/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/ |
H A D | vktDrawInstancedTests.cpp | 148 de::SharedPtr<Buffer> createAndUploadBuffer(const std::vector<T> data, const vk::DeviceInterface& vk, const Context& context, vk::VkBufferUsageFlags usage) in createAndUploadBuffer() argument 369 InstancedDrawInstance(Context &context, TestParams params) InstancedDrawInstance() argument [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/ |
H A D | vktDynamicStateComputeTests.cpp | 585 ContextDeviceHelper (Context& context) in ContextDeviceHelper() argument 613 ShadingRateImageDeviceHelper (Context& context) in ShadingRateImageDeviceHelper() argument 690 getDeviceHelper(Context& context, VkDynamicState dynamicState) getDeviceHelper() argument 763 DynamicStateComputeInstance(Context& context, const TestParams& params) DynamicStateComputeInstance() argument [all...] |
H A D | vktDynamicStateRSTests.cpp | 60 DepthBiasBaseCase (Context& context, vk::PipelineConstructionType pipelineConstructionType, const char* vertexShaderName, const char* fragmentShaderName, const char* meshShaderName) in DepthBiasBaseCase() argument 453 DepthBiasParamTestInstance (Context& context, vk::PipelineConstructionType pipelineConstructionType, const ShaderMap& shaders) in DepthBiasParamTestInstance() argument 571 DepthBiasClampParamTestInstance (Context& context, vk::PipelineConstructionType pipelineConstructionType, const ShaderMap& shaders) in DepthBiasClampParamTestInstance() argument 679 LineWidthParamTestInstance (Context& context, vk::PipelineConstructionType pipelineConstructionType, const ShaderMap& shaders) in LineWidthParamTestInstance() argument 830 DepthBiasNonZeroInstance(Context& context, const DepthBiasNonZeroParams& params) DepthBiasNonZeroInstance() argument 1155 checkDepthBiasClampSupport(Context& context) checkDepthBiasClampSupport() argument 1160 checkWideLinesSupport(Context& context) checkWideLinesSupport() argument 1165 checkMeshShaderSupport(Context& context) checkMeshShaderSupport() argument 1170 checkMeshAndBiasClampSupport(Context& context) checkMeshAndBiasClampSupport() argument 1176 checkMeshAndWideLinesSupport(Context& context) checkMeshAndWideLinesSupport() argument [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_shading_barycentric/ |
H A D | vktFragmentShadingBarycentricTests.cpp | 364 FragmentShadingBarycentricDataTestInstance::FragmentShadingBarycentricDataTestInstance (Context& context, const TestParams& testParams) in FragmentShadingBarycentricDataTestInstance() argument 764 FragmentShadingBarycentricWeightTestInstance::FragmentShadingBarycentricWeightTestInstance (Context& context, const TestParams& testParams) in FragmentShadingBarycentricWeightTestInstance() argument 1195 FragmentShadingBarycentricTestCase::FragmentShadingBarycentricTestCase (tcu::TestContext& context, cons argument [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/ |
H A D | vktImageAtomicOperationTests.cpp | 541 void commonCheckSupport (Context& context, const tcu::TextureFormat& tcuFormat, VkImageTiling tiling, ImageType imageType, const tcu::UVec3& imageSize, AtomicOperation operation, bool useTransfer, ShaderReadType readType, ImageBackingType backingType) in commonCheckSupport() argument 1009 BinaryAtomicInstanceBase(Context& context, const string& name, const ImageType imageType, const tcu::UVec3& imageSize, const TextureFormat& format, const VkImageTiling tiling, const AtomicOperation operation, const bool useTransfer, const ShaderReadType shaderReadType, const ImageBackingType backingType) BinaryAtomicInstanceBase() argument 1338 BinaryAtomicEndResultInstance(Context& context, const string& name, const ImageType imageType, const tcu::UVec3& imageSize, const TextureFormat& format, const VkImageTiling tiling, const AtomicOperation operation, const bool useTransfer, const ShaderReadType shaderReadType, const ImageBackingType backingType) BinaryAtomicEndResultInstance() argument 1621 BinaryAtomicIntermValuesInstance(Context& context, const string& name, const ImageType imageType, const tcu::UVec3& imageSize, const TextureFormat& format, const VkImageTiling tiling, const AtomicOperation operation, const bool useTransfer, const ShaderReadType shaderReadType, const ImageBackingType backingType) BinaryAtomicIntermValuesInstance() argument [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/imageless_framebuffer/ |
H A D | vktImagelessFramebufferTests.cpp | 1010 ColorImagelessTestInstance::ColorImagelessTestInstance (Context& context, const TestParameters& parameters) in ColorImagelessTestInstance() argument 1347 DepthImagelessTestInstance::DepthImagelessTestInstance (Context& context, const TestParameters& parameters) in DepthImagelessTestInstance() argument 1612 ColorResolveImagelessTestInstance::ColorResolveImagelessTestInstance (Context& context, cons argument 1806 DepthResolveImagelessTestInstance(Context& context, const TestParameters& parameters) DepthResolveImagelessTestInstance() argument 2162 MultisubpassTestInstance(Context& context, const TestParameters& parameters) MultisubpassTestInstance() argument 2386 DifferentAttachmentsTestInstance(Context& context, const TestParameters& parameters) DifferentAttachmentsTestInstance() argument 2578 BaseTestCase(tcu::TestContext& context, const std::string& name, const std::string& description, const TestParameters& parameters) BaseTestCase() argument [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/memory/ |
