| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | validationGL1.cpp | 1655 bool ValidateAreTexturesResident(const Context *context, in ValidateAreTexturesResident() argument 1664 bool ValidateArrayElement(const Context *context, angle::EntryPoint entryPoint, GLint i) in ValidateArrayElement() argument 1669 bool ValidateCopyTexImage1D(const Context *context, in ValidateCopyTexImage1D() argument 1682 bool ValidateCopyTexSubImage1D(const Context *context, in ValidateCopyTexSubImage1D() argument 1694 bool ValidateEdgeFlagPointer(const Context *context, in ValidateEdgeFlagPointer() argument 1702 bool ValidateIndexPointer(const Context *context, in ValidateIndexPointer() argument 1711 bool ValidateIndexub(const Context *context, angle::EntryPoint entryPoint, GLubyte c) in ValidateIndexub() argument 1716 bool ValidateIndexubv(const Context *context, angle::EntryPoint entryPoint, const GLubyte *c) in ValidateIndexubv() argument 1721 bool ValidateInterleavedArrays(const Context *context, in ValidateInterleavedArrays() argument 1730 bool ValidatePopClientAttrib(const Context *context, angl argument 1735 ValidatePrioritizeTextures(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLuint *textures, const GLfloat *priorities) ValidatePrioritizeTextures() argument 1744 ValidatePushClientAttrib(const Context *context, angle::EntryPoint entryPoint, GLbitfield mask) ValidatePushClientAttrib() argument 1749 ValidateTexSubImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage1D() argument 1762 ValidateCompressedTexImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage1D() argument 1775 ValidateCompressedTexSubImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage1D() argument 1788 ValidateGetCompressedTexImage(const Context *context, angle::EntryPoint entryPoint, TextureTarget targetPacked, GLint level, const void *img) ValidateGetCompressedTexImage() argument 1797 ValidateLoadTransposeMatrixd(const Context *context, angle::EntryPoint entryPoint, const GLdouble *m) ValidateLoadTransposeMatrixd() argument 1804 ValidateLoadTransposeMatrixf(const Context *context, angle::EntryPoint entryPoint, const GLfloat *m) ValidateLoadTransposeMatrixf() argument 1811 ValidateMultTransposeMatrixd(const Context *context, angle::EntryPoint entryPoint, const GLdouble *m) ValidateMultTransposeMatrixd() argument 1818 ValidateMultTransposeMatrixf(const Context *context, angle::EntryPoint entryPoint, const GLfloat *m) ValidateMultTransposeMatrixf() argument 1825 ValidateMultiTexCoord1d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s) ValidateMultiTexCoord1d() argument 1833 ValidateMultiTexCoord1dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord1dv() argument 1841 ValidateMultiTexCoord1f(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfloat s) ValidateMultiTexCoord1f() argument 1849 ValidateMultiTexCoord1fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord1fv() argument 1857 ValidateMultiTexCoord1i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s) ValidateMultiTexCoord1i() argument 1865 ValidateMultiTexCoord1iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord1iv() argument 1873 ValidateMultiTexCoord1s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s) ValidateMultiTexCoord1s() argument 1881 ValidateMultiTexCoord1sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord1sv() argument 1889 ValidateMultiTexCoord2d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s, GLdouble t) ValidateMultiTexCoord2d() argument 1898 ValidateMultiTexCoord2dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord2dv() argument 1906 ValidateMultiTexCoord2f(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfloat s, GLfloat t) ValidateMultiTexCoord2f() argument 1915 ValidateMultiTexCoord2fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord2fv() argument 1923 ValidateMultiTexCoord2i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s, GLint t) ValidateMultiTexCoord2i() argument 1932 ValidateMultiTexCoord2iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord2iv() argument 1940 ValidateMultiTexCoord2s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s, GLshort t) ValidateMultiTexCoord2s() argument 1949 ValidateMultiTexCoord2sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord2sv() argument 1957 ValidateMultiTexCoord3d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s, GLdouble t, GLdouble r) ValidateMultiTexCoord3d() argument 1967 ValidateMultiTexCoord3dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord3dv() argument 1975 ValidateMultiTexCoord3f(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfloat s, GLfloat t, GLfloat r) ValidateMultiTexCoord3f() argument 1985 ValidateMultiTexCoord3fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord3fv() argument 1993 ValidateMultiTexCoord3i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s, GLint t, GLint r) ValidateMultiTexCoord3i() argument 2003 ValidateMultiTexCoord3iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord3iv() argument 2011 ValidateMultiTexCoord3s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s, GLshort t, GLshort r) ValidateMultiTexCoord3s() argument 2021 ValidateMultiTexCoord3sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord3sv() argument 2029 ValidateMultiTexCoord4d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) ValidateMultiTexCoord4d() argument 2040 ValidateMultiTexCoord4dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord4dv() argument 2048 ValidateMultiTexCoord4fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord4fv() argument 2056 ValidateMultiTexCoord4i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s, GLint t, GLint r, GLint q) ValidateMultiTexCoord4i() argument 2067 ValidateMultiTexCoord4iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord4iv() argument 2075 ValidateMultiTexCoord4s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) ValidateMultiTexCoord4s() argument 2086 ValidateMultiTexCoord4sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord4sv() argument 2094 ValidateFogCoordPointer(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLsizei stride, const void *pointer) ValidateFogCoordPointer() argument 2103 ValidateFogCoordd(const Context *context, angle::EntryPoint entryPoint, GLdouble coord) ValidateFogCoordd() argument 2108 ValidateFogCoorddv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *coord) ValidateFogCoorddv() argument 2113 ValidateFogCoordf(const Context *context, angle::EntryPoint entryPoint, GLfloat coord) ValidateFogCoordf() argument 2118 ValidateFogCoordfv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *coord) ValidateFogCoordfv() argument 2123 ValidateMultiDrawArrays(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode modePacked, const GLint *first, const GLsizei *count, GLsizei drawcount) ValidateMultiDrawArrays() argument 2133 ValidateMultiDrawElements(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode modePacked, const GLsizei *count, DrawElementsType typePacked, const void *const *indices, GLsizei drawcount) ValidateMultiDrawElements() argument 2144 ValidatePointParameteri(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLint param) ValidatePointParameteri() argument 2152 ValidatePointParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLint *params) ValidatePointParameteriv() argument 2160 ValidateSecondaryColor3b(const Context *context, angle::EntryPoint entryPoint, GLbyte red, GLbyte green, GLbyte blue) ValidateSecondaryColor3b() argument 2169 ValidateSecondaryColor3bv(const Context *context, angle::EntryPoint entryPoint, const GLbyte *v) ValidateSecondaryColor3bv() argument 2176 ValidateSecondaryColor3d(const Context *context, angle::EntryPoint entryPoint, GLdouble red, GLdouble green, GLdouble blue) ValidateSecondaryColor3d() argument 2185 ValidateSecondaryColor3dv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *v) ValidateSecondaryColor3dv() argument 2192 ValidateSecondaryColor3f(const Context *context, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue) ValidateSecondaryColor3f() argument 2201 ValidateSecondaryColor3fv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *v) ValidateSecondaryColor3fv() argument 2208 ValidateSecondaryColor3i(const Context *context, angle::EntryPoint entryPoint, GLint red, GLint green, GLint blue) ValidateSecondaryColor3i() argument 2217 ValidateSecondaryColor3iv(const Context *context, angle::EntryPoint entryPoint, const GLint *v) ValidateSecondaryColor3iv() argument 2222 ValidateSecondaryColor3s(const Context *context, angle::EntryPoint entryPoint, GLshort red, GLshort green, GLshort blue) ValidateSecondaryColor3s() argument 2231 ValidateSecondaryColor3sv(const Context *context, angle::EntryPoint entryPoint, const GLshort *v) ValidateSecondaryColor3sv() argument 2238 ValidateSecondaryColor3ub(const Context *context, angle::EntryPoint entryPoint, GLubyte red, GLubyte green, GLubyte blue) ValidateSecondaryColor3ub() argument 2247 ValidateSecondaryColor3ubv(const Context *context, angle::EntryPoint entryPoint, const GLubyte *v) ValidateSecondaryColor3ubv() argument 2254 ValidateSecondaryColor3ui(const Context *context, angle::EntryPoint entryPoint, GLuint red, GLuint green, GLuint blue) ValidateSecondaryColor3ui() argument 2263 ValidateSecondaryColor3uiv(const Context *context, angle::EntryPoint entryPoint, const GLuint *v) ValidateSecondaryColor3uiv() argument 2270 ValidateSecondaryColor3us(const Context *context, angle::EntryPoint entryPoint, GLushort red, GLushort green, GLushort blue) ValidateSecondaryColor3us() argument 2279 ValidateSecondaryColor3usv(const Context *context, angle::EntryPoint entryPoint, const GLushort *v) ValidateSecondaryColor3usv() argument 2286 ValidateSecondaryColorPointer(const Context *context, angle::EntryPoint entryPoint, GLint size, GLenum type, GLsizei stride, const void *pointer) ValidateSecondaryColorPointer() argument 2296 ValidateWindowPos2d(const Context *context, angle::EntryPoint entryPoint, GLdouble x, GLdouble y) ValidateWindowPos2d() argument 2304 ValidateWindowPos2dv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *v) ValidateWindowPos2dv() argument 2309 ValidateWindowPos2f(const Context *context, angle::EntryPoint entryPoint, GLfloat x, GLfloat y) ValidateWindowPos2f() argument 2314 ValidateWindowPos2fv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *v) ValidateWindowPos2fv() argument 2319 ValidateWindowPos2i(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y) ValidateWindowPos2i() argument 2324 ValidateWindowPos2iv(const Context *context, angle::EntryPoint entryPoint, const GLint *v) ValidateWindowPos2iv() argument 2329 ValidateWindowPos2s(const Context *context, angle::EntryPoint entryPoint, GLshort x, GLshort y) ValidateWindowPos2s() argument 2334 ValidateWindowPos2sv(const Context *context, angle::EntryPoint entryPoint, const GLshort *v) ValidateWindowPos2sv() argument 2339 ValidateWindowPos3d(const Context *context, angle::EntryPoint entryPoint, GLdouble x, GLdouble y, GLdouble z) ValidateWindowPos3d() argument 2348 ValidateWindowPos3dv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *v) ValidateWindowPos3dv() argument 2353 ValidateWindowPos3f(const Context *context, angle::EntryPoint entryPoint, GLfloat x, GLfloat y, GLfloat z) ValidateWindowPos3f() argument 2362 ValidateWindowPos3fv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *v) ValidateWindowPos3fv() argument 2367 ValidateWindowPos3i(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLint z) ValidateWindowPos3i() argument 2376 ValidateWindowPos3iv(const Context *context, angle::EntryPoint entryPoint, const GLint *v) ValidateWindowPos3iv() argument 2381 ValidateWindowPos3s(const Context *context, angle::EntryPoint entryPoint, GLshort x, GLshort y, GLshort z) ValidateWindowPos3s() argument 2390 ValidateWindowPos3sv(const Context *context, angle::EntryPoint entryPoint, const GLshort *v) ValidateWindowPos3sv() argument 2395 ValidateGetBufferSubData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLintptr offset, GLsizeiptr size, const void *data) ValidateGetBufferSubData() argument 2405 ValidateGetQueryObjectiv(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, const GLint *params) ValidateGetQueryObjectiv() argument 2414 ValidateMapBuffer(const Context *context, angle::EntryPoint entryPoint, BufferBinding targetPacked, GLenum access) ValidateMapBuffer() argument [all...] |
