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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/imageless_framebuffer/
H A DvktImagelessFramebufferTests.cpp1010 ColorImagelessTestInstance::ColorImagelessTestInstance (Context& context, const TestParameters& parameters) in ColorImagelessTestInstance() argument
1347 DepthImagelessTestInstance::DepthImagelessTestInstance (Context& context, const TestParameters& parameters) in DepthImagelessTestInstance() argument
1612 ColorResolveImagelessTestInstance::ColorResolveImagelessTestInstance (Context& context, cons argument
1806 DepthResolveImagelessTestInstance(Context& context, const TestParameters& parameters) DepthResolveImagelessTestInstance() argument
2162 MultisubpassTestInstance(Context& context, const TestParameters& parameters) MultisubpassTestInstance() argument
2386 DifferentAttachmentsTestInstance(Context& context, const TestParameters& parameters) DifferentAttachmentsTestInstance() argument
2578 BaseTestCase(tcu::TestContext& context, const std::string& name, const std::string& description, const TestParameters& parameters) BaseTestCase() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/memory/
H A DvktMemoryAddressBindingTests.cpp1570 static void checkSupport (Context& context, typename Object::Parameters) in checkSupport() argument
1624 static deBool validateCallbackRecords (Context& context, const BindingCallbackRecorder& recorder) in validateCallbackRecords() argument
1691 tcu::TestStatus createDestroyObjectTest (Context& context, typename Object::Parameters params) in createDestroyObjectTest() argument
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H A DvktMemoryDeviceMemoryReportTests.cpp1588 static void checkSupport (Context& context, typename Object::Parameters) in checkSupport() argument
1642 static deBool validateCallbackRecords (Context& context, const CallbackRecorder& recorder) in validateCallbackRecords() argument
1715 tcu::TestStatus createDestroyObjectTest (Context& context, typename Object::Parameters params) in createDestroyObjectTest() argument
1749 vkDeviceMemoryAllocateAndFreeTest(Context& context) vkDeviceMemoryAllocateAndFreeTest() argument
1830 vkDeviceMemoryAllocationFailedTest(Context& context) vkDeviceMemoryAllocationFailedTest() argument
1905 checkSupport(Context& context) checkSupport() argument
1920 checkSupport(Context& context, VkExternalMemoryHandleTypeFlagBits externalMemoryType) checkSupport() argument
2093 testImportAndUnimportExternalMemory(Context& context, VkExternalMemoryHandleTypeFlagBits externalMemoryType) testImportAndUnimportExternalMemory() argument
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H A DvktMemoryExternalMemoryHostTests.cpp174 ExternalMemoryHostBaseTestInstance::ExternalMemoryHostBaseTestInstance (Context& context, VkDeviceSize allocationSize) in ExternalMemoryHostBaseTestInstance() argument
310 ExternalMemoryHostRenderImageTestInstance::ExternalMemoryHostRenderImageTestInstance (Context& context, TestParams testParams) in ExternalMemoryHostRenderImageTestInstance() argument
786 ExternalMemoryHostSynchronizationTestInstance::ExternalMemoryHostSynchronizationTestInstance (Context& context, TestParams testParams) in ExternalMemoryHostSynchronizationTestInstance() argument
1086 void checkSupport (Context& context) in checkSupport() argument
1091 checkTimelineSemaphore(Context& context) checkTimelineSemaphore() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/memory_model/
H A DvktMemoryModelMessagePassing.cpp144 MemoryModelTestInstance::MemoryModelTestInstance (Context& context, const CaseDef& data) in MemoryModelTestInstance() argument
168 MemoryModelTestCase::MemoryModelTestCase (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data) in MemoryModelTestCase() argument
1763 checkPermutedIndexTestSupport(Context& context, std::string testName) checkPermutedIndexTestSupport() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/
H A DvktMeshShaderApiTestsEXT.cpp152 MeshApiInstance (Context& context, const TestParams& params) in MeshApiInstance() argument
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H A DvktMeshShaderBuiltinTests.cpp156 MeshShaderBuiltinInstance (Context& context, const IterationParams& params) in MeshShaderBuiltinInstance() argument
380 FullScreenColorInstance (Context& context, const IterationParams& params, const ColorVec& expectedColors) in FullScreenColorInstance() argument
429 QuadrantsInstance (Context& context, const IterationParams& params, in QuadrantsInstance() argument
495 PixelsInstance (Context& context, cons argument
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H A DvktMeshShaderBuiltinTestsEXT.cpp159 MeshShaderBuiltinInstance (Context& context, const IterationParams& params) in MeshShaderBuiltinInstance() argument
490 FullScreenColorInstance (Context& context, const IterationParams& params, const ColorVec& expectedColors) in FullScreenColorInstance() argument
539 QuadrantsInstance (Context& context, const IterationParams& params, in QuadrantsInstance() argument
614 PixelsInstance (Context& context, cons argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DDisplay.cpp569 void ShareGroup::addSharedContext(gl::Context *context) in addSharedContext() argument
1042 gl::Context *context = *mContextSet.begin(); in terminate() local
1241 createImage(const gl::Context *context, EGLenum target, EGLClientBuffer buffer, const AttributeMap &attribs, Image **outImage) createImage() argument
1371 gl::Context *context = new gl::Context(this, configuration, shareContext, shareTextures, createContext() local
1420 makeCurrent(Thread *thread, gl::Context *previousContext, egl::Surface *drawSurface, egl::Surface *readSurface, gl::Context *context) makeCurrent() argument
1538 releaseContext(gl::Context *context, Thread *thread) releaseContext() argument
1580 destroyContext(Thread *thread, gl::Context *context) destroyContext() argument
1709 waitClient(const gl::Context *context) waitClient() argument
1714 waitNative(const gl::Context *context, EGLint engine) waitNative() argument
1921 validateImageClientBuffer(const gl::Context *context, EGLenum target, EGLClientBuffer clientBuffer, const egl::AttributeMap &attribs) const validateImageClientBuffer() argument
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H A DState.cpp121 ANGLE_INLINE void UpdateNonTFBufferBindingWebGL(const Context *context, in UpdateNonTFBufferBindingWebGL() argument
141 void UpdateTFBufferBindingWebGL(const Context *context, in UpdateTFBufferBindingWebGL() argument
153 void UpdateBufferBinding(const Context *context, in UpdateBufferBinding() argument
175 UpdateIndexedBufferBinding(const Context *context, OffsetBindingPointer<Buffer> *binding, Buffer *buffer, BufferBinding target, GLintptr offset, GLsizeiptr size) UpdateIndexedBufferBinding() argument
201 setGenericBufferBindingWithBit(const Context *context, Buffer *buffer) setGenericBufferBindingWithBit() argument
215 setGenericBufferBinding(const Context *context, Buffer *buffer) setGenericBufferBinding() argument
228 setGenericBufferBinding(const Context *context, Buffer *buffer) setGenericBufferBinding() argument
243 setGenericBufferBinding(const Context *context, Buffer *buffer) setGenericBufferBinding() argument
424 initialize(Context *context) initialize() argument
570 reset(const Context *context) reset() argument
657 updateActiveTextureStateOnSync(const Context *context, size_t textureIndex, const Sampler *sampler, Texture *texture) updateActiveTextureStateOnSync() argument
720 updateTextureBinding(const Context *context, size_t textureIndex, Texture *texture) updateTextureBinding() argument
1616 setSamplerTexture(const Context *context, TextureType type, Texture *texture) setSamplerTexture() argument
1701 initializeZeroTextures(const Context *context, const TextureMap &zeroTextures) initializeZeroTextures() argument
1717 setSamplerBinding(const Context *context, GLuint textureUnit, Sampler *sampler) setSamplerBinding() argument
1731 detachSampler(const Context *context, SamplerID sampler) detachSampler() argument
