| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/imageless_framebuffer/ |
| H A D | vktImagelessFramebufferTests.cpp | 1010 ColorImagelessTestInstance::ColorImagelessTestInstance (Context& context, const TestParameters& parameters) in ColorImagelessTestInstance() argument 1347 DepthImagelessTestInstance::DepthImagelessTestInstance (Context& context, const TestParameters& parameters) in DepthImagelessTestInstance() argument 1612 ColorResolveImagelessTestInstance::ColorResolveImagelessTestInstance (Context& context, cons argument 1806 DepthResolveImagelessTestInstance(Context& context, const TestParameters& parameters) DepthResolveImagelessTestInstance() argument 2162 MultisubpassTestInstance(Context& context, const TestParameters& parameters) MultisubpassTestInstance() argument 2386 DifferentAttachmentsTestInstance(Context& context, const TestParameters& parameters) DifferentAttachmentsTestInstance() argument 2578 BaseTestCase(tcu::TestContext& context, const std::string& name, const std::string& description, const TestParameters& parameters) BaseTestCase() argument [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/memory/ |
| H A D | vktMemoryAddressBindingTests.cpp | 1570 static void checkSupport (Context& context, typename Object::Parameters) in checkSupport() argument 1624 static deBool validateCallbackRecords (Context& context, const BindingCallbackRecorder& recorder) in validateCallbackRecords() argument 1691 tcu::TestStatus createDestroyObjectTest (Context& context, typename Object::Parameters params) in createDestroyObjectTest() argument [all...] |
| H A D | vktMemoryDeviceMemoryReportTests.cpp | 1588 static void checkSupport (Context& context, typename Object::Parameters) in checkSupport() argument 1642 static deBool validateCallbackRecords (Context& context, const CallbackRecorder& recorder) in validateCallbackRecords() argument 1715 tcu::TestStatus createDestroyObjectTest (Context& context, typename Object::Parameters params) in createDestroyObjectTest() argument 1749 vkDeviceMemoryAllocateAndFreeTest(Context& context) vkDeviceMemoryAllocateAndFreeTest() argument 1830 vkDeviceMemoryAllocationFailedTest(Context& context) vkDeviceMemoryAllocationFailedTest() argument 1905 checkSupport(Context& context) checkSupport() argument 1920 checkSupport(Context& context, VkExternalMemoryHandleTypeFlagBits externalMemoryType) checkSupport() argument 2093 testImportAndUnimportExternalMemory(Context& context, VkExternalMemoryHandleTypeFlagBits externalMemoryType) testImportAndUnimportExternalMemory() argument [all...] |
| H A D | vktMemoryExternalMemoryHostTests.cpp | 174 ExternalMemoryHostBaseTestInstance::ExternalMemoryHostBaseTestInstance (Context& context, VkDeviceSize allocationSize) in ExternalMemoryHostBaseTestInstance() argument 310 ExternalMemoryHostRenderImageTestInstance::ExternalMemoryHostRenderImageTestInstance (Context& context, TestParams testParams) in ExternalMemoryHostRenderImageTestInstance() argument 786 ExternalMemoryHostSynchronizationTestInstance::ExternalMemoryHostSynchronizationTestInstance (Context& context, TestParams testParams) in ExternalMemoryHostSynchronizationTestInstance() argument 1086 void checkSupport (Context& context) in checkSupport() argument 1091 checkTimelineSemaphore(Context& context) checkTimelineSemaphore() argument [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/memory_model/ |
| H A D | vktMemoryModelMessagePassing.cpp | 144 MemoryModelTestInstance::MemoryModelTestInstance (Context& context, const CaseDef& data) in MemoryModelTestInstance() argument 168 MemoryModelTestCase::MemoryModelTestCase (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data) in MemoryModelTestCase() argument 1763 checkPermutedIndexTestSupport(Context& context, std::string testName) checkPermutedIndexTestSupport() argument [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/ |
| H A D | vktMeshShaderApiTestsEXT.cpp | 152 MeshApiInstance (Context& context, const TestParams& params) in MeshApiInstance() argument [all...] |
| H A D | vktMeshShaderBuiltinTests.cpp | 156 MeshShaderBuiltinInstance (Context& context, const IterationParams& params) in MeshShaderBuiltinInstance() argument 380 FullScreenColorInstance (Context& context, const IterationParams& params, const ColorVec& expectedColors) in FullScreenColorInstance() argument 429 QuadrantsInstance (Context& context, const IterationParams& params, in QuadrantsInstance() argument 495 PixelsInstance (Context& context, cons argument [all...] |
| H A D | vktMeshShaderBuiltinTestsEXT.cpp | 159 MeshShaderBuiltinInstance (Context& context, const IterationParams& params) in MeshShaderBuiltinInstance() argument 490 FullScreenColorInstance (Context& context, const IterationParams& params, const ColorVec& expectedColors) in FullScreenColorInstance() argument 539 QuadrantsInstance (Context& context, const IterationParams& params, in QuadrantsInstance() argument 614 PixelsInstance (Context& context, cons argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | Display.cpp | 569 void ShareGroup::addSharedContext(gl::Context *context) in addSharedContext() argument 1042 gl::Context *context = *mContextSet.begin(); in terminate() local 1241 createImage(const gl::Context *context, EGLenum target, EGLClientBuffer buffer, const AttributeMap &attribs, Image **outImage) createImage() argument 1371 gl::Context *context = new gl::Context(this, configuration, shareContext, shareTextures, createContext() local 1420 makeCurrent(Thread *thread, gl::Context *previousContext, egl::Surface *drawSurface, egl::Surface *readSurface, gl::Context *context) makeCurrent() argument 1538 releaseContext(gl::Context *context, Thread *thread) releaseContext() argument 1580 destroyContext(Thread *thread, gl::Context *context) destroyContext() argument 1709 waitClient(const gl::Context *context) waitClient() argument 1714 waitNative(const gl::Context *context, EGLint engine) waitNative() argument 1921 validateImageClientBuffer(const gl::Context *context, EGLenum target, EGLClientBuffer clientBuffer, const egl::AttributeMap &attribs) const validateImageClientBuffer() argument [all...] |
| H A D | State.cpp | 121 ANGLE_INLINE void UpdateNonTFBufferBindingWebGL(const Context *context, in UpdateNonTFBufferBindingWebGL() argument 141 void UpdateTFBufferBindingWebGL(const Context *context, in UpdateTFBufferBindingWebGL() argument 153 void UpdateBufferBinding(const Context *context, in UpdateBufferBinding() argument 175 UpdateIndexedBufferBinding(const Context *context, OffsetBindingPointer<Buffer> *binding, Buffer *buffer, BufferBinding target, GLintptr offset, GLsizeiptr size) UpdateIndexedBufferBinding() argument 201 setGenericBufferBindingWithBit(const Context *context, Buffer *buffer) setGenericBufferBindingWithBit() argument 215 setGenericBufferBinding(const Context *context, Buffer *buffer) setGenericBufferBinding() argument 228 setGenericBufferBinding(const Context *context, Buffer *buffer) setGenericBufferBinding() argument 243 setGenericBufferBinding(const Context *context, Buffer *buffer) setGenericBufferBinding() argument 424 initialize(Context *context) initialize() argument 570 reset(const Context *context) reset() argument 657 updateActiveTextureStateOnSync(const Context *context, size_t textureIndex, const Sampler *sampler, Texture *texture) updateActiveTextureStateOnSync() argument 720 updateTextureBinding(const Context *context, size_t textureIndex, Texture *texture) updateTextureBinding() argument 1616 setSamplerTexture(const Context *context, TextureType type, Texture *texture) setSamplerTexture() argument 1701 initializeZeroTextures(const Context *context, const TextureMap &zeroTextures) initializeZeroTextures() argument 1717 setSamplerBinding(const Context *context, GLuint textureUnit, Sampler *sampler) setSamplerBinding() argument 1731 detachSampler(const Context *context, SamplerID sampler) detachSampler() argument 