Home
last modified time | relevance | path

Searched defs:context (Results 7026 - 7050 of 7189) sorted by relevance

1...<<281282283284285286287288

/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationGL1.cpp1655 bool ValidateAreTexturesResident(const Context *context, in ValidateAreTexturesResident() argument
1664 bool ValidateArrayElement(const Context *context, angle::EntryPoint entryPoint, GLint i) in ValidateArrayElement() argument
1669 bool ValidateCopyTexImage1D(const Context *context, in ValidateCopyTexImage1D() argument
1682 bool ValidateCopyTexSubImage1D(const Context *context, in ValidateCopyTexSubImage1D() argument
1694 bool ValidateEdgeFlagPointer(const Context *context, in ValidateEdgeFlagPointer() argument
1702 bool ValidateIndexPointer(const Context *context, in ValidateIndexPointer() argument
1711 bool ValidateIndexub(const Context *context, angle::EntryPoint entryPoint, GLubyte c) in ValidateIndexub() argument
1716 bool ValidateIndexubv(const Context *context, angle::EntryPoint entryPoint, const GLubyte *c) in ValidateIndexubv() argument
1721 bool ValidateInterleavedArrays(const Context *context, in ValidateInterleavedArrays() argument
1730 bool ValidatePopClientAttrib(const Context *context, angl argument
1735 ValidatePrioritizeTextures(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLuint *textures, const GLfloat *priorities) ValidatePrioritizeTextures() argument
1744 ValidatePushClientAttrib(const Context *context, angle::EntryPoint entryPoint, GLbitfield mask) ValidatePushClientAttrib() argument
1749 ValidateTexSubImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage1D() argument
1762 ValidateCompressedTexImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage1D() argument
1775 ValidateCompressedTexSubImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage1D() argument
1788 ValidateGetCompressedTexImage(const Context *context, angle::EntryPoint entryPoint, TextureTarget targetPacked, GLint level, const void *img) ValidateGetCompressedTexImage() argument
1797 ValidateLoadTransposeMatrixd(const Context *context, angle::EntryPoint entryPoint, const GLdouble *m) ValidateLoadTransposeMatrixd() argument
1804 ValidateLoadTransposeMatrixf(const Context *context, angle::EntryPoint entryPoint, const GLfloat *m) ValidateLoadTransposeMatrixf() argument
1811 ValidateMultTransposeMatrixd(const Context *context, angle::EntryPoint entryPoint, const GLdouble *m) ValidateMultTransposeMatrixd() argument
1818 ValidateMultTransposeMatrixf(const Context *context, angle::EntryPoint entryPoint, const GLfloat *m) ValidateMultTransposeMatrixf() argument
1825 ValidateMultiTexCoord1d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s) ValidateMultiTexCoord1d() argument
1833 ValidateMultiTexCoord1dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord1dv() argument
1841 ValidateMultiTexCoord1f(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfloat s) ValidateMultiTexCoord1f() argument
1849 ValidateMultiTexCoord1fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord1fv() argument
1857 ValidateMultiTexCoord1i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s) ValidateMultiTexCoord1i() argument
1865 ValidateMultiTexCoord1iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord1iv() argument
1873 ValidateMultiTexCoord1s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s) ValidateMultiTexCoord1s() argument
1881 ValidateMultiTexCoord1sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord1sv() argument
1889 ValidateMultiTexCoord2d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s, GLdouble t) ValidateMultiTexCoord2d() argument
1898 ValidateMultiTexCoord2dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord2dv() argument
1906 ValidateMultiTexCoord2f(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfloat s, GLfloat t) ValidateMultiTexCoord2f() argument
1915 ValidateMultiTexCoord2fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord2fv() argument
1923 ValidateMultiTexCoord2i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s, GLint t) ValidateMultiTexCoord2i() argument
1932 ValidateMultiTexCoord2iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord2iv() argument
1940 ValidateMultiTexCoord2s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s, GLshort t) ValidateMultiTexCoord2s() argument
1949 ValidateMultiTexCoord2sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord2sv() argument
1957 ValidateMultiTexCoord3d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s, GLdouble t, GLdouble r) ValidateMultiTexCoord3d() argument
1967 ValidateMultiTexCoord3dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord3dv() argument
1975 ValidateMultiTexCoord3f(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfloat s, GLfloat t, GLfloat r) ValidateMultiTexCoord3f() argument
1985 ValidateMultiTexCoord3fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord3fv() argument
1993 ValidateMultiTexCoord3i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s, GLint t, GLint r) ValidateMultiTexCoord3i() argument
2003 ValidateMultiTexCoord3iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord3iv() argument
2011 ValidateMultiTexCoord3s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s, GLshort t, GLshort r) ValidateMultiTexCoord3s() argument
2021 ValidateMultiTexCoord3sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord3sv() argument
2029 ValidateMultiTexCoord4d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) ValidateMultiTexCoord4d() argument
2040 ValidateMultiTexCoord4dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord4dv() argument
2048 ValidateMultiTexCoord4fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord4fv() argument
2056 ValidateMultiTexCoord4i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s, GLint t, GLint r, GLint q) ValidateMultiTexCoord4i() argument
2067 ValidateMultiTexCoord4iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord4iv() argument
2075 ValidateMultiTexCoord4s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) ValidateMultiTexCoord4s() argument
2086 ValidateMultiTexCoord4sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord4sv() argument
2094 ValidateFogCoordPointer(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLsizei stride, const void *pointer) ValidateFogCoordPointer() argument
2103 ValidateFogCoordd(const Context *context, angle::EntryPoint entryPoint, GLdouble coord) ValidateFogCoordd() argument
2108 ValidateFogCoorddv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *coord) ValidateFogCoorddv() argument
2113 ValidateFogCoordf(const Context *context, angle::EntryPoint entryPoint, GLfloat coord) ValidateFogCoordf() argument
2118 ValidateFogCoordfv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *coord) ValidateFogCoordfv() argument
2123 ValidateMultiDrawArrays(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode modePacked, const GLint *first, const GLsizei *count, GLsizei drawcount) ValidateMultiDrawArrays() argument
2133 ValidateMultiDrawElements(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode modePacked, const GLsizei *count, DrawElementsType typePacked, const void *const *indices, GLsizei drawcount) ValidateMultiDrawElements() argument
2144 ValidatePointParameteri(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLint param) ValidatePointParameteri() argument
2152 ValidatePointParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLint *params) ValidatePointParameteriv() argument
2160 ValidateSecondaryColor3b(const Context *context, angle::EntryPoint entryPoint, GLbyte red, GLbyte green, GLbyte blue) ValidateSecondaryColor3b() argument
2169 ValidateSecondaryColor3bv(const Context *context, angle::EntryPoint entryPoint, const GLbyte *v) ValidateSecondaryColor3bv() argument
2176 ValidateSecondaryColor3d(const Context *context, angle::EntryPoint entryPoint, GLdouble red, GLdouble green, GLdouble blue) ValidateSecondaryColor3d() argument
2185 ValidateSecondaryColor3dv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *v) ValidateSecondaryColor3dv() argument
2192 ValidateSecondaryColor3f(const Context *context, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue) ValidateSecondaryColor3f() argument
2201 ValidateSecondaryColor3fv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *v) ValidateSecondaryColor3fv() argument
2208 ValidateSecondaryColor3i(const Context *context, angle::EntryPoint entryPoint, GLint red, GLint green, GLint blue) ValidateSecondaryColor3i() argument
2217 ValidateSecondaryColor3iv(const Context *context, angle::EntryPoint entryPoint, const GLint *v) ValidateSecondaryColor3iv() argument
2222 ValidateSecondaryColor3s(const Context *context, angle::EntryPoint entryPoint, GLshort red, GLshort green, GLshort blue) ValidateSecondaryColor3s() argument
2231 ValidateSecondaryColor3sv(const Context *context, angle::EntryPoint entryPoint, const GLshort *v) ValidateSecondaryColor3sv() argument
2238 ValidateSecondaryColor3ub(const Context *context, angle::EntryPoint entryPoint, GLubyte red, GLubyte green, GLubyte blue) ValidateSecondaryColor3ub() argument
2247 ValidateSecondaryColor3ubv(const Context *context, angle::EntryPoint entryPoint, const GLubyte *v) ValidateSecondaryColor3ubv() argument
2254 ValidateSecondaryColor3ui(const Context *context, angle::EntryPoint entryPoint, GLuint red, GLuint green, GLuint blue) ValidateSecondaryColor3ui() argument
2263 ValidateSecondaryColor3uiv(const Context *context, angle::EntryPoint entryPoint, const GLuint *v) ValidateSecondaryColor3uiv() argument
2270 ValidateSecondaryColor3us(const Context *context, angle::EntryPoint entryPoint, GLushort red, GLushort green, GLushort blue) ValidateSecondaryColor3us() argument
2279 ValidateSecondaryColor3usv(const Context *context, angle::EntryPoint entryPoint, const GLushort *v) ValidateSecondaryColor3usv() argument
2286 ValidateSecondaryColorPointer(const Context *context, angle::EntryPoint entryPoint, GLint size, GLenum type, GLsizei stride, const void *pointer) ValidateSecondaryColorPointer() argument
2296 ValidateWindowPos2d(const Context *context, angle::EntryPoint entryPoint, GLdouble x, GLdouble y) ValidateWindowPos2d() argument
2304 ValidateWindowPos2dv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *v) ValidateWindowPos2dv() argument
2309 ValidateWindowPos2f(const Context *context, angle::EntryPoint entryPoint, GLfloat x, GLfloat y) ValidateWindowPos2f() argument
2314 ValidateWindowPos2fv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *v) ValidateWindowPos2fv() argument
2319 ValidateWindowPos2i(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y) ValidateWindowPos2i() argument
2324 ValidateWindowPos2iv(const Context *context, angle::EntryPoint entryPoint, const GLint *v) ValidateWindowPos2iv() argument
2329 ValidateWindowPos2s(const Context *context, angle::EntryPoint entryPoint, GLshort x, GLshort y) ValidateWindowPos2s() argument
2334 ValidateWindowPos2sv(const Context *context, angle::EntryPoint entryPoint, const GLshort *v) ValidateWindowPos2sv() argument
2339 ValidateWindowPos3d(const Context *context, angle::EntryPoint entryPoint, GLdouble x, GLdouble y, GLdouble z) ValidateWindowPos3d() argument
2348 ValidateWindowPos3dv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *v) ValidateWindowPos3dv() argument
2353 ValidateWindowPos3f(const Context *context, angle::EntryPoint entryPoint, GLfloat x, GLfloat y, GLfloat z) ValidateWindowPos3f() argument
2362 ValidateWindowPos3fv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *v) ValidateWindowPos3fv() argument
2367 ValidateWindowPos3i(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLint z) ValidateWindowPos3i() argument
2376 ValidateWindowPos3iv(const Context *context, angle::EntryPoint entryPoint, const GLint *v) ValidateWindowPos3iv() argument
2381 ValidateWindowPos3s(const Context *context, angle::EntryPoint entryPoint, GLshort x, GLshort y, GLshort z) ValidateWindowPos3s() argument
2390 ValidateWindowPos3sv(const Context *context, angle::EntryPoint entryPoint, const GLshort *v) ValidateWindowPos3sv() argument
2395 ValidateGetBufferSubData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLintptr offset, GLsizeiptr size, const void *data) ValidateGetBufferSubData() argument
2405 ValidateGetQueryObjectiv(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, const GLint *params) ValidateGetQueryObjectiv() argument
2414 ValidateMapBuffer(const Context *context, angle::EntryPoint entryPoint, BufferBinding targetPacked, GLenum access) ValidateMapBuffer() argument
[all...]