1746 setRenderbufferBinding(const Context *context, Renderbuffer *renderbuffer) setRenderbufferBinding() argument
1752 detachRenderbuffer(const Context *context, RenderbufferID renderbuffer) detachRenderbuffer() argument
1867 setVertexArrayBinding(const Context *context, VertexArray *vertexArray) setVertexArrayBinding() argument
1895 removeVertexArrayBinding(const Context *context, VertexArrayID vertexArray) removeVertexArrayBinding() argument
1915 bindVertexBuffer(const Context *context, GLuint bindingIndex, Buffer *boundBuffer, GLintptr offset, GLsizei stride) bindVertexBuffer() argument
1937 setVertexBindingDivisor(const Context *context, GLuint bindingIndex, GLuint divisor) setVertexBindingDivisor() argument
1943 setProgram(const Context *context, Program *newProgram) setProgram() argument
1984 setTransformFeedbackBinding(const Context *context, TransformFeedback *transformFeedback) setTransformFeedbackBinding() argument
1997 removeTransformFeedbackBinding(const Context *context, TransformFeedbackID transformFeedback) removeTransformFeedbackBinding() argument
2011 setProgramPipelineBinding(const Context *context, ProgramPipeline *pipeline) setProgramPipelineBinding() argument
2043 detachProgramPipeline(const Context *context, ProgramPipelineID pipeline) detachProgramPipeline() argument
2086 setActiveQuery(const Context *context, QueryType type, Query *query) setActiveQuery() argument
2106 setIndexedBufferBinding(const Context *context, BufferBinding target, GLuint index, Buffer *buffer, GLintptr offset, GLsizeiptr size) setIndexedBufferBinding() argument
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H A DState.h418 setBufferBinding(const Context *context, BufferBinding target, Buffer *buffer) setBufferBinding() argument
479 setVertexAttribPointer(const Context *context, unsigned int attribNum, Buffer *boundBuffer, GLint size, VertexAttribType type, bool normalized, GLsizei stride, const void *pointer) setVertexAttribPointer() argument
493 setVertexAttribIPointer(const Context *context, unsigned int attribNum, Buffer *boundBuffer, GLint size, VertexAttribType type, GLsizei stride, const void *pointer) setVertexAttribIPointer() argument
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H A DContext.h812 ScopedContextRef(Context *context) ScopedContextRef() argument
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H A Dqueryutils.cpp254 void QueryTexParameterBase(const Context *context, in QueryTexParameterBase() argument
398 void SetTexParameterBase(Context *context, Texture *texture, GLenum pname, const ParamType *params) in SetTexParameterBase() argument
542 SetSamplerParameterBase(Context *context, Sampler *sampler, GLenum pname, const ParamType *params) SetSamplerParameterBase() argument
1124 QueryFramebufferAttachmentParameteriv(const Context *context, const Framebuffer *framebuffer, GLenum attachment, GLenum pname, GLint *params) QueryFramebufferAttachmentParameteriv() argument
1279 QueryProgramiv(Context *context, const Program *program, GLenum pname, GLint *params) QueryProgramiv() argument
1399 QueryRenderbufferiv(const Context *context, const Renderbuffer *renderbuffer, GLenum pname, GLint *params) QueryRenderbufferiv() argument
1465 QueryShaderiv(const Context *context, Shader *shader, GLenum pname, GLint *params) QueryShaderiv() argument
1523 QueryTexParameterfv(const Context *context, const Texture *texture, GLenum pname, GLfloat *params) QueryTexParameterfv() argument
1531 QueryTexParameterxv(const Context *context, const Texture *texture, GLenum pname, GLfixed *params) QueryTexParameterxv() argument
1539 QueryTexParameteriv(const Context *context, const Texture *texture, GLenum pname, GLint *params) QueryTexParameteriv() argument
1547 QueryTexParameterIiv(const Context *context, const Texture *texture, GLenum pname, GLint *params) QueryTexParameterIiv() argument
1555 QueryTexParameterIuiv(const Context *context, const Texture *texture, GLenum pname, GLuint *params) QueryTexParameterIuiv() argument
1699 QuerySynciv(const Context *context, const Sync *sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) QuerySynciv() argument
1753 SetTexParameterx(Context *context, Texture *texture, GLenum pname, GLfixed param) SetTexParameterx() argument
1758 SetTexParameterxv(Context *context, Texture *texture, GLenum pname, const GLfixed *params) SetTexParameterxv() argument
1763 SetTexParameterf(Context *context, Texture *texture, GLenum pname, GLfloat param) SetTexParameterf() argument
1768 SetTexParameterfv(Context *context, Texture *texture, GLenum pname, const GLfloat *params) SetTexParameterfv() argument
1773 SetTexParameteri(Context *context, Texture *texture, GLenum pname, GLint param) SetTexParameteri() argument
1778 SetTexParameteriv(Context *context, Texture *texture, GLenum pname, const GLint *params) SetTexParameteriv() argument
1783 SetTexParameterIiv(Context *context, Texture *texture, GLenum pname, const GLint *params) SetTexParameterIiv() argument
1788 SetTexParameterIuiv(Context *context, Texture *texture, GLenum pname, const GLuint *params) SetTexParameterIuiv() argument
1793 SetSamplerParameterf(Context *context, Sampler *sampler, GLenum pname, GLfloat param) SetSamplerParameterf() argument
1798 SetSamplerParameterfv(Context *context, Sampler *sampler, GLenum pname, const GLfloat *params) SetSamplerParameterfv() argument
1803 SetSamplerParameteri(Context *context, Sampler *sampler, GLenum pname, GLint param) SetSamplerParameteri() argument
1808 SetSamplerParameteriv(Context *context, Sampler *sampler, GLenum pname, const GLint *params) SetSamplerParameteriv() argument
1813 SetSamplerParameterIiv(Context *context, Sampler *sampler, GLenum pname, const GLint *params) SetSamplerParameterIiv() argument
1818 SetSamplerParameterIuiv(Context *context, Sampler *sampler, GLenum pname, const GLuint *params) SetSamplerParameterIuiv() argument
1823 SetFramebufferParameteri(const Context *context, Framebuffer *framebuffer, GLenum pname, GLint param) SetFramebufferParameteri() argument
2191 SetMemoryObjectParameteriv(const Context *context, MemoryObject *memoryObject, GLenum pname, const GLint *params) SetMemoryObjectParameteriv() argument
3921 QueryProgramPipelineiv(const Context *context, ProgramPipeline *programPipeline, GLenum pname, GLint *params) QueryProgramPipelineiv() argument
4161 QueryContextAttrib(const gl::Context *context, EGLint attribute, EGLint *value) QueryContextAttrib() argument
4196 QuerySurfaceAttrib(const Display *display, const gl::Context *context, const Surface *surface, EGLint attribute, EGLint *value) QuerySurfaceAttrib() argument
4327 QuerySurfaceAttrib64KHR(const Display *display, const gl::Context *context, const Surface *surface, EGLint attribute, EGLAttribKHR *value) QuerySurfaceAttrib64KHR() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DTextureStorage11.cpp201 angle::Result TextureStorage11::getMippedResource(const gl::Context *context, in getMippedResource() argument
207 angle::Result TextureStorage11::getSubresourceIndex(const gl::Context *context, in getSubresourceIndex() argument
219 angle::Result TextureStorage11::getSRVForSampler(const gl::Context *context, in getSRVForSampler() argument
286 angle::Result TextureStorage11::getCachedOrCreateSRVForSampler(const gl::Context *context, in getCachedOrCreateSRVForSampler() argument
330 getSRVLevel(const gl::Context *context, int mipLevel, bool blitSRV, const d3d11::SharedSRV **outSRV) getSRVLevel() argument
364 getSRVLevels(const gl::Context *context, GLint baseLevel, GLint maxLevel, const d3d11::SharedSRV **outSRV) getSRVLevels() argument
395 getSRVForImage(const gl::Context *context, const gl::ImageUnit &imageUnit, const d3d11::SharedSRV **outSRV) getSRVForImage() argument
407 getCachedOrCreateSRVForImage(const gl::Context *context, const ImageKey &key, const d3d11::SharedSRV **outSRV) getCachedOrCreateSRVForImage() argument
428 getUAVForImage(const gl::Context *context, const gl::ImageUnit &imageUnit, const d3d11::SharedUAV **outUAV) getUAVForImage() argument
440 getCachedOrCreateUAVForImage(const gl::Context *context, const ImageKey &key, const d3d11::SharedUAV **outUAV) getCachedOrCreateUAVForImage() argument