1746 setRenderbufferBinding(const Context *context, Renderbuffer *renderbuffer) setRenderbufferBinding() argument 1752 detachRenderbuffer(const Context *context, RenderbufferID renderbuffer) detachRenderbuffer() argument 1867 setVertexArrayBinding(const Context *context, VertexArray *vertexArray) setVertexArrayBinding() argument 1895 removeVertexArrayBinding(const Context *context, VertexArrayID vertexArray) removeVertexArrayBinding() argument 1915 bindVertexBuffer(const Context *context, GLuint bindingIndex, Buffer *boundBuffer, GLintptr offset, GLsizei stride) bindVertexBuffer() argument 1937 setVertexBindingDivisor(const Context *context, GLuint bindingIndex, GLuint divisor) setVertexBindingDivisor() argument 1943 setProgram(const Context *context, Program *newProgram) setProgram() argument 1984 setTransformFeedbackBinding(const Context *context, TransformFeedback *transformFeedback) setTransformFeedbackBinding() argument 1997 removeTransformFeedbackBinding(const Context *context, TransformFeedbackID transformFeedback) removeTransformFeedbackBinding() argument 2011 setProgramPipelineBinding(const Context *context, ProgramPipeline *pipeline) setProgramPipelineBinding() argument 2043 detachProgramPipeline(const Context *context, ProgramPipelineID pipeline) detachProgramPipeline() argument 2086 setActiveQuery(const Context *context, QueryType type, Query *query) setActiveQuery() argument 2106 setIndexedBufferBinding(const Context *context, BufferBinding target, GLuint index, Buffer *buffer, GLintptr offset, GLsizeiptr size) setIndexedBufferBinding() argument [all...] |
| H A D | State.h | 418 setBufferBinding(const Context *context, BufferBinding target, Buffer *buffer) setBufferBinding() argument 479 setVertexAttribPointer(const Context *context, unsigned int attribNum, Buffer *boundBuffer, GLint size, VertexAttribType type, bool normalized, GLsizei stride, const void *pointer) setVertexAttribPointer() argument 493 setVertexAttribIPointer(const Context *context, unsigned int attribNum, Buffer *boundBuffer, GLint size, VertexAttribType type, GLsizei stride, const void *pointer) setVertexAttribIPointer() argument [all...] |
| H A D | Context.h | 812 ScopedContextRef(Context *context) ScopedContextRef() argument [all...] |
| H A D | queryutils.cpp | 254 void QueryTexParameterBase(const Context *context, in QueryTexParameterBase() argument 398 void SetTexParameterBase(Context *context, Texture *texture, GLenum pname, const ParamType *params) in SetTexParameterBase() argument 542 SetSamplerParameterBase(Context *context, Sampler *sampler, GLenum pname, const ParamType *params) SetSamplerParameterBase() argument 1124 QueryFramebufferAttachmentParameteriv(const Context *context, const Framebuffer *framebuffer, GLenum attachment, GLenum pname, GLint *params) QueryFramebufferAttachmentParameteriv() argument 1279 QueryProgramiv(Context *context, const Program *program, GLenum pname, GLint *params) QueryProgramiv() argument 1399 QueryRenderbufferiv(const Context *context, const Renderbuffer *renderbuffer, GLenum pname, GLint *params) QueryRenderbufferiv() argument 1465 QueryShaderiv(const Context *context, Shader *shader, GLenum pname, GLint *params) QueryShaderiv() argument 1523 QueryTexParameterfv(const Context *context, const Texture *texture, GLenum pname, GLfloat *params) QueryTexParameterfv() argument 1531 QueryTexParameterxv(const Context *context, const Texture *texture, GLenum pname, GLfixed *params) QueryTexParameterxv() argument 1539 QueryTexParameteriv(const Context *context, const Texture *texture, GLenum pname, GLint *params) QueryTexParameteriv() argument 1547 QueryTexParameterIiv(const Context *context, const Texture *texture, GLenum pname, GLint *params) QueryTexParameterIiv() argument 1555 QueryTexParameterIuiv(const Context *context, const Texture *texture, GLenum pname, GLuint *params) QueryTexParameterIuiv() argument 1699 QuerySynciv(const Context *context, const Sync *sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) QuerySynciv() argument 1753 SetTexParameterx(Context *context, Texture *texture, GLenum pname, GLfixed param) SetTexParameterx() argument 1758 SetTexParameterxv(Context *context, Texture *texture, GLenum pname, const GLfixed *params) SetTexParameterxv() argument 1763 SetTexParameterf(Context *context, Texture *texture, GLenum pname, GLfloat param) SetTexParameterf() argument 1768 SetTexParameterfv(Context *context, Texture *texture, GLenum pname, const GLfloat *params) SetTexParameterfv() argument 1773 SetTexParameteri(Context *context, Texture *texture, GLenum pname, GLint param) SetTexParameteri() argument 1778 SetTexParameteriv(Context *context, Texture *texture, GLenum pname, const GLint *params) SetTexParameteriv() argument 1783 SetTexParameterIiv(Context *context, Texture *texture, GLenum pname, const GLint *params) SetTexParameterIiv() argument 1788 SetTexParameterIuiv(Context *context, Texture *texture, GLenum pname, const GLuint *params) SetTexParameterIuiv() argument 1793 SetSamplerParameterf(Context *context, Sampler *sampler, GLenum pname, GLfloat param) SetSamplerParameterf() argument 1798 SetSamplerParameterfv(Context *context, Sampler *sampler, GLenum pname, const GLfloat *params) SetSamplerParameterfv() argument 1803 SetSamplerParameteri(Context *context, Sampler *sampler, GLenum pname, GLint param) SetSamplerParameteri() argument 1808 SetSamplerParameteriv(Context *context, Sampler *sampler, GLenum pname, const GLint *params) SetSamplerParameteriv() argument 1813 SetSamplerParameterIiv(Context *context, Sampler *sampler, GLenum pname, const GLint *params) SetSamplerParameterIiv() argument 1818 SetSamplerParameterIuiv(Context *context, Sampler *sampler, GLenum pname, const GLuint *params) SetSamplerParameterIuiv() argument 1823 SetFramebufferParameteri(const Context *context, Framebuffer *framebuffer, GLenum pname, GLint param) SetFramebufferParameteri() argument 2191 SetMemoryObjectParameteriv(const Context *context, MemoryObject *memoryObject, GLenum pname, const GLint *params) SetMemoryObjectParameteriv() argument 3921 QueryProgramPipelineiv(const Context *context, ProgramPipeline *programPipeline, GLenum pname, GLint *params) QueryProgramPipelineiv() argument 4161 QueryContextAttrib(const gl::Context *context, EGLint attribute, EGLint *value) QueryContextAttrib() argument 4196 QuerySurfaceAttrib(const Display *display, const gl::Context *context, const Surface *surface, EGLint attribute, EGLint *value) QuerySurfaceAttrib() argument 4327 QuerySurfaceAttrib64KHR(const Display *display, const gl::Context *context, const Surface *surface, EGLint attribute, EGLAttribKHR *value) QuerySurfaceAttrib64KHR() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
