| /third_party/skia/third_party/externals/spirv-tools/test/fuzz/ |
| H A D | transformation_add_dead_break_test.cpp | 102 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); in TEST() local 354 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local 731 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local 1171 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local 1520 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local 1580 const auto context = TEST() local 1714 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local 1938 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local 2161 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local 2360 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local 2415 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local 2464 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local 2556 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local 2642 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local 2701 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local 2762 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local 2810 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local 2858 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local [all...] |
| /third_party/skia/third_party/externals/spirv-tools/tools/fuzz/ |
| H A D | fuzz.cpp | 659 void DumpShader(spvtools::opt::IRContext* context, const char* filename) { in DumpShader() argument
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| /third_party/skia/third_party/externals/angle2/src/libGL/ |
| H A D | entry_points_wgl.cpp | 172 gl::Context *context = nullptr; in wglCreateContext() local 246 const gl::Context *context = in wglMakeCurrent() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/tests/egl_tests/ |
| H A D | EGLContextCompatibilityTest.cpp | 258 EGLContext context = in testWindowCompatibility() local 288 EGLContext context = in testPbufferCompatibility() local [all...] |
| H A D | EGLSurfaceTest.cpp | 132 void initializeSingleContext(EGLContext *context) in initializeSingleContext() argument
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
| H A D | mtl_state_cache.h | 588 getNullDepthStencilState(Context *context) getNullDepthStencilState() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| H A D | D3DTextureTest.cpp | 1572 ID3D11DeviceContext *context = nullptr; in TEST_P() local
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| /third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
| H A D | egl_stubs.cpp | 63 gl::Context *context = thread->getContext(); in BindTexImage() local 129 gl::Context *context = nullptr; in CreateContext() local 277 EGLBoolean DestroyContext(Thread *thread, Display *display, gl::Context *context) in DestroyContext() argument 139 CreateImage(Thread *thread, Display *display, gl::Context *context, EGLenum target, EGLClientBuffer buffer, const AttributeMap &attributes) CreateImage() argument 347 gl::Context *context = thread->getContext(); GetCurrentContext() local 460 MakeCurrent(Thread *thread, Display *display, Surface *drawSurface, Surface *readSurface, gl::Context *context) MakeCurrent() argument 495 QueryContext(Thread *thread, Display *display, gl::Context *context, EGLint attribute, EGLint *value) QueryContext() argument 684 gl::Context *context = thread->getContext(); WaitClient() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
| H A D | ContextNULL.cpp | 121 angle::Result ContextNULL::flush(const gl::Context *context) in flush() argument 126 angle::Result ContextNULL::finish(const gl::Context *context) in finish() argument 131 angle::Result ContextNULL::drawArrays(const gl::Context *context, in drawArrays() argument 139 angle::Result ContextNULL::drawArraysInstanced(const gl::Context *context, in drawArraysInstanced() argument 148 angle::Result ContextNULL::drawArraysInstancedBaseInstance(const gl::Context *context, in drawArraysInstancedBaseInstance() argument 158 angle::Result ContextNULL::drawElements(const gl::Context *context, in drawElements() argument 167 angle::Result ContextNULL::drawElementsBaseVertex(const gl::Context *context, in drawElementsBaseVertex() argument 177 angle::Result ContextNULL::drawElementsInstanced(const gl::Context *context, in drawElementsInstanced() argument 187 angle::Result ContextNULL::drawElementsInstancedBaseVertex(const gl::Context *context, in drawElementsInstancedBaseVertex() argument 198 angle::Result