Home
last modified time | relevance | path

Searched defs:context (Results 4851 - 4875 of 7285) sorted by relevance

1...<<191192193194195196197198199200>>...292

/third_party/skia/third_party/externals/spirv-tools/test/fuzz/
H A Dtransformation_add_dead_break_test.cpp102 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); in TEST() local
354 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
731 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
1171 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
1520 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
1580 const auto context = TEST() local
1714 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
1938 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
2161 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
2360 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
2415 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
2464 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
2556 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
2642 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
2701 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
2762 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
2810 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
2858 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
[all...]
/third_party/skia/third_party/externals/spirv-tools/tools/fuzz/
H A Dfuzz.cpp659 void DumpShader(spvtools::opt::IRContext* context, const char* filename) { in DumpShader() argument
/third_party/skia/third_party/externals/angle2/src/libGL/
H A Dentry_points_wgl.cpp172 gl::Context *context = nullptr; in wglCreateContext() local
246 const gl::Context *context = in wglMakeCurrent() local
[all...]
/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/
H A DEGLContextCompatibilityTest.cpp258 EGLContext context = in testWindowCompatibility() local
288 EGLContext context = in testPbufferCompatibility() local
[all...]
H A DEGLSurfaceTest.cpp132 void initializeSingleContext(EGLContext *context) in initializeSingleContext() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
H A Dmtl_state_cache.h588 getNullDepthStencilState(Context *context) getNullDepthStencilState() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DD3DTextureTest.cpp1572 ID3D11DeviceContext *context = nullptr; in TEST_P() local
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Degl_stubs.cpp63 gl::Context *context = thread->getContext(); in BindTexImage() local
129 gl::Context *context = nullptr; in CreateContext() local
277 EGLBoolean DestroyContext(Thread *thread, Display *display, gl::Context *context) in DestroyContext() argument
139 CreateImage(Thread *thread, Display *display, gl::Context *context, EGLenum target, EGLClientBuffer buffer, const AttributeMap &attributes) CreateImage() argument
347 gl::Context *context = thread->getContext(); GetCurrentContext() local
460 MakeCurrent(Thread *thread, Display *display, Surface *drawSurface, Surface *readSurface, gl::Context *context) MakeCurrent() argument
495 QueryContext(Thread *thread, Display *display, gl::Context *context, EGLint attribute, EGLint *value) QueryContext() argument
684 gl::Context *context = thread->getContext(); WaitClient() local
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
H A DContextNULL.cpp121 angle::Result ContextNULL::flush(const gl::Context *context) in flush() argument
126 angle::Result ContextNULL::finish(const gl::Context *context) in finish() argument
131 angle::Result ContextNULL::drawArrays(const gl::Context *context, in drawArrays() argument
139 angle::Result ContextNULL::drawArraysInstanced(const gl::Context *context, in drawArraysInstanced() argument
148 angle::Result ContextNULL::drawArraysInstancedBaseInstance(const gl::Context *context, in drawArraysInstancedBaseInstance() argument
158 angle::Result ContextNULL::drawElements(const gl::Context *context, in drawElements() argument
167 angle::Result ContextNULL::drawElementsBaseVertex(const gl::Context *context, in drawElementsBaseVertex() argument
177 angle::Result ContextNULL::drawElementsInstanced(const gl::Context *context, in drawElementsInstanced() argument
187 angle::Result ContextNULL::drawElementsInstancedBaseVertex(const gl::Context *context, in drawElementsInstancedBaseVertex() argument
