/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fTextureUnitTests.cpp | 706 deUint32 colorA = alpha0 | rgb; in init() local
|
H A D | es2fVertexTextureTests.cpp | 511 const deUint32 colorA = 0xff000000 | rgb; in init() local 833 const deUint32 colorA = 0xff000000 | rgb; in init() local
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/ |
H A D | vktImageDepthStencilDescriptorTests.cpp | 373 float colorA; member
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/ |
H A D | vktImageDepthStencilDescriptorTests.cpp | 373 float colorA; member
|
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderTextureFunctionTests.cpp | 589 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local 627 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() local 683 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local 713 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local
|
/third_party/vk-gl-cts/framework/common/ |
H A D | tcuTexLookupVerifier.cpp | 702 const Vec4 colorA = lookup<float>(level, sampler, x0, coordY, 0); in isLinearSampleResultValid() local
|
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsDrawTest.cpp | 3474 static inline bool colorsEqual (const tcu::RGBA& colorA, const tcu::RGBA& colorB, const tcu::IVec3& compareThreshold) in colorsEqual() argument
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureFunctionTests.cpp | 903 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local 942 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() local 999 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local 1030 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local 1063 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local 1099 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); initTexture() local 1147 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3])*layerCorr; initTexture() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureFunctionTests.cpp | 900 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local 939 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() local 996 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local 1027 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local 1060 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local 1096 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); initTexture() local 1144 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3])*layerCorr; initTexture() local [all...] |