H A D | vktMemoryAddressBindingTests.cpp | 1570 static void checkSupport (Context& context, typename Object::Parameters) in checkSupport() argument 1624 static deBool validateCallbackRecords (Context& context, const BindingCallbackRecorder& recorder) in validateCallbackRecords() argument 1691 tcu::TestStatus createDestroyObjectTest (Context& context, typename Object::Parameters params) in createDestroyObjectTest() argument [all...] |
H A D | vktMemoryDeviceMemoryReportTests.cpp | 1588 static void checkSupport (Context& context, typename Object::Parameters) in checkSupport() argument 1642 static deBool validateCallbackRecords (Context& context, const CallbackRecorder& recorder) in validateCallbackRecords() argument 1715 tcu::TestStatus createDestroyObjectTest (Context& context, typename Object::Parameters params) in createDestroyObjectTest() argument 1749 vkDeviceMemoryAllocateAndFreeTest(Context& context) vkDeviceMemoryAllocateAndFreeTest() argument 1830 vkDeviceMemoryAllocationFailedTest(Context& context) vkDeviceMemoryAllocationFailedTest() argument 1905 checkSupport(Context& context) checkSupport() argument 1920 checkSupport(Context& context, VkExternalMemoryHandleTypeFlagBits externalMemoryType) checkSupport() argument 2093 testImportAndUnimportExternalMemory(Context& context, VkExternalMemoryHandleTypeFlagBits externalMemoryType) testImportAndUnimportExternalMemory() argument [all...] |
H A D | vktMemoryExternalMemoryHostTests.cpp | 174 ExternalMemoryHostBaseTestInstance::ExternalMemoryHostBaseTestInstance (Context& context, VkDeviceSize allocationSize) in ExternalMemoryHostBaseTestInstance() argument 310 ExternalMemoryHostRenderImageTestInstance::ExternalMemoryHostRenderImageTestInstance (Context& context, TestParams testParams) in ExternalMemoryHostRenderImageTestInstance() argument 786 ExternalMemoryHostSynchronizationTestInstance::ExternalMemoryHostSynchronizationTestInstance (Context& context, TestParams testParams) in ExternalMemoryHostSynchronizationTestInstance() argument 1086 void checkSupport (Context& context) in checkSupport() argument 1091 checkTimelineSemaphore(Context& context) checkTimelineSemaphore() argument [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/memory_model/ |
H A D | vktMemoryModelMessagePassing.cpp | 144 MemoryModelTestInstance::MemoryModelTestInstance (Context& context, const CaseDef& data) in MemoryModelTestInstance() argument 168 MemoryModelTestCase::MemoryModelTestCase (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data) in MemoryModelTestCase() argument 1763 checkPermutedIndexTestSupport(Context& context, std::string testName) checkPermutedIndexTestSupport() argument [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/ |
H A D | vktMeshShaderApiTestsEXT.cpp | 152 MeshApiInstance (Context& context, const TestParams& params) in MeshApiInstance() argument [all...] |
H A D | vktMeshShaderBuiltinTests.cpp | 156 MeshShaderBuiltinInstance (Context& context, const IterationParams& params) in MeshShaderBuiltinInstance() argument 380 FullScreenColorInstance (Context& context, const IterationParams& params, const ColorVec& expectedColors) in FullScreenColorInstance() argument 429 QuadrantsInstance (Context& context, const IterationParams& params, in QuadrantsInstance() argument 495 PixelsInstance (Context& context, cons argument [all...] |
H A D | vktMeshShaderBuiltinTestsEXT.cpp | 159 MeshShaderBuiltinInstance (Context& context, const IterationParams& params) in MeshShaderBuiltinInstance() argument 490 FullScreenColorInstance (Context& context, const IterationParams& params, const ColorVec& expectedColors) in FullScreenColorInstance() argument 539 QuadrantsInstance (Context& context, const IterationParams& params, in QuadrantsInstance() argument 614 PixelsInstance (Context& context, cons argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Display.cpp | 569 void ShareGroup::addSharedContext(gl::Context *context) in addSharedContext() argument 1042 gl::Context *context = *mContextSet.begin(); in terminate() local 1241 createImage(const gl::Context *context, EGLenum target, EGLClientBuffer buffer, const AttributeMap &attribs, Image **outImage) createImage() argument 1371 gl::Context *context = new gl::Context(this, configuration, shareContext, shareTextures, createContext() local 1420 makeCurrent(Thread *thread, gl::Context *previousContext, egl::Surface *drawSurface, egl::Surface *readSurface, gl::Context *context) makeCurrent() argument 1538 releaseContext(gl::Context *context, Thread *thread) releaseContext() argument 1580 destroyContext(Thread *thread, gl::Context *context) destroyContext() argument 1709 waitClient(const gl::Context *context) waitClient() argument 1714 waitNative(const gl::Context *context, EGLint engine) waitNative() argument 1921 validateImageClientBuffer(const gl::Context *context, EGLenum target, EGLClientBuffer clientBuffer, const egl::AttributeMap &attribs) const validateImageClientBuffer() argument [all...] |
