatrixIndexPointerOES() local
10170 Context *context = GetValidGlobalContext(); GL_WeightPointerOES() local
10199 Context *context = GetValidGlobalContext(); GL_PointSizePointerOES() local
10229 Context *context = GetValidGlobalContext(); GL_QueryMatrixxOES() local
10264 Context *context = GetValidGlobalContext(); GL_MinSampleShadingOES() local
10308 Context *context = GetValidGlobalContext(); GL_CompressedTexImage3DOES() local
10351 Context *context = GetValidGlobalContext(); GL_CompressedTexSubImage3DOES() local
10392 Context *context = GetValidGlobalContext(); GL_CopyTexSubImage3DOES() local
10428 Context *context = GetValidGlobalContext(); GL_FramebufferTexture3DOES() local
10470 Context *context = GetValidGlobalContext(); GL_TexImage3DOES() local
10513 Context *context = GetValidGlobalContext(); GL_TexSubImage3DOES() local
10546 Context *context = GetValidGlobalContext(); GL_GetSamplerParameterIivOES() local
10574 Context *context = GetValidGlobalContext(); GL_GetSamplerParameterIuivOES() local
10602 Context *context = GetValidGlobalContext(); GL_GetTexParameterIivOES() local
10630 Context *context = GetValidGlobalContext(); GL_GetTexParameterIuivOES() local
10658 Context *context = GetValidGlobalContext(); GL_SamplerParameterIivOES() local
10685 Context *context = GetValidGlobalContext(); GL_SamplerParameterIuivOES() local
10712 Context *context = GetValidGlobalContext(); GL_TexParameterIivOES() local
10740 Context *context = GetValidGlobalContext(); GL_TexParameterIuivOES() local
10769 Context *context = GetValidGlobalContext(); GL_TexBufferOES() local
10801 Context *context = GetValidGlobalContext(); GL_TexBufferRangeOES() local
10835 Context *context = GetValidGlobalContext(); GL_GetTexGenfvOES() local
10861 Context *context = GetValidGlobalContext(); GL_GetTexGenivOES() local
10887 Context *context = GetValidGlobalContext(); GL_GetTexGenxvOES() local
10913 Context *context = GetValidGlobalContext(); GL_TexGenfOES() local
10938 Context *context = GetValidGlobalContext(); GL_TexGenfvOES() local
10964 Context *context = GetValidGlobalContext(); GL_TexGeniOES() local
10989 Context *context = GetValidGlobalContext(); GL_TexGenivOES() local
11015 Context *context = GetValidGlobalContext(); GL_TexGenxOES() local
11040 Context *context = GetValidGlobalContext(); GL_TexGenxvOES() local
11087 Context *context = GetValidGlobalContext(); GL_TexStorage3DMultisampleOES() local
11121 Context *context = GetValidGlobalContext(); GL_BindVertexArrayOES() local
11145 Context *context = GetValidGlobalContext(); GL_DeleteVertexArraysOES() local
11171 Context *context = GetValidGlobalContext(); GL_GenVertexArraysOES() local
11196 Context *context = GetValidGlobalContext(); GL_IsVertexArrayOES() local
11237 Context *context = GetValidGlobalContext(); GL_FramebufferTextureMultiviewOVR() local
[all...]