| H A D | TextureStorage11.cpp | 201 angle::Result TextureStorage11::getMippedResource(const gl::Context *context, in getMippedResource() argument 207 angle::Result TextureStorage11::getSubresourceIndex(const gl::Context *context, in getSubresourceIndex() argument 219 angle::Result TextureStorage11::getSRVForSampler(const gl::Context *context, in getSRVForSampler() argument 286 angle::Result TextureStorage11::getCachedOrCreateSRVForSampler(const gl::Context *context, in getCachedOrCreateSRVForSampler() argument 330 getSRVLevel(const gl::Context *context, int mipLevel, bool blitSRV, const d3d11::SharedSRV **outSRV) getSRVLevel() argument 364 getSRVLevels(const gl::Context *context, GLint baseLevel, GLint maxLevel, const d3d11::SharedSRV **outSRV) getSRVLevels() argument 395 getSRVForImage(const gl::Context *context, const gl::ImageUnit &imageUnit, const d3d11::SharedSRV **outSRV) getSRVForImage() argument 407 getCachedOrCreateSRVForImage(const gl::Context *context, const ImageKey &key, const d3d11::SharedSRV **outSRV) getCachedOrCreateSRVForImage() argument 428 getUAVForImage(const gl::Context *context, const gl::ImageUnit &imageUnit, const d3d11::SharedUAV **outUAV) getUAVForImage() argument 440 getCachedOrCreateUAVForImage(const gl::Context *context, const ImageKey &key, const d3d11::SharedUAV **outUAV) getCachedOrCreateUAVForImage() argument 466 generateSwizzles(const gl::Context *context, const gl::SwizzleState &swizzleTarget) generateSwizzles() argument 523 updateSubresourceLevel(const gl::Context *context, const TextureHelper11 &srcTexture, unsigned int sourceSubresource, const gl::ImageIndex &index, const gl::Box ©Area) updateSubresourceLevel() argument 586 copySubresourceLevel(const gl::Context *context, const TextureHelper11 &dstTexture, unsigned int dstSubresource, const gl::ImageIndex &index, const gl::Box ®ion) copySubresourceLevel() argument 648 generateMipmap(const gl::Context *context, const gl::ImageIndex &sourceIndex, const gl::ImageIndex &destIndex) generateMipmap() argument 705 copyToStorage(const gl::Context *context, TextureStorage *destStorage) copyToStorage() argument 731 setData(const gl::Context *context, const gl::ImageIndex &index, ImageD3D *image, const gl::Box *destBox, GLenum type, const gl::PixelUnpackState &unpack, const uint8_t *pixelData) setData() argument 838 ensureDropStencilTexture( const gl::Context *context, TextureStorage11::DropStencil *dropStencilOut) ensureDropStencilTexture() argument 846 initDropStencilTexture(const gl::Context *context, const gl::ImageIndexIterator &it) initDropStencilTexture() argument 872 resolveTextureHelper(const gl::Context *context, const TextureHelper11 &texture) resolveTextureHelper() argument 907 findMultisampledRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findMultisampledRenderTarget() argument 925 getMultisampledRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getMultisampledRenderTarget() argument 1058 onDestroy(const gl::Context *context) onDestroy() argument 1084 copyToStorage(const gl::Context *context, TextureStorage *destStorage) copyToStorage() argument 1131 useLevelZeroWorkaroundTexture(const gl::Context *context, bool useLevelZeroTexture) useLevelZeroWorkaroundTexture() argument 1202 releaseAssociatedImage(const gl::Context *context, const gl::ImageIndex &index, Image11 *incomingImage) releaseAssociatedImage() argument 1227 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument 1244 getMippedResource(const gl::Context *context, const TextureHelper11 **outResource) getMippedResource() argument 1256 ensureTextureExists(const gl::Context *context, int mipLevels) ensureTextureExists() argument 1300 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument 1334 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument 1450 createSRVForSampler(const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument 1495 createSRVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForImage() argument 1513 createUAVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedUAV *outUAV) createUAVForImage() argument 1530 getSwizzleTexture(const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument 1561 getSwizzleRenderTarget(const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument 1588 ensureDropStencilTexture(const gl::Context *context, DropStencil *dropStencilOut) ensureDropStencilTexture() argument 1622 resolveTexture(const gl::Context *context) resolveTexture() argument 1654 onDestroy(const gl::Context *context) onDestroy() argument 1668 copyToStorage(const gl::Context *context, TextureStorage *destStorage) copyToStorage() argument 1695 releaseAssociatedImage(const gl::Context *context, const gl::ImageIndex &index, Image11 *incomingImage) releaseAssociatedImage() argument 1711 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument 1718 getMippedResource(const gl::Context *context, const TextureHelper11 **outResource) getMippedResource() argument 1725 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument 1735 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument 1745 createSRVForSampler(const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument 1773 createSRVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForImage() argument 1783 createUAVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedUAV *outUAV) createUAVForImage() argument 1793 getSwizzleTexture(const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument 1800 getSwizzleRenderTarget( const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument 1831 releaseAssociatedImage(const gl::Context *context, const gl::ImageIndex &, Image11 *) releaseAssociatedImage() argument 1838 createSRVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForImage() argument 1848 createUAVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedUAV *outUAV) createUAVForImage() argument 1882 getSubresourceIndex(const gl::Context *context, const gl::ImageIndex &index, UINT *outSubresourceIndex) const getSubresourceIndex() argument 1895 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument 1906 getSRVForSampler(const gl::Context *context, const gl::TextureState &textureState, const gl::SamplerState &sampler, const d3d11::SharedSRV **outSRV) getSRVForSampler() argument 1915 getMippedResource(const gl::Context *context, const TextureHelper11 **) getMippedResource() argument 1924 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument 1935 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument 1948 copyToStorage(const gl::Context *context, TextureStorage *destStorage) copyToStorage() argument 1967 useLevelZeroWorkaroundTexture(const gl::Context *context, bool) useLevelZeroWorkaroundTexture() argument 1974 getSwizzleTexture(const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument 2005 getSwizzleRenderTarget( const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument 2033 checkForUpdatedRenderTarget(const gl::Context *context) checkForUpdatedRenderTarget() argument 2047 createSRVForSampler(const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument 2085 getImageRenderTarget(const gl::Context *context, RenderTarget11 **outRT) const getImageRenderTarget() argument 2150 onDestroy(const gl::Context *context) onDestroy() argument 2172 getSubresourceIndex(const gl::Context *context, const gl::ImageIndex &index, UINT *outSubresourceIndex) const getSubresourceIndex() argument 2194 copyToStorage(const gl::Context *context, TextureStorage *destStorage) copyToStorage() argument 2244 useLevelZeroWorkaroundTexture(const gl::Context *context, bool useLevelZeroTexture) useLevelZeroWorkaroundTexture() argument 2335 releaseAssociatedImage(const gl::Context *context, const gl::ImageIndex &index, Image11 *incomingImage) releaseAssociatedImage() argument 2367 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument 2383 getMippedResource(const gl::Context *context, const TextureHelper11 **outResource) getMippedResource() argument 2394 ensureTextureExists(const gl::Context *context, int mipLevels) ensureTextureExists() argument 2430 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument 2463 createRenderTargetSRV(const gl::Context *context, const TextureHelper11 &texture, const gl::ImageIndex &index, DXGI_FORMAT resourceFormat, d3d11::SharedSRV *srv) const createRenderTargetSRV() argument 2491 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument 2612 createSRVForSampler(const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument 2672 createSRVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForImage() argument 2692 createUAVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedUAV *outUAV) createUAVForImage() argument 2711 getSwizzleTexture(const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument 2742 getSwizzleRenderTarget(const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument 2771 ensureDropStencilTexture(const gl::Context *context, DropStencil *dropStencilOut) ensureDropStencilTexture() argument 2805 resolveTexture(const gl::Context *context) resolveTexture() argument 2864 onDestroy(const gl::Context *context) onDestroy() argument 