H A D | State.cpp | 121 ANGLE_INLINE void UpdateNonTFBufferBindingWebGL(const Context *context, in UpdateNonTFBufferBindingWebGL() argument 141 void UpdateTFBufferBindingWebGL(const Context *context, in UpdateTFBufferBindingWebGL() argument 153 void UpdateBufferBinding(const Context *context, in UpdateBufferBinding() argument 175 UpdateIndexedBufferBinding(const Context *context, OffsetBindingPointer<Buffer> *binding, Buffer *buffer, BufferBinding target, GLintptr offset, GLsizeiptr size) UpdateIndexedBufferBinding() argument 201 setGenericBufferBindingWithBit(const Context *context, Buffer *buffer) setGenericBufferBindingWithBit() argument 215 setGenericBufferBinding(const Context *context, Buffer *buffer) setGenericBufferBinding() argument 228 setGenericBufferBinding(const Context *context, Buffer *buffer) setGenericBufferBinding() argument 243 setGenericBufferBinding(const Context *context, Buffer *buffer) setGenericBufferBinding() argument 424 initialize(Context *context) initialize() argument 570 reset(const Context *context) reset() argument 657 updateActiveTextureStateOnSync(const Context *context, size_t textureIndex, const Sampler *sampler, Texture *texture) updateActiveTextureStateOnSync() argument 720 updateTextureBinding(const Context *context, size_t textureIndex, Texture *texture) updateTextureBinding() argument 1616 setSamplerTexture(const Context *context, TextureType type, Texture *texture) setSamplerTexture() argument 1701 initializeZeroTextures(const Context *context, const TextureMap &zeroTextures) initializeZeroTextures() argument 1717 setSamplerBinding(const Context *context, GLuint textureUnit, Sampler *sampler) setSamplerBinding() argument 1731 detachSampler(const Context *context, SamplerID sampler) detachSampler() argument 1746 setRenderbufferBinding(const Context *context, Renderbuffer *renderbuffer) setRenderbufferBinding() argument 1752 detachRenderbuffer(const Context *context, RenderbufferID renderbuffer) detachRenderbuffer() argument 1867 setVertexArrayBinding(const Context *context, VertexArray *vertexArray) setVertexArrayBinding() argument 1895 removeVertexArrayBinding(const Context *context, VertexArrayID vertexArray) removeVertexArrayBinding() argument 1915 bindVertexBuffer(const Context *context, GLuint bindingIndex, Buffer *boundBuffer, GLintptr offset, GLsizei stride) bindVertexBuffer() argument 1937 setVertexBindingDivisor(const Context *context, GLuint bindingIndex, GLuint divisor) setVertexBindingDivisor() argument 1943 setProgram(const Context *context, Program *newProgram) setProgram() argument 1984 setTransformFeedbackBinding(const Context *context, TransformFeedback *transformFeedback) setTransformFeedbackBinding() argument 1997 removeTransformFeedbackBinding(const Context *context, TransformFeedbackID transformFeedback) removeTransformFeedbackBinding() argument 2011 setProgramPipelineBinding(const Context *context, ProgramPipeline *pipeline) setProgramPipelineBinding() argument 2043 detachProgramPipeline(const Context *context, ProgramPipelineID pipeline) detachProgramPipeline() argument 2086 setActiveQuery(const Context *context, QueryType type, Query *query) setActiveQuery() argument 2106 setIndexedBufferBinding(const Context *context, BufferBinding target, GLuint index, Buffer *buffer, GLintptr offset, GLsizeiptr size) setIndexedBufferBinding() argument [all...] |
H A D | State.h | 418 setBufferBinding(const Context *context, BufferBinding target, Buffer *buffer) setBufferBinding() argument 479 setVertexAttribPointer(const Context *context, unsigned int attribNum, Buffer *boundBuffer, GLint size, VertexAttribType type, bool normalized, GLsizei stride, const void *pointer) setVertexAttribPointer() argument 493 setVertexAttribIPointer(const Context *context, unsigned int attribNum, Buffer *boundBuffer, GLint size, VertexAttribType type, GLsizei stride, const void *pointer) setVertexAttribIPointer() argument [all...] |
H A D | Context.h | 812 ScopedContextRef(Context *context) ScopedContextRef() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | TextureStorage11.cpp | 201 angle::Result TextureStorage11::getMippedResource(const gl::Context *context, in getMippedResource() argument 207 angle::Result TextureStorage11::getSubresourceIndex(const gl::Context *context, in getSubresourceIndex() argument 219 angle::Result TextureStorage11::getSRVForSampler(const gl::Context *context, in getSRVForSampler() argument 286 angle::Result TextureStorage11::getCachedOrCreateSRVForSampler(const gl::Context *context, in getCachedOrCreateSRVForSampler() argument 330 getSRVLevel(const gl::Context *context, int mipLevel, bool blitSRV, const d3d11::SharedSRV **outSRV) getSRVLevel() argument 364 getSRVLevels(const gl::Context *context, GLint baseLevel, GLint maxLevel, const d3d11::SharedSRV **outSRV) getSRVLevels() argument 395 getSRVForImage(const gl::Context *context, const gl::ImageUnit &imageUnit, const d3d11::SharedSRV **outSRV) getSRVForImage() argument 407 getCachedOrCreateSRVForImage(const gl::Context *context, const ImageKey &key, const d3d11::SharedSRV **outSRV) getCachedOrCreateSRVForImage() argument 428 getUAVForImage(const gl::Context *context, const gl::ImageUnit &imageUnit, const d3d11::SharedUAV **outUAV) getUAVForImage() argument 440 getCachedOrCreateUAVForImage(const gl::Context *context, const ImageKey &key, const d3d11::SharedUAV **outUAV) getCachedOrCreateUAVForImage() argument 466 generateSwizzles(const gl::Context *context, const gl::SwizzleState &swizzleTarget) generateSwizzles() argument 523 updateSubresourceLevel(const gl::Context *context, const TextureHelper11 &srcTexture, unsigned int sourceSubresource, const gl::ImageIndex &index, const gl::Box ©Area) updateSubresourceLevel() argument 586 copySubresourceLevel(const gl::Context *context, const TextureHelper11 &dstTexture, unsigned int