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Searched defs:context (Results 3676 - 3700 of 4584) sorted by relevance

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/third_party/selinux/libselinux/src/
H A Dlabel_file.c1141 Sha1Context context; in hash_all_partial_matches() local
/third_party/selinux/libsepol/cil/src/
H A Dcil_reset_ast.c301 static inline void cil_reset_context(struct cil_context *context) in cil_reset_context() argument
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/third_party/spirv-tools/source/opt/
H A Damd_ext_to_khr.cpp481 bool ReplaceMbcnt(IRContext* context, Instruction* inst, in ReplaceMbcnt() argument
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H A Ddebug_info_manager.cpp155 uint32_t AddNewConstInGlobals(IRContext* context, uint32_t const_value) { in AddNewConstInGlobals() argument
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H A Dinterface_var_sroa.cpp110 ReplaceLoadWithCompositeConstruct( IRContext* context, const std::unordered_map<Instruction*, Instruction*>& loads_to_composites) ReplaceLoadWithCompositeConstruct() argument
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H A Dir_builder.h630 InstructionBuilder(IRContext* context, BasicBlock* parent, in InstructionBuilder() argument
46 InstructionBuilder( IRContext* context, Instruction* insert_before, IRContext::Analysis preserved_analyses = IRContext::kAnalysisNone) InstructionBuilder() argument
55 InstructionBuilder( IRContext* context, BasicBlock* parent_block, IRContext::Analysis preserved_analyses = IRContext::kAnalysisNone) InstructionBuilder() argument
H A Dloop_descriptor.cpp204 Loop::Loop(IRContext* context, DominatorAnalysis* dom_analysis, in Loop() argument
388 inline bool IsBasicBlockSafeToClone(IRContext* context, BasicBlock* bb) { in IsBasicBlockSafeToClone() argument
506 LoopDescriptor::LoopDescriptor(IRContext* context, const Function* f) in LoopDescriptor() argument
513 void LoopDescriptor::PopulateList(IRContext* context, const Function* f) { in PopulateList() argument
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fDrawTests.cpp156 AttributeGroup::AttributeGroup (Context& context, const char* name, const char* descr, gls::DrawTestSpec::DrawMethod drawMethod, gls::DrawTestSpec::Primitive primitive, gls::DrawTestSpec::IndexType indexType, gls::DrawTestSpec::Storage indexStorage) in AttributeGroup() argument
395 IndexGroup::IndexGroup (Context& context, const char* name, const char* descr, gls::DrawTestSpec::DrawMethod drawMethod) in IndexGroup() argument
481 FirstGroup::FirstGroup (Context& context, const char* name, const char* descr, gls::DrawTestSpec::DrawMethod drawMethod) in FirstGroup() argument
527 MethodGroup(Context& context, const char* name, const char* descr, gls::DrawTestSpec::DrawMethod drawMethod) MethodGroup() argument
644 InstancedGridRenderTest(Context& context, const char* name, const char* desc, int gridSide, bool useIndices) InstancedGridRenderTest() argument
840 InstancingGroup(Context& context, const char* name, const char* descr) InstancingGroup() argument
900 RandomGroup(Context& context, const char* name, const char* descr) RandomGroup() argument
1128 DrawTests(Context& context) DrawTests() argument
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H A Des3fFboColorbufferTests.cpp81 FboColorbufferCase (Context& context, const char* name, const char* desc, const deUint32 format) in FboColorbufferCase() argument
103 FboColorClearCase (Context& context, const char* name, const char* desc, deUint32 format, int width, int height) in FboColorClearCase() argument
207 FboColorMultiTex2DCase (Context& context, const char* name, const char* description, deUint32 tex0Fmt, const IVec2& tex0Size, deUint32 tex1Fmt, const IVec2& tex1Size) in FboColorMultiTex2DCase() argument
328 FboColorTexCubeCase (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec2& texSize) in FboColorTexCubeCase() argument
477 FboColorTex2DArrayCase (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texSize) in FboColorTex2DArrayCase() argument
603 FboColorTex3DCase(Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texSize) FboColorTex3DCase() argument
727 FboBlendCase(Context& context, const char* name, const char* desc, deUint32 format, IVec2 size, deUint32 funcRGB, deUint32 funcAlpha, deUint32 srcRGB, deUint32 dstRGB, deUint32 srcAlpha, deUint32 dstAlpha) FboBlendCase() argument
820 FboRepeatedClearSampleTex2DCase(Context& context, const char* name, const char* desc, deUint32 format) FboRepeatedClearSampleTex2DCase() argument
892 FboRepeatedClearBlitTex2DCase(Context& context, const char* name, const char* desc, deUint32 format) FboRepeatedClearBlitTex2DCase() argument
958 FboRepeatedClearBlitRboCase(Context& context, const char* name, const char* desc, deUint32 format) FboRepeatedClearBlitRboCase() argument
1017 FboColorTests(Context& context) FboColorTests() argument
