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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/
H A DDisplayEGL.cpp81 WorkerContextEGL::WorkerContextEGL(EGLContext context, in WorkerContextEGL() argument
224 EGLContext context in initializeContext() local
116 createImage(const egl::ImageState &state, const gl::Context *context, EGLenum target, const egl::AttributeMap &attribs) createImage() argument
237 EGLContext context = mEGL->createContext(mConfig, shareContext, attribVector.data()); initializeContext() local
706 waitClient(const gl::Context *context) waitClient() argument
712 waitNative(const gl::Context *context, EGLint engine) waitNative() argument
718 makeCurrent(egl::Display *display, egl::Surface *drawSurface, egl::Surface *readSurface, gl::Context *context) makeCurrent() argument
797 destroyNativeContext(EGLContext context) destroyNativeContext() argument
912 makeCurrentSurfaceless(gl::Context *context) makeCurrentSurfaceless() argument
924 EGLContext context = EGL_NO_CONTEXT; createRenderer() local
979 EGLContext context = mEGL->createContext(mConfig, sharedContext, workerAttribs.data()); createWorkerContext() local
1003 validateImageClientBuffer(const gl::Context *context, EGLenum target, EGLClientBuffer clientBuffer, const egl::AttributeMap &attribs) const validateImageClientBuffer() argument
1018 createExternalImageSibling(const gl::Context *context, EGLenum target, EGLClientBuffer buffer, const egl::AttributeMap &attribs) createExternalImageSibling() argument
[all...]
H A DFunctionsEGL.cpp435 EGLImageKHR FunctionsEGL::createImageKHR(EGLContext context, in createImageKHR() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DProgramGL.cpp59 std::unique_ptr<LinkEvent> ProgramGL::load(const gl::Context *context, in load() argument
87 void ProgramGL::save(const gl::Context *context, gl::BinaryOutputStream *stream) in save() argument
104 void ProgramGL::reapplyUBOBindingsIfNeeded(const gl::Context *context) in reapplyUBOBindingsIfNeeded() argument
222 std::unique_ptr<LinkEvent> ProgramGL::link(const gl::Context *context, in link() argument
1063 getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const getUniformfv() argument
1068 getUniformiv(const gl::Context *context, GLint location, GLint *params) const getUniformiv() argument
1073 getUniformuiv(const gl::Context *context, GLint location, GLuint *params) const getUniformuiv() argument
1156 syncState(const gl::Context *context, const gl::Program::DirtyBits &dirtyBits) syncState() argument
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H A DContextGL.cpp209 angle::Result ContextGL::flush(const gl::Context *context) in flush() argument
214 angle::Result ContextGL::finish(const gl::Context *context) in finish() argument
219 ANGLE_INLINE angle::Result ContextGL::setDrawArraysState(const gl::Context *context, in setDrawArraysState() argument
260 setDrawElementsState(const gl::Context *context, GLsizei count, gl::DrawElementsType type, const void *indices, GLsizei instanceCount, const void **outIndices) setDrawElementsState() argument
309 drawArrays(const gl::Context *context, gl::PrimitiveMode mode, GLint first, GLsizei count) drawArrays() argument
337 drawArraysInstanced(const gl::Context *context, gl::PrimitiveMode mode, GLint first, GLsizei count, GLsizei instanceCount) drawArraysInstanced() argument
435 drawArraysInstancedBaseInstance(const gl::Context *context, gl::PrimitiveMode mode, GLint first, GLsizei count, GLsizei instanceCount, GLuint baseInstance) drawArraysInstancedBaseInstance() argument
481 drawElements(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices) drawElements() argument
514 drawElementsBaseVertex(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLint baseVertex) drawElementsBaseVertex() argument
548 drawElementsInstanced(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLsizei instances) drawElementsInstanced() argument
571 drawElementsInstancedBaseVertex(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLsizei instances, GLint baseVertex) drawElementsInstancedBaseVertex() argument
597 drawElementsInstancedBaseVertexBaseInstance(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLsizei instances, GLint baseVertex, GLuint baseInstance) drawElementsInstancedBaseVertexBaseInstance() argument
645 drawRangeElements(const gl::Context *context, gl::PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, gl::DrawElementsType type, const void *indices) drawRangeElements() argument
676 drawRangeElementsBaseVertex(const gl::Context *context, gl::PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, gl::DrawElementsType type, const void *indices, GLint baseVertex) drawRangeElementsBaseVertex() argument
709 drawArraysIndirect(const gl::Context *context, gl::PrimitiveMode mode, const void *indirect) drawArraysIndirect() argument