2918 releaseAssociatedImage(const gl::Context *context, const gl::ImageIndex &index, Image11 *incomingImage) releaseAssociatedImage() argument 2943 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument 2972 createSRVForSampler(const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument 2994 createSRVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForImage() argument 3012 createUAVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedUAV *outUAV) createUAVForImage() argument 3031 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument 3061 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument 3141 getSwizzleTexture(const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument 3170 getSwizzleRenderTarget(const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument 3239 onDestroy(const gl::Context *context) onDestroy() argument 3308 releaseAssociatedImage(const gl::Context *context, const gl::ImageIndex &index, Image11 *incomingImage) releaseAssociatedImage() argument 3334 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument 3365 createSRVForSampler(const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument 3387 createSRVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForImage() argument 3407 createUAVForImage(const gl::Context *context, int level, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedUAV *outUAV) createUAVForImage() argument 3426 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument 3452 createRenderTargetSRV(const gl::Context *context, const TextureHelper11 &texture, const gl::ImageIndex &index, DXGI_FORMAT resourceFormat, d3d11::SharedSRV *srv) const createRenderTargetSRV() argument 3472 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument 3551 getSwizzleTexture(const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument 3580 getSwizzleRenderTarget( const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument 3610 ensureDropStencilTexture(const gl::Context *context, DropStencil *dropStencilOut) ensureDropStencilTexture() argument 3689 onDestroy(const gl::Context *context) onDestroy() argument 3697 copyToStorage(const gl::Context *context, TextureStorage *destStorage) copyToStorage() argument 3704 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument 3713 ensureTextureExists(const gl::Context *context, int mipLevels) ensureTextureExists() argument 3749 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument 3764 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument 3827 createSRVForSampler(const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument 3846 getSwizzleTexture(const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument 3853 getSwizzleRenderTarget( const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument 3862 ensureDropStencilTexture(const gl::Context *context, DropStencil *dropStencilOut) ensureDropStencilTexture() argument 3907 onDestroy(const gl::Context *context) onDestroy() argument 3914 copyToStorage(const gl::Context *context, TextureStorage *destStorage) copyToStorage() argument 3921 getResource(const gl::Context *context, const TextureHelper11 **outResource) getResource() argument 3930 ensureTextureExists(const gl::Context *context, int mipLevels) ensureTextureExists() argument 3966 findRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) const findRenderTarget() argument 3993 createRenderTargetSRV( const gl::Context *context, const TextureHelper11 &texture, const gl::ImageIndex &index, DXGI_FORMAT resourceFormat, d3d11::SharedSRV *srv) const createRenderTargetSRV() argument 4012 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument 4090 createSRVForSampler( const gl::Context *context, int baseLevel, int mipLevels, DXGI_FORMAT format, const TextureHelper11 &texture, d3d11::SharedSRV *outSRV) createSRVForSampler() argument 4112 getSwizzleTexture( const gl::Context *context, const TextureHelper11 **outTexture) getSwizzleTexture() argument 4120 getSwizzleRenderTarget( const gl::Context *context, int mipLevel, const d3d11::RenderTargetView **outRTV) getSwizzleRenderTarget() argument 4129 ensureDropStencilTexture( const gl::Context *context, DropStencil *dropStencilOut) ensureDropStencilTexture() argument [all...] |
| H A D | Blit11.cpp | 576 angle::Result Blit11::initResources(const gl::Context *context) in initResources() argument 756 angle::Result Blit11::getShaderSupport(const gl::Context *context, in getShaderSupport() argument 794 angle::Result Blit11::swizzleTexture(const gl::Context *context, in swizzleTexture() argument 912 copyTexture(const gl::Context *context, const d3d11::SharedSRV &source, const gl::Box &sourceArea, const gl::Extents &sourceSize, GLenum sourceFormat, const d3d11::RenderTargetView &dest, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor, GLenum destFormat, GLenum destTypeForDownsampling, GLenum filter, bool maskOffAlpha, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha) copyTexture() argument 1053 copyStencil(const gl::Context *context, const TextureHelper11 &source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize, const TextureHelper11 &dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor) copyStencil() argument 1068 copyDepth(const gl::Context *context, const d3d11::SharedSRV &source, const gl::Box &sourceArea, const gl::Extents &sourceSize, const d3d11::DepthStencilView &dest, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor) copyDepth() argument 1141 copyDepthStencil(const gl::Context *context, const TextureHelper11 &source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize, const TextureHelper11 &dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor) copyDepthStencil() argument 1156 copyDepthStencilImpl(const gl::Context *context, const TextureHelper11 &source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize, const TextureHelper11 &dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor, bool stencilOnly) copyDepthStencilImpl() argument 1217 copyAndConvertImpl(const gl::Context *context, const TextureHelper11 &source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize, const TextureHelper11 &destStaging, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor, size_t readOffset, size_t writeOffset, size_t copySize, size_t srcPixelStride, size_t destPixelStride, BlitConvertFunction *convertFunction) copyAndConvertImpl() argument 1281 copyAndConvert(const gl::Context *context, const TextureHelper11 &source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize, const TextureHelper11 &dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize, const gl::Rectangle *scissor, size_t readOffset, size_t writeOffset, size_t copySize, size_t srcPixelStride, size_t destPixelStride, BlitConvertFunction *convertFunction) copyAndConvert() argument 1335 addBlitShaderToMap(const gl::Context *context, BlitShaderType blitShaderType, ShaderDimension dimension, const ShaderData &shaderData, const char *name) addBlitShaderToMap() argument 1355 addSwizzleShaderToMap(const gl::Context *context, SwizzleShaderType swizzleShaderType, ShaderDimension dimension, const ShaderData &shaderData, const char *name) addSwizzleShaderToMap() argument 1572 getBlitShader(const gl::Context *context, GLenum destFormat, GLenum sourceFormat, bool isSrcSigned, bool isDestSigned, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, GLenum destTypeForDownsampling, ShaderDimension dimension, const Shader **shader) getBlitShader() argument 1613 getSwizzleShader(const gl::Context *context, GLenum type, D3D11_SRV_DIMENSION viewDimension, const Shader **shader) getSwizzleShader() argument 1705 resolveDepth(const gl::Context *context, RenderTarget11 *depth, TextureHelper11 *textureOut) resolveDepth() argument 1747 initResolveDepthOnly(const gl::Context *context, const d3d11::Format &format, const gl::Extents &extents) initResolveDepthOnly() argument 1793 initResolveDepthStencil(const gl::Context *context, const gl::Extents &extents) initResolveDepthStencil() argument 1836 resolveStencil(const gl::Context *context, RenderTarget11 *depthStencil, bool alsoDepth, TextureHelper11 *textureOut) resolveStencil() argument [all...] |
