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Searched defs:colorA (Results 26 - 34 of 34) sorted by relevance

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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fTextureUnitTests.cpp706 deUint32 colorA = alpha0 | rgb; in init() local
H A Des2fVertexTextureTests.cpp511 const deUint32 colorA = 0xff000000 | rgb; in init() local
833 const deUint32 colorA = 0xff000000 | rgb; in init() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/
H A DvktImageDepthStencilDescriptorTests.cpp373 float colorA; member
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/
H A DvktImageDepthStencilDescriptorTests.cpp373 float colorA; member
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderTextureFunctionTests.cpp589 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local
627 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() local
683 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local
713 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local
/third_party/vk-gl-cts/framework/common/
H A DtcuTexLookupVerifier.cpp702 const Vec4 colorA = lookup<float>(level, sampler, x0, coordY, 0); in isLinearSampleResultValid() local
/third_party/vk-gl-cts/modules/glshared/
H A DglsDrawTest.cpp3474 static inline bool colorsEqual (const tcu::RGBA& colorA, const tcu::RGBA& colorB, const tcu::IVec3& compareThreshold) in colorsEqual() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp903 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local
942 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() local
999 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local
1030 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local
1063 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local
1099 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); initTexture() local
1147 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3])*layerCorr; initTexture() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp900 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local
939 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() local
996 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local
1027 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local
1060 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local
1096 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); initTexture() local
1144 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3])*layerCorr; initTexture() local
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