466 generateSwizzles(const gl::Context *context, const gl::SwizzleState &swizzleTarget) generateSwizzles() argument
523 updateSubresourceLevel(const gl::Context *context, const TextureHelper11 &srcTexture, unsigned int sourceSubresource, const gl::ImageIndex &index, const gl::Box &copyArea) updateSubresourceLevel() argument
586 copySubresourceLevel(const gl::Context *context, const TextureHelper11 &dstTexture, unsigned int dstSubresource, const gl::ImageIndex &index, const gl::Box &region) copySubresourceLevel() argument
648 generateMipmap(const gl::Context *context, const gl::ImageIndex &sourceIndex, const gl::ImageIndex &destIndex) generateMipmap() argument
705 copyToStorage(const gl::Context *context, TextureStorage *destStorage) copyToStorage() argument
731 setData(const gl::Context *context, const gl::ImageIndex &index, ImageD3D *image, const gl::Box *destBox, GLenum type, const gl::PixelUnpackState &unpack, const uint8_t *pixelData) setData() argument
838 ensureDropStencilTexture( const gl::Context *context, TextureStorage11::DropStencil *dropStencilOut) ensureDropStencilTexture() argument
846 initDropStencilTexture(const gl::Context *context, const gl::ImageIndexIterator &it) initDropStencilTexture() argument
872 resolveTextureHelper(const gl::Context *context, const TextureHelper11 &texture) resolveTextureHelper() argument
907 findMultisampledRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findMultisampledRenderTarget() argument
925 getMultisampledRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getMultisampledRenderTarget() argument
1058 onDestroy(const gl::Context *context) onDestroy() argument
1084 copyToStorage(const gl::Context *context, TextureStorage *destStorage) copyToStorage() argument
1131 useLevelZeroWorkaroundTexture(const gl::Context *context, bool useLevelZeroTexture) useLevelZeroWorkaroundTexture() argument
1202 releaseAssociatedImage(const gl::Context *context, const gl::ImageIndex &index, Image11 *incomingImage) releaseAssociatedImage() argument
1227 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument
1244 getMippedResource(const gl::Context *context, const TextureHelper11 **outResource) getMippedResource() argument
1256 ensureTextureExists(const gl::Context *context, int mipLevels) ensureTextureExists() argument
1300 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument
1334 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument
1450 createSRVForSampler(const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument
1495 createSRVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForImage() argument
1513 createUAVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedUAV *outUAV) createUAVForImage() argument
1530 getSwizzleTexture(const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument
1561 getSwizzleRenderTarget(const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument
1588 ensureDropStencilTexture(const gl::Context *context, DropStencil *dropStencilOut) ensureDropStencilTexture() argument
1622 resolveTexture(const gl::Context *context) resolveTexture() argument
1654 onDestroy(const gl::Context *context) onDestroy() argument
1668 copyToStorage(const gl::Context *context, TextureStorage *destStorage) copyToStorage() argument
1695 releaseAssociatedImage(const gl::Context *context, const gl::ImageIndex &index, Image11 *incomingImage) releaseAssociatedImage() argument
1711 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument
1718 getMippedResource(const gl::Context *context, const TextureHelper11 **outResource) getMippedResource() argument
1725 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument
1735 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument
1745 createSRVForSampler(const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument
1773 createSRVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForImage() argument
1783 createUAVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedUAV *outUAV) createUAVForImage() argument
1793 getSwizzleTexture(const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument
1800 getSwizzleRenderTarget( const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument
1831 releaseAssociatedImage(const gl::Context *context, const gl::ImageIndex &, Image11 *) releaseAssociatedImage() argument
1838 createSRVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForImage() argument
1848 createUAVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedUAV *outUAV) createUAVForImage() argument
1882 getSubresourceIndex(const gl::Context *context, const gl::ImageIndex &index, UINT *outSubresourceIndex) const getSubresourceIndex() argument
1895 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument
1906 getSRVForSampler(const gl::Context *context, const gl::TextureState &textureState, const gl::SamplerState &sampler, const d3d11::SharedSRV **outSRV) getSRVForSampler() argument
1915 getMippedResource(const gl::Context *context, const TextureHelper11 **) getMippedResource() argument
1924 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument
1935 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument
1948 copyToStorage(const gl::Context *context, TextureStorage *destStorage) copyToStorage() argument
1967 useLevelZeroWorkaroundTexture(const gl::Context *context, bool) useLevelZeroWorkaroundTexture() argument
1974 getSwizzleTexture(const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument
2005 getSwizzleRenderTarget( const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument
2033 checkForUpdatedRenderTarget(const gl::Context *context) checkForUpdatedRenderTarget() argument
2047 createSRVForSampler(const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument
2085 getImageRenderTarget(const gl::Context *context, RenderTarget11 **outRT) const getImageRenderTarget() argument
2150 onDestroy(const gl::Context *context) onDestroy() argument
2172 getSubresourceIndex(const gl::Context *context, const gl::ImageIndex &index, UINT *outSubresourceIndex) const getSubresourceIndex() argument
2194 copyToStorage(const gl::Context *context, TextureStorage *destStorage) copyToStorage() argument
2244 useLevelZeroWorkaroundTexture(const gl::Context *context, bool useLevelZeroTexture) useLevelZeroWorkaroundTexture() argument
2335 releaseAssociatedImage(const gl::Context *context, const gl::ImageIndex &index, Image11 *incomingImage) releaseAssociatedImage() argument
2367 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument
2383 getMippedResource(const gl::Context *context, const TextureHelper11 **outResource) getMippedResource() argument
2394 ensureTextureExists(const gl::Context *context, int mipLevels) ensureTextureExists() argument
2430 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument
2463 createRenderTargetSRV(const gl::Context *context, const TextureHelper11 &texture, const gl::ImageIndex &index, DXGI_FORMAT resourceFormat, d3d11::SharedSRV *srv) const createRenderTargetSRV() argument
2491 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument
2612 createSRVForSampler(const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument
2672 createSRVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForImage() argument
2692 createUAVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedUAV *outUAV) createUAVForImage() argument
2711 getSwizzleTexture(const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument
2742 getSwizzleRenderTarget(const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument
2771 ensureDropStencilTexture(const gl::Context *context, DropStencil *dropStencilOut) ensureDropStencilTexture() argument
2805 resolveTexture(const gl::Context *context) resolveTexture() argument
2864 onDestroy(const gl::Context *context) onDestroy() argument
2918 releaseAssociatedImage(const gl::Context *context, const gl::ImageIndex &index, Image11 *incomingImage) releaseAssociatedImage() argument
2943 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument
2972 createSRVForSampler(const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument
2994 createSRVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForImage() argument
3012 createUAVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedUAV *outUAV) createUAVForImage() argument
3031 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument
3061 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument
3141 getSwizzleTexture(const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument
3170 getSwizzleRenderTarget(const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument
3239 onDestroy(const gl::Context *context) onDestroy() argument
3308 releaseAssociatedImage(const gl::Context *context, const gl::ImageIndex &index, Image11 *incomingImage) releaseAssociatedImage() argument
3334 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument
3365 createSRVForSampler(const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument
3387 createSRVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForImage() argument
3407 createUAVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedUAV *outUAV) createUAVForImage() argument
3426 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument
3452 createRenderTargetSRV(const gl::Context *context, const TextureHelper11 &texture, const gl::ImageIndex &index, DXGI_FORMAT resourceFormat, d3d11::SharedSRV *srv) const createRenderTargetSRV() argument
3472 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument
3551 getSwizzleTexture(const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument
3580 getSwizzleRenderTarget( const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument
3610 ensureDropStencilTexture(const gl::Context *context, DropStencil *dropStencilOut) ensureDropStencilTexture() argument
3689 onDestroy(const gl::Context *context) onDestroy() argument
3697 copyToStorage(const gl::Context *context, TextureStorage *destStorage) copyToStorage() argument
3704 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument
3713 ensureTextureExists(const gl::Context *context, int mipLevels) ensureTextureExists() argument
3749 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument
3764 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument
3827 createSRVForSampler(const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument
3846 getSwizzleTexture(const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument
3853 getSwizzleRenderTarget( const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument
3862 ensureDropStencilTexture(const gl::Context *context, DropStencil *dropStencilOut) ensureDropStencilTexture() argument
3907 onDestroy(const gl::Context *context) onDestroy() argument
3914 copyToStorage(const gl::Context *context, TextureStorage *destStorage) copyToStorage() argument
3921 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument
3930 ensureTextureExists(const gl::Context *context, int mipLevels) ensureTextureExists() argument
3966 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument
3993 createRenderTargetSRV( const gl::Context *context, const TextureHelper11 &texture, const gl::ImageIndex &index, DXGI_FORMAT resourceFormat, d3d11::SharedSRV *srv) const createRenderTargetSRV() argument
4012 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument
4090 createSRVForSampler( const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument
4112 getSwizzleTexture( const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument
4120 getSwizzleRenderTarget( const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument
4129 ensureDropStencilTexture( const gl::Context *context, DropStencil *dropStencilOut) ensureDropStencilTexture() argument
[all...]
H A DBlit11.cpp576 angle::Result Blit11::initResources(const gl::Context *context) in initResources() argument
756 angle::Result Blit11::getShaderSupport(const gl::Context *context, in getShaderSupport() argument
794 angle::Result Blit11::swizzleTexture(const gl::Context *context, in swizzleTexture() argument
912 copyTexture(const gl::Context *context, const d3d11::SharedSRV &source, const gl::Box &sourceArea, const gl::Extents &sourceSize, GLenum sourceFormat, const d3d11::RenderTargetView &dest, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor, GLenum destFormat, GLenum destTypeForDownsampling, GLenum filter, bool maskOffAlpha, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha) copyTexture() argument
1053 copyStencil(const gl::Context *context, const TextureHelper11 &source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize, const TextureHelper11 &dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor) copyStencil() argument
1068 copyDepth(const gl::Context *context, const d3d11::SharedSRV &source, const gl::Box &sourceArea, const gl::Extents &sourceSize, const d3d11::DepthStencilView &dest, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor) copyDepth() argument
1141 copyDepthStencil(const gl::Context *context, const TextureHelper11 &source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize, const TextureHelper11 &dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor) copyDepthStencil() argument
1156 copyDepthStencilImpl(const gl::Context *context, const TextureHelper11 &source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize, const TextureHelper11 &dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor, bool stencilOnly) copyDepthStencilImpl() argument
1217 copyAndConvertImpl(const gl::Context *context, const TextureHelper11 &source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize, const TextureHelper11 &destStaging, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor, size_t readOffset, size_t writeOffset, size_t copySize, size_t srcPixelStride, size_t destPixelStride, BlitConvertFunction *convertFunction) copyAndConvertImpl() argument
1281 copyAndConvert(const gl::Context *context, const TextureHelper11 &source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize, const TextureHelper11 &dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor, size_t readOffset, size_t writeOffset, size_t copySize, size_t srcPixelStride, size_t destPixelStride, BlitConvertFunction *convertFunction) copyAndConvert() argument
1335 addBlitShaderToMap(const gl::Context *context, BlitShaderType blitShaderType, ShaderDimension dimension, const ShaderData &shaderData, const char *name) addBlitShaderToMap() argument
1355 addSwizzleShaderToMap(const gl::Context *context, SwizzleShaderType swizzleShaderType, ShaderDimension dimension, const ShaderData &shaderData, const char *name) addSwizzleShaderToMap() argument
1572 getBlitShader(const gl::Context *context, GLenum destFormat, GLenum sourceFormat, bool isSrcSigned, bool isDestSigned, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, GLenum destTypeForDownsampling, ShaderDimension dimension, const Shader **shader) getBlitShader() argument
1613 getSwizzleShader(const gl::Context *context, GLenum type, D3D11_SRV_DIMENSION viewDimension, const Shader **shader) getSwizzleShader() argument
1705 resolveDepth(const gl::Context *context, RenderTarget11 *depth, TextureHelper11 *textureOut) resolveDepth() argument
1747 initResolveDepthOnly(const gl::Context *context, const d3d11::Format &format, const gl::Extents &extents) initResolveDepthOnly() argument
1793 initResolveDepthStencil(const gl::Context *context, const gl::Extents &extents) initResolveDepthStencil() argument
1836 resolveStencil(const gl::Context *context, RenderTarget11 *depthStencil, bool alsoDepth, TextureHelper11 *textureOut) resolveStencil() argument
[all...]
H A Drenderer11_utils.cpp2322 angle::Result LazyResource<ResourceT>::resolveImpl(d3d::Context *context, in resolveImpl() argument
2177 GenerateInitialTextureData( const gl::Context *context, GLint internalFormat, const Renderer11DeviceCaps &renderer11DeviceCaps, GLuint width, GLuint height, GLuint depth, GLuint mipLevels, gl::TexLevelArray<D3D11_SUBRESOURCE_DATA> *outSubresourceData) GenerateInitialTextureData() argument
2381 resolve(d3d::Context *context, Renderer11 *renderer) resolve() argument
2390 resolve(d3d::Context *context, Renderer11 *renderer) resolve() argument
[all...]