H A DvalidationGL4.cpp14 bool ValidateBeginQueryIndexed(const Context *context, in ValidateBeginQueryIndexed() argument
23 bool ValidateDrawTransformFeedback(const Context *context, in ValidateDrawTransformFeedback() argument
31 bool ValidateDrawTransformFeedbackStream(const Context *context, in ValidateDrawTransformFeedbackStream() argument
40 bool ValidateEndQueryIndexed(const Context *context, in ValidateEndQueryIndexed() argument
48 bool ValidateGetActiveSubroutineName(const Context *context, in ValidateGetActiveSubroutineName() argument
60 bool ValidateGetActiveSubroutineUniformName(const Context *context, in ValidateGetActiveSubroutineUniformName() argument
72 bool ValidateGetActiveSubroutineUniformiv(const Context *context, in ValidateGetActiveSubroutineUniformiv() argument
83 bool ValidateGetProgramStageiv(const Context *context, in ValidateGetProgramStageiv() argument
93 bool ValidateGetQueryIndexediv(const Context *context, in ValidateGetQueryIndexediv() argument
103 bool ValidateGetSubroutineIndex(const Context *context, in ValidateGetSubroutineIndex() argument
112 ValidateGetSubroutineUniformLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, const GLchar *name) ValidateGetSubroutineUniformLocation() argument
121 ValidateGetUniformSubroutineuiv(const Context *context, angle::EntryPoint entryPoint, GLenum shadertype, GLint location, const GLuint *params) ValidateGetUniformSubroutineuiv() argument
130 ValidateGetUniformdv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLdouble *params) ValidateGetUniformdv() argument
139 ValidatePatchParameterfv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLfloat *values) ValidatePatchParameterfv() argument
147 ValidateUniform1d(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLdouble x) ValidateUniform1d() argument
155 ValidateUniform1dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLdouble *value) ValidateUniform1dv() argument
164 ValidateUniform2d(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLdouble x, GLdouble y) ValidateUniform2d() argument
173 ValidateUniform2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLdouble *value) ValidateUniform2dv() argument
182 ValidateUniform3d(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLdouble x, GLdouble y, GLdouble z) ValidateUniform3d() argument
192 ValidateUniform3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLdouble *value) ValidateUniform3dv() argument
201 ValidateUniform4d(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) ValidateUniform4d() argument
212 ValidateUniform4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLdouble *value) ValidateUniform4dv() argument
221 ValidateUniformMatrix2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix2dv() argument
231 ValidateUniformMatrix2x3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix2x3dv() argument
241 ValidateUniformMatrix2x4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix2x4dv() argument
251 ValidateUniformMatrix3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix3dv() argument
261 ValidateUniformMatrix3x2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix3x2dv() argument
271 ValidateUniformMatrix3x4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix3x4dv() argument
281 ValidateUniformMatrix4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix4dv() argument
291 ValidateUniformMatrix4x2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix4x2dv() argument
301 ValidateUniformMatrix4x3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix4x3dv() argument
311 ValidateUniformSubroutinesuiv(const Context *context, angle::EntryPoint entryPoint, GLenum shadertype, GLsizei count, const GLuint *indices) ValidateUniformSubroutinesuiv() argument
320 ValidateDepthRangeArrayv(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLdouble *v) ValidateDepthRangeArrayv() argument
329 ValidateDepthRangeIndexed(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble n, GLdouble f) ValidateDepthRangeIndexed() argument
338 ValidateGetDoublei_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLdouble *data) ValidateGetDoublei_v() argument
347 ValidateGetFloati_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLfloat *data) ValidateGetFloati_v() argument
356 ValidateGetVertexAttribLdv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLdouble *params) ValidateGetVertexAttribLdv() argument
365 ValidateProgramUniform1d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0) ValidateProgramUniform1d() argument
374 ValidateProgramUniform1dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform1dv() argument
384 ValidateProgramUniform2d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1) ValidateProgramUniform2d() argument
394 ValidateProgramUniform2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform2dv() argument
404 ValidateProgramUniform3d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1, GLdouble v2) ValidateProgramUniform3d() argument
415 ValidateProgramUniform3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform3dv() argument
425 ValidateProgramUniform4d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) ValidateProgramUniform4d() argument
437 ValidateProgramUniform4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform4dv() argument
447 ValidateProgramUniformMatrix2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2dv() argument
458 ValidateProgramUniformMatrix2x3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2x3dv() argument
469 ValidateProgramUniformMatrix2x4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2x4dv() argument
480 ValidateProgramUniformMatrix3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3dv() argument
491 ValidateProgramUniformMatrix3x2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3x2dv() argument
502 ValidateProgramUniformMatrix3x4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3x4dv() argument
513 ValidateProgramUniformMatrix4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4dv() argument
524 ValidateProgramUniformMatrix4x2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4x2dv() argument
535 ValidateProgramUniformMatrix4x3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4x3dv() argument
546 ValidateScissorArrayv(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLint *v) ValidateScissorArrayv() argument
555 ValidateScissorIndexed(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) ValidateScissorIndexed() argument
566 ValidateScissorIndexedv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLint *v) ValidateScissorIndexedv() argument
574 ValidateVertexAttribL1d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x) ValidateVertexAttribL1d() argument
582 ValidateVertexAttribL1dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttribL1dv() argument
590 ValidateVertexAttribL2d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x, GLdouble y) ValidateVertexAttribL2d() argument
599 ValidateVertexAttribL2dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttribL2dv() argument
607 ValidateVertexAttribL3d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x, GLdouble y, GLdouble z) ValidateVertexAttribL3d() argument
617 ValidateVertexAttribL3dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttribL3dv() argument
625 ValidateVertexAttribL4d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) ValidateVertexAttribL4d() argument
636 ValidateVertexAttribL4dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttribL4dv() argument
644 ValidateVertexAttribLPointer(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) ValidateVertexAttribLPointer() argument
655 ValidateViewportArrayv(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLfloat *v) ValidateViewportArrayv() argument
664 ValidateViewportIndexedf(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) ValidateViewportIndexedf() argument
675 ValidateViewportIndexedfv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *v) ValidateViewportIndexedfv() argument
683 ValidateDrawArraysInstancedBaseInstance(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance) ValidateDrawArraysInstancedBaseInstance() argument
694 ValidateDrawElementsInstancedBaseInstance(const Context *context, angle::EntryPoint entryPoint, GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance) ValidateDrawElementsInstancedBaseInstance() argument
706 ValidateDrawElementsInstancedBaseVertexBaseInstance(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance) ValidateDrawElementsInstancedBaseVertexBaseInstance() argument
719 ValidateDrawTransformFeedbackInstanced(const Context *context, angle::EntryPoint entryPoint, GLenum mode, TransformFeedbackID id, GLsizei instancecount) ValidateDrawTransformFeedbackInstanced() argument
728 ValidateDrawTransformFeedbackStreamInstanced(const Context *context, angle::EntryPoint entryPoint, GLenum mode, TransformFeedbackID id, GLuint stream, GLsizei instancecount) ValidateDrawTransformFeedbackStreamInstanced() argument
738 ValidateGetActiveAtomicCounterBufferiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint bufferIndex, GLenum pname, const GLint *params) ValidateGetActiveAtomicCounterBufferiv() argument
748 ValidateTexStorage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) ValidateTexStorage1D() argument
758 ValidateClearBufferData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data) ValidateClearBufferData() argument
769 ValidateClearBufferSubData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) ValidateClearBufferSubData() argument
782 ValidateGetInternalformati64v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, const GLint64 *params) ValidateGetInternalformati64v() argument
793 ValidateGetProgramResourceLocationIndex(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum programInterface, const GLchar *name) ValidateGetProgramResourceLocationIndex() argument
802 ValidateInvalidateBufferData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer) ValidateInvalidateBufferData() argument
809 ValidateInvalidateBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr length) ValidateInvalidateBufferSubData() argument
818 ValidateInvalidateTexImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level) ValidateInvalidateTexImage() argument
826 ValidateInvalidateTexSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) ValidateInvalidateTexSubImage() argument
840 ValidateMultiDrawArraysIndirect(const Context *context, angle::EntryPoint entryPoint, GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride) ValidateMultiDrawArraysIndirect() argument
850 ValidateMultiDrawElementsIndirect(const Context *context, angle::EntryPoint entryPoint, GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride) ValidateMultiDrawElementsIndirect() argument
861 ValidateShaderStorageBlockBinding(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint storageBlockIndex, GLuint storageBlockBinding) ValidateShaderStorageBlockBinding() argument
870 ValidateTextureView(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) ValidateTextureView() argument
884 ValidateVertexAttribLFormat(const Context *context, angle::EntryPoint entryPoint, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) ValidateVertexAttribLFormat() argument
894 ValidateBindBuffersBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint first, GLsizei count, const BufferID *buffers) ValidateBindBuffersBase() argument
904 ValidateBindBuffersRange(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint first, GLsizei count, const BufferID *buffers, const GLintptr *offsets, const GLsizeiptr *sizes) ValidateBindBuffersRange() argument
916 ValidateBindImageTextures(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLuint *textures) ValidateBindImageTextures() argument
925 ValidateBindSamplers(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLuint *samplers) ValidateBindSamplers() argument
934 ValidateBindTextures(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLuint *textures) ValidateBindTextures() argument
943 ValidateBindVertexBuffers(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const BufferID *buffers, const GLintptr *offsets, const GLsizei *strides) ValidateBindVertexBuffers() argument
954 ValidateBufferStorage(const Context *context, angle::EntryPoint entryPoint, BufferBinding targetPacked, GLsizeiptr size, const void *data, GLbitfield flags) ValidateBufferStorage() argument
964 ValidateClearTexImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum format, GLenum type, const void *data) ValidateClearTexImage() argument
975 ValidateClearTexSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) ValidateClearTexSubImage() argument
992 ValidateBindTextureUnit(const Context *context, angle::EntryPoint entryPoint, GLuint unit, TextureID texture) ValidateBindTextureUnit() argument
1000 ValidateBlitNamedFramebuffer(const Context *context, angle::EntryPoint entryPoint, GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) ValidateBlitNamedFramebuffer() argument
1018 ValidateCheckNamedFramebufferStatus(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum target) ValidateCheckNamedFramebufferStatus() argument
1026 ValidateClearNamedBufferData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum internalformat, GLenum format, GLenum type, const void *data) ValidateClearNamedBufferData() argument
1037 ValidateClearNamedBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) ValidateClearNamedBufferSubData() argument
1050 ValidateClearNamedFramebufferfi(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) ValidateClearNamedFramebufferfi() argument
1061 ValidateClearNamedFramebufferfv(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value) ValidateClearNamedFramebufferfv() argument
1071 ValidateClearNamedFramebufferiv(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value) ValidateClearNamedFramebufferiv() argument
1081 ValidateClearNamedFramebufferuiv(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value) ValidateClearNamedFramebufferuiv() argument
1091 ValidateClipControl(const Context *context, angle::EntryPoint entryPoint, GLenum origin, GLenum depth) ValidateClipControl() argument
1099 ValidateCompressedTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage1D() argument
1112 ValidateCompressedTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage2D() argument
1127 ValidateCompressedTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage3D() argument
1144 ValidateCopyNamedBufferSubData(const Context *context, angle::EntryPoint entryPoint, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) ValidateCopyNamedBufferSubData() argument
1155 ValidateCopyTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) ValidateCopyTextureSubImage1D() argument
1167 ValidateCopyTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTextureSubImage2D() argument
1181 ValidateCopyTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTextureSubImage3D() argument
1196 ValidateCreateBuffers(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const BufferID *buffers) ValidateCreateBuffers() argument
1204 ValidateCreateFramebuffers(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLuint *framebuffers) ValidateCreateFramebuffers() argument
1212 ValidateCreateProgramPipelines(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLuint *pipelines) ValidateCreateProgramPipelines() argument
1220 ValidateCreateQueries(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei n, const GLuint *ids) ValidateCreateQueries() argument
