/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
H A D | ClipSpaceTests.cpp | 69 wgpu::Texture colorTexture = Create2DTextureForTest(wgpu::TextureFormat::RGBA8Unorm); in TEST_P() local
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H A D | CullingTests.cpp | 75 wgpu::Texture colorTexture = Create2DTextureForTest(wgpu::TextureFormat::RGBA8Unorm); in DoTest() local
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H A D | ReadOnlyDepthStencilAttachmentTests.cpp | 202 wgpu::Texture colorTexture = in TEST_P() local 233 wgpu::Texture colorTexture = in TEST_P() local 126 DoTest(wgpu::TextureAspect aspect, wgpu::TextureFormat format, wgpu::Texture colorTexture, DepthStencilValues* values) DoTest() argument [all...] |
H A D | MultisampledSamplingTests.cpp | 131 wgpu::Texture colorTexture; in TEST_P() local
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H A D | TextureZeroInitTests.cpp | 637 wgpu::Texture colorTexture = device.CreateTexture(&colorDescriptor); in TEST_P() local 712 wgpu::Texture colorTexture = device.CreateTexture(&colorDescriptor); in TEST_P() local 810 wgpu::Texture colorTexture = device.CreateTexture(&colorDescriptor); in TEST_P() local
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/third_party/skia/third_party/externals/angle2/src/tests/test_utils/ |
H A D | MultiviewTest.cpp | 164 CreateMultiviewBackingTextures(int samples, int viewWidth, int height, int numLayers, GLuint colorTexture, GLuint depthTexture, GLuint depthStencilTexture) CreateMultiviewBackingTextures() argument 205 AttachMultiviewTextures(GLenum target, int viewWidth, int numViews, int baseViewIndex, GLuint colorTexture, GLuint depthTexture, GLuint depthStencilTexture) AttachMultiviewTextures() argument
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
H A D | RenderPassDescriptorValidationTests.cpp | 217 wgpu::Texture colorTexture = in TEST_F() local 269 wgpu::Texture colorTexture = in TEST_F() local 388 wgpu::Texture colorTexture = in TEST_F() local 481 wgpu::Texture colorTexture = TEST_F() local 518 wgpu::Texture colorTexture = CreateColorTextureView() local [all...] |
H A D | RenderPipelineValidationTests.cpp | 581 wgpu::Texture colorTexture = device.CreateTexture(&colorTextureDescriptor); in TEST_F() local
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | BlitFramebufferANGLETest.cpp | 1723 GLTexture colorTexture; in TEST_P() local 1786 GLTexture colorTexture; in TEST_P() local 1854 GLTexture colorTexture; in TEST_P() local
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H A D | VulkanPerformanceCounterTest.cpp | 468 GLTexture colorTexture; in TEST_P() local 1332 GLTexture colorTexture; in TEST_P() local 2451 GLTexture colorTexture; in TEST_P() local
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H A D | TransformFeedbackTest.cpp | 3403 GLTexture colorTexture; in TEST_P() local
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H A D | FramebufferTest.cpp | 2790 GLTexture colorTexture; in TEST_P() local 2857 GLTexture colorTexture; in TEST_P() local 2927 GLTexture colorTexture; in TEST_P() local 3010 GLTexture colorTexture; in TEST_P() local 3074 GLTexture colorTexture; TEST_P() local 3142 GLTexture colorTexture; TEST_P() local 3206 GLTexture colorTexture; TEST_P() local 3254 GLTexture colorTexture; TEST_P() local 3306 GLTexture colorTexture; TEST_P() local 3372 GLTexture colorTexture; TEST_P() local 3448 GLTexture colorTexture; TEST_P() local 3632 GLTexture colorTexture; TEST_P() local [all...] |
H A D | TextureTest.cpp | 2747 GLTexture colorTexture; in TEST_P() local 2816 GLTexture colorTexture; in TEST_P() local 2891 GLTexture colorTexture; in TEST_P() local
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H A D | ImageTest.cpp | 3203 GLTexture colorTexture; in TEST_P() local
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
H A D | CommandBufferGL.cpp | 412 const TextureBase* colorTexture = in ResolveMultisampledRenderTargets() local
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
H A D | CommandBufferD3D12.cpp | 628 Texture* colorTexture = ToBackend(colorView->GetTexture()); in ResolveMultisampledRenderPass() local
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