719 drawElementsIndirect(const gl::Context *context, gl::PrimitiveMode mode, gl::DrawElementsType type, const void *indirect) drawElementsIndirect() argument
729 multiDrawArrays(const gl::Context *context, gl::PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, GLsizei drawcount) multiDrawArrays() argument
740 multiDrawArraysInstanced(const gl::Context *context, gl::PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, GLsizei drawcount) multiDrawArraysInstanced() argument
753 multiDrawArraysIndirect(const gl::Context *context, gl::PrimitiveMode mode, const void *indirect, GLsizei drawcount, GLsizei stride) multiDrawArraysIndirect() argument
764 multiDrawElements(const gl::Context *context, gl::PrimitiveMode mode, const GLsizei *counts, gl::DrawElementsType type, const GLvoid *const *indices, GLsizei drawcount) multiDrawElements() argument
776 multiDrawElementsInstanced(const gl::Context *context, gl::PrimitiveMode mode, const GLsizei *counts, gl::DrawElementsType type, const GLvoid *const *indices, const GLsizei *instanceCounts, GLsizei drawcount) multiDrawElementsInstanced() argument
790 multiDrawElementsIndirect(const gl::Context *context, gl::PrimitiveMode mode, gl::DrawElementsType type, const void *indirect, GLsizei drawcount, GLsizei stride) multiDrawElementsIndirect() argument
803 multiDrawArraysInstancedBaseInstance(const gl::Context *context, gl::PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, const GLuint *baseInstances, GLsizei drawcount) multiDrawArraysInstancedBaseInstance() argument
817 multiDrawElementsInstancedBaseVertexBaseInstance( const gl::Context *context, gl::PrimitiveMode mode, const GLsizei *counts, gl::DrawElementsType type, const GLvoid *const *indices, const GLsizei *instanceCounts, const GLint *baseVertices, const GLuint *baseInstances, GLsizei drawcount) multiDrawElementsInstancedBaseVertexBaseInstance() argument
866 pushDebugGroup(const gl::Context *context, GLenum source, GLuint id, const std::string &message) pushDebugGroup() argument
875 popDebugGroup(const gl::Context *context) popDebugGroup() argument
881 syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits, const gl::State::DirtyBits &bitMask, gl::Command command) syncState() argument
899 onMakeCurrent(const gl::Context *context) onMakeCurrent() argument
905 onUnMakeCurrent(const gl::Context *context) onUnMakeCurrent() argument
955 dispatchCompute(const gl::Context *context, GLuint numGroupsX, GLuint numGroupsY, GLuint numGroupsZ) dispatchCompute() argument
963 dispatchComputeIndirect(const gl::Context *context, GLintptr indirect) dispatchComputeIndirect() argument
968 memoryBarrier(const gl::Context *context, GLbitfield barriers) memoryBarrier() argument
972 memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers) memoryBarrierByRegion() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/glx/
H A DDisplayGLX.cpp395 makeCurrent(egl::Display *display, egl::Surface *drawSurface, egl::Surface *readSurface, gl::Context *context) makeCurrent() argument
498 initializeContext(glx::FBConfig config, const egl::AttributeMap &eglAttributes, glx::Context *context) initializeContext() argument
790 waitClient(const gl::Context *context) waitClient() argument
796 waitNative(const gl::Context *context, EGLint engine) waitNative() argument
918 makeCurrentSurfaceless(gl::Context *context) makeCurrentSurfaceless() argument
932 createContextAttribs(glx::FBConfig, const Optional<gl::Version> &version, int profileMask, glx::Context *context) createContextAttribs() argument
1004 WorkerContextGLX(glx::Context context, FunctionsGLX *functions, glx::Pbuffer buffer) WorkerContextGLX() argument
1044 glx::Context context = nullptr; createWorkerContext() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DProgram.h672 release(const Context *context) release() argument
765 resolveLink(const Context *context) resolveLink() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/
H A DDisplayWGL.cpp651 egl::Error DisplayWGL::makeCurrentSurfaceless(gl::Context *context) in makeCurrentSurfaceless() argument
658 waitClient(const gl::Context *context) waitClient() argument
664 waitNative(const gl::Context *context, EGLint engine) waitNative() argument
670 makeCurrent(egl::Display *display, egl::Surface *drawSurface, egl::Surface *readSurface, gl::Context *context) makeCurrent() argument
764 destroyNativeContext(HGLRC context) destroyNativeContext() argument
809 HGLRC context = createContextAttribs(info.version, profileFlag, sharedContext, useARBShare, initializeContextAttribs() local
850 HGLRC context = mFunctionsWGL->createContextAttribsARB(mDeviceContext, nullptr, &attribs[0]); createContextAttribs() local
865 HGLRC context = nullptr; createRenderer() local
937 WorkerContextWGL(FunctionsWGL *functions, HPBUFFERARB pbuffer, HDC deviceContext, HGLRC context) WorkerContextWGL() argument
[all...]