1229 ValidateCreateRenderbuffers(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const RenderbufferID *renderbuffers) ValidateCreateRenderbuffers() argument
1237 ValidateCreateSamplers(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLuint *samplers) ValidateCreateSamplers() argument
1245 ValidateCreateTextures(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei n, const GLuint *textures) ValidateCreateTextures() argument
1254 ValidateCreateTransformFeedbacks(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLuint *ids) ValidateCreateTransformFeedbacks() argument
1262 ValidateCreateVertexArrays(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const VertexArrayID *arrays) ValidateCreateVertexArrays() argument
1270 ValidateDisableVertexArrayAttrib(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index) ValidateDisableVertexArrayAttrib() argument
1278 ValidateEnableVertexArrayAttrib(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index) ValidateEnableVertexArrayAttrib() argument
1286 ValidateFlushMappedNamedBufferRange(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr length) ValidateFlushMappedNamedBufferRange() argument
1295 ValidateGenerateTextureMipmap(const Context *context, angle::EntryPoint entryPoint, TextureID texture) ValidateGenerateTextureMipmap() argument
1302 ValidateGetCompressedTextureImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLsizei bufSize, const void *pixels) ValidateGetCompressedTextureImage() argument
1312 ValidateGetCompressedTextureSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, const void *pixels) ValidateGetCompressedTextureSubImage() argument
1328 ValidateGetNamedBufferParameteri64v(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum pname, const GLint64 *params) ValidateGetNamedBufferParameteri64v() argument
1337 ValidateGetNamedBufferParameteriv(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum pname, const GLint *params) ValidateGetNamedBufferParameteriv() argument
1346 ValidateGetNamedBufferPointerv(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum pname, void *const *params) ValidateGetNamedBufferPointerv() argument
1355 ValidateGetNamedBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr size, const void *data) ValidateGetNamedBufferSubData() argument
1365 ValidateGetNamedFramebufferAttachmentParameteriv(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum attachment, GLenum pname, const GLint *params) ValidateGetNamedFramebufferAttachmentParameteriv() argument
1375 ValidateGetNamedFramebufferParameteriv(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum pname, const GLint *param) ValidateGetNamedFramebufferParameteriv() argument
1384 ValidateGetNamedRenderbufferParameteriv(const Context *context, angle::EntryPoint entryPoint, RenderbufferID renderbuffer, GLenum pname, const GLint *params) ValidateGetNamedRenderbufferParameteriv() argument
1393 ValidateGetQueryBufferObjecti64v(const Context *context, angle::EntryPoint entryPoint, GLuint id, BufferID buffer, GLenum pname, GLintptr offset) ValidateGetQueryBufferObjecti64v() argument
1403 ValidateGetQueryBufferObjectiv(const Context *context, angle::EntryPoint entryPoint, GLuint id, BufferID buffer, GLenum pname, GLintptr offset) ValidateGetQueryBufferObjectiv() argument
1413 ValidateGetQueryBufferObjectui64v(const Context *context, angle::EntryPoint entryPoint, GLuint id, BufferID buffer, GLenum pname, GLintptr offset) ValidateGetQueryBufferObjectui64v() argument
1423 ValidateGetQueryBufferObjectuiv(const Context *context, angle::EntryPoint entryPoint, GLuint id, BufferID buffer, GLenum pname, GLintptr offset) ValidateGetQueryBufferObjectuiv() argument
1433 ValidateGetTextureImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateGetTextureImage() argument
1445 ValidateGetTextureLevelParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum pname, const GLfloat *params) ValidateGetTextureLevelParameterfv() argument
1455 ValidateGetTextureLevelParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum pname, const GLint *params) ValidateGetTextureLevelParameteriv() argument
1465 ValidateGetTextureParameterIiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *params) ValidateGetTextureParameterIiv() argument
1474 ValidateGetTextureParameterIuiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLuint *params) ValidateGetTextureParameterIuiv() argument
1483 ValidateGetTextureParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLfloat *params) ValidateGetTextureParameterfv() argument
1492 ValidateGetTextureParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *params) ValidateGetTextureParameteriv() argument
1501 ValidateGetTextureSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateGetTextureSubImage() argument
1519 ValidateGetTransformFeedbacki64_v(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLenum pname, GLuint index, const GLint64 *param) ValidateGetTransformFeedbacki64_v() argument
1529 ValidateGetTransformFeedbacki_v(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLenum pname, GLuint index, const GLint *param) ValidateGetTransformFeedbacki_v() argument
1539 ValidateGetTransformFeedbackiv(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLenum pname, const GLint *param) ValidateGetTransformFeedbackiv() argument
1548 ValidateGetVertexArrayIndexed64iv(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index, GLenum pname, const GLint64 *param) ValidateGetVertexArrayIndexed64iv() argument
1558 ValidateGetVertexArrayIndexediv(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index, GLenum pname, const GLint *param) ValidateGetVertexArrayIndexediv() argument
1568 ValidateGetVertexArrayiv(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLenum pname, const GLint *param) ValidateGetVertexArrayiv() argument
1577 ValidateGetnColorTable(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum format, GLenum type, GLsizei bufSize, const void *table) ValidateGetnColorTable() argument
1588 ValidateGetnCompressedTexImage(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint lod, GLsizei bufSize, const void *pixels) ValidateGetnCompressedTexImage() argument
1598 ValidateGetnConvolutionFilter(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum format, GLenum type, GLsizei bufSize, const void *image) ValidateGetnConvolutionFilter() argument
1609 ValidateGetnHistogram(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, const void *values) ValidateGetnHistogram() argument
1621 ValidateGetnMapdv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum query, GLsizei bufSize, const GLdouble *v) ValidateGetnMapdv() argument
1631 ValidateGetnMapfv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum query, GLsizei bufSize, const GLfloat *v) ValidateGetnMapfv() argument
1641 ValidateGetnMapiv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum query, GLsizei bufSize, const GLint *v) ValidateGetnMapiv() argument
1651 ValidateGetnMinmax(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, const void *values) ValidateGetnMinmax() argument
1663 ValidateGetnPixelMapfv(const Context *context, angle::EntryPoint entryPoint, GLenum map, GLsizei bufSize, const GLfloat *values) ValidateGetnPixelMapfv() argument
1672 ValidateGetnPixelMapuiv(const Context *context, angle::EntryPoint entryPoint, GLenum map, GLsizei bufSize, const GLuint *values) ValidateGetnPixelMapuiv() argument
1681 ValidateGetnPixelMapusv(const Context *context, angle::EntryPoint entryPoint, GLenum map, GLsizei bufSize, const GLushort *values) ValidateGetnPixelMapusv() argument
1690 ValidateGetnPolygonStipple(const Context *context, angle::EntryPoint entryPoint, GLsizei bufSize, const GLubyte *pattern) ValidateGetnPolygonStipple() argument
1698 ValidateGetnSeparableFilter(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, const void *row, GLsizei columnBufSize, const void *column, const void *span) ValidateGetnSeparableFilter() argument
1712 ValidateGetnTexImage(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateGetnTexImage() argument
1724 ValidateGetnUniformdv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLdouble *params) ValidateGetnUniformdv() argument
1734 ValidateInvalidateNamedFramebufferData(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLsizei numAttachments, const GLenum *attachments) ValidateInvalidateNamedFramebufferData() argument
1743 ValidateInvalidateNamedFramebufferSubData(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) ValidateInvalidateNamedFramebufferSubData() argument
1756 ValidateMapNamedBuffer(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum access) ValidateMapNamedBuffer() argument
1764 ValidateMapNamedBufferRange(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) ValidateMapNamedBufferRange() argument
1774 ValidateNamedBufferData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLsizeiptr size, const void *data, GLenum usage) ValidateNamedBufferData() argument
1784 ValidateNamedBufferStorage(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLsizeiptr size, const void *data, GLbitfield flags) ValidateNamedBufferStorage() argument
1794 ValidateNamedBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr size, const void *data) ValidateNamedBufferSubData() argument
1804 ValidateNamedFramebufferDrawBuffer(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buf) ValidateNamedFramebufferDrawBuffer() argument
1812 ValidateNamedFramebufferDrawBuffers(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLsizei n, const GLenum *bufs) ValidateNamedFramebufferDrawBuffers() argument
1821 ValidateNamedFramebufferParameteri(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum pname, GLint param) ValidateNamedFramebufferParameteri() argument
1830 ValidateNamedFramebufferReadBuffer(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum src) ValidateNamedFramebufferReadBuffer() argument
1838 ValidateNamedFramebufferRenderbuffer(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum attachment, GLenum renderbuffertarget, RenderbufferID renderbuffer) ValidateNamedFramebufferRenderbuffer() argument
1848 ValidateNamedFramebufferTexture(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum attachment, TextureID texture, GLint level) ValidateNamedFramebufferTexture() argument
1858 ValidateNamedFramebufferTextureLayer(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum attachment, TextureID texture, GLint level, GLint layer) ValidateNamedFramebufferTextureLayer() argument
1869 ValidateNamedRenderbufferStorage(const Context *context, angle::EntryPoint entryPoint, RenderbufferID renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) ValidateNamedRenderbufferStorage() argument
1879 ValidateNamedRenderbufferStorageMultisample(const Context *context, angle::EntryPoint entryPoint, RenderbufferID renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateNamedRenderbufferStorageMultisample() argument
1890 ValidateTextureBarrier(const Context *context, angle::EntryPoint entryPoint) ValidateTextureBarrier() argument
1895 ValidateTextureBuffer(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum internalformat, BufferID buffer) ValidateTextureBuffer() argument
1904 ValidateTextureBufferRange(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum internalformat, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateTextureBufferRange() argument
1915 ValidateTextureParameterIiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *params) ValidateTextureParameterIiv() argument
1924 ValidateTextureParameterIuiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLuint *params) ValidateTextureParameterIuiv() argument
1933 ValidateTextureParameterf(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, GLfloat param) ValidateTextureParameterf() argument
1942 ValidateTextureParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLfloat *param) ValidateTextureParameterfv() argument
1951 ValidateTextureParameteri(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, GLint param) ValidateTextureParameteri() argument
1960 ValidateTextureParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *param) ValidateTextureParameteriv() argument
1969 ValidateTextureStorage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width) ValidateTextureStorage1D() argument
1979 ValidateTextureStorage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateTextureStorage2D() argument
1990 ValidateTextureStorage2DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) ValidateTextureStorage2DMultisample() argument
2002 ValidateTextureStorage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTextureStorage3D() argument
2014 ValidateTextureStorage3DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) ValidateTextureStorage3DMultisample() argument
2027 ValidateTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage1D() argument
2040 ValidateTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage2D() argument
2055 ValidateTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage3D() argument
2072 ValidateTransformFeedbackBufferBase(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLuint index, BufferID buffer) ValidateTransformFeedbackBufferBase() argument
2081 ValidateTransformFeedbackBufferRange(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLuint index, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateTransformFeedbackBufferRange() argument
2092 ValidateUnmapNamedBuffer(const Context *context, angle::EntryPoint entryPoint, BufferID buffer) ValidateUnmapNamedBuffer() argument
2097 ValidateVertexArrayAttribBinding(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint attribindex, GLuint bindingindex) ValidateVertexArrayAttribBinding() argument
2106 ValidateVertexArrayAttribFormat(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) ValidateVertexArrayAttribFormat() argument
2118 ValidateVertexArrayAttribIFormat(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) ValidateVertexArrayAttribIFormat() argument
2129 ValidateVertexArrayAttribLFormat(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) ValidateVertexArrayAttribLFormat() argument
2140 ValidateVertexArrayBindingDivisor(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint bindingindex, GLuint divisor) ValidateVertexArrayBindingDivisor() argument
2149 ValidateVertexArrayElementBuffer(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, BufferID buffer) ValidateVertexArrayElementBuffer() argument
2157 ValidateVertexArrayVertexBuffer(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint bindingindex, BufferID buffer, GLintptr offset, GLsizei stride) ValidateVertexArrayVertexBuffer() argument
2168 ValidateVertexArrayVertexBuffers(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint first, GLsizei count, const BufferID *buffers, const GLintptr *offsets, const GLsizei *strides) ValidateVertexArrayVertexBuffers() argument
2180 ValidateMultiDrawArraysIndirectCount(const Context *context, angle::EntryPoint entryPoint, GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) ValidateMultiDrawArraysIndirectCount() argument
2191 ValidateMultiDrawElementsIndirectCount(const Context *context, angle::EntryPoint entryPoint, GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) ValidateMultiDrawElementsIndirectCount() argument
2203 ValidatePolygonOffsetClamp(const Context *context, angle::EntryPoint entryPoint, GLfloat factor, GLfloat units, GLfloat clamp) ValidatePolygonOffsetClamp() argument
2212 ValidateSpecializeShader(const Context *context, angle::EntryPoint entryPoint, GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue) ValidateSpecializeShader() argument
[all...]
