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/third_party/skia/docs/examples/
H A DCubic.cpp11 SkColor colors[] = { 0xff88ff00, 0xff0088bb, 0xff6600cc, 0xffbb3377 }; in REG_FIDDLE() local
H A DDst.cpp9 SkColor colors[] = { 0x7f55aa00, 0x7f3333bf }; in REG_FIDDLE() local
H A DDarken.cpp8 SkColor colors[] = { SK_ColorWHITE, SK_ColorBLACK }; in REG_FIDDLE() local
H A DBitmap_info.cpp10 const char* colors[] = {"Unknown", "Alpha_8", "RGB_565", "ARGB_4444", "RGBA_8888", "RGB_888x", in REG_FIDDLE() local
H A DCanvas_drawPatch.cpp14 SkColor colors[] = { 0xbfff0000, 0xbf0000ff, 0xbfff00ff, 0xbf00ffff }; in REG_FIDDLE() local
H A DCanvas_drawPaint.cpp7 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; in REG_FIDDLE() local
H A DLighten.cpp8 SkColor colors[] = { SK_ColorBLACK, SK_ColorWHITE }; in REG_FIDDLE() local
H A DSrc_Over.cpp7 SkColor colors[] = { SK_ColorRED, SK_ColorBLUE }; in REG_FIDDLE() local
H A DSrc_Out.cpp7 SkColor colors[] = { SK_ColorRED, SK_ColorBLUE }; in REG_FIDDLE() local
H A Dnot_path_gradient.cpp22 SkColor colors[2] = {SkColorSetRGB(0xEA, 0xD2, 0xAC), SkColorSetRGB(0x42, 0x81, 0xA4)}; in REG_FIDDLE() local
H A Dsweep_gradient_talk_lots.cpp7 SkColor colors[100]; in REG_FIDDLE() local
H A Dshader.cpp20 SkColor colors[2] = {SkColorSetRGB(66, 133, 244), SkColorSetRGB(15, 157, 88)}; in REG_FIDDLE() local
H A Dradial_gradient_shader_with_animated_color.cpp8 SkColor colors[2] = {blue, SK_ColorYELLOW}; in REG_FIDDLE_ANIMATED() local
H A Dsweep_gradient_talk_2.cpp7 SkColor colors[] = {0xFF0000FF, 0xFF0000FF, 0xFF00FF00, 0xFF00FF00, in REG_FIDDLE() local
H A DPixmap_info.cpp16 const char* colors[] = {"Unknown", "Alpha_8", "RGB_565", "ARGB_4444", "RGBA_8888", in REG_FIDDLE() local
H A DScreen.cpp7 SkColor colors[] = { SK_ColorRED, SK_ColorBLUE }; in REG_FIDDLE() local
H A DSrc_Atop.cpp7 SkColor colors[] = { SK_ColorRED, SK_ColorBLUE }; in REG_FIDDLE() local
H A DSrc_In.cpp7 SkColor colors[] = { SK_ColorRED, SK_ColorBLUE }; in REG_FIDDLE() local
H A DPath_conicTo.cpp13 SkColor colors[] = { 0xff88ff00, 0xff0088bb, 0xff6600cc, 0xffbb3377 }; in REG_FIDDLE() local
H A DColorTypeValidateAlphaType.cpp7 const char* colors[] = { "Unknown", "Alpha_8", "RGB_565", "ARGB_4444", "RGBA_8888", "RGB_888x", in REG_FIDDLE() local
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/
H A DMaterialsTest.cpp54 std::vector<GLColor32F> colors = { in TEST_P() local
105 std::vector<GLColor32F> colors = { in TEST_P() local
/third_party/skia/tests/graphite/
H A DUniformTest.cpp20 SkColor colors[2] = {SK_ColorRED, SK_ColorGREEN}; in create_paint() local
/third_party/skia/gm/
H A Doverdrawcolorfilter.cpp41 static const SkColor colors[SkOverdrawColorFilter::kNumColors] = { variable
H A Dshowmiplevels.cpp40 const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; variable
45 surf->getCanvas()->drawColor(colors[i % SK_ARRAY_COUNT(colors)]); variable
/third_party/skia/modules/sksg/src/
H A DSkSGGradient.cpp21 std::vector<SkColor4f> colors; in onRevalidateShader() local
37 sk_sp<SkShader> LinearGradient::onMakeShader(const std::vector<SkColor4f>& colors, in onMakeShader() argument
46 sk_sp<SkShader> RadialGradient::onMakeShader(const std::vector<SkColor4f>& colors, in onMakeShader() argument
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