| /third_party/mesa3d/src/broadcom/compiler/ |
| H A D | nir_to_vir.c | 3676 struct qreg col = ntq_get_src(c, instr->src[0], 0); in ntq_emit_intrinsic() local
|
| /third_party/node/deps/v8/src/profiler/ |
| H A D | heap-snapshot-generator.cc | 446 AddLocation(HeapEntry* entry, int scriptId, int line, int col) AddLocation() argument
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| /third_party/pcre2/pcre2/src/ |
| H A D | pcre2grep.c | 611 char *col; in parse_grep_colors() local
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| /third_party/skia/third_party/externals/imgui/ |
| H A D | imgui_widgets.cpp | 282 void ImGui::TextColored(const ImVec4& col, const char* fmt, ...) in TextColored() argument 290 void ImGui::TextColoredV(const ImVec4& col, const char* fmt, va_list args) in TextColoredV() argument 698 const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); in ButtonEx() local 1041 const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); in ImageButtonEx() local 1485 const ImU32 col = GetColorU32(held ? ImGuiCol_SeparatorActive : (hovered && g.HoveredIdTimer >= hover_visibility_delay) ? ImGuiCol_SeparatorHovered : ImGuiCol_Separator); SplitterBehavior() local [all...] |
| H A D | imgui_demo.cpp | 5959 const ImVec4& col = style.Colors[i]; local 7208 const ImU32 col = ImColor(colf); local 7220 draw_list->AddNgon(ImVec2(x + sz*0.5f, y + sz*0.5f), sz*0.5f, col, ngon_sides, th); x += sz + spacing; // N-gon local 7221 draw_list->AddCircle(ImVec2(x + sz*0.5f, y + sz*0.5f), sz*0.5f, col, circle_segments, th); x += sz + spacing; // Circle local 7228 draw_list->AddLine(ImVec2(x, y), ImVec2(x, y + sz), col, th); x += spacing; // Vertical line (note: drawing a filled rectangle will be faster!) global() local 7242 draw_list->AddNgonFilled(ImVec2(x + sz * 0.5f, y + sz * 0.5f), sz*0.5f, col, ngon_sides); x += sz + spacing; // N-gon global() local 7243 draw_list->AddCircleFilled(ImVec2(x + sz*0.5f, y + sz*0.5f), sz*0.5f, col, circle_segments); x += sz + spacing; // Circle global() local [all...] |
| H A D | imgui_draw.cpp | 663 void ImDrawList::PrimRect(const ImVec2& a, const ImVec2& c, ImU32 col) in PrimRect() argument 678 void ImDrawList::PrimRectUV(const ImVec2& a, const ImVec2& c, const ImVec2& uv_a, const ImVec2& uv_c, ImU32 col) in PrimRectUV() argument 693 PrimQuadUV(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, const ImVec2& uv_a, const ImVec2& uv_b, const ImVec2& uv_c, const ImVec2& uv_d, ImU32 col) PrimQuadUV() argument 716 AddPolyline(const ImVec2* points, const int points_count, ImU32 col, ImDrawFlags flags, float thickness) AddPolyline() argument 972 AddConvexPolyFilled(const ImVec2* points, const int points_count, ImU32 col) AddConvexPolyFilled() argument 1377 AddLine(const ImVec2& p1, const ImVec2& p2, ImU32 col, float thickness) AddLine() argument 1388 AddRect(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, float rounding, ImDrawFlags flags, float thickness) AddRect() argument 1399 AddRectFilled(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, float rounding, ImDrawFlags flags) AddRectFilled() argument 1431 AddQuad(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness) AddQuad() argument 1443 AddQuadFilled(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col) AddQuadFilled() argument 1455 AddTriangle(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col, float thickness) AddTriangle() argument 1466 AddTriangleFilled(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col) AddTriangleFilled() argument 1477 AddCircle(const ImVec2& center, float radius, ImU32 col, int num_segments, float thickness) AddCircle() argument 1501 AddCircleFilled(const ImVec2& center, float