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H A Des3fFboInvalidateTests.cpp138 InvalidateDefaultFramebufferRenderCase (Context& context, const char* name, const char* description, deUint32 buffers, deUint32 fboTarget = GL_FRAMEBUFFER) in InvalidateDefaultFramebufferRenderCase() argument
207 InvalidateDefaultFramebufferBindCase (Context& context, const char* name, const char* description, deUint32 buffers) in InvalidateDefaultFramebufferBindCase() argument
301 InvalidateDefaultSubFramebufferRenderCase (Context& context, const char* name, const char* description, deUint32 buffers) in InvalidateDefaultSubFramebufferRenderCase() argument
355 InvalidateDefaultSubFramebufferBindCase (Context& context, const char* name, const char* description, deUint32 buffers) in InvalidateDefaultSubFramebufferBindCase() argument
445 InvalidateFboRenderCase (Context& context, const char* name, const char* description, deUint32 colorFmt, deUint32 depthStencilFmt, deUint32 invalidateBuffers) in InvalidateFboRenderCase() argument
557 InvalidateFboUnbindReadCase(Context& context, const char* name, const char* description, deUint32 colorFmt, deUint32 depthStencilFmt, deUint32 invalidateBuffers) InvalidateFboUnbindReadCase() argument
673 InvalidateFboUnbindBlitCase(Context& context, const char* name, const char* description, int numSamples, deUint32 invalidateBuffers) InvalidateFboUnbindBlitCase() argument
812 InvalidateSubFboRenderCase(Context& context, const char* name, const char* description, deUint32 colorFmt, deUint32 depthStencilFmt, deUint32 invalidateBuffers) InvalidateSubFboRenderCase() argument
913 InvalidateSubFboUnbindReadCase(Context& context, const char* name, const char* description, deUint32 colorFmt, deUint32 depthStencilFmt, deUint32 invalidateBuffers) InvalidateSubFboUnbindReadCase() argument
1052 InvalidateSubFboUnbindBlitCase(Context& context, const char* name, const char* description, int numSamples, deUint32 invalidateBuffers) InvalidateSubFboUnbindBlitCase() argument
1197 InvalidateFboTargetCase(Context& context, const char* name, const char* description, deUint32 boundTarget, deUint32 invalidateTarget, const deUint32* invalidateAttachments, int numAttachments) InvalidateFboTargetCase() argument
1320 FboInvalidateTests(Context& context) FboInvalidateTests() argument
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H A Des3fFboRenderTest.cpp193 static bool isExtensionSupported (sglr::Context& context, const char* name) in isExtensionSupported() argument
207 static bool isAnyExtensionSupported (sglr::Context& context, const std::vector<std::string>& requiredExts) in isAnyExtensionSupported() argument
238 static void checkColorFormatSupport (sglr::Context& context, deUint32 sizedFormat) in checkColorFormatSupport() argument
251 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorBufferName, deUint32 depthStencilBufferName) in Framebuffer() argument
377 createMetaballsTex2D(sglr::Context& context, deUint32 name, GLenum format, GLenum dataType, int width, int height) createMetaballsTex2D() argument
389 createQuadsTex2D(sglr::Context& context, deUint32 name, GLenum format, GLenum dataType, int width, int height) createQuadsTex2D() argument
416 FboRenderCase(Context& context, const char* name, const char* description, const FboConfig& config) FboRenderCase() argument
524 StencilClearsTest(Context& context, const FboConfig& config) StencilClearsTest() argument
529 render(sglr::Context& context, Surface& dst) render() argument
615 SharedColorbufferTest(Context& context, const FboConfig& config) SharedColorbufferTest() argument
620 render(sglr::Context& context, Surface& dst) render() argument
745 SharedColorbufferClearsTest(Context& context, const FboConfig& config) SharedColorbufferClearsTest() argument
750 render(sglr::Context& context, Surface& dst) render() argument
849 SharedDepthStencilTest(Context& context, const FboConfig& config) SharedDepthStencilTest() argument
859 render(sglr::Context& context, Surface& dst) render() argument
1106 ResizeTest(Context& context, const FboConfig& config) ResizeTest() argument
1111 render(sglr::Context& context, Surface& dst) render() argument
1260 RecreateBuffersTest(Context& context, const FboConfig& config, deUint32 buffers, bool rebind) RecreateBuffersTest() argument
1450 FboRenderTestGroup(Context& context) FboRenderTestGroup() argument
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H A Des3fInstancedRenderingTests.cpp142 InstancedRenderingCase::InstancedRenderingCase (Context& context, const char* name, const char* description, DrawFunction function, InstancingType instancingType, glu::DataType rgbAttrType, int numInstances) in InstancedRenderingCase() argument
611 InstancedRenderingTests::InstancedRenderingTests (Context& context) in InstancedRenderingTests() argument
H A Des3fShaderBuiltinVarTests.cpp102 ShaderBuiltinConstantCase::ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varName, GetConstantValueFunc getValue, glu::ShaderType shaderType) in ShaderBuiltinConstantCase() argument