198 angle::Result ContextNULL::drawElementsInstancedBaseVertexBaseInstance(const gl::Context *context, in drawElementsInstancedBaseVertexBaseInstance() argument
210 drawRangeElements(const gl::Context *context, gl::PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, gl::DrawElementsType type, const void *indices) drawRangeElements() argument
221 drawRangeElementsBaseVertex(const gl::Context *context, gl::PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, gl::DrawElementsType type, const void *indices, GLint baseVertex) drawRangeElementsBaseVertex() argument
233 drawArraysIndirect(const gl::Context *context, gl::PrimitiveMode mode, const void *indirect) drawArraysIndirect() argument
240 drawElementsIndirect(const gl::Context *context, gl::PrimitiveMode mode, gl::DrawElementsType type, const void *indirect) drawElementsIndirect() argument
248 multiDrawArrays(const gl::Context *context, gl::PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, GLsizei drawcount) multiDrawArrays() argument
257 multiDrawArraysInstanced(const gl::Context *context, gl::PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, GLsizei drawcount) multiDrawArraysInstanced() argument
267 multiDrawArraysIndirect(const gl::Context *context, gl::PrimitiveMode mode, const void *indirect, GLsizei drawcount, GLsizei stride) multiDrawArraysIndirect() argument
276 multiDrawElements(const gl::Context *context, gl::PrimitiveMode mode, const GLsizei *counts, gl::DrawElementsType type, const GLvoid *const *indices, GLsizei drawcount) multiDrawElements() argument
286 multiDrawElementsInstanced(const gl::Context *context, gl::PrimitiveMode mode, const GLsizei *counts, gl::DrawElementsType type, const GLvoid *const *indices, const GLsizei *instanceCounts, GLsizei drawcount) multiDrawElementsInstanced() argument
297 multiDrawElementsIndirect(const gl::Context *context, gl::PrimitiveMode mode, gl::DrawElementsType type, const void *indirect, GLsizei drawcount, GLsizei stride) multiDrawElementsIndirect() argument
307 multiDrawArraysInstancedBaseInstance(const gl::Context *context, gl::PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, const GLuint *baseInstances, GLsizei drawcount) multiDrawArraysInstancedBaseInstance() argument
318 multiDrawElementsInstancedBaseVertexBaseInstance( const gl::Context *context, gl::PrimitiveMode mode, const GLsizei *counts, gl::DrawElementsType type, const GLvoid *const *indices, const GLsizei *instanceCounts, const GLint *baseVertices, const GLuint *baseInstances, GLsizei drawcount) multiDrawElementsInstancedBaseVertexBaseInstance() argument
352 pushDebugGroup(const gl::Context *context, GLenum source, GLuint id, const std::string &message) pushDebugGroup() argument
360 popDebugGroup(const gl::Context *context) popDebugGroup() argument
365 syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits, const gl::State::DirtyBits &bitMask, gl::Command command) syncState() argument
383 onMakeCurrent(const gl::Context *context) onMakeCurrent() argument
495 dispatchCompute(const gl::Context *context, GLuint numGroupsX, GLuint numGroupsY, GLuint numGroupsZ) dispatchCompute() argument
503 dispatchComputeIndirect(const gl::Context *context, GLintptr indirect) dispatchComputeIndirect() argument
508 memoryBarrier(const gl::Context *context, GLbitfield barriers) memoryBarrier() argument
513 memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers) memoryBarrierByRegion() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationGL3.cpp13 bool ValidateBeginConditionalRender(const Context *context, in ValidateBeginConditionalRender() argument
21 bool ValidateBindFragDataLocation(const Context *context, in ValidateBindFragDataLocation() argument
30 bool ValidateClampColor(const Context *context, in ValidateClampColor() argument
38 bool ValidateEndConditionalRender(const Context *context, angle::EntryPoint entryPoint) in ValidateEndConditionalRender() argument
43 bool ValidateFramebufferTexture1D(const Context *context, in ValidateFramebufferTexture1D() argument
54 bool ValidateFramebufferTexture3D(const Context *context, in ValidateFramebufferTexture3D() argument
66 bool ValidateVertexAttribI1i(const Context *context, in ValidateVertexAttribI1i() argument
74 bool ValidateVertexAttribI1iv(const Context *context, in ValidateVertexAttribI1iv() argument