H A DBuffer11.cpp376 setData(const gl::Context *context, gl::BufferBinding target, const void *data, size_t size, gl::BufferUsage usage) setData() argument
386 getData(const gl::Context *context, const uint8_t **outData) getData() argument
405 setSubData(const gl::Context *context, gl::BufferBinding target, const void *data, size_t size, size_t offset) setSubData() argument
474 copySubData(const gl::Context *context, BufferImpl *source, GLintptr sourceOffset, GLintptr destOffset, GLsizeiptr size) copySubData() argument
538 map(const gl::Context *context, GLenum access, void **mapPtr) map() argument
546 mapRange(const gl::Context *context, size_t offset, size_t length, GLbitfield access, void **mapPtr) mapRange() argument
588 unmap(const gl::Context *context, GLboolean *result) unmap() argument
600 markTransformFeedbackUsage(const gl::Context *context) markTransformFeedbackUsage() argument
628 checkForDeallocation(const gl::Context *context, BufferUsage usage) checkForDeallocation() argument
664 markBufferUsage(const gl::Context *context, BufferUsage usage) markBufferUsage() argument
678 garbageCollection(const gl::Context *context, BufferUsage currentUsage) garbageCollection() argument
693 getBuffer(const gl::Context *context, BufferUsage usage, ID3D11Buffer **bufferOut) getBuffer() argument
703 getEmulatedIndexedBuffer(const gl::Context *context, SourceIndexData *indexInfo, const TranslatedAttribute &attribute, GLint startVertex, ID3D11Buffer **bufferOut) getEmulatedIndexedBuffer() argument
721 getConstantBufferRange(const gl::Context *context, GLintptr offset, GLsizeiptr size, const d3d11::Buffer **bufferOut, UINT *firstConstantOut, UINT *numConstantsOut) getConstantBufferRange() argument
747 markRawBufferUsage(const gl::Context *context) markRawBufferUsage() argument
753 getRawUAVRange(const gl::Context *context, GLintptr offset, GLsizeiptr size, d3d11::UnorderedAccessView **uavOut) getRawUAVRange() argument
765 getSRV(const gl::Context *context, DXGI_FORMAT srvFormat, const d3d11::ShaderResourceView **srvOut) getSRV() argument
774 packPixels(const gl::Context *context, const gl::FramebufferAttachment &readAttachment, const PackPixelsParams &params) packPixels() argument
802 getBufferStorage(const gl::Context *context, BufferUsage usage, StorageOutT **storageOut) getBufferStorage() argument
852 getConstantBufferRangeStorage(const gl::Context *context, GLintptr offset, GLsizeiptr size, Buffer11::NativeStorage **storageOut) getConstantBufferRangeStorage() argument
913 getStructuredBufferRangeSRV(const gl::Context *context, unsigned int offset, unsigned int size, unsigned int structureByteStride, const d3d11::ShaderResourceView **srvOut) getStructuredBufferRangeSRV() argument
981 updateBufferStorage(const gl::Context *context, BufferStorage *storage, size_t sourceOffset, size_t storageSize) updateBufferStorage() argument
1038 getLatestBufferStorage(const gl::Context *context, Buffer11::BufferStorage **storageOut) const getLatestBufferStorage() argument
1052 getStagingStorage(const gl::Context *context, StorageOutT **storageOut) getStagingStorage() argument
1069 initializeStaticData(const gl::Context *context) initializeStaticData() argument
1075 invalidateStaticData(const gl::Context *context) invalidateStaticData() argument
1105 setData(const gl::Context *context, const uint8_t *data, size_t offset, size_t size) setData() argument
1153 copyFromStorage(const gl::Context *context, BufferStorage *source, size_t sourceOffset, size_t size, size_t destOffset, CopyResult *resultOut) copyFromStorage() argument
1221 resize(const gl::Context *context, size_t size, bool preserveData) resize() argument
1358 map(const gl::Context *context, size_t offset, size_t length, GLbitfield access, uint8_t **mapPointerOut) map() argument
1380 ID3D11DeviceContext *context = mRenderer->getDeviceContext(); unmap() local
1384 getSRVForFormat(const gl::Context *context, DXGI_FORMAT srvFormat, const d3d11::ShaderResourceView **srvOut) getSRVForFormat() argument
1411 getRawUAV(const gl::Context *context, unsigned int offset, unsigned int size, d3d11::UnorderedAccessView **uavOut) getRawUAV() argument
1463 resizeStructuredBuffer( const gl::Context *context, unsigned int size, unsigned int structureByteStride) resizeStructuredBuffer() argument
1504 getStructuredBufferRangeSRV( const gl::Context *context, unsigned int offset, unsigned int size, unsigned int structureByteStride, const d3d11::ShaderResourceView **srvOut) getStructuredBufferRangeSRV() argument
1538 getBuffer(const gl::Context *context, SourceIndexData *indexInfo, const TranslatedAttribute &attribute, GLint startVertex, const d3d11::Buffer **bufferOut) getBuffer() argument
1647 copyFromStorage(const gl::Context *context, BufferStorage *source, size_t sourceOffset, size_t size, size_t destOffset, CopyResult *resultOut) copyFromStorage() argument
1664 resize(const gl::Context *context, size_t size, bool preserveData) resize() argument
1678 map(const gl::Context *context, size_t offset, size_t length, GLbitfield access, uint8_t **mapPointerOut) map() argument
1702 copyFromStorage(const gl::Context *context, BufferStorage *source, size_t sourceOffset, size_t size, size_t destOffset, CopyResult *resultOut) copyFromStorage() argument
1722 resize(const gl::Context *context, size_t size, bool preserveData) resize() argument
1736 map(const gl::Context *context, size_t offset, size_t length, GLbitfield access, uint8_t **mapPointerOut) map() argument
1761 packPixels(const gl::Context *context, const gl::FramebufferAttachment &readAttachment, const PackPixelsParams &params) packPixels() argument
1810 flushQueuedPackCommand(const gl::Context *context) flushQueuedPackCommand() argument
1830 copyFromStorage(const gl::Context *context, BufferStorage *source, size_t sourceOffset, size_t size, size_t destOffset, CopyResult *resultOut) copyFromStorage() argument
1847 resize(const gl::Context *context, size_t size, bool preserveData) resize() argument
1861 map(const gl::Context *context, size_t offset, size_t length, GLbitfield access, uint8_t **mapPointerOut) map() argument
[all...]