206 ShaderDepthRangeTest (Context& context, const char* name, const char* desc, bool isVertexCase) in ShaderDepthRangeTest() argument
288 FragCoordXYZCase (Context& context) in FragCoordXYZCase() argument
385 FragCoordWCase (Context& context) in FragCoordWCase() argument
475 PointCoordCase(Context& context) PointCoordCase() argument
595 FrontFacingCase(Context& context) FrontFacingCase() argument
743 VertexIDCase(Context& context) VertexIDCase() argument
1098 ShaderBuiltinVarTests(Context& context) ShaderBuiltinVarTests() argument
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H A Des3fShaderCommonFunctionTests.cpp178 CommonFunctionCase::CommonFunctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in CommonFunctionCase() argument
385 AbsCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in AbsCase() argument
467 SignCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in SignCase() argument
573 RoundEvenCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in RoundEvenCase() argument
684 ModfCase (Context& context, gl argument
750 IsnanCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) IsnanCase() argument
831 IsinfCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) IsinfCase() argument
912 FloatBitsToUintIntCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType, bool outIsSigned) FloatBitsToUintIntCase() argument
972 FloatBitsToIntCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) FloatBitsToIntCase() argument
981 FloatBitsToUintCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) FloatBitsToUintCase() argument
990 BitsToFloatCase(Context& context, glu::DataType baseType, glu::ShaderType shaderType) BitsToFloatCase() argument
1040 FloorCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) FloorCase() argument
1136 TruncCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) TruncCase() argument
1244 RoundCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) RoundCase() argument
1372 CeilCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) CeilCase() argument
1477 FractCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) FractCase() argument
1586 ShaderCommonFunctionTests(Context& context) ShaderCommonFunctionTests() argument
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H A Des3fShaderLoopTests.cpp220 ShaderLoopCase::ShaderLoopCase (Context& context, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderLoopCase() argument
244 static ShaderLoopCase* createGenericLoopCase (Context& context, const char* caseName, const char* description, bool isVertexCase, LoopType loopType, LoopCountType loopCountType, Precision loopCountPrecision, DataType loopCountDataType) in createGenericLoopCase() argument
442 static ShaderLoopCase* createSpecialLoopCase (Context& context, const char* caseName, const char* description, bool isVertexCase, LoopCase loopCase, LoopType loopType, LoopCountType loopCountType) in createSpecialLoopCase() argument
1131 ShaderLoopTests::ShaderLoopTests(Context& context) in ShaderLoopTests() argument
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H A Des3fTextureFilteringTests.cpp733 Texture2DArrayFilteringCase::Texture2DArrayFilteringCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 internalFormat, int width, int height, int numLayers) in Texture2DArrayFilteringCase() argument
999 Texture3DFilteringCase::Texture3DFilteringCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 wrapR, deUint32 internalFormat, int width, int height, int depth) in Texture3DFilteringCase() argument
1188 TextureFilteringTests(Context& context) TextureFilteringTests() argument
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H A Des3fTextureShadowTests.cpp209 Texture2DShadowCase::Texture2DShadowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, int width, int height, deUint32 compareFunc) in Texture2DShadowCase() argument
461 TextureCubeShadowCase::TextureCubeShadowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, int size, deUint32 compareFunc) in TextureCubeShadowCase() argument
754 Texture2DArrayShadowCase(Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, int width, int height, int numLayers, deUint32 compareFunc) Texture2DArrayShadowCase() argument
972 TextureShadowTests(Context& context) TextureShadowTests() argument
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H A Des3fTransformFeedbackTests.cpp422 static glu::ShaderProgram* createVertexCaptureProgram (const glu::RenderContext& context, const ProgramSpec& spec, deUint32 bufferMode, deUint32 primitiveType) in createVertexCaptureProgram() argument
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/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pShaderOptimizationTests.cpp171 ShaderOptimizationCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType) in ShaderOptimizationCase() argument