82 bool ValidateVertexAttribI1ui(const Context *context, in ValidateVertexAttribI1ui() argument
90 bool ValidateVertexAttribI1uiv(const Context *context, in ValidateVertexAttribI1uiv() argument
98 ValidateVertexAttribI2i(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint x, GLint y) ValidateVertexAttribI2i() argument
107 ValidateVertexAttribI2iv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLint *v) ValidateVertexAttribI2iv() argument
115 ValidateVertexAttribI2ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint x, GLuint y) ValidateVertexAttribI2ui() argument
124 ValidateVertexAttribI2uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLuint *v) ValidateVertexAttribI2uiv() argument
132 ValidateVertexAttribI3i(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint x, GLint y, GLint z) ValidateVertexAttribI3i() argument
142 ValidateVertexAttribI3iv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLint *v) ValidateVertexAttribI3iv() argument
150 ValidateVertexAttribI3ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint x, GLuint y, GLuint z) ValidateVertexAttribI3ui() argument
160 ValidateVertexAttribI3uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLuint *v) ValidateVertexAttribI3uiv() argument
168 ValidateVertexAttribI4bv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLbyte *v) ValidateVertexAttribI4bv() argument
176 ValidateVertexAttribI4sv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLshort *v) ValidateVertexAttribI4sv() argument
184 ValidateVertexAttribI4ubv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLubyte *v) ValidateVertexAttribI4ubv() argument
192 ValidateVertexAttribI4usv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLushort *v) ValidateVertexAttribI4usv() argument
200 ValidateGetActiveUniformName(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint uniformIndex, GLsizei bufSize, const GLsizei *length, const GLchar *uniformName) ValidateGetActiveUniformName() argument
211 ValidatePrimitiveRestartIndex(const Context *context, angle::EntryPoint entryPoint, GLuint index) ValidatePrimitiveRestartIndex() argument
218 ValidateMultiDrawElementsBaseVertex(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, const GLsizei *count, DrawElementsType type, const void *const *indices, GLsizei drawcount, const GLint *basevertex) ValidateMultiDrawElementsBaseVertex() argument
230 ValidateProvokingVertex(const Context *context, angle::EntryPoint entryPoint, ProvokingVertexConvention modePacked) ValidateProvokingVertex() argument
237 ValidateTexImage2DMultisample(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) ValidateTexImage2DMultisample() argument
249 ValidateTexImage3DMultisample(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) ValidateTexImage3DMultisample() argument
262 ValidateBindFragDataLocationIndexed(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint colorNumber, GLuint index, const GLchar *name) ValidateBindFragDataLocationIndexed() argument
272 ValidateColorP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint color) ValidateColorP3ui() argument
280 ValidateColorP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *color) ValidateColorP3uiv() argument
288 ValidateColorP4ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint color) ValidateColorP4ui() argument
296 ValidateColorP4uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *color) ValidateColorP4uiv() argument
304 ValidateGetFragDataIndex(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const GLchar *name) ValidateGetFragDataIndex() argument
312 ValidateGetQueryObjecti64v(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, const GLint64 *params) ValidateGetQueryObjecti64v() argument
321 ValidateGetQueryObjectui64v(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, const GLuint64 *params) ValidateGetQueryObjectui64v() argument
330 ValidateMultiTexCoordP1ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP1ui() argument
339 ValidateMultiTexCoordP1uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP1uiv() argument
348 ValidateMultiTexCoordP2ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP2ui() argument
357 ValidateMultiTexCoordP2uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP2uiv() argument
366 ValidateMultiTexCoordP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP3ui() argument