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp51 sw::Context *context = new sw::Context(); in Context() local
/third_party/openssl/ssl/
H A Dssl_lib.c3153 SSL_export_keying_material(SSL *s, unsigned char *out, size_t olen, const char *label, size_t llen, const unsigned char *context, size_t contextlen, int use_context) SSL_export_keying_material() argument
3167 SSL_export_keying_material_early(SSL *s, unsigned char *out, size_t olen, const char *label, size_t llen, const unsigned char *context, size_t contextlen) SSL_export_keying_material_early() argument
/third_party/python/Objects/
H A Dtypeobject.c464 type_name(PyTypeObject *type, void *context) in type_name() argument
478 type_qualname(PyTypeObject *type, void *context) in type_qualname() argument
491 type_set_name(PyTypeObject *type, PyObject *value, void *context) in type_set_name() argument
522 type_set_qualname(PyTypeObject *type, PyObject *value, void *context) in type_set_qualname() argument
542 type_module(PyTypeObject *type, void *context) in type_module() argument
573 type_set_module(PyTypeObject *type, PyObject *value, void *context) in type_set_module() argument
584 type_abstractmethods(PyTypeObject *type, void *context) in type_abstractmethods() argument
603 type_set_abstractmethods(PyTypeObject *type, PyObject *value, void *context) in type_set_abstractmethods() argument
635 type_get_bases(PyTypeObject *type, void *context) in type_get_bases() argument
723 type_set_bases(PyTypeObject *type, PyObject *new_bases, void *context) in type_set_bases() argument
859 type_dict(PyTypeObject *type, void *context) type_dict() argument
868 type_get_doc(PyTypeObject *type, void *context) type_get_doc() argument
892 type_get_text_signature(PyTypeObject *type, void *context) type_get_text_signature() argument
898 type_set_doc(PyTypeObject *type, PyObject *value, void *context) type_set_doc() argument
907 type_get_annotations(PyTypeObject *type, void *context) type_get_annotations() argument
948 type_set_annotations(PyTypeObject *type, PyObject *value, void *context) type_set_annotations() argument
2320 subtype_dict(PyObject *obj, void *context) subtype_dict() argument
2343 subtype_setdict(PyObject *obj, PyObject *value, void *context) subtype_setdict() argument
2382 subtype_getweakref(PyObject *obj, void *context) subtype_getweakref() argument
[all...]
/third_party/selinux/libsepol/cil/test/unit/
H A Dtest_cil_resolve_ast.c5115 struct cil_tree_node *context = test_db->ast->root->cl_head->next->next->next->next->next->next->next; test_cil_resolve_sidcontext_named_context() local
5149 struct cil_tree_node *context = test_db->ast->root->cl_head->next->next->next->next->next->next->next; test_cil_resolve_sidcontext_named_context_wrongname_neg() local
[all...]
/third_party/vk-gl-cts/modules/glshared/
H A DglsBuiltinPrecisionTests.cpp4569 PrecisionCase (const Context& context, in PrecisionCase() argument
5057 FuncCaseBase(const Context& context, const string& name, const FuncBase& func) FuncCaseBase() argument
5090 FuncCase(const Context& context, const string& name, const CaseFunc& func) FuncCase() argument
5148 InOutFuncCase(const Context& context, const string& name, const CaseFunc& func) InOutFuncCase() argument
5194 createFuncCase(const Context& context, const string& name, const Func<Sig>& func) createFuncCase() argument
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineShaderModuleIdentifierTests.cpp728 void checkShaderModuleIdentifierSupport (Context& context) in checkShaderModuleIdentifierSupport() argument
733 void getTwoShaderIdentifierProperties (Context& context, in getTwoShaderIdentifierProperties() argument
749 tcu::TestStatus constantAlgorithmUUIDCase (Context& context) in constantAlgorithmUUIDCase() argument
1402 ConstantModuleIdentifiersInstance(Context& context, const Params* params) ConstantModuleIdentifiersInstance() argument
1646 CreateAndUseIdsInstance(Context& context, const Params* params) CreateAndUseIdsInstance() argument