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cSparseBufferTests.cpp385 NegativeTests::NegativeTests(deqp::Context& context) in NegativeTests() argument
707 PageSizeGetterTest::PageSizeGetterTest(deqp::Context& context) in PageSizeGetterTest() argument
1195 BufferTextureStorageTestCase(const glw::Functions& gl, deqp::Context& context, tcu::TestContext& testContext, glw::GLint page_size) BufferTextureStorageTestCase() argument
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H A Dgl4cStencilTexturingTests.cpp77 GLuint Utils::createAndBuildProgram(deqp::Context& context, cons argument
201 createAndCompileShader(deqp::Context& context, const GLenum type, const GLchar* code) createAndCompileShader() argument
267 createAndFill2DTexture(deqp::Context& context, GLuint width, GLuint height, GLenum internal_format, GLenum format, GLenum type, const GLvoid* data) createAndFill2DTexture() argument
307 deleteProgram(deqp::Context& context, const GLuint id) deleteProgram() argument
322 deleteShader(deqp::Context& context, const GLuint id) deleteShader() argument
337 deleteTexture(deqp::Context& context, const GLuint id) deleteTexture() argument
354 isExtensionSupported(deqp::Context& context, const GLchar* extension_name) isExtensionSupported() argument
593 FunctionalTest(deqp::Context& context) FunctionalTest() argument
1285 StencilTexturingTests(deqp::Context& context) StencilTexturingTests() argument
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H A Dgl4cVertexAttribBindingTests.cpp4115 VertexAttribBindingTests::VertexAttribBindingTests(deqp::Context& context) in VertexAttribBindingTests() argument
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cProgramInterfaceQueryTests.cpp3722 ProgramInterfaceQueryTests::ProgramInterfaceQueryTests(glcts::Context& context) in ProgramInterfaceQueryTests() argument
H A Des31cSeparateShaderObjsTests.cpp526 CreateShadProgCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion) in CreateShadProgCase() argument
677 UseProgStagesCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion) in UseProgStagesCase() argument
858 PipelineApiCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion) in PipelineApiCase() argument
1201 ProgramUniformCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion) in ProgramUniformCase() argument
1992 StateInteractionCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion) in StateInteractionCase() argument
2584 InterfaceMatchingCase(Context& context, const char* name, glu::GLSLVersion glslVersion) InterfaceMatchingCase() argument
2872 InterfaceMatchingCaseFloat(Context& context, const char* name, glu::GLSLVersion glslVersion) InterfaceMatchingCaseFloat() argument
2939 InterfaceMatchingCaseInt(Context& context, const char* name, glu::GLSLVersion glslVersion) InterfaceMatchingCaseInt() argument
3011 InterfaceMatchingCaseUInt(Context& context, const char* name, glu::GLSLVersion glslVersion) InterfaceMatchingCaseUInt() argument
3080 SeparateShaderObjsTests(Context& context, glu::GLSLVersion glslVersion) SeparateShaderObjsTests() argument
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H A Des31cShaderBitfieldOperationTests.cpp140 ShaderBitfieldOperationCase::ShaderBitfieldOperationCase(Context& context, const char* name, const char* description, in ShaderBitfieldOperationCase() argument
237 ShaderBitfieldOperationCaseFrexp(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, in ShaderBitfieldOperationCaseFrexp() argument
275 ShaderBitfieldOperationCaseFrexpFloat(Context& context, const char* name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseFrexpFloat() argument
286 ShaderBitfieldOperationCaseFrexpVec2(Context& context, const char* name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseFrexpVec2() argument
297 ShaderBitfieldOperationCaseFrexpVec3(Context& context, cons argument
308 ShaderBitfieldOperationCaseFrexpVec4(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data) ShaderBitfieldOperationCaseFrexpVec4() argument
318 ShaderBitfieldOperationCaseLdexp(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int components, char const* testStatement) ShaderBitfieldOperationCaseLdexp() argument
344 ShaderBitfieldOperationCaseLdexpFloat(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& exp) ShaderBitfieldOperationCaseLdexpFloat() argument