ContextNULL::drawElementsInstancedBaseVertexBaseInstance(const gl::Context *context, in drawElementsInstancedBaseVertexBaseInstance() argument 210 drawRangeElements(const gl::Context *context, gl::PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, gl::DrawElementsType type, const void *indices) drawRangeElements() argument 221 drawRangeElementsBaseVertex(const gl::Context *context, gl::PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, gl::DrawElementsType type, const void *indices, GLint baseVertex) drawRangeElementsBaseVertex() argument 233 drawArraysIndirect(const gl::Context *context, gl::PrimitiveMode mode, const void *indirect) drawArraysIndirect() argument 240 drawElementsIndirect(const gl::Context *context, gl::PrimitiveMode mode, gl::DrawElementsType type, const void *indirect) drawElementsIndirect() argument 248 multiDrawArrays(const gl::Context *context, gl::PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, GLsizei drawcount) multiDrawArrays() argument 257 multiDrawArraysInstanced(const gl::Context *context, gl::PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, GLsizei drawcount) multiDrawArraysInstanced() argument 267 multiDrawArraysIndirect(const gl::Context *context, gl::PrimitiveMode mode, const void *indirect, GLsizei drawcount, GLsizei stride) multiDrawArraysIndirect() argument 276 multiDrawElements(const gl::Context *context, gl::PrimitiveMode mode, const GLsizei *counts, gl::DrawElementsType type, const GLvoid *const *indices, GLsizei drawcount) multiDrawElements() argument 286 multiDrawElementsInstanced(const gl::Context *context, gl::PrimitiveMode mode, const GLsizei *counts, gl::DrawElementsType type, const GLvoid *const *indices, const GLsizei *instanceCounts, GLsizei drawcount) multiDrawElementsInstanced() argument 297 multiDrawElementsIndirect(const gl::Context *context, gl::PrimitiveMode mode, gl::DrawElementsType type, const void *indirect, GLsizei drawcount, GLsizei stride) multiDrawElementsIndirect() argument 307 multiDrawArraysInstancedBaseInstance(const gl::Context *context, gl::PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, const GLuint *baseInstances, GLsizei drawcount) multiDrawArraysInstancedBaseInstance() argument 318 multiDrawElementsInstancedBaseVertexBaseInstance( const gl::Context *context, gl::PrimitiveMode mode, const GLsizei *counts, gl::DrawElementsType type, const GLvoid *const *indices, const GLsizei *instanceCounts, const GLint *baseVertices, const GLuint *baseInstances, GLsizei drawcount) multiDrawElementsInstancedBaseVertexBaseInstance() argument 352 pushDebugGroup(const gl::Context *context, GLenum source, GLuint id, const std::string &message) pushDebugGroup() argument 360 popDebugGroup(const gl::Context *context) popDebugGroup() argument 365 syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits, const gl::State::DirtyBits &bitMask, gl::Command command) syncState() argument 383 onMakeCurrent(const gl::Context *context) onMakeCurrent() argument 495 dispatchCompute(const gl::Context *context, GLuint numGroupsX, GLuint numGroupsY, GLuint numGroupsZ) dispatchCompute() argument 503 dispatchComputeIndirect(const gl::Context *context, GLintptr indirect) dispatchComputeIndirect() argument 508 memoryBarrier(const gl::Context *context, GLbitfield barriers) memoryBarrier() argument 513 memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers) memoryBarrierByRegion() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | validationGL3.cpp | 13 bool ValidateBeginConditionalRender(const Context *context, in ValidateBeginConditionalRender() argument 21 bool ValidateBindFragDataLocation(const Context *context, in ValidateBindFragDataLocation() argument 30 bool ValidateClampColor(const Context *context, in ValidateClampColor() argument 38 bool ValidateEndConditionalRender(const Context *context, angle::EntryPoint entryPoint) in ValidateEndConditionalRender() argument 43 bool ValidateFramebufferTexture1D(const Context *context, in ValidateFramebufferTexture1D() argument 54 bool ValidateFramebufferTexture3D(const Context *context, in ValidateFramebufferTexture3D() argument 66 bool ValidateVertexAttribI1i(const Context *context, in ValidateVertexAttribI1i() argument 74 bool ValidateVertexAttribI1iv(const Context *context, in ValidateVertexAttribI1iv() argument 82 bool ValidateVertexAttribI1ui(const Context *context, in ValidateVertexAttribI1ui() argument 90 bool ValidateVertexAttribI1uiv(const