radius, ImU32 col, int num_segments) AddCircleFilled() argument 1526 AddNgon(const ImVec2& center, float radius, ImU32 col, int num_segments, float thickness) AddNgon() argument 1538 AddNgonFilled(const ImVec2& center, float radius, ImU32 col, int num_segments) AddNgonFilled() argument 1550 AddBezierCubic(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness, int num_segments) AddBezierCubic() argument 1561 AddBezierQuadratic(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col, float thickness, int num_segments) AddBezierQuadratic() argument 1571 AddText(const ImFont* font, float font_size, const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end, float wrap_width, const ImVec4* cpu_fine_clip_rect) AddText() argument 1600 AddText(const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end) AddText() argument 1605 AddImage(ImTextureID user_texture_id, const ImVec2& p_min, const ImVec2& p_max, const ImVec2& uv_min, const ImVec2& uv_max, ImU32 col) AddImage() argument 1621 AddImageQuad(ImTextureID user_texture_id, const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, const ImVec2& uv1, const ImVec2& uv2, const ImVec2& uv3, const ImVec2& uv4, ImU32 col) AddImageQuad() argument 1637 AddImageRounded(ImTextureID user_texture_id, const ImVec2& p_min, const ImVec2& p_max, const ImVec2& uv_min, const ImVec2& uv_max, ImU32 col, float rounding, ImDrawFlags flags) AddImageRounded() argument 3519 RenderChar(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, ImWchar c) const RenderChar() argument 3534 RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width, bool cpu_fine_clip) const RenderText() argument 3742 RenderArrow(ImDrawList* draw_list, ImVec2 pos, ImU32 col, ImGuiDir dir, float scale) RenderArrow() argument 3773 RenderBullet(ImDrawList* draw_list, ImVec2 pos, ImU32 col) RenderBullet() argument 3778 RenderCheckMark(ImDrawList* draw_list, ImVec2 pos, ImU32 col, float sz) RenderCheckMark() argument 3815 RenderArrowPointingAt(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, ImGuiDir direction, ImU32 col) RenderArrowPointingAt() argument 3819 case ImGuiDir_Left: draw_list->AddTriangleFilled(ImVec2(pos.x + half_sz.x, pos.y - half_sz.y), ImVec2(pos.x + half_sz.x, pos.y + half_sz.y), pos, col); return; RenderArrowPointingAt() local 3820 case ImGuiDir_Right: draw_list->AddTriangleFilled(ImVec2(pos.x - half_sz.x, pos.y + half_sz.y), ImVec2(pos.x - half_sz.x, pos.y - half_sz.y), pos, col); return; RenderArrowPointingAt() local 3821 case ImGuiDir_Up: draw_list->AddTriangleFilled(ImVec2(pos.x + half_sz.x, pos.y + half_sz.y), ImVec2(pos.x - half_sz.x, pos.y + half_sz.y), pos, col); return; RenderArrowPointingAt() local 3822 case ImGuiDir_Down: draw_list->AddTriangleFilled(ImVec2(pos.x - half_sz.x, pos.y - half_sz.y), ImVec2(pos.x + half_sz.x, pos.y - half_sz.y), pos, col); return; RenderArrowPointingAt() local 3836 RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 col, float x_start_norm, float x_end_norm, float rounding) RenderRectFilledRangeH() argument 3896 RenderRectFilledWithHole(ImDrawList* draw_list, ImRect outer, ImRect inner, ImU32 col, float rounding) RenderRectFilledWithHole() argument 3902 if (fill_L) draw_list->AddRectFilled(ImVec2(outer.Min.x, inner.Min.y), ImVec2(inner.Min.x, inner.Max.y), col, rounding, (fill_U ? 0 : ImDrawFlags_RoundCornersTopLeft) | (fill_D ? 0 : ImDrawFlags_RoundCornersBottomLeft)); RenderRectFilledWithHole() local 3903 if (fill_R) draw_list->AddRectFilled(ImVec2(inner.Max.x, inner.Min.y), ImVec2(outer.Max.x, inner.Max.y), col, rounding, (fill_U ? 0 : ImDrawFlags_RoundCornersTopRight) | (fill_D ? 