dstSubresource, const gl::ImageIndex &index, const gl::Box ®ion) copySubresourceLevel() argument 648 generateMipmap(const gl::Context *context, const gl::ImageIndex &sourceIndex, const gl::ImageIndex &destIndex) generateMipmap() argument 705 copyToStorage(const gl::Context *context, TextureStorage *destStorage) copyToStorage() argument 731 setData(const gl::Context *context, const gl::ImageIndex &index, ImageD3D *image, const gl::Box *destBox, GLenum type, const gl::PixelUnpackState &unpack, const uint8_t *pixelData) setData() argument 838 ensureDropStencilTexture( const gl::Context *context, TextureStorage11::DropStencil *dropStencilOut) ensureDropStencilTexture() argument 846 initDropStencilTexture(const gl::Context *context, const gl::ImageIndexIterator &it) initDropStencilTexture() argument 872 resolveTextureHelper(const gl::Context *context, const TextureHelper11 &texture) resolveTextureHelper() argument 907 findMultisampledRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findMultisampledRenderTarget() argument 925 getMultisampledRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getMultisampledRenderTarget() argument 1058 onDestroy(const gl::Context *context) onDestroy() argument 1084 copyToStorage(const gl::Context *context, TextureStorage *destStorage) copyToStorage() argument 1131 useLevelZeroWorkaroundTexture(const gl::Context *context, bool useLevelZeroTexture) useLevelZeroWorkaroundTexture() argument 1202 releaseAssociatedImage(const gl::Context *context, const gl::ImageIndex &index, Image11 *incomingImage) releaseAssociatedImage() argument 1227 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument 1244 getMippedResource(const gl::Context *context, const TextureHelper11 **outResource) getMippedResource() argument 1256 ensureTextureExists(const gl::Context *context, int mipLevels) ensureTextureExists() argument 1300 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument 1334 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument 1450 createSRVForSampler(const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument 1495 createSRVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForImage() argument 1513 createUAVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedUAV *outUAV) createUAVForImage() argument 1530 getSwizzleTexture(const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument 1561 getSwizzleRenderTarget(const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument 1588 ensureDropStencilTexture(const gl::Context *context, DropStencil *dropStencilOut) ensureDropStencilTexture() argument 1622 resolveTexture(const gl::Context *context) resolveTexture() argument 1654 onDestroy(const gl::Context *context) onDestroy() argument 1668 copyToStorage(const gl::Context *context, TextureStorage *destStorage) copyToStorage() argument 1695 releaseAssociatedImage(const gl::Context *context, const gl::ImageIndex &index, Image11 *incomingImage) releaseAssociatedImage() argument 1711 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument 1718 getMippedResource(const gl::Context *context, const TextureHelper11 **outResource) getMippedResource() argument 1725 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument 1735 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument 1745 createSRVForSampler(const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument 1773 createSRVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForImage() argument 1783 createUAVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedUAV *outUAV) createUAVForImage() argument 1793 getSwizzleTexture(const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument 1800 getSwizzleRenderTarget( const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument 1831 releaseAssociatedImage(const gl::Context *context, const gl::ImageIndex &, Image11 *) releaseAssociatedImage() argument 1838 createSRVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForImage() argument 1848 createUAVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedUAV *outUAV) createUAVForImage() argument 1882 getSubresourceIndex(const gl::Context *context, const gl::ImageIndex &index, UINT *outSubresourceIndex) const getSubresourceIndex() argument 1895 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument 1906 getSRVForSampler(const gl::Context *context, const gl::TextureState &textureState, const gl::SamplerState &sampler, const d3d11::SharedSRV **outSRV) getSRVForSampler() argument 1915 getMippedResource(const gl::Context *context, const TextureHelper11 **) getMippedResource() argument 1924 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument 1935 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument 1948 copyToStorage(const gl::Context *context, TextureStorage *destStorage) copyToStorage() argument 1967 useLevelZeroWorkaroundTexture(const gl::Context *context, bool) useLevelZeroWorkaroundTexture() argument 1974 getSwizzleTexture(const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument 2005 getSwizzleRenderTarget( const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument 2033 checkForUpdatedRenderTarget(const gl::Context *context) checkForUpdatedRenderTarget() argument 2047 createSRVForSampler(const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument 2085 getImageRenderTarget(const gl::Context *context, RenderTarget11 **outRT) const getImageRenderTarget() argument 2150 onDestroy(const gl::Context *context) onDestroy() argument 