Context *context, in ValidateVertexAttribI1uiv() argument 98 ValidateVertexAttribI2i(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint x, GLint y) ValidateVertexAttribI2i() argument 107 ValidateVertexAttribI2iv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLint *v) ValidateVertexAttribI2iv() argument 115 ValidateVertexAttribI2ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint x, GLuint y) ValidateVertexAttribI2ui() argument 124 ValidateVertexAttribI2uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLuint *v) ValidateVertexAttribI2uiv() argument 132 ValidateVertexAttribI3i(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint x, GLint y, GLint z) ValidateVertexAttribI3i() argument 142 ValidateVertexAttribI3iv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLint *v) ValidateVertexAttribI3iv() argument 150 ValidateVertexAttribI3ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint x, GLuint y, GLuint z) ValidateVertexAttribI3ui() argument 160 ValidateVertexAttribI3uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLuint *v) ValidateVertexAttribI3uiv() argument 168 ValidateVertexAttribI4bv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLbyte *v) ValidateVertexAttribI4bv() argument 176 ValidateVertexAttribI4sv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLshort *v) ValidateVertexAttribI4sv() argument 184 ValidateVertexAttribI4ubv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLubyte *v) ValidateVertexAttribI4ubv() argument 192 ValidateVertexAttribI4usv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLushort *v) ValidateVertexAttribI4usv() argument 200 ValidateGetActiveUniformName(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint uniformIndex, GLsizei bufSize, const GLsizei *length, const GLchar *uniformName) ValidateGetActiveUniformName() argument 211 ValidatePrimitiveRestartIndex(const Context *context, angle::EntryPoint entryPoint, GLuint index) ValidatePrimitiveRestartIndex() argument 218 ValidateMultiDrawElementsBaseVertex(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode, const GLsizei *count, DrawElementsType type, const void *const *indices, GLsizei drawcount, const GLint *basevertex) ValidateMultiDrawElementsBaseVertex() argument 230 ValidateProvokingVertex(const Context *context, angle::EntryPoint entryPoint, ProvokingVertexConvention modePacked) ValidateProvokingVertex() argument 237 ValidateTexImage2DMultisample(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) ValidateTexImage2DMultisample() argument 249 ValidateTexImage3DMultisample(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) ValidateTexImage3DMultisample() argument 262 ValidateBindFragDataLocationIndexed(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint colorNumber, GLuint index, const GLchar *name) ValidateBindFragDataLocationIndexed() argument 272 ValidateColorP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint color) ValidateColorP3ui() argument 280 ValidateColorP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *color) ValidateColorP3uiv() argument 288 ValidateColorP4ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint color) ValidateColorP4ui() argument 296 ValidateColorP4uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *color) ValidateColorP4uiv() argument 304 ValidateGetFragDataIndex(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const GLchar *name) ValidateGetFragDataIndex() argument 312 ValidateGetQueryObjecti64v(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, const GLint64 *params) ValidateGetQueryObjecti64v() argument 321 ValidateGetQueryObjectui64v(const Context *context, angle::EntryPoint entryPoint, QueryID id, GLenum pname, const GLuint64 *params) ValidateGetQueryObjectui64v() argument 330 ValidateMultiTexCoordP1ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP1ui() argument 339 ValidateMultiTexCoordP1uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP1uiv() argument 348 ValidateMultiTexCoordP2ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP2ui() argument 357 ValidateMultiTexCoordP2uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP2uiv() argument 366 ValidateMultiTexCoordP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP3ui() argument 375 ValidateMultiTexCoordP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP3uiv() argument 384 ValidateMultiTexCoordP4ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP4ui() argument 393 