314 LoopUnrollCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType, int numRepetitions) in LoopUnrollCase() argument
355 LoopInvariantCodeMotionCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, int numLoopIterations) in LoopInvariantCodeMotionCase() argument
398 FunctionInliningCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, int callNestingDepth) in FunctionInliningCase() argument
441 ConstantPropagationCase (Context& context, cons argument
551 CommonSubexpressionCase(Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType) CommonSubexpressionCase() argument
692 DeadCodeEliminationCase(Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType) DeadCodeEliminationCase() argument
864 ShaderOptimizationTests(Context& context) ShaderOptimizationTests() argument
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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fAtomicCounterTests.cpp154 AtomicCounterTest::AtomicCounterTest (Context& context, const char* name, const char* description, const TestSpec& spec) in AtomicCounterTest() argument
1298 AtomicCounterTests::AtomicCounterTests (Context& context) in AtomicCounterTests() argument
H A Des31fDrawTests.cpp245 AttributeGroup::AttributeGroup (Context& context, const char* name, const char* descr, gls::DrawTestSpec::DrawMethod drawMethod, gls::DrawTestSpec::Primitive primitive, gls::DrawTestSpec::IndexType indexType, gls::DrawTestSpec::Storage indexStorage) in AttributeGroup() argument
486 IndexGroup::IndexGroup (Context& context, const char* name, const char* descr, gls::DrawTestSpec::DrawMethod drawMethod) in IndexGroup() argument
549 BaseVertexGroup::BaseVertexGroup (Context& context, const char* name, const char* descr, gls::DrawTestSpec::DrawMethod drawMethod) in BaseVertexGroup() argument
616 FirstGroup(Context& context, const char* name, const char* descr, gls::DrawTestSpec::DrawMethod drawMethod) FirstGroup() argument
662 MethodGroup(Context& context, const char* name, const char* descr, gls::DrawTestSpec::DrawMethod drawMethod) MethodGroup() argument
778 InstancedGridRenderTest(Context& context, const char* name, const char* desc, int gridSide, bool useIndices) InstancedGridRenderTest() argument
950 InstancingGroup(Context& context, const char* name, const char* descr) InstancingGroup() argument
1035 ComputeShaderGeneratedCase(Context& context, const char* name, const char* desc, DrawMethod method, bool computeCmd, bool computeData, bool computeIndices, int gridSize, int drawCallCount) ComputeShaderGeneratedCase() argument
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H A Des31fSSBOLayoutTests.cpp95 RandomSSBOLayoutCase::RandomSSBOLayoutCase (Context& context, const char* name, const char* description, BufferMode bufferMode, deUint32 features, deUint32 seed) in RandomSSBOLayoutCase() argument
315 BlockBasicTypeCase (Context& context, const char* name, const char* description, const VarType& type, deUint32 layoutFlags, int numInstances) in BlockBasicTypeCase() argument
333 BlockBasicUnsizedArrayCase (Context& context, const char* name, const char* description, const VarType& elementType, int arraySize, deUint32 layoutFlags) in BlockBasicUnsizedArrayCase() argument
344 createRandomCaseGroup(tcu::TestCaseGroup* parentGroup, Context& context, const char* groupName, const char* description, SSBOLayoutCase::BufferMode bufferMode, deUint32 features, int numCases, deUint32 baseSeed) createRandomCaseGroup() argument
358 BlockSingleStructCase(Context& context, const char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances) BlockSingleStructCase() argument
391 BlockSingleStructArrayCase(Context& context, const char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances) BlockSingleStructArrayCase() argument
426 BlockSingleNestedStructCase(Context& context, const char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances) BlockSingleNestedStructCase() argument
466 BlockSingleNestedStructArrayCase(Context& context, const char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances) BlockSingleNestedStructArrayCase() argument
506 BlockUnsizedStructArrayCase(Context& context, const char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances) BlockUnsizedStructArrayCase() argument
550 Block2LevelUnsizedStructArrayCase(Context& context, const char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances) Block2LevelUnsizedStructArrayCase() argument
593 BlockUnsizedNestedStructArrayCase(Context& context, const char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances) BlockUnsizedNestedStructArrayCase() argument
643 BlockMultiBasicTypesCase(Context& context, const char* name, const char* description, deUint32 flagsA, deUint32 flagsB, BufferMode bufferMode, int numInstances) BlockMultiBasicTypesCase() argument
684 BlockMultiNestedStructCase(Context& context, const char* name, const char* description, deUint32 flagsA, deUint32 flagsB, BufferMode bufferMode, int numInstances) BlockMultiNestedStructCase() argument