2172 getSubresourceIndex(const gl::Context *context, const gl::ImageIndex &index, UINT *outSubresourceIndex) const getSubresourceIndex() argument 2194 copyToStorage(const gl::Context *context, TextureStorage *destStorage) copyToStorage() argument 2244 useLevelZeroWorkaroundTexture(const gl::Context *context, bool useLevelZeroTexture) useLevelZeroWorkaroundTexture() argument 2335 releaseAssociatedImage(const gl::Context *context, const gl::ImageIndex &index, Image11 *incomingImage) releaseAssociatedImage() argument 2367 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument 2383 getMippedResource(const gl::Context *context, const TextureHelper11 **outResource) getMippedResource() argument 2394 ensureTextureExists(const gl::Context *context, int mipLevels) ensureTextureExists() argument 2430 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument 2463 createRenderTargetSRV(const gl::Context *context, const TextureHelper11 &texture, const gl::ImageIndex &index, DXGI_FORMAT resourceFormat, d3d11::SharedSRV *srv) const createRenderTargetSRV() argument 2491 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument 2612 createSRVForSampler(const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument 2672 createSRVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForImage() argument 2692 createUAVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedUAV *outUAV) createUAVForImage() argument 2711 getSwizzleTexture(const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument 2742 getSwizzleRenderTarget(const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument 2771 ensureDropStencilTexture(const gl::Context *context, DropStencil *dropStencilOut) ensureDropStencilTexture() argument 2805 resolveTexture(const gl::Context *context) resolveTexture() argument 2864 onDestroy(const gl::Context *context) onDestroy() argument 2918 releaseAssociatedImage(const gl::Context *context, const gl::ImageIndex &index, Image11 *incomingImage) releaseAssociatedImage() argument 2943 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument 2972 createSRVForSampler(const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument 2994 createSRVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForImage() argument 3012 createUAVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedUAV *outUAV) createUAVForImage() argument 3031 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument 3061 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument 3141 getSwizzleTexture(const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument 3170 getSwizzleRenderTarget(const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument 3239 onDestroy(const gl::Context *context) onDestroy() argument 3308 releaseAssociatedImage(const gl::Context *context, const gl::ImageIndex &index, Image11 *incomingImage) releaseAssociatedImage() argument 3334 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument 3365 createSRVForSampler(const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument 3387 createSRVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForImage() argument 3407 createUAVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedUAV *outUAV) createUAVForImage() argument 3426 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument 3452 createRenderTargetSRV(const gl::Context *context, const TextureHelper11 &texture, const gl::ImageIndex &index, DXGI_FORMAT resourceFormat, d3d11::SharedSRV *srv) const createRenderTargetSRV() argument 3472 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument 3551 getSwizzleTexture(const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument 3580 getSwizzleRenderTarget( const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument 3610 ensureDropStencilTexture(const gl::Context *context, DropStencil *dropStencilOut) ensureDropStencilTexture() argument 3689 onDestroy(const gl::Context *context) onDestroy() argument 3697 copyToStorage(const gl::Context *context, TextureStorage *destStorage) copyToStorage() argument 3704 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument 3713 ensureTextureExists(const gl::Context *context, int mipLevels) ensureTextureExists() argument 3749 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument 3764 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument 3827 createSRVForSampler(const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument 3846 getSwizzleTexture(const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument 3853 getSwizzleRenderTarget( const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument 3862 ensureDropStencilTexture(const gl::Context *context, DropStencil *dropStencilOut) ensureDropStencilTexture() argument 3907 onDestroy(const gl::Context *context) onDestroy() argument 3914 copyToStorage(const gl::Context *context, TextureStorage *destStorage) copyToStorage() argument 3921 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument 3930 ensureTextureExists(const gl::Context *context, int mipLevels) ensureTextureExists() argument 3966 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument 3993 createRenderTargetSRV( const gl::Context *context, const TextureHelper11 &texture, const gl::ImageIndex &index, DXGI_FORMAT resourceFormat, d3d11::SharedSRV *srv) const createRenderTargetSRV() argument 4012 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument 4090 createSRVForSampler( const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument 4112 getSwizzleTexture( const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument 4120 getSwizzleRenderTarget( const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument 4129 ensureDropStencilTexture( const gl::Context *context, DropStencil *dropStencilOut) ensureDropStencilTexture() argument [all...] |