| H A D | renderer11_utils.cpp | 2322 angle::Result LazyResource<ResourceT>::resolveImpl(d3d::Context *context, in resolveImpl() argument 2177 GenerateInitialTextureData( const gl::Context *context, GLint internalFormat, const Renderer11DeviceCaps &renderer11DeviceCaps, GLuint width, GLuint height, GLuint depth, GLuint mipLevels, gl::TexLevelArray<D3D11_SUBRESOURCE_DATA> *outSubresourceData) GenerateInitialTextureData() argument 2381 resolve(d3d::Context *context, Renderer11 *renderer) resolve() argument 2390 resolve(d3d::Context *context, Renderer11 *renderer) resolve() argument [all...] |
| H A D | Buffer11.cpp | 376 setData(const gl::Context *context, gl::BufferBinding target, const void *data, size_t size, gl::BufferUsage usage) setData() argument 386 getData(const gl::Context *context, const uint8_t **outData) getData() argument 405 setSubData(const gl::Context *context, gl::BufferBinding target, const void *data, size_t size, size_t offset) setSubData() argument 474 copySubData(const gl::Context *context, BufferImpl *source, GLintptr sourceOffset, GLintptr destOffset, GLsizeiptr size) copySubData() argument 538 map(const gl::Context *context, GLenum access, void **mapPtr) map() argument 546 mapRange(const gl::Context *context, size_t offset, size_t length, GLbitfield access, void **mapPtr) mapRange() argument 588 unmap(const gl::Context *context, GLboolean *result) unmap() argument 600 markTransformFeedbackUsage(const gl::Context *context) markTransformFeedbackUsage() argument 628 checkForDeallocation(const gl::Context *context, BufferUsage usage) checkForDeallocation() argument 664 markBufferUsage(const gl::Context *context, BufferUsage usage) markBufferUsage() argument 678 garbageCollection(const gl::Context *context, BufferUsage currentUsage) garbageCollection() argument 693 getBuffer(const gl::Context *context, BufferUsage usage, ID3D11Buffer **bufferOut) getBuffer() argument 703 getEmulatedIndexedBuffer(const gl::Context *context, SourceIndexData *indexInfo, const TranslatedAttribute &attribute, GLint startVertex, ID3D11Buffer **bufferOut) getEmulatedIndexedBuffer() argument 721 getConstantBufferRange(const gl::Context *context, GLintptr offset, GLsizeiptr size, const d3d11::Buffer **bufferOut, UINT *firstConstantOut, UINT *numConstantsOut) getConstantBufferRange() argument 747 markRawBufferUsage(const gl::Context *context) markRawBufferUsage() argument 753 getRawUAVRange(const gl::Context *context, GLintptr offset, GLsizeiptr size, d3d11::UnorderedAccessView **uavOut) getRawUAVRange() argument 765 getSRV(const gl::Context *context, DXGI_FORMAT srvFormat, const d3d11::ShaderResourceView **srvOut) getSRV() argument 774 packPixels(const gl::Context *context, const gl::FramebufferAttachment &readAttachment, const PackPixelsParams ¶ms) packPixels() argument 802 getBufferStorage(const gl::Context *context, BufferUsage usage, StorageOutT **storageOut) getBufferStorage() argument 852 getConstantBufferRangeStorage(const gl::Context *context, GLintptr offset, GLsizeiptr size, Buffer11::NativeStorage **storageOut) getConstantBufferRangeStorage() argument 913 getStructuredBufferRangeSRV(const gl::Context *context, unsigned int offset, unsigned int size, unsigned int structureByteStride, const d3d11::ShaderResourceView **srvOut) getStructuredBufferRangeSRV() argument 981 updateBufferStorage(const gl::Context *context, BufferStorage *storage, size_t sourceOffset, size_t storageSize) updateBufferStorage() argument 1038 getLatestBufferStorage(const gl::Context *context, Buffer11::BufferStorage **storageOut) const getLatestBufferStorage() argument 1052 getStagingStorage(const gl::Context *context, StorageOutT **storageOut) getStagingStorage() argument 1069 initializeStaticData(const gl::Context *context) initializeStaticData() argument 1075 invalidateStaticData(const gl::Context *context) invalidateStaticData() argument 1105 setData(const gl::Context *context, const uint8_t *data, size_t offset, size_t size) setData() argument 1153 copyFromStorage(const gl::Context *context, BufferStorage *source, size_t sourceOffset, size_t size, size_t destOffset, CopyResult *resultOut) copyFromStorage() argument 1221 resize(const gl::Context *context, size_t size, bool preserveData) resize() argument 1358 map(const gl::Context *context, size_t offset, size_t length, GLbitfield access, uint8_t **mapPointerOut) map() argument 1380 ID3D11DeviceContext *context = mRenderer->getDeviceContext(); unmap() local 1384 getSRVForFormat(const gl::Context *context, DXGI_FORMAT srvFormat, const d3d11::ShaderResourceView **srvOut) getSRVForFormat() argument 1411 getRawUAV(const gl::Context *context, unsigned int offset, unsigned int size, d3d11::UnorderedAccessView **uavOut) getRawUAV() argument 1463 resizeStructuredBuffer( const gl::Context *context, unsigned int size, unsigned int structureByteStride) resizeStructuredBuffer() argument 1504 getStructuredBufferRangeSRV( const gl::Context *context, unsigned int offset, unsigned int size, unsigned int structureByteStride, const d3d11::ShaderResourceView **srvOut) getStructuredBufferRangeSRV() argument 1538 getBuffer(const gl::Context *context, SourceIndexData *indexInfo, const TranslatedAttribute &attribute, GLint startVertex, const d3d11::Buffer **bufferOut) getBuffer() argument 1647 copyFromStorage(const gl::Context *context, BufferStorage *source, size_t sourceOffset, size_t size, size_t destOffset, CopyResult *resultOut) copyFromStorage() argument 1664 resize(const gl::Context *context, size_t size, bool preserveData) resize() argument 1678 map(const gl::Context *context, size_t offset, size_t length, GLbitfield access, uint8_t **mapPointerOut) map() argument 1702 copyFromStorage(const gl::Context *context, BufferStorage *source, size_t sourceOffset, size_t size, size_t destOffset, CopyResult *resultOut) copyFromStorage() argument 1722 resize(const gl::Context *context, size_t size, bool preserveData) resize() argument 1736 map(const gl::Context *context, size_t offset, size_t length, GLbitfield access, uint8_t **mapPointerOut) map() argument 1761 packPixels(const gl::Context *context, const gl::FramebufferAttachment &readAttachment, const PackPixelsParams ¶ms) packPixels() argument 1810 flushQueuedPackCommand(const gl::Context *context) flushQueuedPackCommand() argument 1830 copyFromStorage(const gl::Context *context, BufferStorage *source, size_t sourceOffset, size_t size, size_t destOffset, CopyResult *resultOut) copyFromStorage() argument 1847 resize(const gl::Context *context, size_t size, bool preserveData) resize() argument 1861 map(const gl::Context *context, size_t offset, size_t length, GLbitfield access, uint8_t **mapPointerOut) map() argument [all...] |