356 ShaderBitfieldOperationCaseLdexpVec2(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& exp) ShaderBitfieldOperationCaseLdexpVec2() argument
369 ShaderBitfieldOperationCaseLdexpVec3(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& exp) ShaderBitfieldOperationCaseLdexpVec3() argument
383 ShaderBitfieldOperationCaseLdexpVec4(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& exp) ShaderBitfieldOperationCaseLdexpVec4() argument
423 ShaderBitfieldOperationCasePackUnorm(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data) ShaderBitfieldOperationCasePackUnorm() argument
439 ShaderBitfieldOperationCasePackSnorm(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data) ShaderBitfieldOperationCasePackSnorm() argument
455 ShaderBitfieldOperationCaseUnpackUnorm(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data) ShaderBitfieldOperationCaseUnpackUnorm() argument
492 ShaderBitfieldOperationCaseUnpackSnorm(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data) ShaderBitfieldOperationCaseUnpackSnorm() argument
533 ShaderBitfieldOperationCaseBitfieldExtractUint(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits, int components, char const* testStatement) ShaderBitfieldOperationCaseBitfieldExtractUint() argument
567 ShaderBitfieldOperationCaseBitfieldExtractUint1(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) ShaderBitfieldOperationCaseBitfieldExtractUint1() argument
578 ShaderBitfieldOperationCaseBitfieldExtractUint2(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) ShaderBitfieldOperationCaseBitfieldExtractUint2() argument
589 ShaderBitfieldOperationCaseBitfieldExtractUint3(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) ShaderBitfieldOperationCaseBitfieldExtractUint3() argument
600 ShaderBitfieldOperationCaseBitfieldExtractUint4(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) ShaderBitfieldOperationCaseBitfieldExtractUint4() argument
611 ShaderBitfieldOperationCaseBitfieldExtractInt(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits, int components, char const* testStatement) ShaderBitfieldOperationCaseBitfieldExtractInt() argument
645 ShaderBitfieldOperationCaseBitfieldExtractInt1(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) ShaderBitfieldOperationCaseBitfieldExtractInt1() argument
656 ShaderBitfieldOperationCaseBitfieldExtractInt2(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) ShaderBitfieldOperationCaseBitfieldExtractInt2() argument
667 ShaderBitfieldOperationCaseBitfieldExtractInt3(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) ShaderBitfieldOperationCaseBitfieldExtractInt3() argument
678 ShaderBitfieldOperationCaseBitfieldExtractInt4(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) ShaderBitfieldOperationCaseBitfieldExtractInt4() argument
689 ShaderBitfieldOperationCaseBitfieldInsertUint(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits, int components, char const* testStatement) ShaderBitfieldOperationCaseBitfieldInsertUint() argument
728 ShaderBitfieldOperationCaseBitfieldInsertUint1(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) ShaderBitfieldOperationCaseBitfieldInsertUint1() argument
740 ShaderBitfieldOperationCaseBitfieldInsertUint2(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) ShaderBitfieldOperationCaseBitfieldInsertUint2() argument
752 ShaderBitfieldOperationCaseBitfieldInsertUint3(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) ShaderBitfieldOperationCaseBitfieldInsertUint3() argument
764 ShaderBitfieldOperationCaseBitfieldInsertUint4(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) ShaderBitfieldOperationCaseBitfieldInsertUint4() argument
775 ShaderBitfieldOperationCaseBitfieldInsertInt(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits, int components, char const* testStatement) ShaderBitfieldOperationCaseBitfieldInsertInt() argument
814 ShaderBitfieldOperationCaseBitfieldInsertInt1(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) ShaderBitfieldOperationCaseBitfieldInsertInt1() argument
826 ShaderBitfieldOperationCaseBitfieldInsertInt2(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) ShaderBitfieldOperationCaseBitfieldInsertInt2() argument
838 ShaderBitfieldOperationCaseBitfieldInsertInt3(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) ShaderBitfieldOperationCaseBitfieldInsertInt3() argument
850 ShaderBitfieldOperationCaseBitfieldInsertInt4(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) ShaderBitfieldOperationCaseBitfieldInsertInt4() argument