2938 HLSLTessellationInstance(Context& context, PipelineConstructionType constructionType) HLSLTessellationInstance() argument
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/
H A DvktRayTracingAccelerationStructuresTests.cpp287 initBottomAccelerationStructures(Context& context, TestParams& testParams) initBottomAccelerationStructures() argument
502 initTopAccelerationStructure(Context& context, TestParams& testParams, std::vector<de::SharedPtr<BottomLevelAccelerationStructure> >& bottomLevelAccelerationStructures) initTopAccelerationStructure() argument
562 initRayTracingShaders(de::MovePtr<RayTracingPipeline>& rayTracingPipeline, Context& context, TestParams& testParams) initRayTracingShaders() argument
582 initShaderBindingTables(de::MovePtr<RayTracingPipeline>& rayTracingPipeline, Context& context, TestParams& testParams, VkPipeline pipeline, deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, de::MovePtr<BufferWithMemory>& raygenShaderBindingTable, de::MovePtr<BufferWithMemory>& hitShaderBindingTable, de::MovePtr<BufferWithMemory>& missShaderBindingTable) initShaderBindingTables() argument
616 verifyImage(BufferWithMemory* resultBuffer, Context& context, TestParams& testParams) verifyImage() argument
725 initBottomAccelerationStructures(Context& context, TestParams& testParams) initBottomAccelerationStructures() argument
793 initTopAccelerationStructure(Context& context, TestParams& testParams, std::vector<de::SharedPtr<BottomLevelAccelerationStructure> >& bottomLevelAccelerationStructures) initTopAccelerationStructure() argument
811 initRayTracingShaders(de::MovePtr<RayTracingPipeline>& rayTracingPipeline, Context& context, TestParams& testParams) initRayTracingShaders() argument
824 initShaderBindingTables(de::MovePtr<RayTracingPipeline>& rayTracingPipeline, Context& context, TestParams& testParams, VkPipeline pipeline, deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, de::MovePtr<BufferWithMemory>& raygenShaderBindingTable, de::MovePtr<BufferWithMemory>& hitShaderBindingTable, de::MovePtr<BufferWithMemory>& missShaderBindingTable) initShaderBindingTables() argument
859 verifyImage(BufferWithMemory* resultBuffer, Context& context, TestParams& testParams) verifyImage() argument
911 commonASTestsCheckSupport(Context& context) commonASTestsCheckSupport() argument
965 RayTracingASBasicTestCase(tcu::TestContext& context, const char* name, const char* desc, const TestParams& data) RayTracingASBasicTestCase() argument
1217 RayTracingASFuncArgTestCase(tcu::TestContext& context, const char* name, const char* desc, const TestParams& data) RayTracingASFuncArgTestCase() argument
1572 RayTracingASBasicTestInstance(Context& context, const TestParams& data) RayTracingASBasicTestInstance() argument
2003 RayTracingASDynamicIndexingTestCase(tcu::TestContext& context, const char* name) RayTracingASDynamicIndexingTestCase() argument
2260 RayTracingASDynamicIndexingTestInstance(Context& context) RayTracingASDynamicIndexingTestInstance() argument
2468 RayTracingDeviceASCompabilityKHRTestInstance(Context& context, const de::SharedPtr<TestParams> params) RayTracingDeviceASCompabilityKHRTestInstance() argument
2497 RayTracingHeaderBottomAddressTestInstance(Context& context, const de::SharedPtr<TestParams> params) RayTracingHeaderBottomAddressTestInstance() argument
3022 QueryPoolResultsInstance(Context& context, QueryPoolResultsParamsPtr params) QueryPoolResultsInstance() argument
3093 QueryPoolResultsSizeInstance(Context& context, QueryPoolResultsParamsPtr params) QueryPoolResultsSizeInstance() argument
3105 QueryPoolResultsPointersInstance(Context& context, QueryPoolResultsParamsPtr params) QueryPoolResultsPointersInstance() argument
3541 CopyWithinPipelineInstance(Context& context, CopyWithinPipelineParamsPtr params) CopyWithinPipelineInstance() argument
3565 CopyBlasInstance(Context& context, CopyWithinPipelineParamsPtr params) CopyBlasInstance() argument
3575 CopySBTInstance(Context& context, CopyWithinPipelineParamsPtr params) CopySBTInstance() argument