| H A D | Context11.cpp | 40 ANGLE_INLINE bool DrawCallHasDynamicAttribs(const gl::Context *context) in DrawCallHasDynamicAttribs() argument 46 bool DrawCallHasStreamingVertexArrays(const gl::Context *context, gl::PrimitiveMode mode) in DrawCallHasStreamingVertexArrays() argument 66 bool DrawCallHasStreamingElementArray(const gl::Context *context, gl::DrawElementsType srcType) in DrawCallHasStreamingElementArray() argument 98 angle::Result ReadbackIndirectBuffer(const gl::Context *context, in ReadbackIndirectBuffer() argument 128 onDestroy(const gl::Context *context) onDestroy() argument 252 flush(const gl::Context *context) flush() argument 257 finish(const gl::Context *context) finish() argument 262 drawArrays(const gl::Context *context, gl::PrimitiveMode mode, GLint first, GLsizei count) drawArrays() argument 273 drawArraysInstanced(const gl::Context *context, gl::PrimitiveMode mode, GLint first, GLsizei count, GLsizei instanceCount) drawArraysInstanced() argument 286 drawArraysInstancedBaseInstance(const gl::Context *context, gl::PrimitiveMode mode, GLint first, GLsizei count, GLsizei instanceCount, GLuint baseInstance) drawArraysInstancedBaseInstance() argument 300 drawElementsImpl(const gl::Context *context, gl::PrimitiveMode mode, GLsizei indexCount, gl::DrawElementsType indexType, const void *indices, GLsizei instanceCount, GLint baseVertex, GLuint baseInstance, bool promoteDynamic, bool isInstancedDraw) drawElementsImpl() argument 337 drawElements(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices) drawElements() argument 346 drawElementsBaseVertex(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLint baseVertex) drawElementsBaseVertex() argument 356 drawElementsInstanced(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLsizei instances) drawElementsInstanced() argument 366 drawElementsInstancedBaseVertex(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLsizei instances, GLint baseVertex) drawElementsInstancedBaseVertex() argument 378 drawElementsInstancedBaseVertexBaseInstance(const gl::Context *context, gl::PrimitiveMode mode, GLsizei count, gl::DrawElementsType type, const void *indices, GLsizei instances, GLint baseVertex, GLuint baseInstance) drawElementsInstancedBaseVertexBaseInstance() argument 391 drawRangeElements(const gl::Context *context, gl::PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, gl::DrawElementsType type, const void *indices) drawRangeElements() argument 402 drawRangeElementsBaseVertex(const gl::Context *context, gl::PrimitiveMode mode, GLuint start, GLuint end, GLsizei count, gl::DrawElementsType type, const void *indices, GLint baseVertex) drawRangeElementsBaseVertex() argument 414 drawArraysIndirect(const gl::Context *context, gl::PrimitiveMode mode, const void *indirect) drawArraysIndirect() argument 437 drawElementsIndirect(const gl::Context *context, gl::PrimitiveMode mode, gl::DrawElementsType type, const void *indirect) drawElementsIndirect() argument 536 multiDrawArrays(const gl::Context *context, gl::PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, GLsizei drawcount) multiDrawArrays() argument 556 multiDrawArraysInstanced(const gl::Context *context, gl::PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, GLsizei drawcount) multiDrawArraysInstanced() argument 577 multiDrawArraysIndirect(const gl::Context *context, gl::PrimitiveMode mode, const void *indirect, GLsizei drawcount, GLsizei stride) multiDrawArraysIndirect() argument 586 multiDrawElements(const gl::Context *context, gl::PrimitiveMode mode, const GLsizei *counts, gl::DrawElementsType type, const GLvoid *const *indices, GLsizei drawcount) multiDrawElements() argument 607 multiDrawElementsInstanced(const gl::Context *context, gl::PrimitiveMode mode, const GLsizei *counts, gl::DrawElementsType type, const GLvoid *const *indices, const GLsizei *instanceCounts, GLsizei drawcount) multiDrawElementsInstanced() argument 629 multiDrawElementsIndirect(const gl::Context *context, gl::PrimitiveMode mode, gl::DrawElementsType type, const void *indirect, GLsizei drawcount, GLsizei stride) multiDrawElementsIndirect() argument 640 multiDrawArraysInstancedBaseInstance(const gl::Context *context, gl::PrimitiveMode mode, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, const GLuint *baseInstances, GLsizei drawcount) multiDrawArraysInstancedBaseInstance() argument 673 multiDrawElementsInstancedBaseVertexBaseInstance( const gl::Context *context, gl::PrimitiveMode mode, const GLsizei *counts, gl::DrawElementsType type, const GLvoid *const *indices, const GLsizei *instanceCounts, const GLint *baseVertices, const GLuint *baseInstances, GLsizei drawcount) multiDrawElementsInstancedBaseVertexBaseInstance() argument 776 pushDebugGroup(const gl::Context *context, GLenum source, GLuint id, const std::string &message) pushDebugGroup() argument 785 popDebugGroup(const gl::Context *context) popDebugGroup() argument 791 syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits, const gl::State::DirtyBits &bitMask, gl::Command command) syncState() argument 810 onMakeCurrent(const gl::Context *context) onMakeCurrent() argument 862 dispatchCompute(const gl::Context *context, GLuint numGroupsX, GLuint numGroupsY, GLuint numGroupsZ) dispatchCompute() argument 870 dispatchComputeIndirect(const gl::Context *context, GLintptr indirect) dispatchComputeIndirect() argument 875 triggerDrawCallProgramRecompilation(const gl::Context *context, gl::PrimitiveMode drawMode) triggerDrawCallProgramRecompilation() argument 947 triggerDispatchCallProgramRecompilation(const gl::Context *context) triggerDispatchCallProgramRecompilation() argument 985 memoryBarrier(const gl::Context *context, GLbitfield barriers) memoryBarrier() argument 990 memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers) memoryBarrierByRegion() argument 995 getIncompleteTexture(const gl::Context *context, gl::TextureType type, gl::Texture **textureOut) getIncompleteTexture() argument 1003 initializeMultisampleTextureToBlack(const gl::Context *context, gl::Texture *glTexture) initializeMultisampleTextureToBlack() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| H A D | FramebufferGL.cpp | 53 static BlitFramebufferBounds GetBlitFramebufferBounds(const gl::Context *context, in GetBlitFramebufferBounds() argument 273 angle::Result Initialize(const gl::Context *context, in Initialize() argument 331 angle::Result RearrangeEXTTextureNorm16Pixels(const gl::Context *context, in RearrangeEXTTextureNorm16Pixels() argument 403 bool IsValidUnsignedShortReadPixelsFormat(GLenum readFormat, const gl::Context *context) in IsValidUnsignedShortReadPixelsFormat() argument 427 destroy(const gl::Context *context) destroy() argument 434 discard(const gl::Context *context, size_t count, const GLenum *attachments) discard() argument 442 invalidate(const gl::Context *context, size_t count, const GLenum *attachments) invalidate() argument 474 invalidateSub(const gl::Context *context, size_t count, const GLenum *attachments, const gl::Rectangle &area) invalidateSub() argument 504 clear(const gl::Context *context, GLbitfield mask) clear() argument 529 clearBufferfv(const gl::Context *context, GLenum buffer, GLint drawbuffer, const GLfloat *values) clearBufferfv() argument 558 clearBufferuiv(const gl::Context *context, GLenum buffer, GLint drawbuffer, const GLuint *values) clearBufferuiv() argument 587 clearBufferiv(const gl::Context *context, GLenum buffer, GLint drawbuffer, const GLint *values) clearBufferiv() argument 616 clearBufferfi(const gl::Context *context, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) clearBufferfi() argument 646 readPixels(const gl::Context *context, const gl::Rectangle &area, GLenum format, GLenum type, const gl::PixelPackState &pack, gl::Buffer *packBuffer, void *pixels) readPixels() argument 741 blit(const gl::Context *context, const gl::Rectangle &sourceArea, const gl::Rectangle &destArea, GLbitfield mask, GLenum filter) blit() argument 870 adjustSrcDstRegion(const gl::Context *context, const gl::Rectangle &sourceArea, const gl::Rectangle &destArea, gl::Rectangle *newSourceArea, gl::Rectangle *newDestArea) adjustSrcDstRegion() argument 1135 clipSrcRegion(const gl::Context *context, const gl::Rectangle &sourceArea, const gl::Rectangle &destArea, gl::Rectangle *newSourceArea, gl::Rectangle *newDestArea) clipSrcRegion() argument 1209 getSamplePosition(const gl::Context *context, size_t index, GLfloat *xy) const getSamplePosition() argument 1243 syncState(const gl::Context *context, GLenum binding, const gl::Framebuffer::DirtyBits &dirtyBits, gl::Command command) syncState() argument 1381 syncClearState(const gl::Context *context, GLbitfield mask) syncClearState() argument 1407 syncClearBufferState(const gl::Context *context, GLenum buffer, GLint drawBuffer) syncClearBufferState() argument 1480 readPixelsRowByRow(const gl::Context *context, const gl::Rectangle &area, GLenum originalReadFormat, GLenum format, GLenum type, const gl::PixelPackState &pack, GLubyte *pixels) const readPixelsRowByRow() argument 1534 readPixelsAllAtOnce(const gl::Context *context, const gl::Rectangle &area, GLenum originalReadFormat, GLenum format, GLenum type, const gl::PixelPackState &pack, GLubyte *pixels, bool readLastRowSeparately) const readPixelsAllAtOnce() argument [all...] |