H A DvalidationES2.cpp39 bool IsPartialBlit(const Context *context, in IsPartialBlit() argument
147 bool IsValidCopyTextureDestinationFormatType(const Context *context, in IsValidCopyTextureDestinationFormatType() argument
174 bool IsValidCopyTextureDestinationTargetEnum(const Context *context, TextureTarge argument
195 IsValidCopyTextureDestinationTarget(const Context *context, TextureType textureType, TextureTarget target) IsValidCopyTextureDestinationTarget() argument
202 IsValidCopyTextureSourceTarget(const Context *context, TextureType type) IsValidCopyTextureSourceTarget() argument
219 IsValidCopyTextureSourceLevel(const Context *context, TextureType type, GLint level) IsValidCopyTextureSourceLevel() argument
234 IsValidCopyTextureDestinationLevel(const Context *context, angle::EntryPoint entryPoint, TextureType type, GLint level, GLsizei width, GLsizei height, bool isSubImage) IsValidCopyTextureDestinationLevel() argument
323 Valid1to4ComponentFloatColorBufferFormat(const Context *context, GLenum format) Valid1to4ComponentFloatColorBufferFormat() argument
333 Valid2to4ComponentFloatColorBufferFormat(const Context *context, GLenum format) Valid2to4ComponentFloatColorBufferFormat() argument
341 Valid3to4ComponentFloatColorBufferFormat(const Context *context, GLenum format) Valid3to4ComponentFloatColorBufferFormat() argument
349 Valid4ComponentFloatColorBufferFormat(const Context *context, GLenum format) Valid4ComponentFloatColorBufferFormat() argument
355 ValidateES2CopyTexImageParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES2CopyTexImageParameters() argument
565 ValidCap(const Context *context, GLenum cap, bool queryOnly) ValidCap() argument
714 ValidateWebGLNamePrefix(const Context *context, angle::EntryPoint entryPoint, const GLchar *name) ValidateWebGLNamePrefix() argument
732 ValidateWebGLNameLength(const Context *context, angle::EntryPoint entryPoint, size_t length) ValidateWebGLNameLength() argument
756 ValidBlendFunc(const Context *context, GLenum val) ValidBlendFunc() argument
792 ValidSrcBlendFunc(const Context *context, GLenum val) ValidSrcBlendFunc() argument
803 ValidDstBlendFunc(const Context *context, GLenum val) ValidDstBlendFunc() argument
817 ValidateES2TexImageParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES2TexImageParameters() argument
847 ValidateES2TexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES2TexImageParametersBase() argument
1561 ValidateES2TexStorageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateES2TexStorageParametersBase() argument
1750 ValidateDiscardFramebufferEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei numAttachments, const GLenum *attachments) ValidateDiscardFramebufferEXT() argument
1779 ValidateBindVertexArrayOES(const Context *context, angle::EntryPoint entryPoint, VertexArrayID array) ValidateBindVertexArrayOES() argument
1792 ValidateDeleteVertexArraysOES(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const VertexArrayID *arrays) ValidateDeleteVertexArraysOES() argument
1806 ValidateGenVertexArraysOES(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const VertexArrayID *arrays) ValidateGenVertexArraysOES() argument
1820 ValidateIsVertexArrayOES(const Context *context, angle::EntryPoint entryPoint, VertexArrayID array) ValidateIsVertexArrayOES() argument
1833 ValidateProgramBinaryOES(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum binaryFormat, const void *binary, GLint length) ValidateProgramBinaryOES() argument
1849 ValidateGetProgramBinaryOES(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufSize, const GLsizei *length, const GLenum *binaryFormat, const void *binary) ValidateGetProgramBinaryOES() argument
1922 ValidateDebugMessageControlKHR(const Context *context, angle::EntryPoint entryPoint, GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) ValidateDebugMessageControlKHR() argument
1973 ValidateDebugMessageInsertKHR(const Context *context, angle::EntryPoint entryPoint, GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) ValidateDebugMessageInsertKHR() argument
2023 ValidateDebugMessageCallbackKHR(const Context *context, angle::EntryPoint entryPoint, GLDEBUGPROCKHR callback, const void *userParam) ValidateDebugMessageCallbackKHR() argument
2037 ValidateGetDebugMessageLogKHR(const Context *context, angle::EntryPoint entryPoint, GLuint count, GLsizei bufSize, const GLenum *sources, const GLenum *types, const GLuint *ids, const GLenum *severities, const GLsizei *lengths, const GLchar *messageLog) ValidateGetDebugMessageLogKHR() argument
2063 ValidatePushDebugGroupKHR(const Context *context, angle::EntryPoint entryPoint, GLenum source, GLuint id, GLsizei length, const GLchar *message) ValidatePushDebugGroupKHR() argument
2099 ValidatePopDebugGroupKHR(const Context *context, angle::EntryPoint entryPoint) ValidatePopDebugGroupKHR() argument
2117 ValidateObjectIdentifierAndName(const Context *context, angle::EntryPoint entryPoint, GLenum identifier, GLuint name) ValidateObjectIdentifierAndName() argument
2219 ValidateLabelLength(const Context *context, angle::EntryPoint entryPoint, GLsizei length, const GLchar *label) ValidateLabelLength() argument
2247 ValidateObjectLabelKHR(const Context *context, angle::EntryPoint entryPoint, GLenum identifier, GLuint name, GLsizei length, const GLchar *label) ValidateObjectLabelKHR() argument
2273 ValidateGetObjectLabelKHR(const Context *context, angle::EntryPoint entryPoint, GLenum identifier, GLuint name, GLsizei bufSize, const GLsizei *length, const GLchar *label) ValidateGetObjectLabelKHR() argument
2301 ValidateObjectPtrName(const Context *context, angle::EntryPoint entryPoint, const void *ptr) ValidateObjectPtrName() argument
2314 ValidateObjectPtrLabelKHR(const Context *context, angle::EntryPoint entryPoint, const void *ptr, GLsizei length, const GLchar *label) ValidateObjectPtrLabelKHR() argument
2339 ValidateGetObjectPtrLabelKHR(const Context *context, angle::EntryPoint entryPoint, const void *ptr, GLsizei bufSize, const GLsizei *length, const GLchar *label) ValidateGetObjectPtrLabelKHR() argument
2366 ValidateGetPointervKHR(const Context *context, angle::EntryPoint entryPoint, GLenum pname, void *const *params) ValidateGetPointervKHR() argument
2392 ValidateGetPointervRobustANGLERobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLsizei bufSize, const GLsizei *length, void *const *params) ValidateGetPointervRobustANGLERobustANGLE() argument
2403 ValidateBlitFramebufferANGLE(const Context *context, angle::EntryPoint entryPoint, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) ValidateBlitFramebufferANGLE() argument
2537 ValidateBlitFramebufferNV(const Context *context, angle::EntryPoint entryPoint, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) ValidateBlitFramebufferNV() argument
2560 ValidateClear(const Context *context, angle::EntryPoint entryPoint, GLbitfield mask) ValidateClear() argument
2607 ValidateDrawBuffersEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLenum *bufs) ValidateDrawBuffersEXT() argument
2621 ValidateTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage2D() argument
2646 ValidateTexImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexImage2DRobustANGLE() argument
2677 ValidateTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage2D() argument
2703 ValidateTexSubImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexSubImage2DRobustANGLE() argument
2734 ValidateTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage3DOES() argument
2752 ValidateCompressedTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage2D() argument
2808 ValidateCompressedTexImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexImage2DRobustANGLE() argument
2829 ValidateCompressedTexImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage3DOES() argument
2845 ValidateCompressedTexSubImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexSubImage2DRobustANGLE() argument
2867 ValidateCompressedTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage2D() argument
2916 ValidateCompressedTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage3DOES() argument
2934 ValidateGetBufferPointervOES(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, void *const *params) ValidateGetBufferPointervOES() argument
2949 ValidateMapBufferOES(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum access) ValidateMapBufferOES() argument
2998 ValidateUnmapBufferOES(const Context *context, angle::EntryPoint entryPoint, BufferBinding target) ValidateUnmapBufferOES() argument
3011 ValidateMapBufferRangeEXT(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length, GLbitfield access) ValidateMapBufferRangeEXT() argument
3027 ValidateMapBufferBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target) ValidateMapBufferBase() argument
3060 ValidateFlushMappedBufferRangeEXT(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length) ValidateFlushMappedBufferRangeEXT() argument
3075 ValidateBindUniformLocationCHROMIUM(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLchar *name) ValidateBindUniformLocationCHROMIUM() argument
3124 ValidateCoverageModulationCHROMIUM(const Context *context, angle::EntryPoint entryPoint, GLenum components) ValidateCoverageModulationCHROMIUM() argument
3148 ValidateCopyTextureCHROMIUM(const Context *context, angle::EntryPoint entryPoint, TextureID sourceId, GLint sourceLevel, TextureTarget destTarget, TextureID destId, GLint destLevel, GLint internalFormat, GLenum destType, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) ValidateCopyTextureCHROMIUM() argument
3252 ValidateCopySubTextureCHROMIUM(const Context *context, angle::EntryPoint entryPoint, TextureID sourceId, GLint sourceLevel, TextureTarget destTarget, TextureID destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) ValidateCopySubTextureCHROMIUM() argument
3386 ValidateCompressedCopyTextureCHROMIUM(const Context *context, angle::EntryPoint entryPoint, TextureID sourceId, TextureID destId) ValidateCompressedCopyTextureCHROMIUM() argument
3446 ValidateCreateShader(const Context *context, angle::EntryPoint entryPoint, ShaderType type) ValidateCreateShader() argument
3497 ValidateBufferData(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLsizeiptr size, const void *data, BufferUsage usage) ValidateBufferData() argument
3565 ValidateBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr size, const void *data) ValidateBufferSubData() argument
3640 ValidateRequestExtensionANGLE(const Context *context, angle::EntryPoint entryPoint, const GLchar *name) ValidateRequestExtensionANGLE() argument
3659 ValidateDisableExtensionANGLE(const Context *context, angle::EntryPoint entryPoint, const GLchar *name) ValidateDisableExtensionANGLE() argument
3678 ValidateActiveTexture(const Context *context, angle::EntryPoint entryPoint, GLenum texture) ValidateActiveTexture() argument
3696 ValidateAttachShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, ShaderProgramID shader) ValidateAttachShader() argument
3722 ValidateBindAttribLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, const GLchar *name) ValidateBindAttribLocation() argument
3762 ValidateBindFramebuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, FramebufferID framebuffer) ValidateBindFramebuffer() argument
3770 ValidateBindRenderbuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, RenderbufferID renderbuffer) ValidateBindRenderbuffer() argument
3778 ValidBlendEquationMode(const Context *context, GLenum mode) ValidBlendEquationMode() argument
3796 ValidateBlendColor(const Context *context, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) ValidateBlendColor() argument
3806 ValidateBlendEquation(const Context *context, angle::EntryPoint entryPoint, GLenum mode) ValidateBlendEquation() argument
3817 ValidateBlendEquationSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum modeRGB, GLenum modeAlpha) ValidateBlendEquationSeparate() argument
3837 ValidateBlendFunc(const Context *context, angle::EntryPoint entryPoint, GLenum sfactor, GLenum dfactor) ValidateBlendFunc() argument
3845 ValidateBlendFuncSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) ValidateBlendFuncSeparate() argument
3905 ValidateGetString(const Context *context, angle::EntryPoint entryPoint, GLenum name) ValidateGetString() argument
3940 ValidateLineWidth(const Context *context, angle::EntryPoint entryPoint, GLfloat width) ValidateLineWidth() argument
3951 ValidateDepthRangef(const Context *context, angle::EntryPoint entryPoint, GLfloat zNear, GLfloat zFar) ValidateDepthRangef() argument