952 ShaderBitfieldOperationCaseUnaryUint(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryUFunc func, Data const& data, int components, char const* testStatement) ShaderBitfieldOperationCaseUnaryUint() argument
999 ShaderBitfieldOperationCaseUnaryUint1(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryUFunc func, Data const& data) ShaderBitfieldOperationCaseUnaryUint1() argument
1010 ShaderBitfieldOperationCaseUnaryUint2(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryUFunc func, Data const& data) ShaderBitfieldOperationCaseUnaryUint2() argument
1021 ShaderBitfieldOperationCaseUnaryUint3(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryUFunc func, Data const& data) ShaderBitfieldOperationCaseUnaryUint3() argument
1032 ShaderBitfieldOperationCaseUnaryUint4(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryUFunc func, Data const& data) ShaderBitfieldOperationCaseUnaryUint4() argument
1043 ShaderBitfieldOperationCaseUnaryInt(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryIFunc func, Data const& data, int components, char const* testStatement) ShaderBitfieldOperationCaseUnaryInt() argument
1075 ShaderBitfieldOperationCaseUnaryInt1(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryIFunc func, Data const& data) ShaderBitfieldOperationCaseUnaryInt1() argument
1086 ShaderBitfieldOperationCaseUnaryInt2(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryIFunc func, Data const& data) ShaderBitfieldOperationCaseUnaryInt2() argument
1097 ShaderBitfieldOperationCaseUnaryInt3(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryIFunc func, Data const& data) ShaderBitfieldOperationCaseUnaryInt3() argument
1108 ShaderBitfieldOperationCaseUnaryInt4(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryIFunc func, Data const& data) ShaderBitfieldOperationCaseUnaryInt4() argument
1149 ShaderBitfieldOperationCaseBinaryUint(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryUFunc func, Data const& input, Data const& input2, int components) ShaderBitfieldOperationCaseBinaryUint() argument
1184 ShaderBitfieldOperationCaseBinaryUint1(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryUFunc func, Data const& input, Data const& input2) ShaderBitfieldOperationCaseBinaryUint1() argument
1195 ShaderBitfieldOperationCaseBinaryUint2(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryUFunc func, Data const& input, Data const& input2) ShaderBitfieldOperationCaseBinaryUint2() argument
1206 ShaderBitfieldOperationCaseBinaryUint3(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryUFunc func, Data const& input, Data const& input2) ShaderBitfieldOperationCaseBinaryUint3() argument
1217 ShaderBitfieldOperationCaseBinaryUint4(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryUFunc func, Data const& input, Data const& input2) ShaderBitfieldOperationCaseBinaryUint4() argument
1228 ShaderBitfieldOperationCaseBinaryInt(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryIFunc func, Data const& input, Data const& input2, int components) ShaderBitfieldOperationCaseBinaryInt() argument
1263 ShaderBitfieldOperationCaseBinaryInt1(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryIFunc func, Data const& input, Data const& input2) ShaderBitfieldOperationCaseBinaryInt1() argument
1274 ShaderBitfieldOperationCaseBinaryInt2(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryIFunc func, Data const& input, Data const& input2) ShaderBitfieldOperationCaseBinaryInt2() argument
1285 ShaderBitfieldOperationCaseBinaryInt3(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryIFunc func, Data const& input, Data const& input2) ShaderBitfieldOperationCaseBinaryInt3() argument
1296 ShaderBitfieldOperationCaseBinaryInt4(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryIFunc func, Data const& input, Data const& input2) ShaderBitfieldOperationCaseBinaryInt4() argument
1304 ShaderBitfieldOperationTests(Context& context, glu::GLSLVersion glslVersion) ShaderBitfieldOperationTests() argument
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H A Des31cTextureGatherTests.cpp1813 TextureGatherTests::TextureGatherTests(glcts::Context& context) : TestCaseGroup(context, "texture_gather", "") in TextureGatherTests() argument
H A Des31cVertexAttribBindingTests.cpp3445 VertexAttribBindingTests::VertexAttribBindingTests(glcts::Context& context) in VertexAttribBindingTests() argument