H A D | Blit11.cpp | 576 angle::Result Blit11::initResources(const gl::Context *context) in initResources() argument 756 angle::Result Blit11::getShaderSupport(const gl::Context *context, in getShaderSupport() argument 794 angle::Result Blit11::swizzleTexture(const gl::Context *context, in swizzleTexture() argument 912 copyTexture(const gl::Context *context, const d3d11::SharedSRV &source, const gl::Box &sourceArea, const gl::Extents &sourceSize, GLenum sourceFormat, const d3d11::RenderTargetView &dest, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor, GLenum destFormat, GLenum destTypeForDownsampling, GLenum filter, bool maskOffAlpha, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha) copyTexture() argument 1053 copyStencil(const gl::Context *context, const TextureHelper11 &source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize, const TextureHelper11 &dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor) copyStencil() argument 1068 copyDepth(const gl::Context *context, const d3d11::SharedSRV &source, const gl::Box &sourceArea, const gl::Extents &sourceSize, const d3d11::DepthStencilView &dest, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor) copyDepth() argument 1141 copyDepthStencil(const gl::Context *context, const TextureHelper11 &source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize, const TextureHelper11 &dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor) copyDepthStencil() argument 1156 copyDepthStencilImpl(const gl::Context *context, const TextureHelper11 &source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize, const TextureHelper11 &dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor, bool stencilOnly) copyDepthStencilImpl() argument 1217 copyAndConvertImpl(const gl::Context *context, const TextureHelper11 &source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize, const TextureHelper11 &destStaging, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor, size_t readOffset, size_t writeOffset, size_t copySize, size_t srcPixelStride, size_t destPixelStride, BlitConvertFunction *convertFunction) copyAndConvertImpl() argument 1281 copyAndConvert(const gl::Context *context, const TextureHelper11 &source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize, const TextureHelper11 &dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor, size_t readOffset, size_t writeOffset, size_t copySize, size_t srcPixelStride, size_t destPixelStride, BlitConvertFunction *convertFunction) copyAndConvert() argument 1335 addBlitShaderToMap(const gl::Context *context, BlitShaderType blitShaderType, ShaderDimension dimension, const ShaderData &shaderData, const char *name) addBlitShaderToMap() argument 1355 addSwizzleShaderToMap(const gl::Context *context, SwizzleShaderType swizzleShaderType, ShaderDimension dimension, const ShaderData &shaderData, const char *name) addSwizzleShaderToMap() argument 1572 getBlitShader(const gl::Context *context, GLenum destFormat, GLenum sourceFormat, bool isSrcSigned, bool isDestSigned, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, GLenum destTypeForDownsampling, ShaderDimension dimension, const Shader **shader) getBlitShader() argument 1613 getSwizzleShader(const gl::Context *context, GLenum type, D3D11_SRV_DIMENSION viewDimension, const Shader **shader) getSwizzleShader() argument 1705 resolveDepth(const gl::Context *context, RenderTarget11 *depth, TextureHelper11 *textureOut) resolveDepth() argument 1747 initResolveDepthOnly(const gl::Context *context, const d3d11::Format &format, const gl::Extents &extents) initResolveDepthOnly() argument 1793 initResolveDepthStencil(const gl::Context *context, const gl::Extents &extents) initResolveDepthStencil() argument 1836 resolveStencil(const gl::Context *context, RenderTarget11 *depthStencil, bool alsoDepth, TextureHelper11 *textureOut) resolveStencil() argument [all...] |
H A D | renderer11_utils.cpp | 2322 angle::Result LazyResource<ResourceT>::resolveImpl(d3d::Context *context, in resolveImpl() argument 2177 GenerateInitialTextureData( const gl::Context *context, GLint internalFormat, const Renderer11DeviceCaps &renderer11DeviceCaps, GLuint width, GLuint height, GLuint depth, GLuint mipLevels, gl::TexLevelArray<D3D11_SUBRESOURCE_DATA> *outSubresourceData) GenerateInitialTextureData() argument 2381 resolve(d3d::Context *context, Renderer11 *renderer) resolve() argument 2390 resolve(d3d::Context *context, Renderer11 *renderer) resolve() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | FramebufferGL.cpp | 53 static BlitFramebufferBounds GetBlitFramebufferBounds(const gl::Context *context, in GetBlitFramebufferBounds() argument 273 angle::Result Initialize(const gl::Context *context, in Initialize() argument 331 angle::Result RearrangeEXTTextureNorm16Pixels(const gl::Context *context, in RearrangeEXTTextureNorm16Pixels() argument 403 bool IsValidUnsignedShortReadPixelsFormat(GLenum readFormat, const gl::Context *context) in IsValidUnsignedShortReadPixelsFormat() argument 427 destroy(const gl::Context *context) destroy() argument 434 discard(const