| H A D | StateManagerGL.cpp | 540 angle::Result StateManagerGL::setPixelUnpackState(const gl::Context *context, in setPixelUnpackState() argument 594 angle::Result StateManagerGL::setPixelUnpackBuffer(const gl::Context *context, in setPixelUnpackBuffer() argument 607 angle::Result StateManagerGL::setPixelPackState(const gl::Context *context, in setPixelPackState() argument 645 setPixelPackBuffer(const gl::Context *context, const gl::Buffer *pixelBuffer) setPixelPackBuffer() argument 769 updateDrawIndirectBufferBinding(const gl::Context *context) updateDrawIndirectBufferBinding() argument 780 updateDispatchIndirectBufferBinding(const gl::Context *context) updateDispatchIndirectBufferBinding() argument 800 pauseAllQueries(const gl::Context *context) pauseAllQueries() argument 817 pauseQuery(const gl::Context *context, gl::QueryType type) pauseQuery() argument 831 resumeAllQueries(const gl::Context *context) resumeAllQueries() argument 848 resumeQuery(const gl::Context *context, gl::QueryType type) resumeQuery() argument 861 onMakeCurrent(const gl::Context *context) onMakeCurrent() argument 906 updateProgramTextureBindings(const gl::Context *context) updateProgramTextureBindings() argument 947 updateProgramStorageBufferBindings(const gl::Context *context) updateProgramStorageBufferBindings() argument 975 updateProgramUniformBufferBindings(const gl::Context *context) updateProgramUniformBufferBindings() argument 1004 updateProgramAtomicCounterBufferBindings(const gl::Context *context) updateProgramAtomicCounterBufferBindings() argument 1031 updateProgramImageBindings(const gl::Context *context) updateProgramImageBindings() argument [all...] |
| H A D | TextureGL.cpp | 152 void TextureGL::onDestroy(const gl::Context *context) in onDestroy() argument 160 angle::Result TextureGL::setImage(const gl::Context *context, in setImage() argument 223 setImageHelper(const gl::Context *context, gl::TextureTarget target, size_t level, GLenum internalFormat, const gl::Extents &size, GLenum format, GLenum type, const uint8_t *pixels) setImageHelper() argument 295 reserveTexImageToBeFilled(const gl::Context *context, gl::TextureTarget target, size_t level, GLenum internalFormat, const gl::Extents &size, GLenum format, GLenum type) reserveTexImageToBeFilled() argument 309 setSubImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, const uint8_t *pixels) setSubImage() argument 387 setSubImageRowByRowWorkaround(const gl::Context *context, gl::TextureTarget target, size_t level, const gl::Box &area, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const gl::Buffer *unpackBuffer, size_t maxBytesUploadedPerChunk, const uint8_t *pixels) setSubImageRowByRowWorkaround() argument 470 setSubImagePaddingWorkaround(const gl::Context *context, gl::TextureTarget target, size_t level, const gl::Box &area, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const gl::Buffer *unpackBuffer, const uint8_t *pixels) setSubImagePaddingWorkaround() argument 562 setCompressedImage(const gl::Context *context, const gl::ImageIndex &index, GLenum internalFormat, const gl::Extents &size, const gl::PixelUnpackState &unpack, size_t imageSize, const uint8_t *pixels) setCompressedImage() argument 609 setCompressedSubImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, GLenum format, const gl::PixelUnpackState &unpack, size_t imageSize, const uint8_t *pixels) setCompressedSubImage() argument 654 copyImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Rectangle &sourceArea, GLenum internalFormat, gl::Framebuffer *source) copyImage() argument 800 copySubImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Offset &destOffset, const gl::Rectangle &sourceArea, gl::Framebuffer *source) copySubImage() argument 881 copyTexture(const gl::Context *context, const gl::ImageIndex &index, GLenum internalFormat, GLenum type, GLint sourceLevel, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, const gl::Texture *source) copyTexture() argument 908 copySubTexture(const gl::Context *context, const gl::ImageIndex &index, const gl::Offset &destOffset, GLint sourceLevel, const gl::Box &sourceBox, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, const gl::Texture *source) copySubTexture() argument 926 copySubTextureHelper(const gl::Context *context, gl::TextureTarget target, size_t level, const gl::Offset &destOffset, GLint sourceLevel, const gl::Rectangle &sourceArea, const gl::InternalFormat &destFormat, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, const gl::Texture *source) copySubTextureHelper() argument 1013 setStorage(const gl::Context *context, gl::TextureType type, size_t levels, GLenum internalFormat, const gl::Extents &size) setStorage() argument 1193 setImageExternal(const gl::Context *context, const gl::ImageIndex &index, GLenum internalFormat, const gl::Extents &size, GLenum format, GLenum type) setImageExternal() argument 1213 setStorageMultisample(const gl::Context *context, gl::TextureType type, GLsizei samples, GLint internalformat, const gl::Extents &size, bool fixedSampleLocations) setStorageMultisample() argument 1265 setStorageExternalMemory(const gl::Context *context, gl::TextureType type, size_t levels, GLenum internalFormat, const gl::Extents &size, gl::MemoryObject *memoryObject, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) setStorageExternalMemory() argument 1315 setImageExternal(const gl::Context *context, gl::TextureType type, egl::Stream *stream, const egl::Stream::GLTextureDescription &desc) setImageExternal() argument 1324 generateMipmap(const gl::Context *context) generateMipmap() argument 1383 bindTexImage(const gl::Context *context, egl::Surface *surface) bindTexImage() argument 1401 releaseTexImage(const gl::Context *context) releaseTexImage() argument 1407 setEGLImageTarget(const gl::Context *context, gl::TextureType type, egl::Image *image) setEGLImageTarget() argument 1430 syncState(const gl::Context *context, const gl::Texture::DirtyBits &dirtyBits, gl::Command source) syncState() argument 1625 setBaseLevel(const gl::Context *context, GLuint baseLevel) setBaseLevel() argument 1645 setMaxLevel(const gl::Context *context, GLuint maxLevel) setMaxLevel() argument 1665 setMinFilter(const gl::Context *context, GLenum filter) setMinFilter() argument 1683 setMagFilter(const gl::Context *context, GLenum filter) setMagFilter() argument 1702 setSwizzle(const gl::Context *context, GLint swizzle[4]) setSwizzle() argument 1742 setBuffer(const gl::Context *context, GLenum internalFormat) setBuffer() argument 1779 recreateTexture(const gl::Context *context) recreateTexture() argument 1806 syncTextureStateSwizzle(const gl::Context *context, const FunctionsGL *functions, GLenum name, GLenum value, GLenum *outValue) syncTextureStateSwizzle() argument 1927 setLevelInfo(const gl::Context *context, gl::TextureTarget target, size_t level, size_t levelCount, const LevelInfoGL &levelInfo) setLevelInfo() argument 2120 getRequiredExternalTextureImageUnits(const gl::Context *context) getRequiredExternalTextureImageUnits() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