0 : ImDrawFlags_RoundCornersBottomRight)); RenderRectFilledWithHole() local 3904 if (fill_U) draw_list->AddRectFilled(ImVec2(inner.Min.x, outer.Min.y), ImVec2(inner.Max.x, inner.Min.y), col, rounding, (fill_L ? 0 : ImDrawFlags_RoundCornersTopLeft) | (fill_R ? 0 : ImDrawFlags_RoundCornersTopRight)); RenderRectFilledWithHole() local 3905 if (fill_D) draw_list->AddRectFilled(ImVec2(inner.Min.x, inner.Max.y), ImVec2(inner.Max.x, outer.Max.y), col, rounding, (fill_L ? 0 : ImDrawFlags_RoundCornersBottomLeft) | (fill_R ? 0 : ImDrawFlags_RoundCornersBottomRight)); RenderRectFilledWithHole() local 3906 if (fill_L && fill_U) draw_list->AddRectFilled(ImVec2(outer.Min.x, outer.Min.y), ImVec2(inner.Min.x, inner.Min.y), col, rounding, ImDrawFlags_RoundCornersTopLeft); RenderRectFilledWithHole() local 3907 if (fill_R && fill_U) draw_list->AddRectFilled(ImVec2(inner.Max.x, outer.Min.y), ImVec2(outer.Max.x, inner.Min.y), col, rounding, ImDrawFlags_RoundCornersTopRight); RenderRectFilledWithHole() local 3908 if (fill_L && fill_D) draw_list->AddRectFilled(ImVec2(outer.Min.x, inner.Max.y), ImVec2(inner.Min.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersBottomLeft); RenderRectFilledWithHole() local 3909 if (fill_R && fill_D) draw_list->AddRectFilled(ImVec2(inner.Max.x, inner.Max.y), ImVec2(outer.Max.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersBottomRight); RenderRectFilledWithHole() local 3916 RenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list, ImVec2 p_min, ImVec2 p_max, ImU32 col, float grid_step, ImVec2 grid_off, float rounding, ImDrawFlags flags) RenderColorRectWithAlphaCheckerboard() argument [all...] |
| H A D | imgui.cpp | 2477 ImU32 ImGui::GetColorU32(const ImVec4& col) in GetColorU32() argument 2491 ImU32 ImGui::GetColorU32(ImU32 col) in GetColorU32() argument 2502 PushStyleColor(ImGuiCol idx, ImU32 col) PushStyleColor() argument 2512 PushStyleColor(ImGuiCol idx, const ImVec4& col) PushStyleColor() argument 9442 if (1) { ImU32 col = (!g.NavWindow->Hidden) ? IM_COL32(255,0,255,255) : IM_COL32(255,0,0,255); ImVec2 p = NavCalcPreferredRefPos(); char buf[32]; ImFormatString(buf, 32, "%d", g.NavLayer); draw_list->AddCircleFilled(p, 3.0f, col); draw_list->AddText(NULL, 13.0f, p + ImVec2(8,-4), col, buf); } NavUpdate() local 11616 ImU32 col = (table->HoveredColumnBody == column_n) ? IM_COL32(255, 255, 128, 255) : IM_COL32(255, 0, 128, 255); ShowMetricsWindow() local [all...] |
| H A D | imgui.h | 2309 ImU32 col; global() member [all...] |
| /device/soc/rockchip/common/sdk_linux/drivers/irqchip/ |
| H A D | irq-gic-v3-its.c | 299 static struct its_collection *valid_col(struct its_collection *col)
in valid_col() argument 344 struct its_collection *col;
member 356 struct its_collection *col;
member 366 struct its_collection *col;
member 375 struct its_collection *col;
member 396 struct its_collection *col;
member 480 static void its_encode_collection(struct its_cmd_block *cmd, u16 col)
in its_encode_collection() argument 625 struct its_collection *col; its_build_mapti_cmd() local 643 struct its_collection *col; its_build_movi_cmd() local 660 struct its_collection *col; its_build_discard_cmd() local 676 struct its_collection *col; its_build_inv_cmd() local 692 struct its_collection *col; its_build_int_cmd() local 708 struct its_collection *col; its_build_clear_cmd() local 1178 its_send_mapc(struct its_node *its, struct its_collection *col, int valid) its_send_mapc() argument 1199 its_send_movi(struct its_device *dev, struct its_collection *col, u32 id) its_send_movi() argument 1220 its_send_invall(struct its_node *its, struct its_collection *col) its_send_invall() argument [all...] |
| /third_party/mesa3d/src/microsoft/vulkan/ |