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/
H A DvktRenderPassTests.cpp827 void checkSupport (Context& context, TestConfig config) in checkSupport() argument
2257 SubpassRenderer (Context& context, in SubpassRenderer() argument
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/
H A DvktShaderBuiltinPrecisionTests.cpp139 void areFeaturesSupported (const Context& context, deUint32 toCheck) in areFeaturesSupported() argument
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp709 static void checkDeviceFeatures (Context& context, TextureType textureType) in checkDeviceFeatures() argument
720 static void checkMutableComparisonSamplersSupport(Context& context, const TextureSpec& textureSpec) in checkMutableComparisonSamplersSupport() argument
760 ShaderTextureFunctionInstance::ShaderTextureFunctionInstance (Context& context, in ShaderTextureFunctionInstance() argument
1502 TextureQueryInstance(Context& context, const bool isVertexCase, const TextureSpec& textureSpec) TextureQueryInstance() argument
1783 TextureSizeInstance(Context& context, const bool isVertexCase, const TextureSpec& textureSpec) TextureSizeInstance() argument
2094 TextureSizeMSInstance(Context& context, const bool isVertexCase, const TextureSpec& textureSpec) TextureSizeMSInstance() argument
2294 TextureSamplesInstance(Context& context, const bool isVertexCase, const TextureSpec& textureSpec) TextureSamplesInstance() argument
2462 TextureQueryLevelsInstance(Context& context, const bool isVertexCase, const TextureSpec& textureSpec) TextureQueryLevelsInstance() argument
2678 TextureQueryLodInstance(Context& context, const bool isVertexCase, const TextureSpec& textureSpec, const TestMode mode) TextureQueryLodInstance() argument
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/
H A DvktSpvAsmFloatControlsTests.cpp3066 tcu::TestStatus verifyIndependenceSettings(Context& context) in verifyIndependenceSettings() argument
3874 void getGraphicsShaderCode (vk::SourceCollections& dst, InstanceContext context) in getGraphicsShaderCode() argument
/third_party/wpa_supplicant/wpa_supplicant-2.9/wpa_supplicant/
H A Dctrl_iface.c1088 char *token, *context = NULL; in wmm_ac_ctrl_addts() local
6493 char *token, *context = NULL; in p2p_ctrl_group_add() local
9646 char *token, *context = NULL; in wpas_ctrl_iface_mac_rand_scan() local
/third_party/wpa_supplicant/wpa_supplicant-2.9_standard/wpa_supplicant/
H A Dctrl_iface.c1290 char *token, *context = NULL; in wmm_ac_ctrl_addts() local
7283 char *token, *context = NULL; local
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A DParseContext.cpp7092 PaParseStrings(size_t count, const char *const string[], const int length[], TParseContext *context) PaParseStrings() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DRenderer11.cpp377 angle::Result GetTextureD3DResourceFromStorageOrImage(const gl::Context *context, in GetTextureD3DResourceFromStorageOrImage() argument
1743 angle::Result Renderer11::drawArrays(const gl::Context *context, in drawArrays() argument
1832 drawElements(const gl::Context *context, gl::PrimitiveMode mode, GLint startVertex, GLsizei indexCount, gl::DrawElementsType indexType, const void *indices, GLsizei instanceCount, GLint baseVertex, GLuint baseInstance, bool isInstancedDraw) drawElements() argument
1926 drawArraysIndirect(const gl::Context *context, const void *indirect) drawArraysIndirect() argument
1948 drawElementsIndirect(const gl::Context *context, const void *indirect) drawElementsIndirect() argument
1969 drawLineLoop(const gl::Context *context, GLuint count, gl::DrawElementsType type, const void *indexPointer, int baseVertex, int instances) drawLineLoop() argument
2047 drawTriangleFan(const gl::Context *context, GLuint count, gl::DrawElementsType type, const void *indices, int baseVertex, int instances) drawTriangleFan() argument
2469 copyImageInternal(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, RenderTargetD3D *destRenderTarget) copyImageInternal() argument