| H A D | TextureD3D.cpp | 36 angle::Result GetUnpackPointer(const gl::Context *context, in GetUnpackPointer() argument 93 angle::Result TextureD3D::getNativeTexture(const gl::Context *context, TextureStorage **outStorage) in getNativeTexture() argument 109 angle::Result TextureD3D::getImageAndSyncFromStorage(const gl::Context *context, in getImageAndSyncFromStorage() argument 167 angle::Result TextureD3D::setStorage(const gl::Context *context, in setStorage() argument 177 angle::Result TextureD3D::setStorageMultisample(const gl::Context *context, in setStorageMultisample() argument 188 setStorageExternalMemory(const gl::Context *context, gl::TextureType type, size_t levels, GLenum internalFormat, const gl::Extents &size, gl::MemoryObject *memoryObject, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) setStorageExternalMemory() argument 228 setImageImpl(const gl::Context *context, const gl::ImageIndex &index, GLenum type, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, const uint8_t *pixels, ptrdiff_t layerOffset) setImageImpl() argument 272 subImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, const uint8_t *pixels, ptrdiff_t layerOffset) subImage() argument 304 setCompressedImageImpl(const gl::Context *context, const gl::ImageIndex &index, const gl::PixelUnpackState &unpack, const uint8_t *pixels, ptrdiff_t layerOffset) setCompressedImageImpl() argument 336 subImageCompressed(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, GLenum format, const gl::PixelUnpackState &unpack, const uint8_t *pixels, ptrdiff_t layerOffset) subImageCompressed() argument 370 fastUnpackPixels(const gl::Context *context, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, const uint8_t *pixels, const gl::Box &destArea, GLenum sizedInternalFormat, GLenum type, RenderTargetD3D *destRenderTarget) fastUnpackPixels() argument 433 setImageExternal(const gl::Context *context, gl::TextureType type, egl::Stream *stream, const egl::Stream::GLTextureDescription &desc) setImageExternal() argument 443 generateMipmap(const gl::Context *context) generateMipmap() argument 476 generateMipmapUsingImages(const gl::Context *context, const GLuint maxLevel) generateMipmapUsingImages() argument 579 ensureRenderTarget(const gl::Context *context) ensureRenderTarget() argument 626 commitRegion(const gl::Context *context, const gl::ImageIndex &index, const gl::Box ®ion) commitRegion() argument 641 getAttachmentRenderTarget(const gl::Context *context, GLenum binding, const gl::ImageIndex &imageIndex, GLsizei samples, FramebufferAttachmentRenderTarget **rtOut) getAttachmentRenderTarget() argument 653 setBaseLevel(const gl::Context *context, GLuint baseLevel) setBaseLevel() argument 707 syncState(const gl::Context *context, const gl::Texture::DirtyBits &dirtyBits, gl::Command source) syncState() argument 715 releaseTexStorage(const gl::Context *context) releaseTexStorage() argument 729 onDestroy(const gl::Context *context) onDestroy() argument 734 initializeContents(const gl::Context *context, const gl::ImageIndex &imageIndex) initializeContents() argument 871 onDestroy(const gl::Context *context) onDestroy() argument 994 setSubImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, const uint8_t *pixels) setSubImage() argument 1026 setCompressedImage(const gl::Context *context, const gl::ImageIndex &index, GLenum internalFormat, const gl::Extents &size, const gl::PixelUnpackState &unpack, size_t imageSize, const uint8_t *pixels) setCompressedImage() argument 1043 setCompressedSubImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, GLenum format, const gl::PixelUnpackState &unpack, size_t imageSize, const uint8_t *pixels) setCompressedSubImage() argument 1057 copyImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Rectangle &sourceArea, GLenum internalFormat, gl::Framebuffer *source) copyImage() argument 1120 copySubImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Offset &destOffset, const gl::Rectangle &sourceArea, gl::Framebuffer *source) copySubImage() argument 1166 copyTexture(const gl::Context *context, const gl::ImageIndex &index, GLenum internalFormat, GLenum type, GLint sourceLevel, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, const gl::Texture *source) copyTexture() argument 1225 copySubTexture(const gl::Context *context, const gl::ImageIndex &index, const gl::Offset &destOffset, GLint sourceLevel, const gl::Box &sourceBox, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, const gl::Texture *source) copySubTexture() argument 1273 copyCompressedTexture(const gl::Context *context, const gl::Texture *source) copyCompressedTexture() argument 1296 setStorage(const gl::Context *context, gl::TextureType type, size_t levels, GLenum internalFormat, const gl::Extents &size) setStorage() argument 1333 bindTexImage(const gl::Context *context, egl::Surface *surface) bindTexImage() argument 1354 releaseTexImage(const gl::Context *context) releaseTexImage() argument 1369 setEGLImageTarget(const gl::Context *context, gl::TextureType type, egl::Image *image) setEGLImageTarget() argument 1400 initMipmapImages(const gl::Context *context) initMipmapImages() argument 1416 getRenderTarget(const gl::Context *context, const gl::ImageIndex &index, GLsizei samples, RenderTargetD3D **outRT) getRenderTarget() argument 1484 initializeStorage(const gl::Context *context, bool renderTarget) initializeStorage() argument 1545 setCompleteTexStorage(const gl::Context *context, TextureStorage *newCompleteTexStorage) setCompleteTexStorage() argument 1566 updateStorage(const gl::Context *context) updateStorage() argument 1587 updateStorageLevel(const gl::Context *context, int level) updateStorageLevel() argument 1602 redefineImage(const gl::Context *context, size_t level, GLenum internalformat, const gl::Extents &size, bool forceRelease) redefineImage() argument 1683 onDestroy(const gl::Context *context) onDestroy() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
| H A D | frame_capture_utils.cpp | 240 Result ReadPixelsFromAttachment(const gl::Context *context, in ReadPixelsFromAttachment() argument 271 Result SerializeFramebufferAttachment(const gl::Context *context, in SerializeFramebufferAttachment() argument 330 Result SerializeFramebufferState(const gl::Context *context, in SerializeFramebufferState() argument 393 SerializeFramebuffer(const gl::Context *context, JsonSerializer *json, ScratchBuffer *scratchBuffer, gl::Framebuffer *framebuffer) SerializeFramebuffer() argument 686 SerializeBuffer(const gl::Context *context, JsonSerializer *json, ScratchBuffer *scratchBuffer, gl::Buffer *buffer) SerializeBuffer() argument 774 SerializeRenderbuffer(const gl::Context *context, JsonSerializer *json, ScratchBuffer *scratchBuffer, gl::Renderbuffer *renderbuffer) SerializeRenderbuffer() argument 1042 SerializeUniformData(JsonSerializer *json, const gl::Context *context, gl::Program *program, gl::UniformLocation loc, GLenum type, GLint size, void (gl::Program::*getFunc)(const gl::Context *, gl::UniformLocation, T *) const) SerializeUniformData() argument 1057 SerializeProgram(JsonSerializer *json, const gl::Context *context, GLuint id, gl::Program *program) SerializeProgram() argument 1178 SerializeTextureData(JsonSerializer *json, const gl::Context *context, gl::Texture *texture, ScratchBuffer *scratchBuffer) SerializeTextureData() argument 1248 SerializeTexture(const gl::Context *context, JsonSerializer *json, ScratchBuffer *scratchBuffer, gl::Texture *texture) SerializeTexture() argument 1333 SerializeContextToString(const gl::Context *context, std::string *stringOut) SerializeContextToString() argument [all...] |
| H A D | FrameCapture.h | 663 CaptureCallToFrameCapture(CaptureFuncT captureFunc, bool isCallValid, gl::Context *context, ArgsT... captureParams) CaptureCallToFrameCapture() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/compiler/preprocessor/ |
| H A D | preprocessor_tab_autogen.cpp | 642 static void yy_symbol_print(FILE *yyo, int yytype, YYSTYPE const *const yyvaluep, Context *context) in yy_symbol_print() argument 677 static void yy_reduce_print(yytype_int16 *yyssp, YYSTYPE *yyvsp, int yyrule, Context *context) in yy_reduce_print() argument 621 yy_symbol_value_print(FILE *yyo, int yytype, YYSTYPE const *const yyvaluep, Context *context) yy_symbol_value_print() argument [all...] |