375 ValidateMultiTexCoordP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP3uiv() argument
384 ValidateMultiTexCoordP4ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP4ui() argument
393 ValidateMultiTexCoordP4uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP4uiv() argument
402 ValidateNormalP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint coords) ValidateNormalP3ui() argument
410 ValidateNormalP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *coords) ValidateNormalP3uiv() argument
418 ValidateQueryCounter(const Context *context, angle::EntryPoint entryPoint, QueryID id, QueryType targetPacked) ValidateQueryCounter() argument
426 ValidateSecondaryColorP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint color) ValidateSecondaryColorP3ui() argument
434 ValidateSecondaryColorP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *color) ValidateSecondaryColorP3uiv() argument
442 ValidateTexCoordP1ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint coords) ValidateTexCoordP1ui() argument
450 ValidateTexCoordP1uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *coords) ValidateTexCoordP1uiv() argument
458 ValidateTexCoordP2ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint coords) ValidateTexCoordP2ui() argument
466 ValidateTexCoordP2uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *coords) ValidateTexCoordP2uiv() argument
474 ValidateTexCoordP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint coords) ValidateTexCoordP3ui() argument
482 ValidateTexCoordP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *coords) ValidateTexCoordP3uiv() argument
490 ValidateTexCoordP4ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint coords) ValidateTexCoordP4ui() argument
498 ValidateTexCoordP4uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *coords) ValidateTexCoordP4uiv() argument
506 ValidateVertexAttribP1ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, GLuint value) ValidateVertexAttribP1ui() argument
516 ValidateVertexAttribP1uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, const GLuint *value) ValidateVertexAttribP1uiv() argument
526 ValidateVertexAttribP2ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, GLuint value) ValidateVertexAttribP2ui() argument
536 ValidateVertexAttribP2uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, const GLuint *value) ValidateVertexAttribP2uiv() argument
546 ValidateVertexAttribP3ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, GLuint value) ValidateVertexAttribP3ui() argument
556 ValidateVertexAttribP3uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, const GLuint *value) ValidateVertexAttribP3uiv() argument
566 ValidateVertexAttribP4ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, GLuint value) ValidateVertexAttribP4ui() argument
576 ValidateVertexAttribP4uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, const GLuint *value) ValidateVertexAttribP4uiv() argument
586 ValidateVertexP2ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint value) ValidateVertexP2ui() argument
594 ValidateVertexP2uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *value) ValidateVertexP2uiv() argument
602 ValidateVertexP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint value) ValidateVertexP3ui() argument
610 ValidateVertexP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *value) ValidateVertexP3uiv() argument
618 ValidateVertexP4ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint value) ValidateVertexP4ui() argument
626 ValidateVertexP4uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *value) ValidateVertexP4uiv() argument
[all...]
/third_party/skia/src/codec/
H A DSkHeifCodec.cpp155 static void releaseProc(const void* ptr, void* context) { in releaseProc() argument
/third_party/skia/src/core/
H A DSkResourceCache.cpp118 bool SkResourceCache::find(const Key& key, FindVisitor visitor, void* context) { in find() argument
274 void SkResourceCache::visitAll(Visitor visitor, void* context) { in visitAll() argument
530 bool SkResourceCache::Find(const Key& key, FindVisitor visitor, void* context) { in Find() argument
540 void SkResourceCache::VisitAll(Visitor visitor, void* context) { in VisitAll() argument
592 static void sk_trace_dump_visitor(const SkResourceCache::Rec& rec, void* context) { in sk_trace_dump_visitor() argument
[all...]