734 SSBOLayoutTests(Context& context) SSBOLayoutTests() argument
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H A Des31fShaderCommonFunctionTests.cpp251 CommonFunctionCase::CommonFunctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in CommonFunctionCase() argument
460 AbsCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in AbsCase() argument
542 SignCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in SignCase() argument
648 RoundEvenCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in RoundEvenCase() argument
759 ModfCase (Context& context, gl argument
825 IsnanCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) IsnanCase() argument
908 IsinfCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) IsinfCase() argument
992 FloatBitsToUintIntCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType, bool outIsSigned) FloatBitsToUintIntCase() argument
1052 FloatBitsToIntCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) FloatBitsToIntCase() argument
1061 FloatBitsToUintCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) FloatBitsToUintCase() argument
1070 BitsToFloatCase(Context& context, glu::DataType baseType, glu::ShaderType shaderType) BitsToFloatCase() argument
1120 FloorCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) FloorCase() argument
1216 TruncCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) TruncCase() argument
1324 RoundCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) RoundCase() argument
1452 CeilCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) CeilCase() argument
1557 FractCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) FractCase() argument
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H A Des31fShaderFramebufferFetchTests.cpp62 static void checkExtensionSupport (Context& context, const char* extName) in checkExtensionSupport() argument
68 static void checkFramebufferFetchSupport (Context& context) in checkFramebufferFetchSupport() argument
175 static bool isAnyExtensionSupported (Context& context, const std::vector<std::string>& requiredExts) in isAnyExtensionSupported() argument
238 void checkFormatSupport (Context& context, deUint32 sizedFormat) in checkFormatSupport() argument
299 FramebufferFetchTestCase(Context& context, const char* name, const char* desc, deUint32 format) FramebufferFetchTestCase() argument
596 TextureFormatTestCase(Context& context, const char* name, const char* desc, deUint32 format) TextureFormatTestCase() argument
688 MultipleRenderTargetsTestCase(Context& context, const char* name, const char* desc, deUint32 format) MultipleRenderTargetsTestCase() argument
830 LastFragDataTestCase(Context& context, const char* name, const char* desc, deUint32 format) LastFragDataTestCase() argument
910 TexelFetchTestCase(Context& context, const char* name, const char* desc, deUint32 format) TexelFetchTestCase() argument
1007 MultipleAssignmentTestCase(Context& context, const char* name, const char* desc, deUint32 format) MultipleAssignmentTestCase() argument
1101 FragmentDiscardTestCase(Context& context, const char* name, const char* desc, deUint32 format) FragmentDiscardTestCase() argument
1196 TextureLevelTestCase(Context& context, const char* name, const char* desc, deUint32 format) TextureLevelTestCase() argument
1302 TextureLayerTestCase(Context& context, const char* name, const char* desc, deUint32 format) TextureLayerTestCase() argument
1386 ShaderFramebufferFetchTests(Context& context) ShaderFramebufferFetchTests() argument
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H A Des31fShaderIntegerFunctionTests.cpp189 IntegerFunctionCase::IntegerFunctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in IntegerFunctionCase() argument
330 UaddCarryCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UaddCarryCase() argument
426 UsubBorrowCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UsubBorrowCase() argument
520 UmulExtendedCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UmulExtendedCase() argument
610 ImulExtendedCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) ImulExtendedCase() argument
701 BitfieldExtractCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) BitfieldExtractCase() argument
774 BitfieldInsertCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) BitfieldInsertCase() argument
851 BitfieldReverseCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) BitfieldReverseCase() argument
897 BitCountCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) BitCountCase() argument
957 FindLSBCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) FindLSBCase() argument
1017 FindMSBCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) FindMSBCase() argument
1064 ShaderIntegerFunctionTests(Context& context) ShaderIntegerFunctionTests() argument
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