2539 copyImage2D(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copyImage2D() argument
2564 copyImageCube(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, gl::TextureTarget target, GLint level) copyImageCube() argument
2590 copyImage3D(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copyImage3D() argument
2615 copyImage2DArray(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copyImage2DArray() argument
2639 copyTexture(const gl::Context *context, const gl::Texture *source, GLint sourceLevel, gl::TextureTarget srcTarget, const gl::Box &sourceBox, GLenum destFormat, GLenum destType, const gl::Offset &destOffset, TextureStorage *storage, gl::TextureTarget destTarget, GLint destLevel, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha) copyTexture() argument
2790 copyCompressedTexture(const gl::Context *context, const gl::Texture *source, GLint sourceLevel, TextureStorage *storage, GLint destLevel) copyCompressedTexture() argument
2828 createRenderTarget(const gl::Context *context, int width, int height, GLenum format, GLsizei samples, RenderTargetD3D **outRT) createRenderTarget() argument
2969 createRenderTargetCopy(const gl::Context *context, RenderTargetD3D *source, RenderTargetD3D **outRT) createRenderTargetCopy() argument
2989 loadExecutable(d3d::Context *context, const uint8_t *function, size_t length, gl::ShaderType type, const std::vector<D3DVarying> &streamOutVaryings, bool separatedOutputBuffers, ShaderExecutableD3D **outExecutable) loadExecutable() argument
3060 compileToExecutable(d3d::Context *context, gl::InfoLog &infoLog, const std::string &shaderHLSL, gl::ShaderType type, const std::vector<D3DVarying> &streamOutVaryings, bool separatedOutputBuffers, const angle::CompilerWorkaroundsD3D &workarounds, ShaderExecutableD3D **outExectuable) compileToExecutable() argument
3157 ensureHLSLCompilerInitialized(d3d::Context *context) ensureHLSLCompilerInitialized() argument
3231 fastCopyBufferToTexture(const gl::Context *context, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, unsigned int offset, RenderTargetD3D *destRenderTarget, GLenum destinationFormat, GLenum sourcePixelsType, const gl::Box &destArea) fastCopyBufferToTexture() argument
3251 createExternalImageSibling(const gl::Context *context, EGLenum target, EGLClientBuffer buffer, const egl::AttributeMap &attribs) createExternalImageSibling() argument
3267 generateMipmap(const gl::Context *context, ImageD3D *dest, ImageD3D *src) generateMipmap() argument
3274 generateMipmapUsingD3D(const gl::Context *context, TextureStorage *storage, const gl::TextureState &textureState) generateMipmapUsingD3D() argument
3292 copyImage(const gl::Context *context, ImageD3D *dest, ImageD3D *source, const gl::Box &sourceBox, const gl::Offset &destOffset, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha) copyImage() argument
3402 readFromAttachment(const gl::Context *context, const gl::FramebufferAttachment &srcAttachment, const gl::Rectangle &sourceArea, GLenum format, GLenum type, GLuint outputPitch, const gl::PixelPackState &pack, uint8_t *pixelsOut) readFromAttachment() argument
3516 packPixels(const gl::Context *context, const TextureHelper11 &textureHelper, const PackPixelsParams &params, uint8_t *pixelsOut) packPixels() argument
3539 blitRenderbufferRect(const gl::Context *context, const gl::Rectangle &readRectIn, const gl::Rectangle &drawRectIn, RenderTargetD3D *readRenderTarget, RenderTargetD3D *drawRenderTarget, GLenum filter, const gl::Rectangle *scissor, bool colorBlit, bool depthBlit, bool stencilBlit) blitRenderbufferRect() argument
3861 resolveMultisampledTexture(const gl::Context *context, RenderTarget11 *renderTarget, bool depth, bool stencil, TextureHelper11 *textureOut) resolveMultisampledTexture() argument
3948 getVertexSpaceRequired(const gl::Context *context, const gl::VertexAttribute &attrib, const gl::VertexBinding &binding, size_t count, GLsizei instances, GLuint baseInstance, unsigned int *bytesRequiredOut) const getVertexSpaceRequired() argument