| H A D | validationGL4.cpp | 14 bool ValidateBeginQueryIndexed(const Context *context, in ValidateBeginQueryIndexed() argument 23 bool ValidateDrawTransformFeedback(const Context *context, in ValidateDrawTransformFeedback() argument 31 bool ValidateDrawTransformFeedbackStream(const Context *context, in ValidateDrawTransformFeedbackStream() argument 40 bool ValidateEndQueryIndexed(const Context *context, in ValidateEndQueryIndexed() argument 48 bool ValidateGetActiveSubroutineName(const Context *context, in ValidateGetActiveSubroutineName() argument 60 bool ValidateGetActiveSubroutineUniformName(const Context *context, in ValidateGetActiveSubroutineUniformName() argument 72 bool ValidateGetActiveSubroutineUniformiv(const Context *context, in ValidateGetActiveSubroutineUniformiv() argument 83 bool ValidateGetProgramStageiv(const Context *context, in ValidateGetProgramStageiv() argument 93 bool ValidateGetQueryIndexediv(const Context *context, in ValidateGetQueryIndexediv() argument 103 bool ValidateGetSubroutineIndex(const Context *context, in ValidateGetSubroutineIndex() argument 112 ValidateGetSubroutineUniformLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, const GLchar *name) ValidateGetSubroutineUniformLocation() argument 121 ValidateGetUniformSubroutineuiv(const Context *context, angle::EntryPoint entryPoint, GLenum shadertype, GLint location, const GLuint *params) ValidateGetUniformSubroutineuiv() argument 130 ValidateGetUniformdv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLdouble *params) ValidateGetUniformdv() argument 139 ValidatePatchParameterfv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLfloat *values) ValidatePatchParameterfv() argument 147 ValidateUniform1d(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLdouble x) ValidateUniform1d() argument 155 ValidateUniform1dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLdouble *value) ValidateUniform1dv() argument 164 ValidateUniform2d(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLdouble x, GLdouble y) ValidateUniform2d() argument 173 ValidateUniform2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLdouble *value) ValidateUniform2dv() argument 182 ValidateUniform3d(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLdouble x, GLdouble y, GLdouble z) ValidateUniform3d() argument 192 ValidateUniform3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLdouble *value) ValidateUniform3dv() argument 201 ValidateUniform4d(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) ValidateUniform4d() argument 212 ValidateUniform4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLdouble *value) ValidateUniform4dv() argument 221 ValidateUniformMatrix2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix2dv() argument 231 ValidateUniformMatrix2x3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix2x3dv() argument 241 ValidateUniformMatrix2x4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix2x4dv() argument 251 ValidateUniformMatrix3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix3dv() argument 261 ValidateUniformMatrix3x2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix3x2dv() argument 271 ValidateUniformMatrix3x4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix3x4dv() argument 281 ValidateUniformMatrix4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix4dv() argument 291 ValidateUniformMatrix4x2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix4x2dv() argument 301 ValidateUniformMatrix4x3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix4x3dv() argument 311 ValidateUniformSubroutinesuiv(const Context *context, angle::EntryPoint entryPoint, GLenum shadertype, GLsizei count, const GLuint *indices) ValidateUniformSubroutinesuiv() argument 320 ValidateDepthRangeArrayv(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLdouble *v) ValidateDepthRangeArrayv() argument 329 ValidateDepthRangeIndexed(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble n, GLdouble f) ValidateDepthRangeIndexed() argument 338 ValidateGetDoublei_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLdouble *data) ValidateGetDoublei_v() argument 347 ValidateGetFloati_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLfloat *data) ValidateGetFloati_v() argument 356 ValidateGetVertexAttribLdv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLdouble *params) ValidateGetVertexAttribLdv() argument 365 ValidateProgramUniform1d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0) ValidateProgramUniform1d() argument 374 ValidateProgramUniform1dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform1dv() argument 384 ValidateProgramUniform2d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1) ValidateProgramUniform2d() argument 394 ValidateProgramUniform2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform2dv() argument 404 ValidateProgramUniform3d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1, GLdouble v2) ValidateProgramUniform3d() argument 415 ValidateProgramUniform3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform3dv() argument 425 ValidateProgramUniform4d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) ValidateProgramUniform4d() argument 437 ValidateProgramUniform4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform4dv() argument 447 ValidateProgramUniformMatrix2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2dv() argument 458 ValidateProgramUniformMatrix2x3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2x3dv() argument 469 ValidateProgramUniformMatrix2x4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2x4dv() argument 480 ValidateProgramUniformMatrix3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3dv() argument 491 ValidateProgramUniformMatrix3x2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3x2dv() argument 502 ValidateProgramUniformMatrix3x4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3x4dv() argument 513 ValidateProgramUniformMatrix4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4dv() argument 524 ValidateProgramUniformMatrix4x2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4x2dv() argument 535 ValidateProgramUniformMatrix4x3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4x3dv() argument 546 ValidateScissorArrayv(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLint *v) ValidateScissorArrayv() argument 555 ValidateScissorIndexed(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) ValidateScissorIndexed() argument 566 ValidateScissorIndexedv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLint *v) ValidateScissorIndexedv() argument 574 ValidateVertexAttribL1d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x) ValidateVertexAttribL1d() argument 582 ValidateVertexAttribL1dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttribL1dv() argument 590 ValidateVertexAttribL2d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x, GLdouble y) ValidateVertexAttribL2d() argument 599 ValidateVertexAttribL2dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttribL2dv() argument 607 ValidateVertexAttribL3d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x, GLdouble y, GLdouble z) ValidateVertexAttribL3d() argument 617 ValidateVertexAttribL3dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttribL3dv() argument 625 ValidateVertexAttribL4d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) ValidateVertexAttribL4d() argument 636 ValidateVertexAttribL4dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttribL4dv() argument 644 ValidateVertexAttribLPointer(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) ValidateVertexAttribLPointer() argument 655 ValidateViewportArrayv(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLfloat *v) ValidateViewportArrayv() argument 664 ValidateViewportIndexedf(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) ValidateViewportIndexedf() argument 675 ValidateViewportIndexedfv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *v) ValidateViewportIndexedfv() argument 683 ValidateDrawArraysInstancedBaseInstance(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance) ValidateDrawArraysInstancedBaseInstance() argument 694 ValidateDrawElementsInstancedBaseInstance(const Context *context, angle::EntryPoint entryPoint, GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance) ValidateDrawElementsInstancedBaseInstance() argument 706 ValidateDrawElementsInstancedBaseVertexBaseInstance(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, GLsizei count, DrawElementsType type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance) ValidateDrawElementsInstancedBaseVertexBaseInstance() argument 719 ValidateDrawTransformFeedbackInstanced(const Context *context, angle::EntryPoint entryPoint, GLenum mode, TransformFeedbackID id, GLsizei instancecount) ValidateDrawTransformFeedbackInstanced() argument 728 ValidateDrawTransformFeedbackStreamInstanced(const Context *context, angle::EntryPoint entryPoint, GLenum mode, TransformFeedbackID id, GLuint stream, GLsizei instancecount) ValidateDrawTransformFeedbackStreamInstanced() argument 738 ValidateGetActiveAtomicCounterBufferiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint bufferIndex, GLenum pname, const GLint *params) ValidateGetActiveAtomicCounterBufferiv() argument 748 ValidateTexStorage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) ValidateTexStorage1D() argument 758 ValidateClearBufferData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data) ValidateClearBufferData() argument 769 ValidateClearBufferSubData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) ValidateClearBufferSubData() argument 782 ValidateGetInternalformati64v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, const GLint64 *params) ValidateGetInternalformati64v() argument 793 ValidateGetProgramResourceLocationIndex(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum programInterface, const GLchar *name) ValidateGetProgramResourceLocationIndex() argument 802 ValidateInvalidateBufferData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer) ValidateInvalidateBufferData() argument 809 ValidateInvalidateBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr length) ValidateInvalidateBufferSubData() argument 818 ValidateInvalidateTexImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level) ValidateInvalidateTexImage() argument 826 ValidateInvalidateTexSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) ValidateInvalidateTexSubImage() argument 840 ValidateMultiDrawArraysIndirect(const Context *context, angle::EntryPoint entryPoint, GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride) ValidateMultiDrawArraysIndirect() argument 850 ValidateMultiDrawElementsIndirect(const Context *context, angle::EntryPoint entryPoint, GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride) ValidateMultiDrawElementsIndirect() argument 861 ValidateShaderStorageBlockBinding(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint storageBlockIndex, GLuint storageBlockBinding) ValidateShaderStorageBlockBinding() argument 870 ValidateTextureView(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) ValidateTextureView() argument 884 ValidateVertexAttribLFormat(const Context *context, angle::EntryPoint entryPoint, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) ValidateVertexAttribLFormat() argument 894 ValidateBindBuffersBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint first, GLsizei count, const BufferID *buffers) ValidateBindBuffersBase() argument 904 ValidateBindBuffersRange(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint first, GLsizei count, const BufferID *buffers, const GLintptr *offsets, const GLsizeiptr *sizes) ValidateBindBuffersRange() argument 916 ValidateBindImageTextures(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLuint *textures) ValidateBindImageTextures() argument 925 ValidateBindSamplers(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLuint *samplers) ValidateBindSamplers() argument 934 ValidateBindTextures(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const GLuint *textures) ValidateBindTextures() argument 943 ValidateBindVertexBuffers(const Context *context, angle::EntryPoint entryPoint, GLuint first, GLsizei count, const BufferID *buffers, const GLintptr *offsets, const GLsizei *strides) ValidateBindVertexBuffers() argument 954 ValidateBufferStorage(const Context *context, angle::EntryPoint entryPoint, BufferBinding targetPacked, GLsizeiptr size, const void *data, GLbitfield flags) ValidateBufferStorage() argument 964 ValidateClearTexImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum format, GLenum type, const void *data) ValidateClearTexImage() argument 975 ValidateClearTexSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) ValidateClearTexSubImage() argument 992 ValidateBindTextureUnit(const Context *context, angle::EntryPoint entryPoint, GLuint unit, TextureID texture) ValidateBindTextureUnit() argument 1000 ValidateBlitNamedFramebuffer(const Context *context, angle::EntryPoint entryPoint, GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) ValidateBlitNamedFramebuffer() argument 1018 ValidateCheckNamedFramebufferStatus(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum target) ValidateCheckNamedFramebufferStatus() argument 1026 ValidateClearNamedBufferData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum internalformat, GLenum format, GLenum type, const void *data) ValidateClearNamedBufferData() argument 1037 ValidateClearNamedBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) ValidateClearNamedBufferSubData() argument 1050 ValidateClearNamedFramebufferfi(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) ValidateClearNamedFramebufferfi() argument 1061 ValidateClearNamedFramebufferfv(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value) ValidateClearNamedFramebufferfv() argument 1071 ValidateClearNamedFramebufferiv(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value) ValidateClearNamedFramebufferiv() argument 1081 ValidateClearNamedFramebufferuiv(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value) ValidateClearNamedFramebufferuiv() argument 1091 ValidateClipControl(const Context *context, angle::EntryPoint entryPoint, GLenum origin, GLenum depth) ValidateClipControl() argument 1099 ValidateCompressedTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage1D() argument 1112 ValidateCompressedTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage2D() argument 1127 ValidateCompressedTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage3D() argument 