ValidateMultiTexCoordP4uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP4uiv() argument 402 ValidateNormalP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint coords) ValidateNormalP3ui() argument 410 ValidateNormalP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *coords) ValidateNormalP3uiv() argument 418 ValidateQueryCounter(const Context *context, angle::EntryPoint entryPoint, QueryID id, QueryType targetPacked) ValidateQueryCounter() argument 426 ValidateSecondaryColorP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint color) ValidateSecondaryColorP3ui() argument 434 ValidateSecondaryColorP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *color) ValidateSecondaryColorP3uiv() argument 442 ValidateTexCoordP1ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint coords) ValidateTexCoordP1ui() argument 450 ValidateTexCoordP1uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *coords) ValidateTexCoordP1uiv() argument 458 ValidateTexCoordP2ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint coords) ValidateTexCoordP2ui() argument 466 ValidateTexCoordP2uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *coords) ValidateTexCoordP2uiv() argument 474 ValidateTexCoordP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint coords) ValidateTexCoordP3ui() argument 482 ValidateTexCoordP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *coords) ValidateTexCoordP3uiv() argument 490 ValidateTexCoordP4ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint coords) ValidateTexCoordP4ui() argument 498 ValidateTexCoordP4uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *coords) ValidateTexCoordP4uiv() argument 506 ValidateVertexAttribP1ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, GLuint value) ValidateVertexAttribP1ui() argument 516 ValidateVertexAttribP1uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, const GLuint *value) ValidateVertexAttribP1uiv() argument 526 ValidateVertexAttribP2ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, GLuint value) ValidateVertexAttribP2ui() argument 536 ValidateVertexAttribP2uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, const GLuint *value) ValidateVertexAttribP2uiv() argument 546 ValidateVertexAttribP3ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, GLuint value) ValidateVertexAttribP3ui() argument 556 ValidateVertexAttribP3uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, const GLuint *value) ValidateVertexAttribP3uiv() argument 566 ValidateVertexAttribP4ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, GLuint value) ValidateVertexAttribP4ui() argument 576 ValidateVertexAttribP4uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum type, GLboolean normalized, const GLuint *value) ValidateVertexAttribP4uiv() argument 586 ValidateVertexP2ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint value) ValidateVertexP2ui() argument 594 ValidateVertexP2uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *value) ValidateVertexP2uiv() argument 602 ValidateVertexP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint value) ValidateVertexP3ui() argument 610 ValidateVertexP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *value) ValidateVertexP3uiv() argument 618 ValidateVertexP4ui(const Context *context, angle::EntryPoint entryPoint, GLenum type, GLuint value) ValidateVertexP4ui() argument 626 ValidateVertexP4uiv(const Context *context, angle::EntryPoint entryPoint, GLenum type, const GLuint *value) ValidateVertexP4uiv() argument [all...] |
| /third_party/skia/src/codec/ |
| H A D | SkHeifCodec.cpp | 155 static void releaseProc(const void* ptr, void* context) { in releaseProc() argument
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| /third_party/skia/src/core/ |
| H A D | SkResourceCache.cpp | 118 bool SkResourceCache::find(const Key& key, FindVisitor visitor, void* context) { in find() argument 274 void SkResourceCache::visitAll(Visitor visitor, void* context) { in visitAll() argument 530 bool SkResourceCache::Find(const Key& key, FindVisitor visitor, void* context) { in Find() argument 540 void SkResourceCache::VisitAll(Visitor visitor, void* context) { in VisitAll() argument 592 static void sk_trace_dump_visitor(const SkResourceCache::Rec& rec, void* context) { in sk_trace_dump_visitor() argument [all...] |
| H A D | SkBitmap.cpp | 304 installPixels(const SkImageInfo& requestedInfo, void* pixels, size_t rb, void (*releaseProc)(void* addr, void* context), void* context) installPixels() argument
