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Searched defs:color2 (Results 1 - 23 of 23) sorted by relevance

/third_party/skia/docs/examples/
H A Dchecker_board.cpp7 SkColor color2 = SK_ColorCYAN; in REG_FIDDLE() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/
H A DvktApiBufferComputeInstance.cpp84 createColorDataBuffer(deUint32 offset, deUint32 bufferSize, const tcu::Vec4& color1, const tcu::Vec4& color2, de::MovePtr<Allocation>* outAllocation, vkt::Context& context) createColorDataBuffer() argument
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/api/
H A DvktApiBufferComputeInstance.cpp84 createColorDataBuffer(deUint32 offset, deUint32 bufferSize, const tcu::Vec4& color1, const tcu::Vec4& color2, de::MovePtr<Allocation>* outAllocation, vkt::Context& context) createColorDataBuffer() argument
/third_party/skia/modules/sksg/tests/
H A DSGTest.cpp290 color2 = sksg::Color::Make(0xff000000); in inval_test3() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/shaders/
H A Dcommon.h48 vec<T, 4> color2 [[color(2), function_constant(kColorOutputAvailable2)]]; member
/third_party/skia/tests/
H A DBitmapTest.cpp241 SkColor color2 = (SkColor)((random.nextU() & 0x00FFFFFF) | (i << 24)); in DEF_TEST() local
/third_party/astc-encoder/Source/
H A Dastcenccli_error_metrics.cpp155 vfloat4 color2; in compute_error_metrics() local
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H A Dastcenc_compress_symbolic.cpp168 vfloat4 color2 = color_base2 + color_offset2 * weight_base_vec.lane<2>(); in realign_weights_undecimated() local
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DColorStateTests.cpp874 RGBA8 color2 = kColors[((c + 7) * 3) % kColors.size()]; in TEST_P() local
H A DBindGroupTests.cpp813 std::array<float, 4> color2 = {0, 0, 0, 0.501}; in TEST_P() local
912 std::array<float, 4> color2 = {0, 0, 1, 0}; TEST_P() local
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DFramebufferFetchTest.cpp520 float color2[4] = {0.0f, 0.0f, 1.0f, 1.0f}; in MultipleDrawTest() local
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H A DMultisampledRenderToTextureTest.cpp3788 GLTexture color2; in renderbufferUnresolveColorAndDepthStencilThenTwoColors() local
H A DShaderStorageBufferTest.cpp2654 GLTexture color2; in TEST_P() local
2752 GLTexture color2; in TEST_P() local
H A DFramebufferTest.cpp3565 GLTexture color2; in TEST_P() local
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcTextureRepeatModeTests.cpp576 bool TestClampModeForInternalFormat::isEqual(const GLubyte* color1, const GLubyte* color2, GLubyte tolerance) const in isEqual() argument
/third_party/skia/src/pdf/
H A DSkPDFGradientShader.cpp198 createInterpolationFunction(const ColorTuple& color1, const ColorTuple& color2) createInterpolationFunction() argument
/third_party/vk-gl-cts/modules/glshared/
H A DglsTextureBufferCase.cpp235 const tcu::Vec4 color2 = vtxColor2; in shadeFragments() local
280 const tcu::Vec4 color2 = 0.5f * (vtxColor2 + texColor2); in shadeFragments() local
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/third_party/backends/backend/
H A Dhp5590_cmds.c416 uint8_t color2[6]; /* 00 00 00 00 01 00 */ member
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
H A DvktDrawInstancedTests.cpp194 const tcu::Vec4 color2 = rr::readVertexAttribFloat(inputs[2], packets[packetNdx]->instanceNdx, packets[packetNdx]->vertexNdx, m_firstInstance); in shadeVertices() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/
H A DvktDrawInstancedTests.cpp187 const tcu::Vec4 color2 = rr::readVertexAttribFloat(inputs[2], packets[packetNdx]->instanceNdx, packets[packetNdx]->vertexNdx, m_firstInstance); in shadeVertices() local
/third_party/mesa3d/src/gallium/auxiliary/gallivm/
H A Dlp_bld_format_s3tc.c571 LLVMValueRef color0, color1, color2, color3, color2_2, color3_2; in s3tc_dxt1_full_to_rgba_aos() local
1445 LLVMValueRef color0, color1, color2, color3; s3tc_decode_block_dxt1() local
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/third_party/mesa3d/src/gallium/drivers/svga/include/
H A Dsvga3d_cmd.h1377 uint32 color2; member
/third_party/mesa3d/src/panfrost/bifrost/
H A Dbifrost_compile.c904 bi_index color2 = dual ? bi_src_index(&instr->src[4]) : bi_null(); in bi_emit_fragment_out() local

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