1144 ValidateCopyNamedBufferSubData(const Context *context, angle::EntryPoint entryPoint, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) ValidateCopyNamedBufferSubData() argument 1155 ValidateCopyTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) ValidateCopyTextureSubImage1D() argument 1167 ValidateCopyTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTextureSubImage2D() argument 1181 ValidateCopyTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTextureSubImage3D() argument 1196 ValidateCreateBuffers(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const BufferID *buffers) ValidateCreateBuffers() argument 1204 ValidateCreateFramebuffers(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLuint *framebuffers) ValidateCreateFramebuffers() argument 1212 ValidateCreateProgramPipelines(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLuint *pipelines) ValidateCreateProgramPipelines() argument 1220 ValidateCreateQueries(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei n, const GLuint *ids) ValidateCreateQueries() argument 1229 ValidateCreateRenderbuffers(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const RenderbufferID *renderbuffers) ValidateCreateRenderbuffers() argument 1237 ValidateCreateSamplers(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLuint *samplers) ValidateCreateSamplers() argument 1245 ValidateCreateTextures(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei n, const GLuint *textures) ValidateCreateTextures() argument 1254 ValidateCreateTransformFeedbacks(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLuint *ids) ValidateCreateTransformFeedbacks() argument 1262 ValidateCreateVertexArrays(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const VertexArrayID *arrays) ValidateCreateVertexArrays() argument 1270 ValidateDisableVertexArrayAttrib(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index) ValidateDisableVertexArrayAttrib() argument 1278 ValidateEnableVertexArrayAttrib(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index) ValidateEnableVertexArrayAttrib() argument 1286 ValidateFlushMappedNamedBufferRange(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr length) ValidateFlushMappedNamedBufferRange() argument 1295 ValidateGenerateTextureMipmap(const Context *context, angle::EntryPoint entryPoint, TextureID texture) ValidateGenerateTextureMipmap() argument 1302 ValidateGetCompressedTextureImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLsizei bufSize, const void *pixels) ValidateGetCompressedTextureImage() argument 1312 ValidateGetCompressedTextureSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, const void *pixels) ValidateGetCompressedTextureSubImage() argument 1328 ValidateGetNamedBufferParameteri64v(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum pname, const GLint64 *params) ValidateGetNamedBufferParameteri64v() argument 1337 ValidateGetNamedBufferParameteriv(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum pname, const GLint *params) ValidateGetNamedBufferParameteriv() argument 1346 ValidateGetNamedBufferPointerv(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum pname, void *const *params) ValidateGetNamedBufferPointerv() argument 1355 ValidateGetNamedBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr size, const void *data) ValidateGetNamedBufferSubData() argument 1365 ValidateGetNamedFramebufferAttachmentParameteriv(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum attachment, GLenum pname, const GLint *params) ValidateGetNamedFramebufferAttachmentParameteriv() argument 1375 ValidateGetNamedFramebufferParameteriv(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum pname, const GLint *param) ValidateGetNamedFramebufferParameteriv() argument 1384 ValidateGetNamedRenderbufferParameteriv(const Context *context, angle::EntryPoint entryPoint, RenderbufferID renderbuffer, GLenum pname, const GLint *params) ValidateGetNamedRenderbufferParameteriv() argument 1393 ValidateGetQueryBufferObjecti64v(const Context *context, angle::EntryPoint entryPoint, GLuint id, BufferID buffer, GLenum pname, GLintptr offset) ValidateGetQueryBufferObjecti64v() argument 1403 ValidateGetQueryBufferObjectiv(const Context *context, angle::EntryPoint entryPoint, GLuint id, BufferID buffer, GLenum pname, GLintptr offset) ValidateGetQueryBufferObjectiv() argument 1413 ValidateGetQueryBufferObjectui64v(const Context *context, angle::EntryPoint entryPoint, GLuint id, BufferID buffer, GLenum pname, GLintptr offset) ValidateGetQueryBufferObjectui64v() argument 1423 ValidateGetQueryBufferObjectuiv(const Context *context, angle::EntryPoint entryPoint, GLuint id, BufferID buffer, GLenum pname, GLintptr offset) ValidateGetQueryBufferObjectuiv() argument 1433 ValidateGetTextureImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateGetTextureImage() argument 1445 ValidateGetTextureLevelParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum pname, const GLfloat *params) ValidateGetTextureLevelParameterfv() argument 1455 ValidateGetTextureLevelParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum pname, const GLint *params) ValidateGetTextureLevelParameteriv() argument 1465 ValidateGetTextureParameterIiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *params) ValidateGetTextureParameterIiv() argument 1474 ValidateGetTextureParameterIuiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLuint *params) ValidateGetTextureParameterIuiv() argument 1483 ValidateGetTextureParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLfloat *params) ValidateGetTextureParameterfv() argument 1492 ValidateGetTextureParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *params) ValidateGetTextureParameteriv() argument 1501 ValidateGetTextureSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateGetTextureSubImage() argument 1519 ValidateGetTransformFeedbacki64_v(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLenum pname, GLuint index, const GLint64 *param) ValidateGetTransformFeedbacki64_v() argument 1529 ValidateGetTransformFeedbacki_v(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLenum pname, GLuint index, const GLint *param) ValidateGetTransformFeedbacki_v() argument 1539 ValidateGetTransformFeedbackiv(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLenum pname, const GLint *param) ValidateGetTransformFeedbackiv() argument 1548 ValidateGetVertexArrayIndexed64iv(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index, GLenum pname, const GLint64 *param) ValidateGetVertexArrayIndexed64iv() argument 1558 ValidateGetVertexArrayIndexediv(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index, GLenum pname, const GLint *param) ValidateGetVertexArrayIndexediv() argument 1568 ValidateGetVertexArrayiv(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLenum pname, const GLint *param) ValidateGetVertexArrayiv() argument 1577 ValidateGetnColorTable(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum format, GLenum type, GLsizei bufSize, const void *table) ValidateGetnColorTable() argument 1588 ValidateGetnCompressedTexImage(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint lod, GLsizei bufSize, const void *pixels) ValidateGetnCompressedTexImage() argument 1598 ValidateGetnConvolutionFilter(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum format, GLenum type, GLsizei bufSize, const void *image) ValidateGetnConvolutionFilter() argument 1609 ValidateGetnHistogram(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, const void *values) ValidateGetnHistogram() argument 1621 ValidateGetnMapdv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum query, GLsizei bufSize, const GLdouble *v) ValidateGetnMapdv() argument 1631 ValidateGetnMapfv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum query, GLsizei bufSize, const GLfloat *v) ValidateGetnMapfv() argument 1641 ValidateGetnMapiv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum query, GLsizei bufSize, const GLint *v) ValidateGetnMapiv() argument 1651 ValidateGetnMinmax(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, const void *values) ValidateGetnMinmax() argument 1663 ValidateGetnPixelMapfv(const Context *context, angle::EntryPoint entryPoint, GLenum map, GLsizei bufSize, const GLfloat *values) ValidateGetnPixelMapfv() argument 1672 ValidateGetnPixelMapuiv(const Context *context, angle::EntryPoint entryPoint, GLenum map, GLsizei bufSize, const GLuint *values) ValidateGetnPixelMapuiv() argument 1681 ValidateGetnPixelMapusv(const Context *context, angle::EntryPoint entryPoint, GLenum map, GLsizei bufSize, const GLushort *values) ValidateGetnPixelMapusv() argument 1690 ValidateGetnPolygonStipple(const Context *context, angle::EntryPoint entryPoint, GLsizei bufSize, const GLubyte *pattern) ValidateGetnPolygonStipple() argument 1698 ValidateGetnSeparableFilter(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, const void *row, GLsizei columnBufSize, const void *column, const void *span) ValidateGetnSeparableFilter() argument 1712 ValidateGetnTexImage(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateGetnTexImage() argument 1724 ValidateGetnUniformdv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLdouble *params) ValidateGetnUniformdv() argument 1734 ValidateInvalidateNamedFramebufferData(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLsizei numAttachments, const GLenum *attachments) ValidateInvalidateNamedFramebufferData() argument 1743 ValidateInvalidateNamedFramebufferSubData(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) ValidateInvalidateNamedFramebufferSubData() argument 1756 ValidateMapNamedBuffer(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLenum access) ValidateMapNamedBuffer() argument 1764 ValidateMapNamedBufferRange(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) ValidateMapNamedBufferRange() argument 1774 ValidateNamedBufferData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLsizeiptr size, const void *data, GLenum usage) ValidateNamedBufferData() argument 1784 ValidateNamedBufferStorage(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLsizeiptr size, const void *data, GLbitfield flags) ValidateNamedBufferStorage() argument 1794 ValidateNamedBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferID buffer, GLintptr offset, GLsizeiptr size, const void *data) ValidateNamedBufferSubData() argument 1804 ValidateNamedFramebufferDrawBuffer(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buf) ValidateNamedFramebufferDrawBuffer() argument 1812 ValidateNamedFramebufferDrawBuffers(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLsizei n, const GLenum *bufs) ValidateNamedFramebufferDrawBuffers() argument 1821 ValidateNamedFramebufferParameteri(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum pname, GLint param) ValidateNamedFramebufferParameteri() argument 1830 ValidateNamedFramebufferReadBuffer(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum src) ValidateNamedFramebufferReadBuffer() argument 1838 ValidateNamedFramebufferRenderbuffer(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum attachment, GLenum renderbuffertarget, RenderbufferID renderbuffer) ValidateNamedFramebufferRenderbuffer() argument 1848 ValidateNamedFramebufferTexture(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum attachment, TextureID texture, GLint level) ValidateNamedFramebufferTexture() argument 1858 ValidateNamedFramebufferTextureLayer(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum attachment, TextureID texture, GLint level, GLint layer) ValidateNamedFramebufferTextureLayer() argument 1869 ValidateNamedRenderbufferStorage(const Context *context, angle::EntryPoint entryPoint, RenderbufferID renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) ValidateNamedRenderbufferStorage() argument 1879 ValidateNamedRenderbufferStorageMultisample(const Context *context, angle::EntryPoint entryPoint, RenderbufferID renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateNamedRenderbufferStorageMultisample() argument 1890 ValidateTextureBarrier(const Context *context, angle::EntryPoint entryPoint) ValidateTextureBarrier() argument 1895 ValidateTextureBuffer(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum internalformat, BufferID buffer) ValidateTextureBuffer() argument 1904 ValidateTextureBufferRange(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum internalformat, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateTextureBufferRange() argument 1915 ValidateTextureParameterIiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *params) ValidateTextureParameterIiv() argument 1924 ValidateTextureParameterIuiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLuint *params) ValidateTextureParameterIuiv() argument 1933 ValidateTextureParameterf(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, GLfloat param) ValidateTextureParameterf() argument 1942 ValidateTextureParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLfloat *param) ValidateTextureParameterfv() argument 1951 ValidateTextureParameteri(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, GLint param) ValidateTextureParameteri() argument 1960 ValidateTextureParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *param) ValidateTextureParameteriv() argument 1969 ValidateTextureStorage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width) ValidateTextureStorage1D() argument 1979 ValidateTextureStorage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateTextureStorage2D() argument 