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| /third_party/skia/src/image/ |
| H A D | SkSurface_Gpu.cpp | 162 onAsyncRescaleAndReadPixels(const SkImageInfo& info, const SkIRect& srcRect, RescaleGamma rescaleGamma, RescaleMode rescaleMode, ReadPixelsCallback callback, ReadPixelsContext context) onAsyncRescaleAndReadPixels() argument 176 onAsyncRescaleAndReadPixelsYUV420(SkYUVColorSpace yuvColorSpace, sk_sp<SkColorSpace> dstColorSpace, const SkIRect& srcRect, const SkISize& dstSize, RescaleGamma rescaleGamma, RescaleMode rescaleMode, ReadPixelsCallback callback, ReadPixelsContext context) onAsyncRescaleAndReadPixelsYUV420() argument
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| H A D | SkImage_Lazy.cpp | 253 onAsView( GrRecordingContext* context, GrMipmapped mipmapped, GrImageTexGenPolicy policy) const onAsView() argument
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| H A D | SkSurface.cpp | 86 onAsyncRescaleAndReadPixels(const SkImageInfo& info, const SkIRect& origSrcRect, SkSurface::RescaleGamma rescaleGamma, RescaleMode rescaleMode, SkSurface::ReadPixelsCallback callback, SkSurface::ReadPixelsContext context) onAsyncRescaleAndReadPixels() argument 111 onAsyncRescaleAndReadPixelsYUV420( SkYUVColorSpace yuvColorSpace, sk_sp<SkColorSpace> dstColorSpace, const SkIRect& srcRect, const SkISize& dstSize, RescaleGamma rescaleGamma, RescaleMode, ReadPixelsCallback callback, ReadPixelsContext context) onAsyncRescaleAndReadPixelsYUV420() argument 257 asyncRescaleAndReadPixels(const SkImageInfo& info, const SkIRect& srcRect, RescaleGamma rescaleGamma, RescaleMode rescaleMode, ReadPixelsCallback callback, ReadPixelsContext context) asyncRescaleAndReadPixels() argument 272 asyncRescaleAndReadPixelsYUV420(SkYUVColorSpace yuvColorSpace, sk_sp<SkColorSpace> dstColorSpace, const SkIRect& srcRect, const SkISize& dstSize, RescaleGamma rescaleGamma, RescaleMode rescaleMode, ReadPixelsCallback callback, ReadPixelsContext context) asyncRescaleAndReadPixelsYUV420() argument [all...] |
| /third_party/skia/src/gpu/ |
| H A D | GrAHardwareBufferUtils.cpp | 197 void delete_gl_texture(void* context) { in delete_gl_texture() argument 202 void update_gl_texture(void* context, GrDirectContext* dContext) { in update_gl_texture() argument 292 void delete_vk_image(void* context) { in delete_vk_image() argument 297 void update_vk_image(void* context, GrDirectContext* dContext) { in update_vk_image() argument
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| /third_party/skia/src/gpu/ops/ |
| H A D | DrawAtlasOp.cpp | 312 GrOp::Owner Make(GrRecordingContext* context, in Make() argument
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| H A D | SmallPathRenderer.cpp | 59 static GrOp::Owner Make(GrRecordingContext* context, in Make() argument
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| H A D | GrOp.h | 75 static Owner Make(GrRecordingContext* context, Args&&... args) { in Make() argument 173 void prePrepare(GrRecordingContext* context, const GrSurfaceProxyView& dstView, in prePrepare() argument 85 MakeWithExtraMemory( GrRecordingContext* context, size_t extraSize, Args&&... args) MakeWithExtraMemory() argument
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| H A D | TriangulatingPathRenderer.cpp | 168 static GrOp::Owner Make(GrRecordingContext* context, in Make() argument
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| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
| H A D | Device.cpp | 36 Device::Device(Context *context) : Renderer(context, OpenGL, true), context(context) in Device() argument
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| /third_party/skia/third_party/externals/swiftshader/src/Reactor/ |
| H A D | Optimizer.cpp | 60 Ice::GlobalContext *context; member in __anon22923::Optimizer
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| H A D | SubzeroReactor.cpp | 64 Ice::Cfg *createFunction(Ice::GlobalContext *context, Ice::Type returnType, const std::vector<Ice::Type> ¶mTypes) in createFunction() argument 110 Ice::Constant *getConstantPointer(Ice::GlobalContext *context, void const *ptr) in getConstantPointer() argument 218 Ice::GlobalContext *context = nullptr; member [all...] |
| /third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
| H A D | PixelProcessor.hpp | 340 Context *const context; member in sw::PixelProcessor
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