gl::Context *context, size_t count, const GLenum *attachments) discard() argument 442 invalidate(const gl::Context *context, size_t count, const GLenum *attachments) invalidate() argument 474 invalidateSub(const gl::Context *context, size_t count, const GLenum *attachments, const gl::Rectangle &area) invalidateSub() argument 504 clear(const gl::Context *context, GLbitfield mask) clear() argument 529 clearBufferfv(const gl::Context *context, GLenum buffer, GLint drawbuffer, const GLfloat *values) clearBufferfv() argument 558 clearBufferuiv(const gl::Context *context, GLenum buffer, GLint drawbuffer, const GLuint *values) clearBufferuiv() argument 587 clearBufferiv(const gl::Context *context, GLenum buffer, GLint drawbuffer, const GLint *values) clearBufferiv() argument 616 clearBufferfi(const gl::Context *context, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) clearBufferfi() argument 646 readPixels(const gl::Context *context, const gl::Rectangle &area, GLenum format, GLenum type, const gl::PixelPackState &pack, gl::Buffer *packBuffer, void *pixels) readPixels() argument 741 blit(const gl::Context *context, const gl::Rectangle &sourceArea, const gl::Rectangle &destArea, GLbitfield mask, GLenum filter) blit() argument 870 adjustSrcDstRegion(const gl::Context *context, const gl::Rectangle &sourceArea, const gl::Rectangle &destArea, gl::Rectangle *newSourceArea, gl::Rectangle *newDestArea) adjustSrcDstRegion() argument 1135 clipSrcRegion(const gl::Context *context, const gl::Rectangle &sourceArea, const gl::Rectangle &destArea, gl::Rectangle *newSourceArea, gl::Rectangle *newDestArea) clipSrcRegion() argument 1209 getSamplePosition(const gl::Context *context, size_t index, GLfloat *xy) const getSamplePosition() argument 1243 syncState(const gl::Context *context, GLenum binding, const gl::Framebuffer::DirtyBits &dirtyBits, gl::Command command) syncState() argument 1381 syncClearState(const gl::Context *context, GLbitfield mask) syncClearState() argument 1407 syncClearBufferState(const gl::Context *context, GLenum buffer, GLint drawBuffer) syncClearBufferState() argument 1480 readPixelsRowByRow(const gl::Context *context, const gl::Rectangle &area, GLenum originalReadFormat, GLenum format, GLenum type, const gl::PixelPackState &pack, GLubyte *pixels) const readPixelsRowByRow() argument 1534 readPixelsAllAtOnce(const gl::Context *context, const gl::Rectangle &area, GLenum originalReadFormat, GLenum format, GLenum type, const gl::PixelPackState &pack, GLubyte *pixels, bool readLastRowSeparately) const readPixelsAllAtOnce() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
H A D | TextureD3D.cpp | 36 angle::Result GetUnpackPointer(const gl::Context *context, in GetUnpackPointer() argument 93 angle::Result TextureD3D::getNativeTexture(const gl::Context *context, TextureStorage **outStorage) in getNativeTexture() argument 109 angle::Result TextureD3D::getImageAndSyncFromStorage(const gl::Context *context, in getImageAndSyncFromStorage() argument 167 angle::Result TextureD3D::setStorage(const gl::Context *context, in setStorage() argument 177 angle::Result TextureD3D::setStorageMultisample(const gl::Context *context, in setStorageMultisample() argument 188 setStorageExternalMemory(const gl::Context *context, gl::TextureType type, size_t levels, GLenum internalFormat, const gl::Extents &size, gl::MemoryObject *memoryObject, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) setStorageExternalMemory() argument 228 setImageImpl(const gl::Context *context, const gl::ImageIndex &index, GLenum type, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, const uint8_t *pixels, ptrdiff_t layerOffset) setImageImpl() argument 272 subImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, const uint8_t *pixels, ptrdiff_t layerOffset) subImage() argument 304 setCompressedImageImpl(const gl::Context *context, const gl::ImageIndex &index, const gl::PixelUnpackState &unpack, const uint8_t *pixels, ptrdiff_t layerOffset) setCompressedImageImpl() argument 336 subImageCompressed(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, GLenum format, const gl::PixelUnpackState &unpack, const uint8_t *pixels, ptrdiff_t layerOffset) subImageCompressed() argument 370 fastUnpackPixels(const gl::Context *context, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, const uint8_t *pixels, const gl::Box &destArea, GLenum sizedInternalFormat, GLenum type, RenderTargetD3D *destRenderTarget) fastUnpackPixels() argument 433 setImageExternal(const gl::Context *context, gl::TextureType type, egl::Stream *stream, const egl::Stream::GLTextureDescription &desc) setImageExternal() argument 443 generateMipmap(const gl::Context *context) generateMipmap() argument 476 generateMipmapUsingImages(const gl::Context *context, const GLuint maxLevel) generateMipmapUsingImages() argument 579 ensureRenderTarget(const gl::Context *context) ensureRenderTarget() argument 626 commitRegion(const gl::Context *context, const gl::ImageIndex &index, const gl::Box ®ion) commitRegion() argument 641 getAttachmentRenderTarget(const gl::Context *context, GLenum binding, const gl::ImageIndex &imageIndex, GLsizei samples, FramebufferAttachmentRenderTarget **rtOut) getAttachmentRenderTarget() argument 653 setBaseLevel(const gl::Context *context, GLuint baseLevel) setBaseLevel() argument 707 syncState(const gl::Context *context, const gl::Texture::DirtyBits &dirtyBits, gl::Command