4049 dispatchCompute(const gl::Context *context, GLuint numGroupsX, GLuint numGroupsY, GLuint numGroupsZ) dispatchCompute() argument
4067 dispatchComputeIndirect(const gl::Context *context, GLintptr indirect) dispatchComputeIndirect() argument
4097 createStagingTexture(const gl::Context *context, ResourceType textureType, const d3d11::Format &formatSet, const gl::Extents &size, StagingAccess readAndWriteAccess, TextureHelper11 *textureOut) createStagingTexture() argument
4146 allocateTexture(d3d::Context *context, const D3D11_TEXTURE2D_DESC &desc, const d3d11::Format &format, const D3D11_SUBRESOURCE_DATA *initData, TextureHelper11 *textureOut) allocateTexture() argument
4158 allocateTexture(d3d::Context *context, const D3D11_TEXTURE3D_DESC &desc, const d3d11::Format &format, const D3D11_SUBRESOURCE_DATA *initData, TextureHelper11 *textureOut) allocateTexture() argument
4170 getBlendState(const gl::Context *context, const d3d11::BlendStateKey &key, const d3d11::BlendState **outBlendState) getBlendState() argument
4177 getRasterizerState(const gl::Context *context, const gl::RasterizerState &rasterState, bool scissorEnabled, ID3D11RasterizerState **outRasterizerState) getRasterizerState() argument
4186 getDepthStencilState(const gl::Context *context, const gl::DepthStencilState &dsState, const d3d11::DepthStencilState **outDSState) getDepthStencilState() argument
4193 getSamplerState(const gl::Context *context, const gl::SamplerState &samplerState, ID3D11SamplerState **outSamplerState) getSamplerState() argument
4213 clearRenderTarget(const gl::Context *context, RenderTargetD3D *renderTarget, const gl::ColorF &clearColorValue, const float clearDepthValue, const unsigned int clearStencilValue) clearRenderTarget() argument
4261 mapResource(const gl::Context *context, ID3D11Resource *resource, UINT subResource, D3D11_MAP mapType, UINT mapFlags, D3D11_MAPPED_SUBRESOURCE *mappedResource) mapResource() argument
4273 markRawBufferUsage(const gl::Context *context) markRawBufferUsage() argument
4303 markTransformFeedbackUsage(const gl::Context *context) markTransformFeedbackUsage() argument
4321 getIncompleteTexture(const gl::Context *context, gl::TextureType type, gl::Texture **textureOut) getIncompleteTexture() argument
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/arkcompiler/ets_runtime/ecmascript/napi/
H A Djsnapi_expo.cpp2347 auto context = reinterpret_cast<JSThread *>(thread_)->GetCurrentEcmaContext(); in LocalScope() local
2366 auto context in LocalScope() local
2383 auto context = reinterpret_cast<JSThread *>(thread_)->GetCurrentEcmaContext(); ~LocalScope() local
4352 SwitchCurrentContext(EcmaVM *vm, EcmaContext *context) SwitchCurrentContext() argument
4359 DestroyJSContext(EcmaVM *vm, EcmaContext *context) DestroyJSContext() argument
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/arkcompiler/runtime_core/static_core/libllvmbackend/lowering/
H A Dllvm_ir_constructor.cpp1005 auto &context = func_->getContext(); in BuildBasicBlocks() local
4785 LLVMIrConstructor::LLVMIrConstructor(Graph *graph, llvm::Module *module, llvm::LLVMContext *context, in LLVMIrConstructor() argument
/device/soc/rockchip/common/kernel/drivers/net/wireless/rockchip_wlan/rkwifi/bcmdhd_wifi6/
H A Dwl_android_ext.c4835 wl_ext_in4way_sync_sta(dhd_pub_t *dhd, struct wl_if_info *cur_if, uint action, enum wl_ext_status status, void *context) wl_ext_in4way_sync_sta() argument
5002 wl_ext_in4way_sync_ap(dhd_pub_t *dhd, struct wl_if_info *cur_if, uint action, enum wl_ext_status status, void *context) wl_ext_in4way_sync_ap() argument
5103 wl_ext_in4way_sync(struct net_device *dev, uint action, enum wl_ext_status status, void *context) wl_ext_in4way_sync() argument
5129 wl_ext_in4way_sync_wext(struct net_device *dev, uint action, enum wl_ext_status status, void *context) wl_ext_in4way_sync_wext() argument
H A Ddhd_sdio.c8827 dhdsdio_suspend(void *context) in dhdsdio_suspend() argument
8908 dhdsdio_resume(void *context) in dhdsdio_resume() argument
[all...]