1990 ValidateTextureStorage2DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) ValidateTextureStorage2DMultisample() argument 2002 ValidateTextureStorage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTextureStorage3D() argument 2014 ValidateTextureStorage3DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) ValidateTextureStorage3DMultisample() argument 2027 ValidateTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage1D() argument 2040 ValidateTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage2D() argument 2055 ValidateTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage3D() argument 2072 ValidateTransformFeedbackBufferBase(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLuint index, BufferID buffer) ValidateTransformFeedbackBufferBase() argument 2081 ValidateTransformFeedbackBufferRange(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLuint index, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateTransformFeedbackBufferRange() argument 2092 ValidateUnmapNamedBuffer(const Context *context, angle::EntryPoint entryPoint, BufferID buffer) ValidateUnmapNamedBuffer() argument 2097 ValidateVertexArrayAttribBinding(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint attribindex, GLuint bindingindex) ValidateVertexArrayAttribBinding() argument 2106 ValidateVertexArrayAttribFormat(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) ValidateVertexArrayAttribFormat() argument 2118 ValidateVertexArrayAttribIFormat(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) ValidateVertexArrayAttribIFormat() argument 2129 ValidateVertexArrayAttribLFormat(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) ValidateVertexArrayAttribLFormat() argument 2140 ValidateVertexArrayBindingDivisor(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint bindingindex, GLuint divisor) ValidateVertexArrayBindingDivisor() argument 2149 ValidateVertexArrayElementBuffer(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, BufferID buffer) ValidateVertexArrayElementBuffer() argument 2157 ValidateVertexArrayVertexBuffer(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint bindingindex, BufferID buffer, GLintptr offset, GLsizei stride) ValidateVertexArrayVertexBuffer() argument 2168 ValidateVertexArrayVertexBuffers(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint first, GLsizei count, const BufferID *buffers, const GLintptr *offsets, const GLsizei *strides) ValidateVertexArrayVertexBuffers() argument 2180 ValidateMultiDrawArraysIndirectCount(const Context *context, angle::EntryPoint entryPoint, GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) ValidateMultiDrawArraysIndirectCount() argument 2191 ValidateMultiDrawElementsIndirectCount(const Context *context, angle::EntryPoint entryPoint, GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) ValidateMultiDrawElementsIndirectCount() argument 2203 ValidatePolygonOffsetClamp(const Context *context, angle::EntryPoint entryPoint, GLfloat factor, GLfloat units, GLfloat clamp) ValidatePolygonOffsetClamp() argument 2212 ValidateSpecializeShader(const Context *context, angle::EntryPoint entryPoint, GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue) ValidateSpecializeShader() argument [all...] |
| H A D | validationES2.cpp | 39 bool IsPartialBlit(const Context *context, in IsPartialBlit() argument 147 bool IsValidCopyTextureDestinationFormatType(const Context *context, in IsValidCopyTextureDestinationFormatType() argument 174 bool IsValidCopyTextureDestinationTargetEnum(const Context *context, TextureTarge argument 195 IsValidCopyTextureDestinationTarget(const Context *context, TextureType textureType, TextureTarget target) IsValidCopyTextureDestinationTarget() argument 202 IsValidCopyTextureSourceTarget(const Context *context, TextureType type) IsValidCopyTextureSourceTarget() argument 219 IsValidCopyTextureSourceLevel(const Context *context, TextureType type, GLint level) IsValidCopyTextureSourceLevel() argument 234 IsValidCopyTextureDestinationLevel(const Context *context, angle::EntryPoint entryPoint, TextureType type, GLint level, GLsizei width, GLsizei height, bool isSubImage) IsValidCopyTextureDestinationLevel() argument 323 Valid1to4ComponentFloatColorBufferFormat(const Context *context, GLenum format) Valid1to4ComponentFloatColorBufferFormat() argument 333 Valid2to4ComponentFloatColorBufferFormat(const Context *context, GLenum format) Valid2to4ComponentFloatColorBufferFormat() argument 341 Valid3to4ComponentFloatColorBufferFormat(const Context *context, GLenum format) Valid3to4ComponentFloatColorBufferFormat() argument 349 Valid4ComponentFloatColorBufferFormat(const Context *context, GLenum format) Valid4ComponentFloatColorBufferFormat() argument 355 ValidateES2CopyTexImageParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES2CopyTexImageParameters() argument 565 ValidCap(const Context *context, GLenum cap, bool queryOnly) ValidCap() argument 714 ValidateWebGLNamePrefix(const Context *context, angle::EntryPoint entryPoint, const GLchar *name) ValidateWebGLNamePrefix() argument 732 ValidateWebGLNameLength(const Context *context, angle::EntryPoint entryPoint, size_t length) ValidateWebGLNameLength() argument 756 ValidBlendFunc(const Context *context, GLenum val) ValidBlendFunc() argument 792 ValidSrcBlendFunc(const Context *context, GLenum val) ValidSrcBlendFunc() argument 803 ValidDstBlendFunc(const Context *context, GLenum val) ValidDstBlendFunc() argument 817 ValidateES2TexImageParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES2TexImageParameters() argument 847 ValidateES2TexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES2TexImageParametersBase() argument 1561 ValidateES2TexStorageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateES2TexStorageParametersBase() argument 1750 ValidateDiscardFramebufferEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei numAttachments, const GLenum *attachments) ValidateDiscardFramebufferEXT() argument 1779 ValidateBindVertexArrayOES(const Context *context, angle::EntryPoint entryPoint, VertexArrayID array) ValidateBindVertexArrayOES() argument 1792 ValidateDeleteVertexArraysOES(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const VertexArrayID *arrays) ValidateDeleteVertexArraysOES() argument 1806 ValidateGenVertexArraysOES(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const VertexArrayID *arrays) ValidateGenVertexArraysOES() argument 1820 ValidateIsVertexArrayOES(const Context *context, angle::EntryPoint entryPoint, VertexArrayID array) ValidateIsVertexArrayOES() argument 1833 ValidateProgramBinaryOES(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum binaryFormat, const void *binary, GLint length) ValidateProgramBinaryOES() argument 1849 ValidateGetProgramBinaryOES(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufSize, const GLsizei *length, const GLenum *binaryFormat, const void *binary) ValidateGetProgramBinaryOES() argument 1922 ValidateDebugMessageControlKHR(const Context *context, angle::EntryPoint entryPoint, GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) ValidateDebugMessageControlKHR() argument 1973 ValidateDebugMessageInsertKHR(const Context *context, angle::EntryPoint entryPoint, GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) ValidateDebugMessageInsertKHR() argument 2023 ValidateDebugMessageCallbackKHR(const Context *context, angle::EntryPoint entryPoint, GLDEBUGPROCKHR callback, const void *userParam) ValidateDebugMessageCallbackKHR() argument 2037 ValidateGetDebugMessageLogKHR(const Context *context, angle::EntryPoint entryPoint, GLuint count, GLsizei bufSize, const GLenum *sources, const GLenum *types, const GLuint *ids, const GLenum *severities, const GLsizei *lengths, const GLchar *messageLog) ValidateGetDebugMessageLogKHR() argument 2063 ValidatePushDebugGroupKHR(const Context *context, angle::EntryPoint entryPoint, GLenum source, GLuint id, GLsizei length, const GLchar *message) ValidatePushDebugGroupKHR() argument 2099 ValidatePopDebugGroupKHR(const Context *context, angle::EntryPoint entryPoint) ValidatePopDebugGroupKHR() argument 2117 ValidateObjectIdentifierAndName(const Context *context, angle::EntryPoint entryPoint, GLenum identifier, GLuint name) ValidateObjectIdentifierAndName() argument 2219 ValidateLabelLength(const Context *context, angle::EntryPoint entryPoint, GLsizei length, const GLchar *label) ValidateLabelLength() argument 2247 ValidateObjectLabelKHR(const Context *context, angle::EntryPoint entryPoint, GLenum identifier, GLuint name, GLsizei length, const GLchar *label) ValidateObjectLabelKHR() argument 2273 ValidateGetObjectLabelKHR(const Context *context, angle::EntryPoint entryPoint, GLenum identifier, GLuint name, GLsizei bufSize, const GLsizei *length, const GLchar *label) ValidateGetObjectLabelKHR() argument 2301 ValidateObjectPtrName(const Context *context, angle::EntryPoint entryPoint, const void *ptr) ValidateObjectPtrName() argument 2314 ValidateObjectPtrLabelKHR(const Context *context, angle::EntryPoint entryPoint, const void *ptr, GLsizei length, const GLchar *label) ValidateObjectPtrLabelKHR() argument 2339 ValidateGetObjectPtrLabelKHR(const Context *context, angle::EntryPoint entryPoint, const void *ptr, GLsizei bufSize, const GLsizei *length, const GLchar *label) ValidateGetObjectPtrLabelKHR() argument 2366 ValidateGetPointervKHR(const Context *context, angle::EntryPoint entryPoint, GLenum pname, void *const *params) ValidateGetPointervKHR() argument 2392 ValidateGetPointervRobustANGLERobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLsizei bufSize, const GLsizei *length, void *const *params) ValidateGetPointervRobustANGLERobustANGLE() argument 2403 ValidateBlitFramebufferANGLE(const Context *context, angle::EntryPoint entryPoint, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) ValidateBlitFramebufferANGLE() argument 2537 ValidateBlitFramebufferNV(const Context *context, angle::EntryPoint entryPoint, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) ValidateBlitFramebufferNV() argument 2560 ValidateClear(const Context *context, angle::EntryPoint entryPoint, GLbitfield mask) ValidateClear() argument 2607 ValidateDrawBuffersEXT(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const GLenum *bufs) ValidateDrawBuffersEXT() argument 2621 ValidateTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage2D() argument 2646 ValidateTexImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexImage2DRobustANGLE() argument 2677 ValidateTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage2D() argument 2703 ValidateTexSubImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexSubImage2DRobustANGLE() argument 2734 ValidateTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage3DOES() argument 2752 ValidateCompressedTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage2D() argument 2808 ValidateCompressedTexImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexImage2DRobustANGLE() argument 2829 ValidateCompressedTexImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage3DOES() argument 2845 ValidateCompressedTexSubImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexSubImage2DRobustANGLE() argument 2867 ValidateCompressedTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage2D() argument 2916 ValidateCompressedTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage3DOES() argument 2934 ValidateGetBufferPointervOES(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, void *const *params) ValidateGetBufferPointervOES() argument 2949 ValidateMapBufferOES(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum access) ValidateMapBufferOES() argument 2998 ValidateUnmapBufferOES(const Context *context, angle::EntryPoint entryPoint, BufferBinding target) ValidateUnmapBufferOES() argument 3011 ValidateMapBufferRangeEXT(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length, GLbitfield access) ValidateMapBufferRangeEXT() argument 3027 ValidateMapBufferBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target) ValidateMapBufferBase() argument 3060 ValidateFlushMappedBufferRangeEXT(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length) ValidateFlushMappedBufferRangeEXT() argument 3075 ValidateBindUniformLocationCHROMIUM(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLchar *name) ValidateBindUniformLocationCHROMIUM() argument 3124 ValidateCoverageModulationCHROMIUM(const Context *context, angle::EntryPoint entryPoint, GLenum components) ValidateCoverageModulationCHROMIUM() argument 3148 ValidateCopyTextureCHROMIUM(const Context *context, angle::EntryPoint entryPoint, TextureID sourceId, GLint sourceLevel, TextureTarget destTarget, TextureID destId, GLint destLevel, GLint internalFormat, GLenum destType, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) ValidateCopyTextureCHROMIUM() argument 3252 ValidateCopySubTextureCHROMIUM(const Context *context, angle::EntryPoint entryPoint, TextureID sourceId, GLint sourceLevel, TextureTarget destTarget, TextureID destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) ValidateCopySubTextureCHROMIUM() argument 3386 ValidateCompressedCopyTextureCHROMIUM(const Context *context, angle::EntryPoint entryPoint, TextureID sourceId, TextureID destId) ValidateCompressedCopyTextureCHROMIUM() argument 3446 ValidateCreateShader(const Context *context, angle::EntryPoint entryPoint, ShaderType type) ValidateCreateShader() argument 3497 