3965 ValidateRenderbufferStorage(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorage() argument
3976 ValidateRenderbufferStorageMultisampleANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageMultisampleANGLE() argument
4017 ValidateCheckFramebufferStatus(const Context *context, angle::EntryPoint entryPoint, GLenum target) ValidateCheckFramebufferStatus() argument
4030 ValidateClearColor(const Context *context, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) ValidateClearColor() argument
4040 ValidateClearDepthf(const Context *context, angle::EntryPoint entryPoint, GLfloat depth) ValidateClearDepthf() argument
4045 ValidateClearStencil(const Context *context, angle::EntryPoint entryPoint, GLint s) ValidateClearStencil() argument
4050 ValidateColorMask(const Context *context, angle::EntryPoint entryPoint, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) ValidateColorMask() argument
4060 ValidateCompileShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader) ValidateCompileShader() argument
4067 ValidateCreateProgram(const Context *context, angle::EntryPoint entryPoint) ValidateCreateProgram() argument
4072 ValidateCullFace(const Context *context, angle::EntryPoint entryPoint, CullFaceMode mode) ValidateCullFace() argument
4089 ValidateDeleteProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateDeleteProgram() argument
4115 ValidateDeleteShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader) ValidateDeleteShader() argument
4141 ValidateDepthFunc(const Context *context, angle::EntryPoint entryPoint, GLenum func) ValidateDepthFunc() argument
4163 ValidateDepthMask(const Context *context, angle::EntryPoint entryPoint, GLboolean flag) ValidateDepthMask() argument
4168 ValidateDetachShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, ShaderProgramID shader) ValidateDetachShader() argument
4195 ValidateDisableVertexAttribArray(const Context *context, angle::EntryPoint entryPoint, GLuint index) ValidateDisableVertexAttribArray() argument
4208 ValidateEnableVertexAttribArray(const Context *context, angle::EntryPoint entryPoint, GLuint index) ValidateEnableVertexAttribArray() argument
4221 ValidateFinish(const Context *context, angle::EntryPoint entryPoint) ValidateFinish() argument
4226 ValidateFlush(const Context *context, angle::EntryPoint entryPoint) ValidateFlush() argument
4231 ValidateFrontFace(const Context *context, angle::EntryPoint entryPoint, GLenum mode) ValidateFrontFace() argument
4246 ValidateGetActiveAttrib(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, GLsizei bufsize, const GLsizei *length, const GLint *size, const GLenum *type, const GLchar *name) ValidateGetActiveAttrib() argument
4278 ValidateGetActiveUniform(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, GLsizei bufsize, const GLsizei *length, const GLint *size, const GLenum *type, const GLchar *name) ValidateGetActiveUniform() argument
4310 ValidateGetAttachedShaders(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei maxcount, const GLsizei *count, const ShaderProgramID *shaders) ValidateGetAttachedShaders() argument
4333 ValidateGetAttribLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const GLchar *name) ValidateGetAttribLocation() argument
4379 ValidateGetBooleanv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLboolean *params) ValidateGetBooleanv() argument
4389 ValidateGetError(const Context *context, angle::EntryPoint entryPoint) ValidateGetError() argument
4394 ValidateGetFloatv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLfloat *params) ValidateGetFloatv() argument
4404 ValidateGetIntegerv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLint *params) ValidateGetIntegerv() argument
4414 ValidateGetProgramInfoLog(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufsize, const GLsizei *length, const GLchar *infolog) ValidateGetProgramInfoLog() argument
4436 ValidateGetShaderInfoLog(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei bufsize, const GLsizei *length, const GLchar *infolog) ValidateGetShaderInfoLog() argument
4458 ValidateGetShaderPrecisionFormat(const Context *context, angle::EntryPoint entryPoint, GLenum shadertype, GLenum precisiontype, const GLint *range, const GLint *precision) ValidateGetShaderPrecisionFormat() argument
4497 ValidateGetShaderSource(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei bufsize, const GLsizei *length, const GLchar *source) ValidateGetShaderSource() argument
4519 ValidateGetUniformLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const GLchar *name) ValidateGetUniformLocation() argument
4553 ValidateHint(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum mode) ValidateHint() argument
4608 ValidateIsBuffer(const Context *context, angle::EntryPoint entryPoint, BufferID buffer) ValidateIsBuffer() argument
4613 ValidateIsFramebuffer(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer) ValidateIsFramebuffer() argument
4620 ValidateIsProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateIsProgram() argument
4627 ValidateIsRenderbuffer(const Context *context, angle::EntryPoint entryPoint, RenderbufferID renderbuffer) ValidateIsRenderbuffer() argument
4634 ValidateIsShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader) ValidateIsShader() argument
4639 ValidateIsTexture(const Context *context, angle::EntryPoint entryPoint, TextureID texture) ValidateIsTexture() argument
4644 ValidatePixelStorei(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLint param) ValidatePixelStorei() argument
4729 ValidatePolygonOffset(const Context *context, angle::EntryPoint entryPoint, GLfloat factor, GLfloat units) ValidatePolygonOffset() argument
4737 ValidateReleaseShaderCompiler(const Context *context, angle::EntryPoint entryPoint) ValidateReleaseShaderCompiler() argument
4742 ValidateSampleCoverage(const Context *context, angle::EntryPoint entryPoint, GLfloat value, GLboolean invert) ValidateSampleCoverage() argument
4750 ValidateScissor(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height) ValidateScissor() argument
4766 ValidateShaderBinary(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const ShaderProgramID *shaders, GLenum binaryformat, const void *binary, GLsizei length) ValidateShaderBinary() argument
4785 ValidateShaderSource(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei count, const GLchar *const *string, const GLint *length) ValidateShaderSource() argument
4807 ValidateStencilFunc(const Context *context, angle::EntryPoint entryPoint, GLenum func, GLint ref, GLuint mask) ValidateStencilFunc() argument
4822 ValidateStencilFuncSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum face, GLenum func, GLint ref, GLuint mask) ValidateStencilFuncSeparate() argument
4844 ValidateStencilMask(const Context *context, angle::EntryPoint entryPoint, GLuint mask) ValidateStencilMask() argument
4849 ValidateStencilMaskSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum face, GLuint mask) ValidateStencilMaskSeparate() argument
4863 ValidateStencilOp(const Context *context, angle::EntryPoint entryPoint, GLenum fail, GLenum zfail, GLenum zpass) ValidateStencilOp() argument
4890 ValidateStencilOpSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum face, GLenum fail, GLenum zfail, GLenum zpass) ValidateStencilOpSeparate() argument
4906 ValidateUniform1f(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLfloat x) ValidateUniform1f() argument
4914 ValidateUniform1fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLfloat *v) ValidateUniform1fv() argument
4923 ValidateUniform1i(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLint x) ValidateUniform1i() argument
4931 ValidateUniform2fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLfloat *v) ValidateUniform2fv() argument
4940 ValidateUniform2i(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLint x, GLint y) ValidateUniform2i() argument
4949 ValidateUniform2iv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLint *v) ValidateUniform2iv() argument
4958 ValidateUniform3f(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLfloat x, GLfloat y, GLfloat z) ValidateUniform3f() argument
4968 ValidateUniform3fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLfloat *v) ValidateUniform3fv() argument
4977 ValidateUniform3i(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLint x, GLint y, GLint z) ValidateUniform3i() argument
4987 ValidateUniform3iv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLint *v) ValidateUniform3iv() argument
4996 ValidateUniform4f(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) ValidateUniform4f() argument
5007 ValidateUniform4fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLfloat *v) ValidateUniform4fv() argument
5016 ValidateUniform4i(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLint x, GLint y, GLint z, GLint w) ValidateUniform4i() argument
5027 ValidateUniform4iv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLint *v) ValidateUniform4iv() argument
5036 ValidateUniformMatrix2fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix2fv() argument
5046 ValidateUniformMatrix3fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix3fv() argument
5056 ValidateUniformMatrix4fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix4fv() argument
5066 ValidateValidateProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateValidateProgram() argument
5080 ValidateVertexAttrib1f(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x) ValidateVertexAttrib1f() argument
5088 ValidateVertexAttrib1fv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *values) ValidateVertexAttrib1fv() argument
5096 ValidateVertexAttrib2f(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x, GLfloat y) ValidateVertexAttrib2f() argument
5105 ValidateVertexAttrib2fv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *values) ValidateVertexAttrib2fv() argument
5113 ValidateVertexAttrib3f(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x, GLfloat y, GLfloat z) ValidateVertexAttrib3f() argument
5123 ValidateVertexAttrib3fv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *values) ValidateVertexAttrib3fv() argument
5131 ValidateVertexAttrib4f(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) ValidateVertexAttrib4f() argument
5142 ValidateVertexAttrib4fv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *values) ValidateVertexAttrib4fv() argument
5150 ValidateViewport(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height) ValidateViewport() argument
5166 ValidateGetFramebufferAttachmentParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum pname, const GLint *params) ValidateGetFramebufferAttachmentParameteriv() argument
5177 ValidateGetProgramiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, const GLint *params) ValidateGetProgramiv() argument
5186 ValidateCopyTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateCopyTexImage2D() argument
5208 ValidateCopyTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTexSubImage2D() argument
5229 ValidateCopyTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTexSubImage3DOES() argument
5245 ValidateDeleteBuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const BufferID *buffers) ValidateDeleteBuffers() argument
5253 ValidateDeleteFramebuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const FramebufferID *framebuffers) ValidateDeleteFramebuffers() argument
5261 ValidateDeleteRenderbuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const RenderbufferID *renderbuffers) ValidateDeleteRenderbuffers() argument
5269 ValidateDeleteTextures(const Context *context, angle::EntryPoint entryPoint, GLint n, const TextureID *textures) ValidateDeleteTextures() argument
5277 ValidateDisable(const Context *context, angle::EntryPoint entryPoint, GLenum cap) ValidateDisable() argument
5288 ValidateEnable(const Context *context, angle::EntryPoint entryPoint, GLenum cap) ValidateEnable() argument
5311 ValidateFramebufferRenderbuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum renderbuffertarget, RenderbufferID renderbuffer) ValidateFramebufferRenderbuffer() argument
5322 ValidateFramebufferTexture2D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textarget, TextureID texture, GLint level) ValidateFramebufferTexture2D() argument
5463 ValidateFramebufferTexture3DOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texture, GLint level, GLint zoffset) ValidateFramebufferTexture3DOES() argument