H A DContext11.cpp40 ANGLE_INLINE bool DrawCallHasDynamicAttribs(const gl::Context *context) in DrawCallHasDynamicAttribs() argument
46 bool DrawCallHasStreamingVertexArrays(const gl::Context *context, gl::PrimitiveMode mode) in DrawCallHasStreamingVertexArrays() argument
66 bool DrawCallHasStreamingElementArray(const gl::Context *context, gl::DrawElementsType srcType) in DrawCallHasStreamingElementArray() argument
98 angle::Result ReadbackIndirectBuffer(const gl::Context *context, in ReadbackIndirectBuffer() argument
128 onDestroy(const gl::Context *context) onDestroy() argument
252 flush(const gl::Context *context) flush() argument
257 finish(const gl::Context *context) finish() argument
262 drawArrays(const gl::Context *context, gl::PrimitiveMode mode, GLint first, GLsizei count) drawArrays() argument
273 drawArraysInstanced(const gl::Context *context, gl::PrimitiveMode mode, GLint first, GLsizei count, GLsizei instanceCount) drawArraysInstanced() argument
286 drawArraysInstancedBaseInstance(const gl::Context *context, gl::PrimitiveMode mode, GLint first, GLsizei count, GLsizei instanceCount, GLuint baseInstance) drawArraysInstancedBaseInstance() argument
300 drawElementsImpl(const gl::Context *context, gl::PrimitiveMode mode, GLsizei indexCount, gl::DrawElementsType indexType, const void *indices, GLsizei instanceCount, GLint baseVertex, GLuint baseInstance, bool promoteDynamic, bool isInstancedDraw) drawElementsImpl() argument
337 drawElements(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices) drawElements() argument
346 drawElementsBaseVertex(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLint baseVertex) drawElementsBaseVertex() argument
356 drawElementsInstanced(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLsizei instances) drawElementsInstanced() argument
366 drawElementsInstancedBaseVertex(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLsizei instances, GLint baseVertex) drawElementsInstancedBaseVertex() argument
378 drawElementsInstancedBaseVertexBaseInstance(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLsizei instances, GLint baseVertex, GLuint baseInstance) drawElementsInstancedBaseVertexBaseInstance() argument
391 drawRangeElements(const gl::Context *context, gl::PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, gl::DrawElementsType type, const void *indices) drawRangeElements() argument
402 drawRangeElementsBaseVertex(const gl::Context *context, gl::PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, gl::DrawElementsType type, const void *indices, GLint baseVertex) drawRangeElementsBaseVertex() argument
414 drawArraysIndirect(const gl::Context *context, gl::PrimitiveMode mode, const void *indirect) drawArraysIndirect() argument
437 drawElementsIndirect(const gl::Context *context, gl::PrimitiveMode mode, gl::DrawElementsType type, const void *indirect) drawElementsIndirect() argument
536 multiDrawArrays(const gl::Context *context, gl::PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, GLsizei drawcount) multiDrawArrays() argument
556 multiDrawArraysInstanced(const gl::Context *context, gl::PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, GLsizei drawcount) multiDrawArraysInstanced() argument
577 multiDrawArraysIndirect(const gl::Context *context, gl::PrimitiveMode mode, const void *indirect, GLsizei drawcount, GLsizei stride) multiDrawArraysIndirect() argument
586 multiDrawElements(const gl::Context *context, gl::PrimitiveMode mode, const GLsizei *counts, gl::DrawElementsType type, const GLvoid *const *indices, GLsizei drawcount) multiDrawElements() argument
607 multiDrawElementsInstanced(const gl::Context *context, gl::PrimitiveMode mode, const GLsizei *counts, gl::DrawElementsType type, const GLvoid *const *indices, const GLsizei *instanceCounts, GLsizei drawcount) multiDrawElementsInstanced() argument
629 multiDrawElementsIndirect(const gl::Context *context, gl::PrimitiveMode mode, gl::DrawElementsType type, const void *indirect, GLsizei drawcount, GLsizei stride) multiDrawElementsIndirect() argument
640 multiDrawArraysInstancedBaseInstance(const gl::Context *context, gl::PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, const GLuint *baseInstances, GLsizei drawcount) multiDrawArraysInstancedBaseInstance() argument
673 multiDrawElementsInstancedBaseVertexBaseInstance( const gl::Context *context, gl::PrimitiveMode mode, const GLsizei *counts, gl::DrawElementsType type, const GLvoid *const *indices, const GLsizei *instanceCounts, const GLint *baseVertices, const GLuint *baseInstances, GLsizei drawcount) multiDrawElementsInstancedBaseVertexBaseInstance() argument
776 pushDebugGroup(const gl::Context *context, GLenum source, GLuint id, const std::string &message) pushDebugGroup() argument
785 popDebugGroup(const gl::Context *context) popDebugGroup() argument
791 syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits, const gl::State::DirtyBits &bitMask, gl::Command command) syncState() argument
810 onMakeCurrent(const gl::Context *context) onMakeCurrent() argument
862 dispatchCompute(const gl::Context *context, GLuint numGroupsX, GLuint numGroupsY, GLuint numGroupsZ) dispatchCompute() argument
870 dispatchComputeIndirect(const gl::Context *context, GLintptr indirect) dispatchComputeIndirect() argument
875 triggerDrawCallProgramRecompilation(const gl::Context *context, gl::PrimitiveMode drawMode) triggerDrawCallProgramRecompilation() argument
947 triggerDispatchCallProgramRecompilation(const gl::Context *context) triggerDispatchCallProgramRecompilation() argument
985 memoryBarrier(const gl::Context *context, GLbitfield barriers) memoryBarrier() argument
990 memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers) memoryBarrierByRegion() argument
995 getIncompleteTexture(const gl::Context *context, gl::TextureType type, gl::Texture **textureOut) getIncompleteTexture() argument
1003 initializeMultisampleTextureToBlack(const gl::Context *context, gl::Texture *glTexture) initializeMultisampleTextureToBlack() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DFramebufferGL.cpp53 static BlitFramebufferBounds GetBlitFramebufferBounds(const gl::Context *context, in GetBlitFramebufferBounds() argument
273 angle::Result Initialize(const gl::Context *context, in Initialize() argument
331 angle::Result RearrangeEXTTextureNorm16Pixels(const gl::Context *context, in RearrangeEXTTextureNorm16Pixels() argument
403 bool IsValidUnsignedShortReadPixelsFormat(GLenum readFormat, const gl::Context *context) in IsValidUnsignedShortReadPixelsFormat() argument
427 destroy(const gl::Context *context) destroy() argument
434 discard(const gl::Context *context, size_t count, const GLenum *attachments) discard() argument
442 invalidate(const gl::Context *context, size_t count, const GLenum *attachments) invalidate() argument
474 invalidateSub(const gl::Context *context, size_t count, const GLenum *attachments, const gl::Rectangle &area) invalidateSub() argument
504 clear(const gl::Context *context, GLbitfield mask) clear() argument
529 clearBufferfv(const gl::Context *context, GLenum buffer, GLint drawbuffer, const GLfloat *values) clearBufferfv() argument
558 clearBufferuiv(const gl::Context *context, GLenum buffer, GLint drawbuffer, const GLuint *values) clearBufferuiv() argument
587 clearBufferiv(const gl::Context *context, GLenum buffer, GLint drawbuffer, const GLint *values) clearBufferiv() argument
616 clearBufferfi(const gl::Context *context, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) clearBufferfi() argument
646 readPixels(const gl::Context *context, const gl::Rectangle &area, GLenum format, GLenum type, const gl::PixelPackState &pack, gl::Buffer *packBuffer, void *pixels) readPixels() argument
741 blit(const gl::Context *context, const gl::Rectangle &sourceArea, const gl::Rectangle &destArea, GLbitfield mask, GLenum filter) blit() argument
870 adjustSrcDstRegion(const gl::Context *context, const gl::Rectangle &sourceArea, const gl::Rectangle &destArea, gl::Rectangle *newSourceArea, gl::Rectangle *newDestArea) adjustSrcDstRegion() argument
1135 clipSrcRegion(const gl::Context *context, const gl::Rectangle &sourceArea, const gl::Rectangle &destArea, gl::Rectangle *newSourceArea, gl::Rectangle *newDestArea) clipSrcRegion() argument
1209 getSamplePosition(const gl::Context *context, size_t index, GLfloat *xy) const getSamplePosition() argument
1243 syncState(const gl::Context *context, GLenum binding, const gl::Framebuffer::DirtyBits &dirtyBits, gl::Command command) syncState() argument
1381 syncClearState(const gl::Context *context, GLbitfield mask) syncClearState() argument
1407 syncClearBufferState(const gl::Context *context, GLenum buffer, GLint drawBuffer) syncClearBufferState() argument
1480 readPixelsRowByRow(const gl::Context *context, const gl::Rectangle &area, GLenum originalReadFormat, GLenum format, GLenum type, const gl::PixelPackState &pack, GLubyte *pixels) const readPixelsRowByRow() argument
1534 readPixelsAllAtOnce(const gl::Context *context, const gl::Rectangle &area, GLenum originalReadFormat, GLenum format, GLenum type, const gl::PixelPackState &pack, GLubyte *pixels, bool readLastRowSeparately) const readPixelsAllAtOnce() argument
[all...]