ValidateBufferData(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLsizeiptr size, const void *data, BufferUsage usage) ValidateBufferData() argument 3565 ValidateBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr size, const void *data) ValidateBufferSubData() argument 3640 ValidateRequestExtensionANGLE(const Context *context, angle::EntryPoint entryPoint, const GLchar *name) ValidateRequestExtensionANGLE() argument 3659 ValidateDisableExtensionANGLE(const Context *context, angle::EntryPoint entryPoint, const GLchar *name) ValidateDisableExtensionANGLE() argument 3678 ValidateActiveTexture(const Context *context, angle::EntryPoint entryPoint, GLenum texture) ValidateActiveTexture() argument 3696 ValidateAttachShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, ShaderProgramID shader) ValidateAttachShader() argument 3722 ValidateBindAttribLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, const GLchar *name) ValidateBindAttribLocation() argument 3762 ValidateBindFramebuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, FramebufferID framebuffer) ValidateBindFramebuffer() argument 3770 ValidateBindRenderbuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, RenderbufferID renderbuffer) ValidateBindRenderbuffer() argument 3778 ValidBlendEquationMode(const Context *context, GLenum mode) ValidBlendEquationMode() argument 3796 ValidateBlendColor(const Context *context, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) ValidateBlendColor() argument 3806 ValidateBlendEquation(const Context *context, angle::EntryPoint entryPoint, GLenum mode) ValidateBlendEquation() argument 3817 ValidateBlendEquationSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum modeRGB, GLenum modeAlpha) ValidateBlendEquationSeparate() argument 3837 ValidateBlendFunc(const Context *context, angle::EntryPoint entryPoint, GLenum sfactor, GLenum dfactor) ValidateBlendFunc() argument 3845 ValidateBlendFuncSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) ValidateBlendFuncSeparate() argument 3905 ValidateGetString(const Context *context, angle::EntryPoint entryPoint, GLenum name) ValidateGetString() argument 3940 ValidateLineWidth(const Context *context, angle::EntryPoint entryPoint, GLfloat width) ValidateLineWidth() argument 3951 ValidateDepthRangef(const Context *context, angle::EntryPoint entryPoint, GLfloat zNear, GLfloat zFar) ValidateDepthRangef() argument 3965 ValidateRenderbufferStorage(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorage() argument 3976 ValidateRenderbufferStorageMultisampleANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageMultisampleANGLE() argument 4017 ValidateCheckFramebufferStatus(const Context *context, angle::EntryPoint entryPoint, GLenum target) ValidateCheckFramebufferStatus() argument 4030 ValidateClearColor(const Context *context, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) ValidateClearColor() argument 4040 ValidateClearDepthf(const Context *context, angle::EntryPoint entryPoint, GLfloat depth) ValidateClearDepthf() argument 4045 ValidateClearStencil(const Context *context, angle::EntryPoint entryPoint, GLint s) ValidateClearStencil() argument 4050 ValidateColorMask(const Context *context, angle::EntryPoint entryPoint, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) ValidateColorMask() argument 4060 ValidateCompileShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader) ValidateCompileShader() argument 4067 ValidateCreateProgram(const Context *context, angle::EntryPoint entryPoint) ValidateCreateProgram() argument 4072 ValidateCullFace(const Context *context, angle::EntryPoint entryPoint, CullFaceMode mode) ValidateCullFace() argument 4089 ValidateDeleteProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateDeleteProgram() argument 4115 ValidateDeleteShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader) ValidateDeleteShader() argument 4141 ValidateDepthFunc(const Context *context, angle::EntryPoint entryPoint, GLenum func) ValidateDepthFunc() argument 4163 ValidateDepthMask(const Context *context, angle::EntryPoint entryPoint, GLboolean flag) ValidateDepthMask() argument 4168 ValidateDetachShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, ShaderProgramID shader) ValidateDetachShader() argument 4195 ValidateDisableVertexAttribArray(const Context *context, angle::EntryPoint entryPoint, GLuint index) ValidateDisableVertexAttribArray() argument 4208 ValidateEnableVertexAttribArray(const Context *context, angle::EntryPoint entryPoint, GLuint index) ValidateEnableVertexAttribArray() argument 4221 ValidateFinish(const Context *context, angle::EntryPoint entryPoint) ValidateFinish() argument 4226 ValidateFlush(const Context *context, angle::EntryPoint entryPoint) ValidateFlush() argument 4231 ValidateFrontFace(const Context *context, angle::EntryPoint entryPoint, GLenum mode) ValidateFrontFace() argument 4246 ValidateGetActiveAttrib(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, GLsizei bufsize, const GLsizei *length, const GLint *size, const GLenum *type, const GLchar *name) ValidateGetActiveAttrib() argument 4278 ValidateGetActiveUniform(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, GLsizei bufsize, const GLsizei *length, const GLint *size, const GLenum *type, const GLchar *name) ValidateGetActiveUniform() argument 4310 ValidateGetAttachedShaders(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei maxcount, const GLsizei *count, const ShaderProgramID *shaders) ValidateGetAttachedShaders() argument 4333 ValidateGetAttribLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const GLchar *name) ValidateGetAttribLocation() argument 4379 ValidateGetBooleanv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLboolean *params) ValidateGetBooleanv() argument 4389 ValidateGetError(const Context *context, angle::EntryPoint entryPoint) ValidateGetError() argument 4394 ValidateGetFloatv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLfloat *params) ValidateGetFloatv() argument 4404 ValidateGetIntegerv(const Context *context, angle::EntryPoint entryPoint, GLenum pname, const GLint *params) ValidateGetIntegerv() argument 4414 ValidateGetProgramInfoLog(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufsize, const GLsizei *length, const GLchar *infolog) ValidateGetProgramInfoLog() argument 4436 ValidateGetShaderInfoLog(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei bufsize, const GLsizei *length, const GLchar *infolog) ValidateGetShaderInfoLog() argument 4458 ValidateGetShaderPrecisionFormat(const Context *context, angle::EntryPoint entryPoint, GLenum shadertype, GLenum precisiontype, const GLint *range, const GLint *precision) ValidateGetShaderPrecisionFormat() argument 4497 ValidateGetShaderSource(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei bufsize, const GLsizei *length, const GLchar *source) ValidateGetShaderSource() argument 4519 ValidateGetUniformLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const GLchar *name) ValidateGetUniformLocation() argument 4553 ValidateHint(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum mode) ValidateHint() argument 4608 ValidateIsBuffer(const Context *context, angle::EntryPoint entryPoint, BufferID buffer) ValidateIsBuffer() argument 4613 ValidateIsFramebuffer(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer) ValidateIsFramebuffer() argument 4620 ValidateIsProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateIsProgram() argument 4627 ValidateIsRenderbuffer(const Context *context, angle::EntryPoint entryPoint, RenderbufferID renderbuffer) ValidateIsRenderbuffer() argument 4634 ValidateIsShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader) ValidateIsShader() argument 4639 ValidateIsTexture(const Context *context, angle::EntryPoint entryPoint, TextureID texture) ValidateIsTexture() argument 4644 ValidatePixelStorei(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLint param) ValidatePixelStorei() argument 4729 ValidatePolygonOffset(const Context *context, angle::EntryPoint entryPoint, GLfloat factor, GLfloat units) ValidatePolygonOffset() argument 4737 ValidateReleaseShaderCompiler(const Context *context, angle::EntryPoint entryPoint) ValidateReleaseShaderCompiler() argument 4742 ValidateSampleCoverage(const Context *context, angle::EntryPoint entryPoint, GLfloat value, GLboolean invert) ValidateSampleCoverage() argument 4750 ValidateScissor(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height) ValidateScissor() argument 4766 ValidateShaderBinary(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const ShaderProgramID *shaders, GLenum binaryformat, const void *binary, GLsizei length) ValidateShaderBinary() argument 4785 ValidateShaderSource(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei count, const GLchar *const *string, const GLint *length) ValidateShaderSource() argument 4807 ValidateStencilFunc(const Context *context, angle::EntryPoint entryPoint, GLenum func, GLint ref, GLuint mask) ValidateStencilFunc() argument 4822 ValidateStencilFuncSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum face, GLenum func, GLint ref, GLuint mask) ValidateStencilFuncSeparate() argument 4844 ValidateStencilMask(const Context *context, angle::EntryPoint entryPoint, GLuint mask) ValidateStencilMask() argument 4849 ValidateStencilMaskSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum face, GLuint mask) ValidateStencilMaskSeparate() argument 4863 ValidateStencilOp(const Context *context, angle::EntryPoint entryPoint, GLenum fail, GLenum zfail, GLenum zpass) ValidateStencilOp() argument 4890 ValidateStencilOpSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum face, GLenum fail, GLenum zfail, GLenum zpass) ValidateStencilOpSeparate() argument 4906 ValidateUniform1f(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLfloat x) ValidateUniform1f() argument 4914 ValidateUniform1fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLfloat *v) ValidateUniform1fv() argument 4923 ValidateUniform1i(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLint x) ValidateUniform1i() argument 4931 ValidateUniform2fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLfloat *v) ValidateUniform2fv() argument 4940 ValidateUniform2i(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLint x, GLint y) ValidateUniform2i() argument 4949 ValidateUniform2iv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLint *v) ValidateUniform2iv() argument 4958 ValidateUniform3f(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLfloat x, GLfloat y, GLfloat z) ValidateUniform3f() argument 4968 ValidateUniform3fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLfloat *v) ValidateUniform3fv() argument 4977 ValidateUniform3i(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLint x, GLint y, GLint z) ValidateUniform3i() argument 4987 ValidateUniform3iv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLint *v) ValidateUniform3iv() argument 4996 ValidateUniform4f(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) ValidateUniform4f() argument 5007 ValidateUniform4fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLfloat *v) ValidateUniform4fv() argument 5016 ValidateUniform4i(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLint x, GLint y, GLint z, GLint w) ValidateUniform4i() argument 5027 ValidateUniform4iv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, const GLint *v) ValidateUniform4iv() argument 5036 ValidateUniformMatrix2fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix2fv() argument 5046 ValidateUniformMatrix3fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix3fv() argument 5056 ValidateUniformMatrix4fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix4fv() argument 5066 ValidateValidateProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateValidateProgram() argument 5080 ValidateVertexAttrib1f(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x) ValidateVertexAttrib1f() argument 5088 ValidateVertexAttrib1fv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *values) ValidateVertexAttrib1fv() argument 5096 ValidateVertexAttrib2f(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x, GLfloat y) ValidateVertexAttrib2f() argument 5105 ValidateVertexAttrib2fv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *values) ValidateVertexAttrib2fv() argument 5113 ValidateVertexAttrib3f(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x, GLfloat y, GLfloat z) ValidateVertexAttrib3f() argument 5123 ValidateVertexAttrib3fv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *values) ValidateVertexAttrib3fv() argument 5131 ValidateVertexAttrib4f(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) ValidateVertexAttrib4f() argument 5142 ValidateVertexAttrib4fv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *values) ValidateVertexAttrib4fv() argument 5150 ValidateViewport(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height) ValidateViewport() argument 5166 ValidateGetFramebufferAttachmentParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum pname, const GLint *params) ValidateGetFramebufferAttachmentParameteriv() argument 5177 ValidateGetProgramiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, const GLint *params) ValidateGetProgramiv() argument 5186 ValidateCopyTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateCopyTexImage2D() argument 5208 ValidateCopyTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTexSubImage2D() argument 5229 ValidateCopyTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTexSubImage3DOES() argument 