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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DCLSampler.cpp84 Sampler::Sampler(Context &context, in Sampler() argument
H A DMemoryObject.cpp27 void MemoryObject::onDestroy(const Context *context) in onDestroy() argument
32 angle::Result MemoryObject::setDedicatedMemory(const Context *context, bool dedicatedMemory) in setDedicatedMemory() argument
39 angle::Result MemoryObject::setProtectedMemory(const Context *context, bool protectedMemory) in setProtectedMemory() argument
46 angle::Result MemoryObject::importFd(Context *context, in importFd() argument
56 angle::Result MemoryObject::importZirconHandle(Context *context, in importZirconHandle() argument
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H A Dqueryconversions.cpp175 void CastStateValues(const Context *context, in CastStateValues() argument
243 void CastIndexedStateValues(Context *context, in CastIndexedStateValues() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A DEGLReusableSync.cpp29 initialize(const egl::Display *display, const gl::Context *context, EGLenum type) initialize() argument
36 clientWait(const egl::Display *display, const gl::Context *context, EGLint flags, EGLTime timeout, EGLint *outResult) clientWait() argument
82 serverWait(const egl::Display *display, const gl::Context *context, EGLint flags) serverWait() argument
90 signal(const egl::Display *display, const gl::Context *context, EGLint mode) signal() argument
H A DVertexArrayImpl.h43 virtual void destroy(const gl::Context *context) {} in destroy() argument
58 inline angle::Result VertexArrayImpl::syncState(const gl::Context *context, in syncState() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DEGLImageD3D.cpp46 angle::Result EGLImageD3D::orphan(const gl::Context *context, egl::ImageSibling *sibling) in orphan() argument
56 angle::Result EGLImageD3D::getRenderTarget(const gl::Context *context, in getRenderTarget() argument
74 angle::Result EGLImageD3D::copyToLocalRendertarget(const gl::Context *context) in copyToLocalRendertarget() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DSurfaceGL.cpp25 FramebufferImpl *SurfaceGL::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer() argument
43 angle::Result SurfaceGL::initializeContents(const gl::Context *context, in initializeContents() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DDebugAnnotator11.cpp22 void DebugAnnotator11::beginEvent(gl::Context *context, in beginEvent() argument
36 void DebugAnnotator11::endEvent(gl::Context *context, in endEvent() argument
73 void DebugAnnotator11::initialize(ID3D11DeviceContext *context) in initialize() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/
H A DFunctionsWGL.cpp103 void FunctionsWGL::initialize(HMODULE glModule, HDC context) in initialize() argument
/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_buffers_indexed/
H A DesextcDrawBuffersIndexedNegative.cpp43 DrawBuffersIndexedNegative::DrawBuffersIndexedNegative(Context& context, const ExtParameters& extParams, in DrawBuffersIndexedNegative() argument
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderClipping.cpp89 GeometryShaderClipping::GeometryShaderClipping(Context& context, const ExtParameters& extParams, const char* name, in GeometryShaderClipping() argument
/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/
H A DesextcGPUShader5SSBOArrayIndexing.cpp82 GPUShader5SSBOArrayIndexing::GPUShader5SSBOArrayIndexing(Context& context, const ExtParameters& extParams, in GPUShader5SSBOArrayIndexing() argument
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_border_clamp/
H A DesextcTextureBorderClampGetTexParameterIErrors.cpp52 TextureBorderClampGetTexParameterIErrorsTest( Context& context, const ExtParameters& extParams, const char* name, const char* description) TextureBorderClampGetTexParameterIErrorsTest() argument
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_buffer/
H A DesextcTextureBufferAtomicFunctions.cpp46 TextureBufferAtomicFunctions::TextureBufferAtomicFunctions(Context& context, const ExtParameters& extParams, in TextureBufferAtomicFunctions() argument
H A DesextcTextureBufferErrors.cpp50 TextureBufferErrors::TextureBufferErrors(Context& context, const ExtParameters& extParams, const char* name, in TextureBufferErrors() argument
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayFBOIncompleteness.cpp46 TextureCubeMapArrayFBOIncompleteness::TextureCubeMapArrayFBOIncompleteness(Context& context, in TextureCubeMapArrayFBOIncompleteness() argument
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcExposedExtensionsTests.cpp67 ExposedExtensionsTest::ExposedExtensionsTest(deqp::Context& context, std::string notAllowedSubstring, in ExposedExtensionsTest() argument
148 ExposedExtensionsTests::ExposedExtensionsTests(deqp::Context& context) in ExposedExtensionsTests() argument
H A DglcInfoTests.cpp46 QueryStringCase(Context& context, const char* name, const char* description, deUint32 query) in QueryStringCase() argument
71 QueryExtensionsCase(Context& context) : TestCase(context, "extensions", "Supported Extensions") in QueryExtensionsCase() argument
91 RenderTargetInfoCase(Context& context) : TestCase(context, "render_target", "Render Target Information") in RenderTargetInfoCase() argument
118 InfoTests::InfoTests(Context& context) : TestCaseGroup(context, "info", "Platform information queries") in InfoTests() argument
H A DglcTestPackage.cpp72 Context& context = m_packageCtx->getContext(); in init() local
/third_party/skia/third_party/externals/spirv-tools/test/fuzz/
H A Davailable_instructions_test.cpp146 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); in TEST() local
306 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
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H A Dfuzzer_pass_test.cpp78 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); in TEST() local
H A Dtransformation_add_dead_continue_test.cpp100 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); in TEST() local
378 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
617 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
827 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
1003 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
1120 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
1170 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
1311 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
1379 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
1439 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
1501 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
1555 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
1602 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
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H A Dtransformation_add_synonym_test.cpp72 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); in TEST() local
209 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
371 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
464 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
502 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
560 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
656 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
964 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
1157 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
1267 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
1305 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
1392 const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption); TEST() local
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H A Dtransformation_push_id_through_variable_test.cpp98 const auto context = in TEST() local
328 const auto context = TEST() local
591 const auto context = TEST() local
692 const auto context = TEST() local
757 const auto context = TEST() local
[all...]
H A Dtransformation_replace_copy_object_with_store_load_test.cpp80 const auto context = in TEST() local
234 const auto context = TEST() local
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