| /third_party/skia/docs/examples/ |
| H A D | Clear.cpp | 11 SkColor colors[] = { color, SkColorSetA(color, 0) }; in REG_FIDDLE() local
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| H A D | Hard_Light.cpp | 8 const SkColor colors[] = { 0xFFFFFFFF, 0x00000000 }; in REG_FIDDLE() local
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| H A D | skpaint_radial.cpp | 6 SkColor colors[2] = {SK_ColorBLUE, SK_ColorYELLOW}; in REG_FIDDLE() local
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| H A D | skpaint_shader.cpp | 7 SkColor colors[2] = {SK_ColorBLUE, SK_ColorYELLOW}; in REG_FIDDLE() local
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| H A D | sweep_gradient_talk_4.cpp | 6 SkColor colors[] = { 0xFF0000FF, 0xFF00FF00, 0xFFFF0000, 0xFF0000FF }; in REG_FIDDLE_SRGB() local
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| H A D | sweep_gradient_talk_1.cpp | 6 SkColor colors[] = {0xFF0000FF, 0xFF00FF00, 0xFFFF0000, 0xFF0000FF}; in REG_FIDDLE() local
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| H A D | Pixmap_empty_constructor.cpp | 8 const char* colors[] = {"Unknown", "Alpha_8", "RGB_565", "ARGB_4444", "RGBA_8888", "RGB_888x", in REG_FIDDLE() local
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| H A D | Quad_b.cpp | 11 SkColor colors[] = { 0xff88ff00, 0xff0088bb, 0xff6600cc, 0xffbb3377 }; in REG_FIDDLE() local
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| H A D | Shader_Methods_a.cpp | 10 const SkColor colors[] = { 0xFFFFFFFF, 0xFF000000 }; in REG_FIDDLE() local
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| H A D | draw_vertices.cpp | 11 SkColor colors[3] = {SK_ColorRED, SK_ColorBLUE, SK_ColorGREEN}; in REG_FIDDLE() local
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| H A D | draw_patch.cpp | 10 const SkColor colors[] = {SK_ColorRED, SK_ColorCYAN, SK_ColorGREEN, SK_ColorWHITE, in REG_FIDDLE() local
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| H A D | skpaint_2pt.cpp | 6 SkColor colors[2] = {SK_ColorBLUE, SK_ColorYELLOW}; in REG_FIDDLE() local
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| H A D | Bitmap_bytesPerPixel.cpp | 7 const char* colors[] = {"Unknown", "Alpha_8", "RGB_565", "ARGB_4444", "RGBA_8888", "RGB_888x", in REG_FIDDLE() local
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| H A D | ColorTypeIsAlwaysOpaque.cpp | 7 const char* colors[] = { "Unknown", "Alpha_8", "RGB_565", "ARGB_4444", "RGBA_8888", "RGB_888x", in REG_FIDDLE() local
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| H A D | ColorTypeBytesPerPixel.cpp | 7 const char* colors[] = { "Unknown", "Alpha_8", "RGB_565", "ARGB_4444", "RGBA_8888", "RGB_888x", in REG_FIDDLE() local
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| H A D | Bitmap_empty_constructor.cpp | 8 const char* colors[] = {"Unknown", "Alpha_8", "RGB_565", "ARGB_4444", "RGBA_8888", "RGB_888x", in REG_FIDDLE() local
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| H A D | Bitmap_shiftPerPixel.cpp | 7 const char* colors[] = {"Unknown", "Alpha_8", "RGB_565", "ARGB_4444", "RGBA_8888", "RGB_888x", in REG_FIDDLE() local
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| H A D | Canvas_drawVertices.cpp | 9 SkColor colors[] = { SK_ColorRED, SK_ColorBLUE, SK_ColorYELLOW, SK_ColorCYAN }; in REG_FIDDLE() local
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| /third_party/node/lib/internal/repl/ |
| H A D | utils.js | |
| /third_party/node/lib/internal/test_runner/reporter/ |
| H A D | junit.js | |
| /third_party/skia/samplecode/ |
| H A D | Sample2PtRadial.cpp | 22 SkColor colors[] = { SK_ColorRED, SK_ColorBLUE }; variable
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| H A D | SampleRepeatTile.cpp | 21 const SkColor colors[] = { in make_bitmap() local
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| /third_party/skia/gm/ |
| H A D | testgradient.cpp | 51 SkColor colors[2] = {SK_ColorBLUE, SK_ColorYELLOW}; variable
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| H A D | drawregionmodes.cpp | 79 SkColor colors[] = { SK_ColorBLUE, SK_ColorYELLOW }; variable
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| H A D | shadermaskfilter.cpp | 47 const SkColor colors[] = { 0, SK_ColorWHITE }; in make_shader() local
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