5533 ValidateGenBuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const BufferID *buffers) ValidateGenBuffers() argument
5541 ValidateGenFramebuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const FramebufferID *framebuffers) ValidateGenFramebuffers() argument
5549 ValidateGenRenderbuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const RenderbufferID *renderbuffers) ValidateGenRenderbuffers() argument
5557 ValidateGenTextures(const Context *context, angle::EntryPoint entryPoint, GLint n, const TextureID *textures) ValidateGenTextures() argument
5565 ValidateGenerateMipmap(const Context *context, angle::EntryPoint entryPoint, TextureType target) ValidateGenerateMipmap() argument
5572 ValidateGetBufferParameteriv(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, const GLint *params) ValidateGetBufferParameteriv() argument
5581 ValidateGetRenderbufferParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, const GLint *params) ValidateGetRenderbufferParameteriv() argument
5590 ValidateGetShaderiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLenum pname, const GLint *params) ValidateGetShaderiv() argument
5599 ValidateGetTexParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLfloat *params) ValidateGetTexParameterfv() argument
5608 ValidateGetTexParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateGetTexParameteriv() argument
5617 ValidateGetTexParameterIivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateGetTexParameterIivOES() argument
5631 ValidateGetTexParameterIuivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLuint *params) ValidateGetTexParameterIuivOES() argument
5645 ValidateGetUniformfv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLfloat *params) ValidateGetUniformfv() argument
5654 ValidateGetUniformiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLint *params) ValidateGetUniformiv() argument
5663 ValidateGetVertexAttribfv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLfloat *params) ValidateGetVertexAttribfv() argument
5672 ValidateGetVertexAttribiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLint *params) ValidateGetVertexAttribiv() argument
5681 ValidateGetVertexAttribPointerv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, void *const *pointer) ValidateGetVertexAttribPointerv() argument
5690 ValidateIsEnabled(const Context *context, angle::EntryPoint entryPoint, GLenum cap) ValidateIsEnabled() argument
5701 ValidateLinkProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateLinkProgram() argument
5722 ValidateReadPixels(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateReadPixels() argument
5736 ValidateTexParameterf(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLfloat param) ValidateTexParameterf() argument
5745 ValidateTexParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLfloat *params) ValidateTexParameterfv() argument
5754 ValidateTexParameteri(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLint param) ValidateTexParameteri() argument
5763 ValidateTexParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateTexParameteriv() argument
5772 ValidateTexParameterIivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateTexParameterIivOES() argument
5786 ValidateTexParameterIuivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLuint *params) ValidateTexParameterIuivOES() argument
5800 ValidateUseProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateUseProgram() argument
5837 ValidateDeleteFencesNV(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const FenceNVID *fences) ValidateDeleteFencesNV() argument
5857 ValidateFinishFenceNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence) ValidateFinishFenceNV() argument
5882 ValidateGenFencesNV(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const FenceNVID *fences) ValidateGenFencesNV() argument
5902 ValidateGetFenceivNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence, GLenum pname, const GLint *params) ValidateGetFenceivNV() argument
5942 ValidateGetGraphicsResetStatusEXT(const Context *context, angle::EntryPoint entryPoint) ValidateGetGraphicsResetStatusEXT() argument
5953 ValidateGetTranslatedShaderSourceANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei bufsize, const GLsizei *length, const GLchar *source) ValidateGetTranslatedShaderSourceANGLE() argument
5983 ValidateIsFenceNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence) ValidateIsFenceNV() argument
5994 ValidateSetFenceNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence, GLenum condition) ValidateSetFenceNV() argument
6022 ValidateTestFenceNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence) ValidateTestFenceNV() argument
6047 ValidateTexStorage2DEXT(const Context *context, angle::EntryPoint entryPoint, TextureType type, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateTexStorage2DEXT() argument
6072 ValidateVertexAttribDivisorANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint divisor) ValidateVertexAttribDivisorANGLE() argument
6106 ValidateVertexAttribDivisorEXT(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint divisor) ValidateVertexAttribDivisorEXT() argument
6126 ValidateTexImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage3DOES() argument
6143 ValidatePopGroupMarkerEXT(const Context *context, angle::EntryPoint entryPoint) ValidatePopGroupMarkerEXT() argument
6156 ValidateTexStorage1DEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) ValidateTexStorage1DEXT() argument
6168 ValidateTexStorage3DEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTexStorage3DEXT() argument
6193 ValidateMaxShaderCompilerThreadsKHR(const Context *context, angle::EntryPoint entryPoint, GLuint count) ValidateMaxShaderCompilerThreadsKHR() argument
6205 ValidateMultiDrawArraysANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, GLsizei drawcount) ValidateMultiDrawArraysANGLE() argument
6227 ValidateMultiDrawElementsANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, const GLsizei *counts, DrawElementsType type, const GLvoid *const *indices, GLsizei drawcount) ValidateMultiDrawElementsANGLE() argument
6250 ValidateProvokingVertexANGLE(const Context *context, angle::EntryPoint entryPoint, ProvokingVertexConvention modePacked) ValidateProvokingVertexANGLE() argument
6273 ValidateFramebufferTexture2DMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textarget, TextureID texture, GLint level, GLsizei samples) ValidateFramebufferTexture2DMultisampleEXT() argument
6339 ValidateRenderbufferStorageMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageMultisampleEXT() argument
6384 RecordBindTextureTypeError(const Context *context, angle::EntryPoint entryPoint, TextureType target) RecordBindTextureTypeError() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A Dvk_helpers.h1879 recordWriteBarrier(Context *context, VkImageAspectFlags aspectMask, ImageLayout newLayout, CommandBuffer *commandBuffer) recordWriteBarrier() argument
1887 recordWriteBarrierOneOff(Context *context, ImageLayout newLayout, PrimaryCommandBuffer *commandBuffer) recordWriteBarrierOneOff() argument
1897 recordReadBarrier(Context *context, VkImageAspectFlags aspectMask, ImageLayout newLayout, CommandBuffer *commandBuffer) recordReadBarrier() argument
[all...]
H A DTextureVk.cpp305 void TextureVk::onDestroy(const gl::Context *context) in onDestroy() argument
313 angle::Result TextureVk::setImage(const gl::Context *context, in setImage() argument
328 angle::Result TextureVk::setSubImage(const gl::Context *context, in setSubImage() argument
347 angle::Result TextureVk::setCompressedImage(const gl::Context *context, in setCompressedImage() argument
364 setCompressedSubImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, GLenum format, const gl::PixelUnpackState &unpack, size_t imageSize, const uint8_t *pixels) setCompressedSubImage() argument
385 setImageImpl(const gl::Context *context, const gl::ImageIndex &index, const gl::InternalFormat &formatInfo, const gl::Extents &size, GLenum type, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, const uint8_t *pixels) setImageImpl() argument
465 setSubImageImpl(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, const gl::InternalFormat &formatInfo, GLenum type, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, const uint8_t *pixels, const vk::Format &vkFormat) setSubImageImpl() argument
570 copyImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Rectangle &sourceArea, GLenum internalFormat, gl::Framebuffer *source) copyImage() argument
589 copySubImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Offset &destOffset, const gl::Rectangle &sourceArea, gl::Framebuffer *source) copySubImage() argument
599 copyTexture(const gl::Context *context, const gl::ImageIndex &index, GLenum internalFormat, GLenum type, GLint sourceLevelGL, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, const gl::Texture *source) copyTexture() argument
626 copySubTexture(const gl::Context *context, const gl::ImageIndex &index, const gl::Offset &dstOffset, GLint srcLevelGL, const gl::Box &sourceBox, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, const gl::Texture *source) copySubTexture() argument
645 copyRenderbufferSubData(const gl::Context *context, const gl::Renderbuffer *srcBuffer, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) copyRenderbufferSubData() argument
671 copyTextureSubData(const gl::Context *context, const gl::Texture *srcTexture, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) copyTextureSubData() argument
697 copyCompressedTexture(const gl::Context *context, const gl::Texture *source) copyCompressedTexture() argument
724 copySubImageImpl(const gl::Context *context, const gl::ImageIndex &index, const gl::Offset &destOffset, const gl::Rectangle &sourceArea, const gl::InternalFormat &internalFormat, gl::Framebuffer *source) copySubImageImpl() argument
1265 setStorage(const gl::Context *context, gl::TextureType type, size_t levels, GLenum internalFormat, const gl::Extents &size) setStorage() argument
1274 setStorageMultisample(const gl::Context *context, gl::TextureType type, GLsizei samples, GLint internalformat, const gl::Extents &size, bool fixedSampleLocations) setStorageMultisample() argument
1316 setStorageExternalMemory(const gl::Context *context, gl::TextureType type, size_t levels, GLenum internalFormat, const gl::Extents &size, gl::MemoryObject *memoryObject, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) setStorageExternalMemory() argument
1387 setEGLImageTarget(const gl::Context *context, gl::TextureType type, egl::Image *image) setEGLImageTarget() argument
1437 setImageExternal(const gl::Context *context, gl::TextureType type, egl::Stream *stream, const egl::Stream::GLTextureDescription &desc) setImageExternal() argument
1446 setBuffer(const gl::Context *context, GLenum internalFormat) setBuffer() argument
1609 redefineLevel(const gl::Context *context, const gl::ImageIndex &index, const vk::Format &format, const gl::Extents &size) redefineLevel() argument
1889 generateMipmapsWithCPU(const gl::Context *context) generateMipmapsWithCPU() argument
1929 generateMipmap(const gl::Context *context) generateMipmap() argument
1973 setBaseLevel(const gl::Context *context, GLuint baseLevel) setBaseLevel() argument
2289 bindTexImage(const gl::Context *context, egl::Surface *surface) bindTexImage() argument
2309 releaseTexImage(const gl::Context *context) releaseTexImage() argument
2318 getAttachmentRenderTarget(const gl::Context *context, GLenum binding, const gl::ImageIndex &imageIndex, GLsizei samples, FramebufferAttachmentRenderTarget **rtOut) getAttachmentRenderTarget() argument
2575 syncState(const gl::Context *context, const gl::Texture::DirtyBits &dirtyBits, gl::Command source) syncState() argument
2747 initializeContents(const gl::Context *context, const gl::ImageIndex &imageIndex) initializeContents() argument
2763 releaseOwnershipOfImage(const gl::Context *context) releaseOwnershipOfImage() argument
3187 getColorReadFormat(const gl::Context *context) getColorReadFormat() argument
3193 getColorReadType(const gl::Context *context) getColorReadType() argument
3199 getTexImage(const gl::Context *context, const gl::PixelPackState &packState, gl::Buffer *packBuffer, gl::TextureTarget target, GLint level, GLenum format, GLenum type, void *pixels) getTexImage() argument
3244 getCompressedTexImage(const gl::Context *context, const gl::PixelPackState &packState, gl::Buffer *packBuffer, gl::TextureTarget target, GLint level, void *pixels) getCompressedTexImage() argument
[all...]