source) syncState() argument 715 releaseTexStorage(const gl::Context *context) releaseTexStorage() argument 729 onDestroy(const gl::Context *context) onDestroy() argument 734 initializeContents(const gl::Context *context, const gl::ImageIndex &imageIndex) initializeContents() argument 871 onDestroy(const gl::Context *context) onDestroy() argument 994 setSubImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, const uint8_t *pixels) setSubImage() argument 1026 setCompressedImage(const gl::Context *context, const gl::ImageIndex &index, GLenum internalFormat, const gl::Extents &size, const gl::PixelUnpackState &unpack, size_t imageSize, const uint8_t *pixels) setCompressedImage() argument 1043 setCompressedSubImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, GLenum format, const gl::PixelUnpackState &unpack, size_t imageSize, const uint8_t *pixels) setCompressedSubImage() argument 1057 copyImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Rectangle &sourceArea, GLenum internalFormat, gl::Framebuffer *source) copyImage() argument 1120 copySubImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Offset &destOffset, const gl::Rectangle &sourceArea, gl::Framebuffer *source) copySubImage() argument 1166 copyTexture(const gl::Context *context, const gl::ImageIndex &index, GLenum internalFormat, GLenum type, GLint sourceLevel, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, const gl::Texture *source) copyTexture() argument 1225 copySubTexture(const gl::Context *context, const gl::ImageIndex &index, const gl::Offset &destOffset, GLint sourceLevel, const gl::Box &sourceBox, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, const gl::Texture *source) copySubTexture() argument 1273 copyCompressedTexture(const gl::Context *context, const gl::Texture *source) copyCompressedTexture() argument 1296 setStorage(const gl::Context *context, gl::TextureType type, size_t levels, GLenum internalFormat, const gl::Extents &size) setStorage() argument 1333 bindTexImage(const gl::Context *context, egl::Surface *surface) bindTexImage() argument 1354 releaseTexImage(const gl::Context *context) releaseTexImage() argument 1369 setEGLImageTarget(const gl::Context *context, gl::TextureType type, egl::Image *image) setEGLImageTarget() argument 1400 initMipmapImages(const gl::Context *context) initMipmapImages() argument 1416 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument 1484 initializeStorage(const gl::Context *context, bool renderTarget) initializeStorage() argument 1545 setCompleteTexStorage(const gl::Context *context, TextureStorage *newCompleteTexStorage) setCompleteTexStorage() argument 1566 updateStorage(const gl::Context *context) updateStorage() argument 1587 updateStorageLevel(const gl::Context *context, int level) updateStorageLevel() argument 1602 redefineImage(const gl::Context *context, size_t level, GLenum internalformat, const gl::Extents &size, bool forceRelease) redefineImage() argument 1683 onDestroy(const gl::Context *context) onDestroy() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
H A D | frame_capture_utils.cpp | 240 Result ReadPixelsFromAttachment(const gl::Context *context, in ReadPixelsFromAttachment() argument 271 Result SerializeFramebufferAttachment(const gl::Context *context, in SerializeFramebufferAttachment() argument 330 Result SerializeFramebufferState(const gl::Context *context, in SerializeFramebufferState() argument 393 SerializeFramebuffer(const gl::Context *context, JsonSerializer *json, ScratchBuffer *scratchBuffer, gl::Framebuffer *framebuffer) SerializeFramebuffer() argument 686 SerializeBuffer(const gl::Context *context, JsonSerializer *json, ScratchBuffer *scratchBuffer, gl::Buffer *buffer) SerializeBuffer() argument 774 SerializeRenderbuffer(const gl::Context *context, JsonSerializer *json, ScratchBuffer *scratchBuffer, gl::Renderbuffer *renderbuffer) SerializeRenderbuffer() argument 1042 SerializeUniformData(JsonSerializer *json, const gl::Context *context, gl::Program *program, gl::UniformLocation loc, GLenum type, GLint size, void (gl::Program::*getFunc)(const gl::Context *, gl::UniformLocation, T *) const) SerializeUniformData() argument 1057 SerializeProgram(JsonSerializer *json, const gl::Context *context, GLuint id, gl::Program *program) SerializeProgram() argument 1178 SerializeTextureData(JsonSerializer *json, const gl::Context *context, gl::Texture *texture, ScratchBuffer *scratchBuffer) SerializeTextureData() argument 1248 SerializeTexture(const gl::Context *context, JsonSerializer *json, ScratchBuffer *scratchBuffer, gl::Texture *texture) SerializeTexture() argument 1333 SerializeContextToString(const gl::Context *context, std::string *stringOut) SerializeContextToString() argument [all...] |
H A D | FrameCapture.h | 663 CaptureCallToFrameCapture(CaptureFuncT captureFunc, bool isCallValid, gl::Context *context, ArgsT... captureParams) CaptureCallToFrameCapture() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/compiler/preprocessor/ |
H A D | preprocessor_tab_autogen.cpp | 642 static void yy_symbol_print(FILE *yyo, int yytype, YYSTYPE const *const yyvaluep, Context *context) in yy_symbol_print() argument 677 static void yy_reduce_print(yytype_int16 *yyssp, YYSTYPE *yyvsp, int yyrule, Context *context) in yy_reduce_print() argument 621 yy_symbol_value_print(FILE *yyo, int yytype, YYSTYPE const *const yyvaluep, Context *context) yy_symbol_value_print() argument [all...] |