/third_party/vk-gl-cts/external/openglcts/modules/glesext/
H A DesextcTestCaseBase.cpp55 TestCaseBase::TestCaseBase(Context& context, const ExtParameters& extParam, const char* name, const char* description) in TestCaseBase() argument
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderAPI.cpp126 GeometryShaderCreateShaderProgramvTest::GeometryShaderCreateShaderProgramvTest(Context& context, in GeometryShaderCreateShaderProgramvTest() argument
420 GeometryShaderGetShaderivTest::GeometryShaderGetShaderivTest(Context& context, const ExtParameters& extParams, in GeometryShaderGetShaderivTest() argument
497 GeometryShaderGetProgramivTest(Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderGetProgramivTest() argument
585 GeometryShaderGetProgramiv2Test(Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderGetProgramiv2Test() argument
711 GeometryShaderGetProgramiv3Test(Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderGetProgramiv3Test() argument
1209 GeometryShaderDrawCallWithFSAndGS(Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderDrawCallWithFSAndGS() argument
1394 GeometryShaderMaxImageUniformsTest(Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderMaxImageUniformsTest() argument
1755 GeometryShaderMaxShaderStorageBlocksTest(Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderMaxShaderStorageBlocksTest() argument
2151 GeometryShaderMaxAtomicCountersTest(Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderMaxAtomicCountersTest() argument
2455 GeometryShaderMaxAtomicCounterBuffersTest(Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderMaxAtomicCounterBuffersTest() argument
2782 GeometryShaderPiplineProgramObjectWithoutActiveVSProgramTest(Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderPiplineProgramObjectWithoutActiveVSProgramTest() argument
2962 GeometryShaderIncompatibleDrawCallModeTest(Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderIncompatibleDrawCallModeTest() argument
3359 GeometryShaderInsufficientEmittedVerticesTest( Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderInsufficientEmittedVerticesTest() argument
3649 GeometryShaderPipelineObjectTransformFeedbackVertexAndGeometryShaderCaptureTest(Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderPipelineObjectTransformFeedbackVertexAndGeometryShaderCaptureTest() argument
3965 GeometryShaderDrawPrimitivesDoNotMatchOutputPrimitives( Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderDrawPrimitivesDoNotMatchOutputPrimitives() argument
4172 GeometryShaderDrawCallsWhileTFPaused(Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderDrawCallsWhileTFPaused() argument
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H A DesextcGeometryShaderLimits.cpp773 GeometryShaderLimitsTransformFeedbackBase::GeometryShaderLimitsTransformFeedbackBase(Context& context, in GeometryShaderLimitsTransformFeedbackBase() argument
999 GeometryShaderLimitsRenderingBase::GeometryShaderLimitsRenderingBase(Context& context, const ExtParameters& extParams, in GeometryShaderLimitsRenderingBase() argument
1261 GeometryShaderMaxUniformComponentsTest(Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderMaxUniformComponentsTest() argument
1423 GeometryShaderMaxUniformBlocksTest(Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderMaxUniformBlocksTest() argument
1608 GeometryShaderMaxInputComponentsTest(Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderMaxInputComponentsTest() argument
1746 GeometryShaderMaxOutputComponentsTest(Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderMaxOutputComponentsTest() argument
1988 GeometryShaderMaxOutputVerticesTest(Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderMaxOutputVerticesTest() argument
2080 GeometryShaderMaxOutputComponentsSinglePointTest( Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderMaxOutputComponentsSinglePointTest() argument
2302 GeometryShaderMaxTextureUnitsTest(Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderMaxTextureUnitsTest() argument
2556 GeometryShaderMaxInvocationsTest(Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderMaxInvocationsTest() argument
3014 GeometryShaderMaxCombinedTextureUnitsTest(Context& context, const ExtParameters& extParams, const char* name, const char* description) GeometryShaderMaxCombinedTextureUnitsTest() argument
[all...]
