Home
last modified time | relevance | path

Searched defs:colors (Results 101 - 125 of 577) sorted by relevance

12345678910>>...24

/third_party/mesa3d/src/gallium/drivers/i915/
H A Di915_state_derived.c49 bool colors[2], fog, needW, face; in calculate_vertex_layout() local
/third_party/skia/third_party/externals/angle2/samples/gles1/
H A DFlatShading.cpp46 GLfloat colors[] = { variable
/third_party/skia/samplecode/
H A DSampleEffects.cpp36 SkColor colors[] = { SK_ColorRED, COLOR, SK_ColorBLUE }; in paint_proc3() local
H A DSampleDegenerateTwoPtRadials.cpp15 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorMAGENTA }; in draw_gradient2() local
H A DSampleLayers.cpp24 SkColor colors[] = { 0, SK_ColorWHITE }; in make_paint() local
/third_party/skia/tests/
H A DShaderOpacityTest.cpp53 SkColor colors[2]; in test_gradient() local
[all...]
H A DCTest.cpp29 sk_color_t colors[] = { in shader_test() local
H A DNonlinearBlendingTest.cpp23 SkColor colors[] = { in DEF_TEST() local
H A DRuntimeBlendTest.cpp37 std::vector<SkColor> colors; in test_blend() local
[all...]
H A DSRGBTest.cpp47 float colors[4][4] = { {0,1,1,1}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0} }; in DEF_TEST() local
/third_party/skia/third_party/externals/tint/src/diagnostic/
H A Dprinter_linux.cc48 PrinterLinux(FILE* f, bool colors) in PrinterLinux() argument
/third_party/skia/modules/svg/src/
H A DSkSVGRadialGradient.cpp24 onMakeShader(const SkSVGRenderContext& ctx, const SkColor4f* colors, const SkScalar* pos, int count, SkTileMode tm, const SkMatrix& m) const onMakeShader() argument
/third_party/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/
H A DGradient.java15 long make(float[] colors, float[] pos, int tileMode, long nativeLocalMatrix); in make() argument
18 protected Gradient(int[] colors, float[] pos, TileMode tm, Matrix lm, in Gradient() argument
23 protected Gradient(float[] colors, float[] pos, TileMode tm, Matrix lm, in Gradient() argument
28 private static long makeGradient(int[] colors, float[] pos, TileMode tm, Matrix lm, in makeGradient() argument
46 makeGradient(float[] colors, float[] pos, TileMode tm, Matrix lm, GradientFactory gf) makeGradient() argument
[all...]
H A DLinearGradient.java14 public LinearGradient(float x0, float y0, float x1, float y1, int[] colors, in LinearGradient() argument
21 public LinearGradient(float x0, float y0, float x1, float y1, int[] colors, in LinearGradient() argument
26 public LinearGradient(float x0, float y0, float x1, float y1, float[] colors, in LinearGradient() argument
33 public LinearGradient(float x0, float y0, float x1, float y1, float[] colors, in LinearGradient() argument
38 nMakeLinear(float x0, float y0, float x1, float y1, float[] colors, float[] pos, int tilemode, long nativeLocalMatrix) nMakeLinear() argument
H A DSweepGradient.java26 public SweepGradient(float x, float y, int[] colors, in SweepGradient() argument
14 SweepGradient(float x, float y, float startAngle, float endAngle, int[] colors, float[] pos, TileMode tm, @Nullable Matrix localMatrix) SweepGradient() argument
21 SweepGradient(float x, float y, float startAngle, float endAngle, int[] colors, float[] pos, TileMode tm) SweepGradient() argument
31 SweepGradient(float x, float y, float startAngle, float endAngle, float[] colors, float[] pos, TileMode tm, @Nullable Matrix localMatrix) SweepGradient() argument
38 SweepGradient(float x, float y, float startAngle, float endAngle, float[] colors, float[] pos, TileMode tm) SweepGradient() argument
43 SweepGradient(float x, float y, float[] colors, float[] pos) SweepGradient() argument
48 nMakeSweep(float x, float y, float sa, float ea, float[] colors, float[] pos, int tilemode, long nativeLocalMatrix) nMakeSweep() argument
[all...]
/third_party/skia/gm/
H A Dtextblobcolortrans.cpp80 SkColor colors[] = {SK_ColorCYAN, SK_ColorLTGRAY, SK_ColorYELLOW, SK_ColorWHITE}; variable
H A Dfillrect_gradient.cpp52 std::vector<SkColor> colors; in drawGradient() local
H A Dalphagradients.cpp36 SkColor colors[] = { c0, c1 }; in draw_grad() local
H A Dblurroundrect.cpp39 const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, }; in MakeRadial() local
H A Dblurquickreject.cpp52 SkColor colors[] = { variable
H A Dcrbug_1174354.cpp21 SkColor colors[] = {SK_ColorRED, SK_ColorBLUE, SK_ColorGREEN}; in draw_bg_blur() local
H A Dgiantbitmap.cpp40 const SkColor colors[] = { in getBitmap() local
H A Dtextblobshader.cpp74 SkColor colors[2]; variable
H A Dcrbug_938592.cpp29 static constexpr SkColor colors[] = {c0, c0, c1, c1, c2, c2}; in DEF_SIMPLE_GM() local
H A Dcgm.c30 sk_color_t colors[] = { 0xFF00FF00, 0xFF0000FF }; in make_shader() local

Completed in 7 milliseconds

12345678910>>...24