H A DUtilsVk.cpp977 GetUnresolveFrag( vk::Context *context, uint32_t colorAttachmentCount, gl::DrawBuffersArray<UnresolveColorAttachmentType> &colorAttachmentTypes, bool unresolveDepth, bool unresolveStencil, vk::RefCounted<vk::ShaderAndSerial> *shader) GetUnresolveFrag() argument
/third_party/skia/src/gpu/vk/
H A DGrVkGpu.cpp2674 auto context = getContext(); in checkVkResult() local
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DlibGLESv2.cpp64 auto context = es2::getContext(); in ActiveTexture() local
81 auto context = es2::getContext(); in AttachShader() local
137 auto context in BeginQueryEXT() local
154 auto context = es2::getContext(); BindAttribLocation() local
185 auto context = es2::getContext(); BindBuffer() local
230 auto context = es2::getContext(); BindFramebuffer() local
255 auto context = es2::getContext(); BindRenderbuffer() local
271 auto context = es2::getContext(); BindTexture() local
313 auto context = es2::getContext(); BlendColor() local
349 auto context = es2::getContext(); BlendEquationSeparate() local
457 auto context = es2::getContext(); BlendFuncSeparate() local
499 auto context = es2::getContext(); BufferData() local
532 auto context = es2::getContext(); BufferSubData() local
572 auto context = es2::getContext(); CheckFramebufferStatus() local
606 auto context = es2::getContext(); Clear() local
619 auto context = es2::getContext(); ClearColor() local
631 auto context = es2::getContext(); ClearDepthf() local
643 auto context = es2::getContext(); ClearStencil() local
656 auto context = es2::getContext(); ColorMask() local
668 auto context = es2::getContext(); CompileShader() local
712 auto context = es2::getContext(); CompressedTexImage2D() local
822 auto context = es2::getContext(); CompressedTexSubImage2D() local
882 auto context = es2::getContext(); CopyTexImage2D() local
1040 auto context = es2::getContext(); CopyTexSubImage2D() local
1084 auto context = es2::getContext(); CreateProgram() local
1098 auto context = es2::getContext(); CreateShader() local
1125 auto context = es2::getContext(); CullFace() local
1147 auto context = es2::getContext(); DeleteBuffers() local
1167 auto context = es2::getContext(); DeleteFencesNV() local
1187 auto context = es2::getContext(); DeleteFramebuffers() local
1210 auto context = es2::getContext(); DeleteProgram() local
1239 auto context = es2::getContext(); DeleteQueriesEXT() local
1259 auto context = es2::getContext(); DeleteRenderbuffers() local
1279 auto context = es2::getContext(); DeleteShader() local
1308 auto context = es2::getContext(); DeleteTextures() local
1341 auto context = es2::getContext(); DepthFunc() local
1353 auto context = es2::getContext(); DepthMask() local
1365 auto context = es2::getContext(); DepthRangef() local
1377 auto context = es2::getContext(); DetachShader() local
1423 auto context = es2::getContext(); Disable() local
1455 auto context = es2::getContext(); DisableVertexAttribArray() local
1486 auto context = es2::getContext(); DrawArrays() local
1524 auto context = es2::getContext(); DrawElements() local
1572 auto context = es2::getContext(); DrawArraysInstancedEXT() local
1620 auto context = es2::getContext(); DrawElementsInstancedEXT() local
1638 auto context = es2::getContext(); VertexAttribDivisorEXT() local
1675 auto context = es2::getContext(); DrawArraysInstancedANGLE() local
1728 auto context = es2::getContext(); DrawElementsInstancedANGLE() local
1751 auto context = es2::getContext(); VertexAttribDivisorANGLE() local
1768 auto context = es2::getContext(); Enable() local
1800 auto context = es2::getContext(); EnableVertexAttribArray() local
1821 auto context = es2::getContext(); EndQueryEXT() local
1833 auto context = es2::getContext(); FinishFenceNV() local
1852 auto context = es2::getContext(); Finish() local
1864 auto context = es2::getContext(); Flush() local
1883 auto context = es2::getContext(); FramebufferRenderbuffer() local
1956 auto context = es2::getContext(); FramebufferTexture2D() local
2070 auto context = es2::getContext(); FrontFace() local
2092 auto context = es2::getContext(); GenBuffers() local
2107 auto context = es2::getContext(); GenerateMipmap() local
2153 auto context = es2::getContext(); GenFencesNV() local
2173 auto context = es2::getContext(); GenFramebuffers() local
2193 auto context = es2::getContext(); GenQueriesEXT() local
2213 auto context = es2::getContext(); GenRenderbuffers() local
2233 auto context = es2::getContext(); GenTextures() local
2255 auto context = es2::getContext(); GetActiveAttrib() local
2293 auto context = es2::getContext(); GetActiveUniform() local
2330 auto context = es2::getContext(); GetAttachedShaders() local
2356 auto context = es2::getContext(); GetAttribLocation() local
2389 auto context = es2::getContext(); GetBooleanv() local
2445 auto context = es2::getContext(); GetBufferParameteriv() local
2491 auto context = es2::getContext(); GetError() local
2505 auto context = es2::getContext(); GetFenceivNV() local
2524 auto context = es2::getContext(); GetFloatv() local
2578 auto context = es2::getContext(); GetFramebufferAttachmentParameteriv() local
2824 auto context = es2::getContext(); GetIntegerv() local
2902 auto context = es2::getContext(); GetProgramiv() local
2986 auto context = es2::getContext(); GetProgramInfoLog() local
3020 auto context = es2::getContext(); GetQueryivEXT() local
3041 auto context = es2::getContext(); GetQueryObjectuivEXT() local
3075 auto context = es2::getContext(); GetRenderbufferParameteriv() local
3118 auto context = es2::getContext(); GetShaderiv() local
3169 auto context = es2::getContext(); GetShaderInfoLog() local
3238 auto context = es2::getContext(); GetShaderSource() local
3276 auto context = es2::getContext(); GetString() local
3288 auto context = es2::getContext(); GetTexParameterfv() local
3368 auto context = es2::getContext(); GetTexParameteriv() local
3454 auto context = es2::getContext(); GetnUniformfvEXT() local
3488 auto context = es2::getContext(); GetUniformfv() local
3528 auto context = es2::getContext(); GetnUniformivEXT() local
3562 auto context = es2::getContext(); GetUniformiv() local
3596 auto context = es2::getContext(); GetUniformLocation() local
3634 auto context = es2::getContext(); GetVertexAttribfv() local
3687 auto context = es2::getContext(); GetVertexAttribiv() local
3741 auto context = es2::getContext(); GetVertexAttribPointerv() local
3773 auto context = es2::getContext(); Hint() local
3798 auto context = es2::getContext(); IsBuffer() local
3817 auto context = es2::getContext(); IsEnabled() local
3846 auto context = es2::getContext(); IsFenceNV() local
3867 auto context = es2::getContext(); IsFramebuffer() local
3886 auto context = es2::getContext(); IsProgram() local
3910 auto context = es2::getContext(); IsQueryEXT() local
3929 auto context = es2::getContext(); IsRenderbuffer() local
3948 auto context = es2::getContext(); IsShader() local
3967 auto context = es2::getContext(); IsTexture() local
3991 auto context = es2::getContext(); LineWidth() local
4003 auto context = es2::getContext(); LinkProgram() local
4038 auto context = es2::getContext(); PixelStorei() local
4124 auto context = es2::getContext(); PolygonOffset() local
4144 auto context = es2::getContext(); ReadnPixelsEXT() local
4163 auto context = es2::getContext(); ReadPixels() local
4204 auto context = es2::getContext(); RenderbufferStorageMultisample() local
4248 auto context = es2::getContext(); SampleCoverage() local
4265 auto context = es2::getContext(); SetFenceNV() local
4289 auto context = es2::getContext(); Scissor() local
4317 auto context = es2::getContext(); ShaderSource() local
4368 auto context = es2::getContext(); StencilFuncSeparate() local
4403 auto context = es2::getContext(); StencilMaskSeparate() local
4484 auto context = es2::getContext(); StencilOpSeparate() local
4509 auto context = es2::getContext(); TestFenceNV() local
4538 auto context = es2::getContext(); TexImage2D() local
4633 auto context = es2::getContext(); TexParameterf() local
4757 auto context = es2::getContext(); TexParameteri() local
4909 auto context = es2::getContext(); TexSubImage2D() local
4962 auto context = es2::getContext(); Uniform1fv() local
4999 auto context = es2::getContext(); Uniform1iv() local
5036 auto context = es2::getContext(); Uniform2fv() local
5075 auto context = es2::getContext(); Uniform2iv() local
5114 auto context = es2::getContext(); Uniform3fv() local
5153 auto context = es2::getContext(); Uniform3iv() local
5192 auto context = es2::getContext(); Uniform4fv() local
5231 auto context = es2::getContext(); Uniform4iv() local
5271 auto context = es2::getContext(); UniformMatrix2fv() local
5304 auto context = es2::getContext(); UniformMatrix3fv() local
5337 auto context = es2::getContext(); UniformMatrix4fv() local
5364 auto context = es2::getContext(); UseProgram() local
5401 auto context = es2::getContext(); ValidateProgram() local
5432 auto context = es2::getContext(); VertexAttrib1f() local
5450 auto context = es2::getContext(); VertexAttrib1fv() local
5468 auto context = es2::getContext(); VertexAttrib2f() local
5486 auto context = es2::getContext(); VertexAttrib2fv() local
5504 auto context = es2::getContext(); VertexAttrib3f() local
5522 auto context = es2::getContext(); VertexAttrib3fv() local
5540 auto context = es2::getContext(); VertexAttrib4f() local
5558 auto context = es2::getContext(); VertexAttrib4fv() local
5611 auto context = es2::getContext(); VertexAttribPointer() local
5636 auto context = es2::getContext(); Viewport() local
5664 auto context = es2::getContext(); BlitFramebufferSW() local
5746 auto context = es2::getContext(); TexImage3DOES() local
5793 auto context = es2::getContext(); TexSubImage3DOES() local
5834 auto context = es2::getContext(); CopyTexSubImage3DOES() local
5899 auto context = es2::getContext(); CompressedTexImage3DOES() local
5956 auto context = es2::getContext(); CompressedTexSubImage3DOES() local
5987 auto context = es2::getContext(); FramebufferTexture3DOES() local
6080 auto context = es2::getContext(); EGLImageTargetTexture2DOES() local
6193 auto context = es2::getContext(); DrawBuffersEXT() local
[all...]
/third_party/skia/src/sksl/codegen/
H A DSkSLSPIRVCodeGenerator.cpp206 static bool is_float(const Context& context, const Type& type) { in is_float() argument
211 static bool is_signed(const Context& context, const Type& type) { in is_signed() argument
215 static bool is_unsigned(const Context& context, const Type& type) { in is_unsigned() argument
219 static bool is_bool(const Context& context, const Type& type) { in is_bool() argument
/third_party/skia/third_party/externals/angle2/src/third_party/volk/
H A Dvolk.c35 static PFN_vkVoidFunction vkGetInstanceProcAddrStub(void* context, const char* name) in vkGetInstanceProcAddrStub() argument
40 static PFN_vkVoidFunction vkGetDeviceProcAddrStub(void* context, const char* name) in vkGetDeviceProcAddrStub() argument
128 static void volkGenLoadLoader(void* context, PFN_vkVoidFunction (*load)(void*, const char*)) in volkGenLoadLoader() argument
142 volkGenLoadInstance(void* context, PFN_vkVoidFunction (*load)(void*, const char*)) volkGenLoadInstance() argument
322 volkGenLoadDevice(void* context, PFN_vkVoidFunction (*load)(void*, const char*)) volkGenLoadDevice() argument
723 volkGenLoadDeviceTable(struct VolkDeviceTable* table, void* context, PFN_vkVoidFunction (*load)(void*, const char*)) volkGenLoadDeviceTable() argument
[all...]