H A DSkBitmap.cpp304 installPixels(const SkImageInfo& requestedInfo, void* pixels, size_t rb, void (*releaseProc)(void* addr, void* context), void* context) installPixels() argument
/third_party/skia/src/image/
H A DSkSurface_Gpu.cpp162 onAsyncRescaleAndReadPixels(const SkImageInfo& info, const SkIRect& srcRect, RescaleGamma rescaleGamma, RescaleMode rescaleMode, ReadPixelsCallback callback, ReadPixelsContext context) onAsyncRescaleAndReadPixels() argument
176 onAsyncRescaleAndReadPixelsYUV420(SkYUVColorSpace yuvColorSpace, sk_sp<SkColorSpace> dstColorSpace, const SkIRect& srcRect, const SkISize& dstSize, RescaleGamma rescaleGamma, RescaleMode rescaleMode, ReadPixelsCallback callback, ReadPixelsContext context) onAsyncRescaleAndReadPixelsYUV420() argument
H A DSkImage_Lazy.cpp253 onAsView( GrRecordingContext* context, GrMipmapped mipmapped, GrImageTexGenPolicy policy) const onAsView() argument
H A DSkSurface.cpp86 onAsyncRescaleAndReadPixels(const SkImageInfo& info, const SkIRect& origSrcRect, SkSurface::RescaleGamma rescaleGamma, RescaleMode rescaleMode, SkSurface::ReadPixelsCallback callback, SkSurface::ReadPixelsContext context) onAsyncRescaleAndReadPixels() argument
111 onAsyncRescaleAndReadPixelsYUV420( SkYUVColorSpace yuvColorSpace, sk_sp<SkColorSpace> dstColorSpace, const SkIRect& srcRect, const SkISize& dstSize, RescaleGamma rescaleGamma, RescaleMode, ReadPixelsCallback callback, ReadPixelsContext context) onAsyncRescaleAndReadPixelsYUV420() argument
257 asyncRescaleAndReadPixels(const SkImageInfo& info, const SkIRect& srcRect, RescaleGamma rescaleGamma, RescaleMode rescaleMode, ReadPixelsCallback callback, ReadPixelsContext context) asyncRescaleAndReadPixels() argument
272 asyncRescaleAndReadPixelsYUV420(SkYUVColorSpace yuvColorSpace, sk_sp<SkColorSpace> dstColorSpace, const SkIRect& srcRect, const SkISize& dstSize, RescaleGamma rescaleGamma, RescaleMode rescaleMode, ReadPixelsCallback callback, ReadPixelsContext context) asyncRescaleAndReadPixelsYUV420() argument
[all...]
/third_party/skia/src/gpu/
H A DGrAHardwareBufferUtils.cpp197 void delete_gl_texture(void* context) { in delete_gl_texture() argument
202 void update_gl_texture(void* context, GrDirectContext* dContext) { in update_gl_texture() argument
292 void delete_vk_image(void* context) { in delete_vk_image() argument
297 void update_vk_image(void* context, GrDirectContext* dContext) { in update_vk_image() argument
/third_party/skia/src/gpu/ops/
H A DDrawAtlasOp.cpp312 GrOp::Owner Make(GrRecordingContext* context, in Make() argument
H A DSmallPathRenderer.cpp59 static GrOp::Owner Make(GrRecordingContext* context, in Make() argument
H A DGrOp.h75 static Owner Make(GrRecordingContext* context, Args&&... args) { in Make() argument
173 void prePrepare(GrRecordingContext* context, const GrSurfaceProxyView& dstView, in prePrepare() argument
85 MakeWithExtraMemory( GrRecordingContext* context, size_t extraSize, Args&&... args) MakeWithExtraMemory() argument
H A DTriangulatingPathRenderer.cpp168 static GrOp::Owner Make(GrRecordingContext* context, in Make() argument
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DDevice.cpp36 Device::Device(Context *context) : Renderer(context, OpenGL, true), context(context) in Device() argument
/third_party/skia/third_party/externals/swiftshader/src/Reactor/
H A DOptimizer.cpp60 Ice::GlobalContext *context; member in __anon22923::Optimizer
H A DSubzeroReactor.cpp64 Ice::Cfg *createFunction(Ice::GlobalContext *context, Ice::Type returnType, const std::vector<Ice::Type> &paramTypes) in createFunction() argument
110 Ice::Constant *getConstantPointer(Ice::GlobalContext *context, void const *ptr) in getConstantPointer() argument
218 Ice::GlobalContext *context = nullptr; member
[all...]
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DPixelProcessor.hpp340 Context *const context; member in sw::PixelProcessor

Completed in 30 milliseconds

1...<<191192193194195196197198199200>>...292