H A DStateManagerGL.cpp540 angle::Result StateManagerGL::setPixelUnpackState(const gl::Context *context, in setPixelUnpackState() argument
594 angle::Result StateManagerGL::setPixelUnpackBuffer(const gl::Context *context, in setPixelUnpackBuffer() argument
607 angle::Result StateManagerGL::setPixelPackState(const gl::Context *context, in setPixelPackState() argument
645 setPixelPackBuffer(const gl::Context *context, const gl::Buffer *pixelBuffer) setPixelPackBuffer() argument
769 updateDrawIndirectBufferBinding(const gl::Context *context) updateDrawIndirectBufferBinding() argument
780 updateDispatchIndirectBufferBinding(const gl::Context *context) updateDispatchIndirectBufferBinding() argument
800 pauseAllQueries(const gl::Context *context) pauseAllQueries() argument
817 pauseQuery(const gl::Context *context, gl::QueryType type) pauseQuery() argument
831 resumeAllQueries(const gl::Context *context) resumeAllQueries() argument
848 resumeQuery(const gl::Context *context, gl::QueryType type) resumeQuery() argument
861 onMakeCurrent(const gl::Context *context) onMakeCurrent() argument
906 updateProgramTextureBindings(const gl::Context *context) updateProgramTextureBindings() argument
947 updateProgramStorageBufferBindings(const gl::Context *context) updateProgramStorageBufferBindings() argument
975 updateProgramUniformBufferBindings(const gl::Context *context) updateProgramUniformBufferBindings() argument
1004 updateProgramAtomicCounterBufferBindings(const gl::Context *context) updateProgramAtomicCounterBufferBindings() argument
1031 updateProgramImageBindings(const gl::Context *context) updateProgramImageBindings() argument
[all...]
H A DTextureGL.cpp152 void TextureGL::onDestroy(const gl::Context *context) in onDestroy() argument
160 angle::Result TextureGL::setImage(const gl::Context *context, in setImage() argument
223 setImageHelper(const gl::Context *context, gl::TextureTarget target, size_t level, GLenum internalFormat, const gl::Extents &size, GLenum format, GLenum type, const uint8_t *pixels) setImageHelper() argument
295 reserveTexImageToBeFilled(const gl::Context *context, gl::TextureTarget target, size_t level, GLenum internalFormat, const gl::Extents &size, GLenum format, GLenum type) reserveTexImageToBeFilled() argument
309 setSubImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, const uint8_t *pixels) setSubImage() argument
387 setSubImageRowByRowWorkaround(const gl::Context *context, gl::TextureTarget target, size_t level, const gl::Box &area, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const gl::Buffer *unpackBuffer, size_t maxBytesUploadedPerChunk, const uint8_t *pixels) setSubImageRowByRowWorkaround() argument
470 setSubImagePaddingWorkaround(const gl::Context *context, gl::TextureTarget target, size_t level, const gl::Box &area, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const gl::Buffer *unpackBuffer, const uint8_t *pixels) setSubImagePaddingWorkaround() argument
562 setCompressedImage(const gl::Context *context, const gl::ImageIndex &index, GLenum internalFormat, const gl::Extents &size, const gl::PixelUnpackState &unpack, size_t imageSize, const uint8_t *pixels) setCompressedImage() argument
609 setCompressedSubImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, GLenum format, const gl::PixelUnpackState &unpack, size_t imageSize, const uint8_t *pixels) setCompressedSubImage() argument
654 copyImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Rectangle &sourceArea, GLenum internalFormat, gl::Framebuffer *source) copyImage() argument
800 copySubImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Offset &destOffset, const gl::Rectangle &sourceArea, gl::Framebuffer *source) copySubImage() argument
881 copyTexture(const gl::Context *context, const gl::ImageIndex &index, GLenum internalFormat, GLenum type, GLint sourceLevel, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, const gl::Texture *source) copyTexture() argument
908 copySubTexture(const gl::Context *context, const gl::ImageIndex &index, const gl::Offset &destOffset, GLint sourceLevel, const gl::Box &sourceBox, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, const gl::Texture *source) copySubTexture() argument
926 copySubTextureHelper(const gl::Context *context, gl::TextureTarget target, size_t level, const gl::Offset &destOffset, GLint sourceLevel, const gl::Rectangle &sourceArea, const gl::InternalFormat &destFormat, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, const gl::Texture *source) copySubTextureHelper() argument
1013 setStorage(const gl::Context *context, gl::TextureType type, size_t levels, GLenum internalFormat, const gl::Extents &size) setStorage() argument
1193 setImageExternal(const gl::Context *context, const gl::ImageIndex &index, GLenum internalFormat, const gl::Extents &size, GLenum format, GLenum type) setImageExternal() argument
1213 setStorageMultisample(const gl::Context *context, gl::TextureType type, GLsizei samples, GLint internalformat, const gl::Extents &size, bool fixedSampleLocations) setStorageMultisample() argument
1265 setStorageExternalMemory(const gl::Context *context, gl::TextureType type, size_t levels, GLenum internalFormat, const gl::Extents &size, gl::MemoryObject *memoryObject, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) setStorageExternalMemory() argument
1315 setImageExternal(const gl::Context *context, gl::TextureType type, egl::Stream *stream, const egl::Stream::GLTextureDescription &desc) setImageExternal() argument
1324 generateMipmap(const gl::Context *context) generateMipmap() argument
1383 bindTexImage(const gl::Context *context, egl::Surface *surface) bindTexImage() argument
1401 releaseTexImage(const gl::Context *context) releaseTexImage() argument
1407 setEGLImageTarget(const gl::Context *context, gl::TextureType type, egl::Image *image) setEGLImageTarget() argument
1430 syncState(const gl::Context *context, const gl::Texture::DirtyBits &dirtyBits, gl::Command source) syncState() argument
1625 setBaseLevel(const gl::Context *context, GLuint baseLevel) setBaseLevel() argument
1645 setMaxLevel(const gl::Context *context, GLuint maxLevel) setMaxLevel() argument
1665 setMinFilter(const gl::Context *context, GLenum filter) setMinFilter() argument
1683 setMagFilter(const gl::Context *context, GLenum filter) setMagFilter() argument
1702 setSwizzle(const gl::Context *context, GLint swizzle[4]) setSwizzle() argument
1742 setBuffer(const gl::Context *context, GLenum internalFormat) setBuffer() argument
1779 recreateTexture(const gl::Context *context) recreateTexture() argument
1806 syncTextureStateSwizzle(const gl::Context *context, const FunctionsGL *functions, GLenum name, GLenum value, GLenum *outValue) syncTextureStateSwizzle() argument
1927 setLevelInfo(const gl::Context *context, gl::TextureTarget target, size_t level, size_t levelCount, const LevelInfoGL &levelInfo) setLevelInfo() argument
2120 getRequiredExternalTextureImageUnits(const gl::Context *context) getRequiredExternalTextureImageUnits() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DTextureD3D.cpp36 angle::Result GetUnpackPointer(const gl::Context *context, in GetUnpackPointer() argument
93 angle::Result TextureD3D::getNativeTexture(const gl::Context *context, TextureStorage **outStorage) in getNativeTexture() argument
109 angle::Result TextureD3D::getImageAndSyncFromStorage(const gl::Context *context, in getImageAndSyncFromStorage() argument
167 angle::Result TextureD3D::setStorage(const gl::Context *context, in setStorage() argument
177 angle::Result TextureD3D::setStorageMultisample(const gl::Context *context, in setStorageMultisample() argument