5245 ValidateDeleteBuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const BufferID *buffers) ValidateDeleteBuffers() argument 5253 ValidateDeleteFramebuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const FramebufferID *framebuffers) ValidateDeleteFramebuffers() argument 5261 ValidateDeleteRenderbuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const RenderbufferID *renderbuffers) ValidateDeleteRenderbuffers() argument 5269 ValidateDeleteTextures(const Context *context, angle::EntryPoint entryPoint, GLint n, const TextureID *textures) ValidateDeleteTextures() argument 5277 ValidateDisable(const Context *context, angle::EntryPoint entryPoint, GLenum cap) ValidateDisable() argument 5288 ValidateEnable(const Context *context, angle::EntryPoint entryPoint, GLenum cap) ValidateEnable() argument 5311 ValidateFramebufferRenderbuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum renderbuffertarget, RenderbufferID renderbuffer) ValidateFramebufferRenderbuffer() argument 5322 ValidateFramebufferTexture2D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textarget, TextureID texture, GLint level) ValidateFramebufferTexture2D() argument 5463 ValidateFramebufferTexture3DOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texture, GLint level, GLint zoffset) ValidateFramebufferTexture3DOES() argument 5533 ValidateGenBuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const BufferID *buffers) ValidateGenBuffers() argument 5541 ValidateGenFramebuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const FramebufferID *framebuffers) ValidateGenFramebuffers() argument 5549 ValidateGenRenderbuffers(const Context *context, angle::EntryPoint entryPoint, GLint n, const RenderbufferID *renderbuffers) ValidateGenRenderbuffers() argument 5557 ValidateGenTextures(const Context *context, angle::EntryPoint entryPoint, GLint n, const TextureID *textures) ValidateGenTextures() argument 5565 ValidateGenerateMipmap(const Context *context, angle::EntryPoint entryPoint, TextureType target) ValidateGenerateMipmap() argument 5572 ValidateGetBufferParameteriv(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, const GLint *params) ValidateGetBufferParameteriv() argument 5581 ValidateGetRenderbufferParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, const GLint *params) ValidateGetRenderbufferParameteriv() argument 5590 ValidateGetShaderiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLenum pname, const GLint *params) ValidateGetShaderiv() argument 5599 ValidateGetTexParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLfloat *params) ValidateGetTexParameterfv() argument 5608 ValidateGetTexParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateGetTexParameteriv() argument 5617 ValidateGetTexParameterIivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateGetTexParameterIivOES() argument 5631 ValidateGetTexParameterIuivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLuint *params) ValidateGetTexParameterIuivOES() argument 5645 ValidateGetUniformfv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLfloat *params) ValidateGetUniformfv() argument 5654 ValidateGetUniformiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLint *params) ValidateGetUniformiv() argument 5663 ValidateGetVertexAttribfv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLfloat *params) ValidateGetVertexAttribfv() argument 5672 ValidateGetVertexAttribiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLint *params) ValidateGetVertexAttribiv() argument 5681 ValidateGetVertexAttribPointerv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, void *const *pointer) ValidateGetVertexAttribPointerv() argument 5690 ValidateIsEnabled(const Context *context, angle::EntryPoint entryPoint, GLenum cap) ValidateIsEnabled() argument 5701 ValidateLinkProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateLinkProgram() argument 5722 ValidateReadPixels(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateReadPixels() argument 5736 ValidateTexParameterf(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLfloat param) ValidateTexParameterf() argument 5745 ValidateTexParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLfloat *params) ValidateTexParameterfv() argument 5754 ValidateTexParameteri(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLint param) ValidateTexParameteri() argument 5763 ValidateTexParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateTexParameteriv() argument 5772 ValidateTexParameterIivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateTexParameterIivOES() argument 5786 ValidateTexParameterIuivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLuint *params) ValidateTexParameterIuivOES() argument 5800 ValidateUseProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateUseProgram() argument 5837 ValidateDeleteFencesNV(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const FenceNVID *fences) ValidateDeleteFencesNV() argument 5857 ValidateFinishFenceNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence) ValidateFinishFenceNV() argument 5882 ValidateGenFencesNV(const Context *context, angle::EntryPoint entryPoint, GLsizei n, const FenceNVID *fences) ValidateGenFencesNV() argument 5902 ValidateGetFenceivNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence, GLenum pname, const GLint *params) ValidateGetFenceivNV() argument 5942 ValidateGetGraphicsResetStatusEXT(const Context *context, angle::EntryPoint entryPoint) ValidateGetGraphicsResetStatusEXT() argument 5953 ValidateGetTranslatedShaderSourceANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei bufsize, const GLsizei *length, const GLchar *source) ValidateGetTranslatedShaderSourceANGLE() argument 5983 ValidateIsFenceNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence) ValidateIsFenceNV() argument 5994 ValidateSetFenceNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence, GLenum condition) ValidateSetFenceNV() argument 6022 ValidateTestFenceNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence) ValidateTestFenceNV() argument 6047 ValidateTexStorage2DEXT(const Context *context, angle::EntryPoint entryPoint, TextureType type, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateTexStorage2DEXT() argument 6072 ValidateVertexAttribDivisorANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint divisor) ValidateVertexAttribDivisorANGLE() argument 6106 ValidateVertexAttribDivisorEXT(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint divisor) ValidateVertexAttribDivisorEXT() argument 6126 ValidateTexImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage3DOES() argument 6143 ValidatePopGroupMarkerEXT(const Context *context, angle::EntryPoint entryPoint) ValidatePopGroupMarkerEXT() argument 6156 ValidateTexStorage1DEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) ValidateTexStorage1DEXT() argument 6168 ValidateTexStorage3DEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTexStorage3DEXT() argument 6193 ValidateMaxShaderCompilerThreadsKHR(const Context *context, angle::EntryPoint entryPoint, GLuint count) ValidateMaxShaderCompilerThreadsKHR() argument 6205 ValidateMultiDrawArraysANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, GLsizei drawcount) ValidateMultiDrawArraysANGLE() argument 6227 ValidateMultiDrawElementsANGLE(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, const GLsizei *counts, DrawElementsType type, const GLvoid *const *indices, GLsizei drawcount) ValidateMultiDrawElementsANGLE() argument 6250 ValidateProvokingVertexANGLE(const Context *context, angle::EntryPoint entryPoint, ProvokingVertexConvention modePacked) ValidateProvokingVertexANGLE() argument 6273 ValidateFramebufferTexture2DMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textarget, TextureID texture, GLint level, GLsizei samples) ValidateFramebufferTexture2DMultisampleEXT() argument 6339 ValidateRenderbufferStorageMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageMultisampleEXT() argument 6384 RecordBindTextureTypeError(const Context *context, angle::EntryPoint entryPoint, TextureType target) RecordBindTextureTypeError() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| H A D | vk_helpers.h | 1879 recordWriteBarrier(Context *context, VkImageAspectFlags aspectMask, ImageLayout newLayout, CommandBuffer *commandBuffer) recordWriteBarrier() argument 1887 recordWriteBarrierOneOff(Context *context, ImageLayout newLayout, PrimaryCommandBuffer *commandBuffer) recordWriteBarrierOneOff() argument 1897 recordReadBarrier(Context *context, VkImageAspectFlags aspectMask, ImageLayout newLayout, CommandBuffer *commandBuffer) recordReadBarrier() argument [all...] |
| H A D | TextureVk.cpp | 305 void TextureVk::onDestroy(const gl::Context *context) in onDestroy() argument 313 angle::Result TextureVk::setImage(const gl::Context *context, in setImage() argument 328 angle::Result TextureVk::setSubImage(const gl::Context *context, in setSubImage() argument 347 angle::Result TextureVk::setCompressedImage(const gl::Context *context, in setCompressedImage() argument 364 setCompressedSubImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, GLenum format, const gl::PixelUnpackState &unpack, size_t imageSize, const uint8_t *pixels) setCompressedSubImage() argument 385 setImageImpl(const gl::Context *context, const gl::ImageIndex &index, const gl::InternalFormat &formatInfo, const gl::Extents &size, GLenum type, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, const uint8_t *pixels) setImageImpl() argument 465 setSubImageImpl(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, const gl::InternalFormat &formatInfo, GLenum type, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, const uint8_t *pixels, const vk::Format &vkFormat) setSubImageImpl() argument 570 copyImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Rectangle &sourceArea, GLenum internalFormat, gl::Framebuffer *source) copyImage() argument 589 copySubImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Offset &destOffset, const gl::Rectangle &sourceArea, gl::Framebuffer *source) copySubImage() argument 599 copyTexture(const gl::Context *context, const gl::ImageIndex &index, GLenum internalFormat, GLenum type, GLint sourceLevelGL, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, const gl::Texture *source) copyTexture() argument 626 copySubTexture(const gl::Context *context, const gl::ImageIndex &index, const gl::Offset &dstOffset, GLint srcLevelGL, const gl::Box &sourceBox, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, const gl::Texture *source) copySubTexture() argument 645 copyRenderbufferSubData(const gl::Context *context, const gl::Renderbuffer *srcBuffer, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) copyRenderbufferSubData() argument 671 copyTextureSubData(const gl::Context *context, const gl::Texture *srcTexture, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) copyTextureSubData() argument 697 copyCompressedTexture(const gl::Context *context, const gl::Texture *source) copyCompressedTexture() argument 724 copySubImageImpl(const gl::Context *context, const gl::ImageIndex &index, const gl::Offset &destOffset, const gl::Rectangle &sourceArea, const gl::InternalFormat &internalFormat, gl::Framebuffer *source) copySubImageImpl() argument 1265 setStorage(const gl::Context *context, gl::TextureType type, size_t levels, GLenum internalFormat, const gl::Extents &size) setStorage() argument 1274 setStorageMultisample(const gl::Context *context, gl::TextureType type, GLsizei samples, GLint internalformat, const gl::Extents &size, bool fixedSampleLocations) setStorageMultisample() argument 1316 setStorageExternalMemory(const gl::Context *context, gl::TextureType type, size_t levels, GLenum internalFormat, const gl::Extents &size, gl::MemoryObject *memoryObject, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) setStorageExternalMemory() argument 1387 setEGLImageTarget(const gl::Context *context, gl::TextureType type, egl::Image *image) setEGLImageTarget() argument 1437 setImageExternal(const gl::Context *context, gl::TextureType type, egl::Stream *stream, const egl::Stream::GLTextureDescription &desc) setImageExternal() argument 1446 setBuffer(const gl::Context *context, GLenum internalFormat) setBuffer() argument 1609 redefineLevel(const gl::Context *context, const gl::ImageIndex &index, const vk::Format &format, const gl::Extents &size) redefineLevel() argument 1889 generateMipmapsWithCPU(const gl::Context *context) generateMipmapsWithCPU() argument 1929 generateMipmap(const gl::Context *context) generateMipmap() argument 1973 setBaseLevel(const gl::Context *context, GLuint baseLevel) setBaseLevel() argument 2289 bindTexImage(const gl::Context *context, egl::Surface *surface) bindTexImage() argument 2309 releaseTexImage(const gl::Context *context) releaseTexImage() argument 2318 getAttachmentRenderTarget(const gl::Context *context, GLenum binding, const gl::ImageIndex &imageIndex, GLsizei samples, FramebufferAttachmentRenderTarget **rtOut) getAttachmentRenderTarget() argument 2575 syncState(const gl::Context *context, const gl::Texture::DirtyBits &dirtyBits, gl::Command source) syncState() argument 2747 initializeContents(const gl::Context *context, const gl::ImageIndex &imageIndex) initializeContents() argument 2763 releaseOwnershipOfImage(const gl::Context *context) releaseOwnershipOfImage() argument 3187 getColorReadFormat(const gl::Context *context) getColorReadFormat() argument 3193 getColorReadType(const gl::Context *context) getColorReadType() argument 3199 getTexImage(const gl::Context *context, const gl::PixelPackState &packState, gl::Buffer *packBuffer, gl::TextureTarget target, GLint level, GLenum format, GLenum type, void *pixels) getTexImage() argument 3244 getCompressedTexImage(const gl::Context *context, const gl::PixelPackState &packState, gl::Buffer *packBuffer, gl::TextureTarget target, GLint level, void *pixels) getCompressedTexImage() argument [all...] |