/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
H A Dframe_node.cpp1191 auto context = GetContext(); in OnAttachToMainTree() local
1314 void FrameNode::OnDetachFromMainTree(bool recursive, PipelineContext* context) in OnDetachFromMainTree() argument
1596 auto context = GetContext(); IsFrameDisappear() local
1626 auto context = GetContext(); IsFrameDisappear() local
1661 auto context = GetContext(); TriggerVisibleAreaChangeCallback() local
2115 auto context = GetContext(); PostIdleTask() local
2224 auto context = GetContextWithCheck(); MarkDirtyNode() local
2316 auto context = GetContext(); MarkNeedRender() local
2351 auto context = GetContext(); MarkDirtyNode() local
2413 auto context = GetRenderContext(); OnGenerateOneDepthVisibleFrameWithTransition() local
2434 auto context = GetRenderContext(); OnGenerateOneDepthVisibleFrameWithOffset() local
3106 ContextPositionConvertToPX( const RefPtr<RenderContext>& context, const SizeF& percentReference) ContextPositionConvertToPX() argument
3194 auto context = GetRenderContext(); GetPositionToParentWithTransform() local
3229 auto context = GetRenderContext(); GetPositionToWindowWithTransform() local
3260 auto context = GetRenderContext(); GetTransformScaleRelativeToWindow() local
3286 auto context = GetRenderContext(); GetTransformRectRelativeToWindow() local
3303 auto context = GetRenderContext(); GetTransformRelativeOffset() local
3322 auto context = GetRenderContext(); GetPaintRectOffset() local
3341 auto context = GetRenderContext(); GetPaintRectOffsetNG() local
3408 auto context = GetRenderContext(); GetPaintRectToWindowWithTransform() local
3431 auto context = GetRenderContext(); GetPaintRectCenter() local
3473 auto context = GetRenderContext(); GetPaintRectGlobalOffsetWithTranslate() local
3494 auto context = GetRenderContext(); GetPaintRectOffsetToPage() local
3677 auto context = GetRenderContext(); OnRemoveFromParent() local
3746 auto context = GetRenderContext(); CreateAnimatablePropertyFloat() local
3762 auto context = GetRenderContext(); DeleteAnimatablePropertyFloat() local
3789 auto context = GetRenderContext(); CreateAnimatableArithmeticProperty() local
3819 auto context = GetRenderContext(); RemoveImmediately() local
4241 auto context = GetContext(); OnLayoutFinish() local
4632 auto* context = GetContext(); OnInspectorIdUpdate() local
4672 auto* context = GetContext(); OnAutoEventParamUpdate() local
4733 auto context = PipelineContext::GetCurrentContext(); AddFrameNodeSnapshot() local
4886 auto context = GetRenderContext(); CalculateCachedTransformRelativeOffset() local
5085 AttachContext(PipelineContext* context, bool recursive) AttachContext() argument
5598 auto context = GetContext(); AddFrameNodeChangeInfoFlag() local
5609 auto context = GetContext(); RegisterNodeChangeListener() local
5616 auto context = GetContext(); UnregisterNodeChangeListener() local
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