188 setStorageExternalMemory(const gl::Context *context, gl::TextureType type, size_t levels, GLenum internalFormat, const gl::Extents &size, gl::MemoryObject *memoryObject, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) setStorageExternalMemory() argument
228 setImageImpl(const gl::Context *context, const gl::ImageIndex &index, GLenum type, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, const uint8_t *pixels, ptrdiff_t layerOffset) setImageImpl() argument
272 subImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, const uint8_t *pixels, ptrdiff_t layerOffset) subImage() argument
304 setCompressedImageImpl(const gl::Context *context, const gl::ImageIndex &index, const gl::PixelUnpackState &unpack, const uint8_t *pixels, ptrdiff_t layerOffset) setCompressedImageImpl() argument
336 subImageCompressed(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, GLenum format, const gl::PixelUnpackState &unpack, const uint8_t *pixels, ptrdiff_t layerOffset) subImageCompressed() argument
370 fastUnpackPixels(const gl::Context *context, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, const uint8_t *pixels, const gl::Box &destArea, GLenum sizedInternalFormat, GLenum type, RenderTargetD3D *destRenderTarget) fastUnpackPixels() argument
433 setImageExternal(const gl::Context *context, gl::TextureType type, egl::Stream *stream, const egl::Stream::GLTextureDescription &desc) setImageExternal() argument
443 generateMipmap(const gl::Context *context) generateMipmap() argument
476 generateMipmapUsingImages(const gl::Context *context, const GLuint maxLevel) generateMipmapUsingImages() argument
579 ensureRenderTarget(const gl::Context *context) ensureRenderTarget() argument
626 commitRegion(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &region) commitRegion() argument
641 getAttachmentRenderTarget(const gl::Context *context, GLenum binding, const gl::ImageIndex &imageIndex, GLsizei samples, FramebufferAttachmentRenderTarget **rtOut) getAttachmentRenderTarget() argument
653 setBaseLevel(const gl::Context *context, GLuint baseLevel) setBaseLevel() argument
707 syncState(const gl::Context *context, const gl::Texture::DirtyBits &dirtyBits, gl::Command source) syncState() argument
715 releaseTexStorage(const gl::Context *context) releaseTexStorage() argument
729 onDestroy(const gl::Context *context) onDestroy() argument
734 initializeContents(const gl::Context *context, const gl::ImageIndex &imageIndex) initializeContents() argument
871 onDestroy(const gl::Context *context) onDestroy() argument
994 setSubImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, const uint8_t *pixels) setSubImage() argument
1026 setCompressedImage(const gl::Context *context, const gl::ImageIndex &index, GLenum internalFormat, const gl::Extents &size, const gl::PixelUnpackState &unpack, size_t imageSize, const uint8_t *pixels) setCompressedImage() argument
1043 setCompressedSubImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, GLenum format, const gl::PixelUnpackState &unpack, size_t imageSize, const uint8_t *pixels) setCompressedSubImage() argument
1057 copyImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Rectangle &sourceArea, GLenum internalFormat, gl::Framebuffer *source) copyImage() argument
1120 copySubImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Offset &destOffset, const gl::Rectangle &sourceArea, gl::Framebuffer *source) copySubImage() argument
1166 copyTexture(const gl::Context *context, const gl::ImageIndex &index, GLenum internalFormat, GLenum type, GLint sourceLevel, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, const gl::Texture *source) copyTexture() argument
1225 copySubTexture(const gl::Context *context, const gl::ImageIndex &index, const gl::Offset &destOffset, GLint sourceLevel, const gl::Box &sourceBox, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, const gl::Texture *source) copySubTexture() argument
1273 copyCompressedTexture(const gl::Context *context, const gl::Texture *source) copyCompressedTexture() argument
1296 setStorage(const gl::Context *context, gl::TextureType type, size_t levels, GLenum internalFormat, const gl::Extents &size) setStorage() argument
1333 bindTexImage(const gl::Context *context, egl::Surface *surface) bindTexImage() argument
1354 releaseTexImage(const gl::Context *context) releaseTexImage() argument
1369 setEGLImageTarget(const gl::Context *context, gl::TextureType type, egl::Image *image) setEGLImageTarget() argument
1400 initMipmapImages(const gl::Context *context) initMipmapImages() argument
1416 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument
1484 initializeStorage(const gl::Context *context, bool renderTarget) initializeStorage() argument
1545 setCompleteTexStorage(const gl::Context *context, TextureStorage *newCompleteTexStorage) setCompleteTexStorage() argument
1566 updateStorage(const gl::Context *context) updateStorage() argument
1587 updateStorageLevel(const gl::Context *context, int level) updateStorageLevel() argument
1602 redefineImage(const gl::Context *context, size_t level, GLenum internalformat, const gl::Extents &size, bool forceRelease) redefineImage() argument
1683 onDestroy(const gl::Context *context) onDestroy() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dframe_capture_utils.cpp240 Result ReadPixelsFromAttachment(const gl::Context *context, in ReadPixelsFromAttachment() argument
271 Result SerializeFramebufferAttachment(const gl::Context *context, in SerializeFramebufferAttachment() argument
330 Result SerializeFramebufferState(const gl::Context *context, in SerializeFramebufferState() argument
393 SerializeFramebuffer(const gl::Context *context, JsonSerializer *json, ScratchBuffer *scratchBuffer, gl::Framebuffer *framebuffer) SerializeFramebuffer() argument
686 SerializeBuffer(const gl::Context *context, JsonSerializer *json, ScratchBuffer *scratchBuffer, gl::Buffer *buffer) SerializeBuffer() argument
774 SerializeRenderbuffer(const gl::Context *context, JsonSerializer *json, ScratchBuffer *scratchBuffer, gl::Renderbuffer *renderbuffer) SerializeRenderbuffer() argument
1042 SerializeUniformData(JsonSerializer *json, const gl::Context *context, gl::Program *program, gl::UniformLocation loc, GLenum type, GLint size, void (gl::Program::*getFunc)(const gl::Context *, gl::UniformLocation, T *) const) SerializeUniformData() argument
1057 SerializeProgram(JsonSerializer *json, const gl::Context *context, GLuint id, gl::Program *program) SerializeProgram() argument
1178 SerializeTextureData(JsonSerializer *json, const gl::Context *context, gl::Texture *texture, ScratchBuffer *scratchBuffer) SerializeTextureData() argument
1248 SerializeTexture(const gl::Context *context, JsonSerializer *json, ScratchBuffer *scratchBuffer, gl::Texture *texture) SerializeTexture() argument
1333 SerializeContextToString(const gl::Context *context, std::string *stringOut) SerializeContextToString() argument
[all...]
H A DFrameCapture.h663 CaptureCallToFrameCapture(CaptureFuncT captureFunc, bool isCallValid, gl::Context *context, ArgsT... captureParams) CaptureCallToFrameCapture() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/compiler/preprocessor/
H A Dpreprocessor_tab_autogen.cpp642 static void yy_symbol_print(FILE *yyo, int yytype, YYSTYPE const *const yyvaluep, Context *context) in yy_symbol_print() argument
677 static void yy_reduce_print(yytype_int16 *yyssp, YYSTYPE *yyvsp, int yyrule, Context *context) in yy_reduce_print() argument
621 yy_symbol_value_print(FILE *yyo, int yytype, YYSTYPE const *const yyvaluep, Context *context) yy_symbol_value_print() argument
[all...]

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