| H A D | UtilsVk.cpp | 977 GetUnresolveFrag( vk::Context *context, uint32_t colorAttachmentCount, gl::DrawBuffersArray<UnresolveColorAttachmentType> &colorAttachmentTypes, bool unresolveDepth, bool unresolveStencil, vk::RefCounted<vk::ShaderAndSerial> *shader) GetUnresolveFrag() argument
|
| /third_party/skia/src/gpu/vk/ |
| H A D | GrVkGpu.cpp | 2674 auto context = getContext(); in checkVkResult() local
|
| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
| H A D | libGLESv2.cpp | 64 auto context = es2::getContext(); in ActiveTexture() local 81 auto context = es2::getContext(); in AttachShader() local 137 auto context in BeginQueryEXT() local 154 auto context = es2::getContext(); BindAttribLocation() local 185 auto context = es2::getContext(); BindBuffer() local 230 auto context = es2::getContext(); BindFramebuffer() local 255 auto context = es2::getContext(); BindRenderbuffer() local 271 auto context = es2::getContext(); BindTexture() local 313 auto context = es2::getContext(); BlendColor() local 349 auto context = es2::getContext(); BlendEquationSeparate() local 457 auto context = es2::getContext(); BlendFuncSeparate() local 499 auto context = es2::getContext(); BufferData() local 532 auto context = es2::getContext(); BufferSubData() local 572 auto context = es2::getContext(); CheckFramebufferStatus() local 606 auto context = es2::getContext(); Clear() local 619 auto context = es2::getContext(); ClearColor() local 631 auto context = es2::getContext(); ClearDepthf() local 643 auto context = es2::getContext(); ClearStencil() local 656 auto context = es2::getContext(); ColorMask() local 668 auto context = es2::getContext(); CompileShader() local 712 auto context = es2::getContext(); CompressedTexImage2D() local 822 auto context = es2::getContext(); CompressedTexSubImage2D() local 882 auto context = es2::getContext(); CopyTexImage2D() local 1040 auto context = es2::getContext(); CopyTexSubImage2D() local 1084 auto context = es2::getContext(); CreateProgram() local 1098 auto context = es2::getContext(); CreateShader() local 1125 auto context = es2::getContext(); CullFace() local 1147 auto context = es2::getContext(); DeleteBuffers() local 1167 auto context = es2::getContext(); DeleteFencesNV() local 1187 auto context = es2::getContext(); DeleteFramebuffers() local 1210 auto context = es2::getContext(); DeleteProgram() local 1239 auto context = es2::getContext(); DeleteQueriesEXT() local 1259 auto context = es2::getContext(); DeleteRenderbuffers() local 1279 auto context = es2::getContext(); DeleteShader() local 1308 auto context = es2::getContext(); DeleteTextures() local 1341 auto context = es2::getContext(); DepthFunc() local 1353 auto context = es2::getContext(); DepthMask() local 1365 auto context = es2::getContext(); DepthRangef() local 1377 auto context = es2::getContext(); DetachShader() local 1423 auto context = es2::getContext(); Disable() local 1455 auto context = es2::getContext(); DisableVertexAttribArray() local 1486 auto context = es2::getContext(); DrawArrays() local 1524 auto context = es2::getContext(); DrawElements() local 1572 auto context = es2::getContext(); DrawArraysInstancedEXT() local 1620 auto context = es2::getContext(); DrawElementsInstancedEXT() local 1638 auto context = es2::getContext(); VertexAttribDivisorEXT() local 1675 auto context = es2::getContext(); DrawArraysInstancedANGLE() local 1728 auto context = es2::getContext(); DrawElementsInstancedANGLE() local 1751 auto context = es2::getContext(); VertexAttribDivisorANGLE() local 1768 auto context = es2::getContext(); Enable() local 1800 auto context = es2::getContext(); EnableVertexAttribArray() local 1821 auto context = es2::getContext(); EndQueryEXT() local 1833 auto context = es2::getContext(); FinishFenceNV() local 1852 auto context = es2::getContext(); Finish() local 1864 auto context = es2::getContext(); Flush() local 1883 auto context = es2::getContext(); FramebufferRenderbuffer() local 1956 auto context = es2::getContext(); FramebufferTexture2D() local 2070 auto context = es2::getContext(); FrontFace() local 2092 auto context = es2::getContext(); GenBuffers() local 2107 auto context = es2::getContext(); GenerateMipmap() local 2153 auto context = es2::getContext(); GenFencesNV() local 2173 auto context = es2::getContext(); GenFramebuffers() local 2193 auto context = es2::getContext(); GenQueriesEXT() local 2213 auto context = es2::getContext(); GenRenderbuffers() local 2233 auto context = es2::getContext(); GenTextures() local 2255 auto context = es2::getContext(); GetActiveAttrib() local 2293 auto context = es2::getContext(); GetActiveUniform() local 2330 auto context = es2::getContext(); GetAttachedShaders() local 2356 auto context = es2::getContext(); GetAttribLocation() local 2389 auto context = es2::getContext(); GetBooleanv() local 2445 auto context = es2::getContext(); GetBufferParameteriv() local 2491 auto context = es2::getContext(); GetError() local 2505 auto context = es2::getContext(); GetFenceivNV() local 2524 auto context = es2::getContext(); GetFloatv() local 2578 auto context = es2::getContext(); GetFramebufferAttachmentParameteriv() local 2824 auto context = es2::getContext(); GetIntegerv() local 2902 auto context = es2::getContext(); GetProgramiv() local 2986 auto context = es2::getContext(); GetProgramInfoLog() local 3020 auto context = es2::getContext(); GetQueryivEXT() local 3041 auto context = es2::getContext(); GetQueryObjectuivEXT() local 3075 auto context = es2::getContext(); GetRenderbufferParameteriv() local 3118 auto context = es2::getContext(); GetShaderiv() local 3169 auto context = es2::getContext(); GetShaderInfoLog() local 3238 auto context = es2::getContext(); GetShaderSource() local 3276 auto context = es2::getContext(); GetString() local 3288 auto context = es2::getContext(); GetTexParameterfv() local 3368 auto context = es2::getContext(); GetTexParameteriv() local 3454 auto context = es2::getContext(); GetnUniformfvEXT() local 3488 auto context = es2::getContext(); GetUniformfv() local 3528 auto context = es2::getContext(); GetnUniformivEXT() local 3562 auto context = es2::getContext(); GetUniformiv() local 3596 auto context = es2::getContext(); GetUniformLocation() local 3634 auto context = es2::getContext(); GetVertexAttribfv() local 3687 auto context = es2::getContext(); GetVertexAttribiv() local 3741 auto context = es2::getContext(); GetVertexAttribPointerv() local 3773 auto context = es2::getContext(); Hint() local 3798 auto context = es2::getContext(); IsBuffer() local 3817 auto context = es2::getContext(); IsEnabled() local 3846 auto context = es2::getContext(); IsFenceNV() local 3867 auto context = es2::getContext(); IsFramebuffer() local 3886 auto context = es2::getContext(); IsProgram() local 3910 auto context = es2::getContext(); IsQueryEXT() local 3929 auto context = es2::getContext(); IsRenderbuffer() local 3948 auto context = es2::getContext(); IsShader() local 3967 auto context = es2::getContext(); IsTexture() local 3991 auto context = es2::getContext(); LineWidth() local 4003 auto context = es2::getContext(); LinkProgram() local 4038 auto context = es2::getContext(); PixelStorei() local 4124 auto context = es2::getContext(); PolygonOffset() local 4144 auto context = es2::getContext(); ReadnPixelsEXT() local 4163 auto context = es2::getContext(); ReadPixels() local 4204 auto context = es2::getContext(); RenderbufferStorageMultisample() local 4248 auto context = es2::getContext(); SampleCoverage() local 4265 auto context = es2::getContext(); SetFenceNV() local 4289 auto context = es2::getContext(); Scissor() local 4317 auto context = es2::getContext(); ShaderSource() local 4368 auto context = es2::getContext(); StencilFuncSeparate() local 4403 auto context = es2::getContext(); StencilMaskSeparate() local 4484 auto context = es2::getContext(); StencilOpSeparate() local 4509 auto context = es2::getContext(); TestFenceNV() local 4538 auto context = es2::getContext(); TexImage2D() local 4633 auto context = es2::getContext(); TexParameterf() local 4757 auto context = es2::getContext(); TexParameteri() local 4909 auto context = es2::getContext(); TexSubImage2D() local 4962 auto context = es2::getContext(); Uniform1fv() local 4999 auto context = es2::getContext(); Uniform1iv() local 5036 auto context = es2::getContext(); Uniform2fv() local 5075 auto context = es2::getContext(); Uniform2iv() local 5114 auto context = es2::getContext(); Uniform3fv() local 5153 auto context = es2::getContext(); Uniform3iv() local 5192 auto context = es2::getContext(); Uniform4fv() local 5231 auto context = es2::getContext(); Uniform4iv() local 5271 auto context = es2::getContext(); UniformMatrix2fv() local 5304 auto context = es2::getContext(); UniformMatrix3fv() local 5337 auto context = es2::getContext(); UniformMatrix4fv() local 5364 auto context = es2::getContext(); UseProgram() local 5401 auto context = es2::getContext(); ValidateProgram() local 5432 auto context = es2::getContext(); VertexAttrib1f() local 5450 auto context = es2::getContext(); VertexAttrib1fv() local 5468 auto context = es2::getContext(); VertexAttrib2f() local 5486 auto context = es2::getContext(); VertexAttrib2fv() local 5504 auto context = es2::getContext(); VertexAttrib3f() local 5522 auto context = es2::getContext(); VertexAttrib3fv() local 5540 auto context = es2::getContext(); VertexAttrib4f() local 5558 auto context = es2::getContext(); VertexAttrib4fv() local 5611 auto context = es2::getContext(); VertexAttribPointer() local 5636 auto context = es2::getContext(); Viewport() local 5664 auto context = es2::getContext(); BlitFramebufferSW() local 5746 auto context = es2::getContext(); TexImage3DOES() local 5793 auto context = es2::getContext(); TexSubImage3DOES() local 5834 auto context = es2::getContext(); CopyTexSubImage3DOES() local 5899 auto context = es2::getContext(); CompressedTexImage3DOES() local 5956 auto context = es2::getContext(); CompressedTexSubImage3DOES() local 5987 auto context = es2::getContext(); FramebufferTexture3DOES() local 6080 auto context = es2::getContext(); EGLImageTargetTexture2DOES() local 6193 auto context = es2::getContext(); DrawBuffersEXT() local [all...] |
| /third_party/skia/src/sksl/codegen/ |
| H A D | SkSLSPIRVCodeGenerator.cpp | 206 static bool is_float(const Context& context, const Type& type) { in is_float() argument 211 static bool is_signed(const Context& context, const Type& type) { in is_signed() argument 215 static bool is_unsigned(const Context& context, const Type& type) { in is_unsigned() argument 219 static bool is_bool(const Context& context, const Type& type) { in is_bool() argument
|
| /third_party/skia/third_party/externals/angle2/src/third_party/volk/ |
| H A D | volk.c | 35 static PFN_vkVoidFunction vkGetInstanceProcAddrStub(void* context, const char* name) in vkGetInstanceProcAddrStub() argument 40 static PFN_vkVoidFunction vkGetDeviceProcAddrStub(void* context, const char* name) in vkGetDeviceProcAddrStub() argument 128 static void volkGenLoadLoader(void* context, PFN_vkVoidFunction (*load)(void*, const char*)) in volkGenLoadLoader() argument 142 volkGenLoadInstance(void* context, PFN_vkVoidFunction (*load)(void*, const char*)) volkGenLoadInstance() argument 322 volkGenLoadDevice(void* context, PFN_vkVoidFunction (*load)(void*, const char*)) volkGenLoadDevice() argument 723 volkGenLoadDeviceTable(struct VolkDeviceTable* table, void* context, PFN_vkVoidFunction (*load)(void*, const char*)) volkGenLoadDeviceTable() argument [all...] |
| /third_party/python/Modules/_decimal/ |