/third_party/python/Modules/_decimal/
H A D_decimal.c483 dec_addstatus(PyObject *context, uint32_t status) in dec_addstatus() argument
1396 PyObject *context; ieee_context() local
1598 PyObject *context; PyDec_GetCurrentContext() local
1997 PyDecType_FromCString(PyTypeObject *type, const char *s, PyObject *context) PyDecType_FromCString() argument
2020 PyDecType_FromCStringExact(PyTypeObject *type, const char *s, PyObject *context) PyDecType_FromCStringExact() argument
2050 PyDecType_FromUnicode(PyTypeObject *type, const PyObject *u, PyObject *context) PyDecType_FromUnicode() argument
2070 PyDecType_FromUnicodeExactWS(PyTypeObject *type, const PyObject *u, PyObject *context) PyDecType_FromUnicodeExactWS() argument
2109 PyDecType_FromSsize(PyTypeObject *type, mpd_ssize_t v, PyObject *context) PyDecType_FromSsize() argument
2129 PyDecType_FromSsizeExact(PyTypeObject *type, mpd_ssize_t v, PyObject *context) PyDecType_FromSsizeExact() argument
2204 PyDecType_FromLong(PyTypeObject *type, const PyObject *v, PyObject *context) PyDecType_FromLong() argument
2230 PyDecType_FromLongExact(PyTypeObject *type, const PyObject *v, PyObject *context) PyDecType_FromLongExact() argument
2272 PyDecType_FromFloatExact(PyTypeObject *type, PyObject *v, PyObject *context) PyDecType_FromFloatExact() argument
2393 PyDecType_FromFloat(PyTypeObject *type, PyObject *v, PyObject *context) PyDecType_FromFloat() argument
2415 PyDecType_FromDecimalExact(PyTypeObject *type, PyObject *v, PyObject *context) PyDecType_FromDecimalExact() argument
2605 PyDecType_FromSequence(PyTypeObject *type, PyObject *v, PyObject *context) PyDecType_FromSequence() argument
2632 PyDecType_FromSequenceExact(PyTypeObject *type, PyObject *v, PyObject *context) PyDecType_FromSequenceExact() argument
2693 PyObject *context; dec_from_float() local
2707 ctx_from_float(PyObject *context, PyObject *v) ctx_from_float() argument
2714 dec_apply(PyObject *v, PyObject *context) dec_apply() argument
2743 PyDecType_FromObjectExact(PyTypeObject *type, PyObject *v, PyObject *context) PyDecType_FromObjectExact() argument
2777 PyDec_FromObject(PyObject *v, PyObject *context) PyDec_FromObject() argument
2828 PyObject *context = Py_None; dec_new() local
2840 ctx_create_decimal(PyObject *context, PyObject *args) ctx_create_decimal() argument
2862 convert_op(int type_err, PyObject **conv, PyObject *v, PyObject *context) convert_op() argument
2956 multiply_by_denominator(PyObject *v, PyObject *r, PyObject *context) multiply_by_denominator() argument
3016 numerator_as_decimal(PyObject *r, PyObject *context) numerator_as_decimal() argument
3036 convert_op_cmp(PyObject **vcmp, PyObject **wcmp, PyObject *v, PyObject *w, int op, PyObject *context) convert_op_cmp() argument
3139 PyObject *res, *context; dec_str() local
3159 PyObject *res, *context; dec_repr() local
3309 PyObject *context; dec_format() local
3496 dec_as_long(PyObject *dec, PyObject *context, int round) dec_as_long() argument
3589 PyObject *context; dec_as_integer_ratio() local
3684 PyObject *context = Py_None; PyDec_ToIntegralValue() local
3725 PyObject *context = Py_None; PyDec_ToIntegralExact() local
3798 PyObject *context; PyDec_Round() local
4173 PyObject *context; nm_dec_as_long() local
4190 PyObject *context; nm_mpd_qdivmod() local
4231 PyObject *context; nm_mpd_qpow() local
4405 PyObject *context = Py_None; dec_mpd_class() local
4423 PyObject *context = Py_None; dec_mpd_to_eng() local
4456 PyObject *context = Py_None; dec_mpd_qcopy_sign() local
4491 PyObject *context = Py_None; dec_mpd_same_quantum() local
4521 PyObject *context = Py_None; dec_mpd_qquantize() local
4570 PyObject *context; dec_richcompare() local
4626 PyObject *context; dec_ceil() local
4665 PyObject *context; dec_floor() local
4831 PyObject *context; dec_trunc() local
5237 ctx_mpd_qdivmod(PyObject *context, PyObject *args) ctx_mpd_qdivmod() argument
5282 ctx_mpd_qpow(PyObject *context, PyObject *args, PyObject *kwds) ctx_mpd_qpow() argument
5337 ctx_mpd_radix(PyObject *context, PyObject *dummy) ctx_mpd_radix() argument
5367 PyDecContext_Apply(PyObject *context, PyObject *v) PyDecContext_Apply() argument
5392 ctx_mpd_qcopy_abs(PyObject *context, PyObject *v) ctx_mpd_qcopy_abs() argument
5416 ctx_copy_decimal(PyObject *context, PyObject *v) ctx_copy_decimal() argument
5425 ctx_mpd_qcopy_negate(PyObject *context, PyObject *v) ctx_mpd_qcopy_negate() argument
5452 ctx_mpd_class(PyObject *context, PyObject *v) ctx_mpd_class() argument
5466 ctx_mpd_to_sci(PyObject *context, PyObject *v) ctx_mpd_to_sci() argument
5489 ctx_mpd_to_eng(PyObject *context, PyObject *v) ctx_mpd_to_eng() argument
5516 ctx_mpd_qcopy_sign(PyObject *context, PyObject *args) ctx_mpd_qcopy_sign() argument
5556 ctx_mpd_same_quantum(PyObject *context, PyObject *args) ctx_mpd_same_quantum() argument
[all...]
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/IR/
H A DIRBuilder.h106 IRBuilderBase(LLVMContext &context, MDNode *FPMathTag = nullptr, in IRBuilderBase() argument
/third_party/skia/third_party/externals/expat/expat/tests/
H A Druntests.c411 external_entity_optioner(XML_Parser parser, const XML_Char *context, in external_entity_optioner() argument
1489 external_entity_loader(XML_Parser parser, const XML_Char *context, in external_entity_loader() argument
1578 external_entity_faulter(XML_Parser parser, const XML_Char *context, in external_entity_faulter() argument
2774 external_entity_null_loader(XML_Parser parser, const XML_Char *context, in external_entity_null_loader() argument
3003 external_entity_resetter(XML_Parser parser, const XML_Char *context, in external_entity_resetter() argument
3077 external_entity_suspender(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_suspender() argument
3128 external_entity_suspend_xmldecl(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_suspend_xmldecl() argument
3198 external_entity_suspending_faulter(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_suspending_faulter() argument
3328 external_entity_cr_catcher(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_cr_catcher() argument
3349 external_entity_bad_cr_catcher(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_bad_cr_catcher() argument
3454 external_entity_rsqb_catcher(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_rsqb_catcher() argument
3497 external_entity_good_cdata_ascii(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_good_cdata_ascii() argument
3583 external_entity_param_checker(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_param_checker() argument
3656 external_entity_ref_param_checker(XML_Parser parameter, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_ref_param_checker() argument
4034 external_entity_param(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_param() argument
4102 external_entity_load_ignore(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_load_ignore() argument
4147 external_entity_load_ignore_utf16(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_load_ignore_utf16() argument
4200 external_entity_load_ignore_utf16_be(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_load_ignore_utf16_be() argument
4281 external_entity_valuer(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_valuer() argument
4371 external_entity_not_standalone(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_not_standalone() argument
4419 external_entity_value_aborter(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_value_aborter() argument
4609 external_entity_public(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_public() argument
4697 external_entity_devaluer(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_devaluer() argument
5160 external_entity_oneshot_loader(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_oneshot_loader() argument
5763 external_entity_loader2(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_loader2() argument
6006 external_entity_faulter2(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_faulter2() argument
6783 external_entity_handler(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_handler() argument
7694 external_entity_parser_create_alloc_fail_handler(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_parser_create_alloc_fail_handler() argument
7991 external_entity_duff_loader(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_duff_loader() argument
8070 external_entity_dbl_handler(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_dbl_handler() argument
8147 external_entity_dbl_handler_2(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_dbl_handler_2() argument
8218 external_entity_alloc_set_encoding(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_alloc_set_encoding() argument
8446 external_entity_reallocator(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_reallocator() argument
8753 external_entity_alloc(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_alloc() argument
11415 accounting_external_entity_ref_handler(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) accounting_external_entity_ref_handler() argument
[all...]
/third_party/python/Objects/
H A Ddictobject.c5589 PyObject_GenericGetDict(PyObject *obj, void *context) in PyObject_GenericGetDict() argument
H A Dexceptions.c414 PyObject *context = _PyBaseExceptionObject_cast(self)->context; in PyException_GetContext() local
421 PyException_SetContext(PyObject *self, PyObject *context) PyException_SetContext() argument
2054 OSError_written_get(PyOSErrorObject *self, void *context) OSError_written_get() argument
2064 OSError_written_set(PyOSErrorObject *self, PyObject *arg, void *context) OSError_written_set() argument
[all...]
/third_party/selinux/libsepol/cil/src/
H A Dcil_internal.h434 struct cil_context *context; member
441 struct cil_context *context; member
747 struct cil_context *context; member
762 struct cil_context *context; member
770 struct cil_context *context; member
779 struct cil_context *context; member
796 struct cil_context *context; member
812 struct cil_context *context; member
817 struct cil_context *context; member
824 struct cil_context *context; member
831 struct cil_context *context; global() member
837 struct cil_context *context; global() member
843 struct cil_context *context; global() member
858 struct cil_context *context; global() member
[all...]
H A Dcil_build_ast.c4099 int cil_fill_context(struct cil_tree_node *user_node, struct cil_context *context) in cil_fill_context() argument
4154 struct cil_context *context = NULL; cil_gen_context() local
4189 cil_destroy_context(struct cil_context *context) cil_destroy_context() argument
[all...]
H A Dcil.c2120 void cil_context_init(struct cil_context **context) in cil_context_init() argument
[all...]
H A Dcil_resolve_ast.c1846 int cil_resolve_context(struct cil_tree_node *current, struct cil_context *context, void *extra_args) in cil_resolve_context() argument
[all...]
/third_party/selinux/libsepol/src/
H A Dmodule_to_cil.c3289 char *context = NULL; file_contexts_to_cil() local
[all...]
/third_party/selinux/libsepol/include/sepol/policydb/
H A Dpolicydb.h381 context_struct_t context[2]; /* security context(s) */ member
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderOperatorTests.cpp780 ShaderOperatorCase::ShaderOperatorCase (Context& context, const char* caseName, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, const string& shaderOp, const ShaderDataSpec& spec) in ShaderOperatorCase() argument
1098 ShaderOperatorTests::ShaderOperatorTests(Context& context) in ShaderOperatorTests() argument
H A Des3fUniformApiTests.cpp1111 UniformCase::UniformCase (Context& context, const char* const name, const char* const description, const CaseShaderType caseShaderType, const SharedPtr<const UniformCollection>& uniformCollection, const deUint32 features) in UniformCase() argument
1120 UniformCase::UniformCase (Context& context, const char* name, const char* description, const deUint32 seed) in UniformCase() argument
2222 UniformInfoQueryCase::UniformInfoQueryCase (Context& context, cons argument
2405 UniformValueCase(Context& context, const char* const name, const char* const description, const CaseShaderType shaderType, const SharedPtr<const UniformCollection>& uniformCollection, const ValueToCheck valueToCheck, const CheckMethod checkMethod, const AssignMethod assignMethod, const deUint32 additionalFeatures) UniformValueCase() argument
2490 RandomUniformCase(Context& context, const char* const name, const char* const description, const deUint32 seed) RandomUniformCase() argument
2567 UniformApiTests(Context& context) UniformApiTests() argument
[all...]
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fShaderImageLoadStoreTests.cpp1148 ImageStoreCase (Context& context, const char* name, const char* description, const TextureFormat& format, TextureType textureType, deUint32 caseFlags = 0) in ImageStoreCase() argument
1313 ImageLoadAndStoreCase (Context& context, const char* name, const char* description, const TextureFormat& format, TextureType textureType, deUint32 caseFlags = 0) in ImageLoadAndStoreCase() argument
1323 ImageLoadAndStoreCase (Context& context, const char* name, const char* description, const TextureFormat& textureFormat, const TextureFormat& imageFormat, TextureType textureType, deUint32 caseFlags = 0) in ImageLoadAndStoreCase() argument
1628 BinaryAtomicOperationCase (Context& context, const char* name, const char* description, const TextureFormat& format, TextureType imageType, AtomicOperation operation, AtomicOperationCaseType caseType) in BinaryAtomicOperationCase() argument
2158 AtomicCompSwapCase (Context& context, const char* name, const char* description, const TextureFormat& format, TextureType imageType, AtomicOperationCaseType caseType) in AtomicCompSwapCase() argument
2588 CoherenceCase(Context& context, const char* name, const char* description, const TextureFormat& format, TextureType imageType, Qualifier qualifier) CoherenceCase() argument
2833 ImageSizeCase(Context& context, const char* name, const char* description, const TextureFormat& format, TextureType imageType, const IVec3& size, ImageAccess imageAccess) ImageSizeCase() argument
2981 EarlyFragmentTestsCase(Context& context, const char* name, const char* description, TestType type, bool useEarlyTests, RenderTargetType renderTarget) EarlyFragmentTestsCase() argument
3226 ShaderImageLoadStoreTests(Context& context) ShaderImageLoadStoreTests() argument
[all...]
/third_party/vk-gl-cts/modules/glshared/
H A DglsDrawTest.cpp952 AttributeArray::AttributeArray (DrawTestSpec::Storage storage, sglr::Context& context) in AttributeArray() argument

Completed in 114 milliseconds

1...<<281282283284285286287288