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderTessellation.cpp209 TessellationShaderTessellationTests::TessellationShaderTessellationTests(glcts::Context& context, in TessellationShaderTessellationTests() argument
235 TessellationShaderTessellationInputPatchDiscard( Context& context, const ExtParameters& extParams) TessellationShaderTessellationInputPatchDiscard() argument
751 TessellationShaderTessellationgl_InvocationID_PatchVerticesIn_PrimitiveID(Context& context, const ExtParameters& extParams) TessellationShaderTessellationgl_InvocationID_PatchVerticesIn_PrimitiveID() argument
1570 TessellationShaderTessellationgl_TessCoord( Context& context, const ExtParameters& extParams, _tessellation_test_type test_type) TessellationShaderTessellationgl_TessCoord() argument
2171 TessellationShaderTessellationMaxInOut(Context& context, const ExtParameters& extParams) TessellationShaderTessellationMaxInOut() argument
[all...]
H A DesextcTessellationShaderVertexSpacing.cpp80 TessellationShaderVertexSpacing::TessellationShaderVertexSpacing(Context& context, const ExtParameters& extParams) in TessellationShaderVertexSpacing() argument
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcCompressedFormatTests.cpp269 SharedData::SharedData (deqp::Context& context) in SharedData() argument
1397 CompressedApiTest(deqp::Context& context, const ApiCaseParams& params) CompressedApiTest() argument
1487 CompressedFormatTest(deqp::Context& context, shared_ptr<SharedData> data, const FormatInfo& format) CompressedFormatTest() argument
1657 CompressedFormatTests(deqp::Context& context) CompressedFormatTests() argument
[all...]
H A DglcPixelStorageModesTests.cpp626 TexImage2DCase::TexImage2DCase (deqp::Context& context, in TexImage2DCase() argument
891 TexImage3DCase::TexImage3DCase (deqp::Context& context, in TexImage3DCase() argument
1294 CompressedTexImage2DCase::CompressedTexImage2DCase (deqp::Context& context, in CompressedTexImage2DCase() argument
1639 CompressedTexImage3DCase(deqp::Context& context, const char *name, const char *desc, deUint32 internalFormat, int cuboid_w, int cuboid_h, int cuboid_d, int subcuboid_x0, int subcuboid_y0, int subcuboid_z0, int subcuboid_w, int subcuboid_h, int subcuboid_d, glu::GLSLVersion glsl_version) CompressedTexImage3DCase() argument
2029 PixelStorageModesTests(deqp::Context& context, glu::GLSLVersion glsl_version) PixelStorageModesTests() argument
[all...]
H A DglcShaderLibrary.cpp1166 ShaderLibraryGroup::ShaderLibraryGroup(Context& context, const char* name, const char* description, in ShaderLibraryGroup() argument
H A DglcShaderLoopTests.cpp193 ShaderLoopCase::ShaderLoopCase(Context& context, const char* name, const char* description, bool isVertexCase, in ShaderLoopCase() argument
219 static ShaderLoopCase* createGenericLoopCase(Context& context, glu::GLSLVersion glslVersion, const char* caseName, in createGenericLoopCase() argument
424 static ShaderLoopCase* createSpecialLoopCase(Context& context, glu::GLSLVersion glslVersion, const char* caseName, in createSpecialLoopCase() argument
1125 ShaderLoopTests::ShaderLoopTests(Context& context, gl argument
[all...]
H A DglcTextureRepeatModeTests.cpp535 TestClampModeForInternalFormat::TestClampModeForInternalFormat(deqp::Context& context, const std::string& name, in TestClampModeForInternalFormat() argument
1340 TextureRepeatModeTests::TextureRepeatModeTests(deqp::Context& context) in TextureRepeatModeTests() argument

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