| H A D | _decimal.c | 483 dec_addstatus(PyObject *context, uint32_t status) in dec_addstatus() argument 1396 PyObject *context; ieee_context() local 1598 PyObject *context; PyDec_GetCurrentContext() local 1997 PyDecType_FromCString(PyTypeObject *type, const char *s, PyObject *context) PyDecType_FromCString() argument 2020 PyDecType_FromCStringExact(PyTypeObject *type, const char *s, PyObject *context) PyDecType_FromCStringExact() argument 2050 PyDecType_FromUnicode(PyTypeObject *type, const PyObject *u, PyObject *context) PyDecType_FromUnicode() argument 2070 PyDecType_FromUnicodeExactWS(PyTypeObject *type, const PyObject *u, PyObject *context) PyDecType_FromUnicodeExactWS() argument 2109 PyDecType_FromSsize(PyTypeObject *type, mpd_ssize_t v, PyObject *context) PyDecType_FromSsize() argument 2129 PyDecType_FromSsizeExact(PyTypeObject *type, mpd_ssize_t v, PyObject *context) PyDecType_FromSsizeExact() argument 2204 PyDecType_FromLong(PyTypeObject *type, const PyObject *v, PyObject *context) PyDecType_FromLong() argument 2230 PyDecType_FromLongExact(PyTypeObject *type, const PyObject *v, PyObject *context) PyDecType_FromLongExact() argument 2272 PyDecType_FromFloatExact(PyTypeObject *type, PyObject *v, PyObject *context) PyDecType_FromFloatExact() argument 2393 PyDecType_FromFloat(PyTypeObject *type, PyObject *v, PyObject *context) PyDecType_FromFloat() argument 2415 PyDecType_FromDecimalExact(PyTypeObject *type, PyObject *v, PyObject *context) PyDecType_FromDecimalExact() argument 2605 PyDecType_FromSequence(PyTypeObject *type, PyObject *v, PyObject *context) PyDecType_FromSequence() argument 2632 PyDecType_FromSequenceExact(PyTypeObject *type, PyObject *v, PyObject *context) PyDecType_FromSequenceExact() argument 2693 PyObject *context; dec_from_float() local 2707 ctx_from_float(PyObject *context, PyObject *v) ctx_from_float() argument 2714 dec_apply(PyObject *v, PyObject *context) dec_apply() argument 2743 PyDecType_FromObjectExact(PyTypeObject *type, PyObject *v, PyObject *context) PyDecType_FromObjectExact() argument 2777 PyDec_FromObject(PyObject *v, PyObject *context) PyDec_FromObject() argument 2828 PyObject *context = Py_None; dec_new() local 2840 ctx_create_decimal(PyObject *context, PyObject *args) ctx_create_decimal() argument 2862 convert_op(int type_err, PyObject **conv, PyObject *v, PyObject *context) convert_op() argument 2956 multiply_by_denominator(PyObject *v, PyObject *r, PyObject *context) multiply_by_denominator() argument 3016 numerator_as_decimal(PyObject *r, PyObject *context) numerator_as_decimal() argument 3036 convert_op_cmp(PyObject **vcmp, PyObject **wcmp, PyObject *v, PyObject *w, int op, PyObject *context) convert_op_cmp() argument 3139 PyObject *res, *context; dec_str() local 3159 PyObject *res, *context; dec_repr() local 3309 PyObject *context; dec_format() local 3496 dec_as_long(PyObject *dec, PyObject *context, int round) dec_as_long() argument 3589 PyObject *context; dec_as_integer_ratio() local 3684 PyObject *context = Py_None; PyDec_ToIntegralValue() local 3725 PyObject *context = Py_None; PyDec_ToIntegralExact() local 3798 PyObject *context; PyDec_Round() local 4173 PyObject *context; nm_dec_as_long() local 4190 PyObject *context; nm_mpd_qdivmod() local 4231 PyObject *context; nm_mpd_qpow() local 4405 PyObject *context = Py_None; dec_mpd_class() local 4423 PyObject *context = Py_None; dec_mpd_to_eng() local 4456 PyObject *context = Py_None; dec_mpd_qcopy_sign() local 4491 PyObject *context = Py_None; dec_mpd_same_quantum() local 4521 PyObject *context = Py_None; dec_mpd_qquantize() local 4570 PyObject *context; dec_richcompare() local 4626 PyObject *context; dec_ceil() local 4665 PyObject *context; dec_floor() local 4831 PyObject *context; dec_trunc() local 5237 ctx_mpd_qdivmod(PyObject *context, PyObject *args) ctx_mpd_qdivmod() argument 5282 ctx_mpd_qpow(PyObject *context, PyObject *args, PyObject *kwds) ctx_mpd_qpow() argument 5337 ctx_mpd_radix(PyObject *context, PyObject *dummy) ctx_mpd_radix() argument 5367 PyDecContext_Apply(PyObject *context, PyObject *v) PyDecContext_Apply() argument 5392 ctx_mpd_qcopy_abs(PyObject *context, PyObject *v) ctx_mpd_qcopy_abs() argument 5416 ctx_copy_decimal(PyObject *context, PyObject *v) ctx_copy_decimal() argument 5425 ctx_mpd_qcopy_negate(PyObject *context, PyObject *v) ctx_mpd_qcopy_negate() argument 5452 ctx_mpd_class(PyObject *context, PyObject *v) ctx_mpd_class() argument 5466 ctx_mpd_to_sci(PyObject *context, PyObject *v) ctx_mpd_to_sci() argument 5489 ctx_mpd_to_eng(PyObject *context, PyObject *v) ctx_mpd_to_eng() argument 5516 ctx_mpd_qcopy_sign(PyObject *context, PyObject *args) ctx_mpd_qcopy_sign() argument 5556 ctx_mpd_same_quantum(PyObject *context, PyObject *args) ctx_mpd_same_quantum() argument [all...] |
| /third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/IR/ |
| H A D | IRBuilder.h | 106 IRBuilderBase(LLVMContext &context, MDNode *FPMathTag = nullptr, in IRBuilderBase() argument
|
| /third_party/skia/third_party/externals/expat/expat/tests/ |
| H A D | runtests.c | 411 external_entity_optioner(XML_Parser parser, const XML_Char *context, in external_entity_optioner() argument 1489 external_entity_loader(XML_Parser parser, const XML_Char *context, in external_entity_loader() argument 1578 external_entity_faulter(XML_Parser parser, const XML_Char *context, in external_entity_faulter() argument 2774 external_entity_null_loader(XML_Parser parser, const XML_Char *context, in external_entity_null_loader() argument 3003 external_entity_resetter(XML_Parser parser, const XML_Char *context, in external_entity_resetter() argument 3077 external_entity_suspender(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_suspender() argument 3128 external_entity_suspend_xmldecl(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_suspend_xmldecl() argument 3198 external_entity_suspending_faulter(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_suspending_faulter() argument 3328 external_entity_cr_catcher(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_cr_catcher() argument 3349 external_entity_bad_cr_catcher(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_bad_cr_catcher() argument 3454 external_entity_rsqb_catcher(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_rsqb_catcher() argument 3497 external_entity_good_cdata_ascii(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_good_cdata_ascii() argument 3583 external_entity_param_checker(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_param_checker() argument 3656 external_entity_ref_param_checker(XML_Parser parameter, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_ref_param_checker() argument 4034 external_entity_param(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_param() argument 4102 external_entity_load_ignore(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_load_ignore() argument 4147 external_entity_load_ignore_utf16(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_load_ignore_utf16() argument 4200 external_entity_load_ignore_utf16_be(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_load_ignore_utf16_be() argument 4281 external_entity_valuer(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_valuer() argument 4371 external_entity_not_standalone(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_not_standalone() argument 4419 external_entity_value_aborter(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_value_aborter() argument 4609 external_entity_public(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_public() argument 4697 external_entity_devaluer(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_devaluer() argument 5160 external_entity_oneshot_loader(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_oneshot_loader() argument 5763 external_entity_loader2(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_loader2() argument 6006 external_entity_faulter2(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_faulter2() argument 6783 external_entity_handler(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_handler() argument 7694 external_entity_parser_create_alloc_fail_handler(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_parser_create_alloc_fail_handler() argument 7991 external_entity_duff_loader(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_duff_loader() argument 8070 external_entity_dbl_handler(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_dbl_handler() argument 8147 external_entity_dbl_handler_2(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_dbl_handler_2() argument 8218 external_entity_alloc_set_encoding(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_alloc_set_encoding() argument 8446 external_entity_reallocator(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_reallocator() argument 8753 external_entity_alloc(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) external_entity_alloc() argument 11415 accounting_external_entity_ref_handler(XML_Parser parser, const XML_Char *context, const XML_Char *base, const XML_Char *systemId, const XML_Char *publicId) accounting_external_entity_ref_handler() argument [all...] |
| /third_party/python/Objects/ |
| H A D | dictobject.c | 5589 PyObject_GenericGetDict(PyObject *obj, void *context) in PyObject_GenericGetDict() argument
|
| H A D | exceptions.c | 414 PyObject *context = _PyBaseExceptionObject_cast(self)->context; in PyException_GetContext() local 421 PyException_SetContext(PyObject *self, PyObject *context) PyException_SetContext() argument 2054 OSError_written_get(PyOSErrorObject *self, void *context) OSError_written_get() argument 2064 OSError_written_set(PyOSErrorObject *self, PyObject *arg, void *context) OSError_written_set() argument [all...] |
| /third_party/selinux/libsepol/cil/src/ |
| H A D | cil_internal.h | 434 struct cil_context *context; member 441 struct cil_context *context; member 747 struct cil_context *context; member 762 struct cil_context *context; member 770 struct cil_context *context; member 779 struct cil_context *context; member 796 struct cil_context *context; member 812 struct cil_context *context; member 817 struct cil_context *context; member 824 struct cil_context *context; member 831 struct cil_context *context; global() member 837 struct cil_context *context; global() member 843 struct cil_context *context; global() member 858 struct cil_context *context; global() member [all...] |
| H A D | cil_build_ast.c | 4099 int cil_fill_context(struct cil_tree_node *user_node, struct cil_context *context) in cil_fill_context() argument 4154 struct cil_context *context = NULL; cil_gen_context() local 4189 cil_destroy_context(struct cil_context *context) cil_destroy_context() argument [all...] |
| H A D | cil.c | 2120 void cil_context_init(struct cil_context **context) in cil_context_init() argument [all...] |
| H A D | cil_resolve_ast.c | 1846 int cil_resolve_context(struct cil_tree_node *current, struct cil_context *context, void *extra_args) in cil_resolve_context() argument [all...] |
| /third_party/selinux/libsepol/src/ |
| H A D | module_to_cil.c | 3289 char *context = NULL; file_contexts_to_cil() local [all...] |
| /third_party/selinux/libsepol/include/sepol/policydb/ |
| H A D | policydb.h | 381 context_struct_t context[2]; /* security context(s) */ member
|
| /third_party/vk-gl-cts/modules/gles3/functional/ |
| H A D | es3fShaderOperatorTests.cpp | 780 ShaderOperatorCase::ShaderOperatorCase (Context& context, const char* caseName, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, const string& shaderOp, const ShaderDataSpec& spec) in ShaderOperatorCase() argument 1098 ShaderOperatorTests::ShaderOperatorTests(Context& context) in ShaderOperatorTests() argument
|
| H A D | es3fUniformApiTests.cpp | 1111 UniformCase::UniformCase (Context& context, const char* const name, const char* const description, const CaseShaderType caseShaderType, const SharedPtr<const UniformCollection>& uniformCollection, const deUint32 features) in UniformCase() argument 1120 UniformCase::UniformCase (Context& context, const char* name, const char* description, const deUint32 seed) in UniformCase() argument 2222 UniformInfoQueryCase::UniformInfoQueryCase (Context& context, cons argument 2405 UniformValueCase(Context& context, const char* const name, const char* const description, const CaseShaderType shaderType, const SharedPtr<const UniformCollection>& uniformCollection, const ValueToCheck valueToCheck, const CheckMethod checkMethod, const AssignMethod assignMethod, const deUint32 additionalFeatures) UniformValueCase() argument 2490 RandomUniformCase(Context& context, const char* const name, const char* const description, const deUint32 seed) RandomUniformCase() argument 2567 UniformApiTests(Context& context) UniformApiTests() argument [all...] |
| /third_party/vk-gl-cts/modules/gles31/functional/ |
| H A D | es31fShaderImageLoadStoreTests.cpp | 1148 ImageStoreCase (Context& context, const char* name, const char* description, const TextureFormat& format, TextureType textureType, deUint32 caseFlags = 0) in ImageStoreCase() argument 1313 ImageLoadAndStoreCase (Context& context, const char* name, const char* description, const TextureFormat& format, TextureType textureType, deUint32 caseFlags = 0) in ImageLoadAndStoreCase() argument 1323 ImageLoadAndStoreCase (Context& context, const char* name, const char* description, const TextureFormat& textureFormat, const TextureFormat& imageFormat, TextureType textureType, deUint32 caseFlags = 0) in ImageLoadAndStoreCase() argument 1628 BinaryAtomicOperationCase (Context& context, const char* name, const char* description, const TextureFormat& format, TextureType imageType, AtomicOperation operation, AtomicOperationCaseType caseType) in BinaryAtomicOperationCase() argument 2158 AtomicCompSwapCase (Context& context, const char* name, const char* description, const TextureFormat& format, TextureType imageType, AtomicOperationCaseType caseType) in AtomicCompSwapCase() argument 2588 CoherenceCase(Context& context, const char* name, const char* description, const TextureFormat& format, TextureType imageType, Qualifier qualifier) CoherenceCase() argument 2833 ImageSizeCase(Context& context, const char* name, const char* description, const TextureFormat& format, TextureType imageType, const IVec3& size, ImageAccess imageAccess) ImageSizeCase() argument 2981 EarlyFragmentTestsCase(Context& context, const char* name, const char* description, TestType type, bool useEarlyTests, RenderTargetType renderTarget) EarlyFragmentTestsCase() argument 3226 ShaderImageLoadStoreTests(Context& context) ShaderImageLoadStoreTests() argument [all...] |
| /third_party/vk-gl-cts/modules/glshared/ |
| H A D | glsDrawTest.cpp | 952 AttributeArray::AttributeArray (DrawTestSpec::Storage storage, sglr::Context& context) in AttributeArray() argument
|