| H A D | dzn_cmd_buffer.c | 1228 adjust_clear_color(VkFormat format, const VkClearColorValue *col) in adjust_clear_color() argument 1469 dzn_cmd_buffer_clear_color(struct dzn_cmd_buffer *cmdbuf, const struct dzn_image *image, VkImageLayout layout, const VkClearColorValue *col, uint32_t range_count, const VkImageSubresourceRange *ranges) dzn_cmd_buffer_clear_color() argument
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| /third_party/mksh/ |
| H A D | edit.c | 2129 int col; in x_clrtoeol() local 2285 size_t col = xcp - xbuf; in x_kill() local 5205 int cur, col; outofwin() local 5243 newcol(unsigned char ch, int col) newcol() argument 5255 int cur, col, cnt; display() local 5335 ed_mov_opt(int col, char *wb) ed_mov_opt() argument [all...] |
| /third_party/mesa3d/src/imgui/ |
| H A D | imgui_draw.cpp | 633 void ImDrawList::PrimRectUV(const ImVec2& a, const ImVec2& c, const ImVec2& uv_a, const ImVec2& uv_c, ImU32 col) in PrimRectUV() argument 648 PrimQuadUV(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, const ImVec2& uv_a, const ImVec2& uv_b, const ImVec2& uv_c, const ImVec2& uv_d, ImU32 col) PrimQuadUV() argument 669 AddPolyline(const ImVec2* points, const int points_count, ImU32 col, bool closed, float thickness) AddPolyline() argument 857 AddConvexPolyFilled(const ImVec2* points, const int points_count, ImU32 col) AddConvexPolyFilled() argument 1046 AddLine(const ImVec2& a, const ImVec2& b, ImU32 col, float thickness) AddLine() argument 1056 AddRect(const ImVec2& a, const ImVec2& b, ImU32 col, float rounding, int rounding_corners_flags, float thickness) AddRect() argument 1067 AddRectFilled(const ImVec2& a, const ImVec2& b, ImU32 col, float rounding, int rounding_corners_flags) AddRectFilled() argument 1098 AddQuad(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, ImU32 col, float thickness) AddQuad() argument 1110 AddQuadFilled(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, ImU32 col) AddQuadFilled() argument 1122 AddTriangle(const ImVec2& a, const ImVec2& b, const ImVec2& c, ImU32 col, float thickness) AddTriangle() argument 1133 AddTriangleFilled(const ImVec2& a, const ImVec2& b, const ImVec2& c, ImU32 col) AddTriangleFilled() argument 1144 AddCircle(const ImVec2& centre, float radius, ImU32 col, int num_segments, float thickness) AddCircle() argument 1155 AddCircleFilled(const ImVec2& centre, float radius, ImU32 col, int num_segments) AddCircleFilled() argument 1166 AddBezierCurve(const ImVec2& pos0, const ImVec2& cp0, const ImVec2& cp1, const ImVec2& pos1, ImU32 col, float thickness, int num_segments) AddBezierCurve() argument 1176 AddText(const ImFont* font, float font_size, const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end, float wrap_width, const ImVec4* cpu_fine_clip_rect) AddText() argument 1205 AddText(const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end) AddText() argument 1210 AddImage(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, ImU32 col) AddImage() argument 1226 AddImageQuad(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, const ImVec2& uv_a, const ImVec2& uv_b, const ImVec2& uv_c, const ImVec2& uv_d, ImU32 col) AddImageQuad() argument 1242 AddImageRounded(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, ImU32 col, float rounding, int rounding_corners) AddImageRounded() argument 2735 RenderChar(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, ImWchar c) const RenderChar() argument 2749 RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width, bool cpu_fine_clip) const RenderText() argument 2974 RenderArrowPointingAt(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, ImGuiDir direction, ImU32 col) RenderArrowPointingAt() argument 2978 case ImGuiDir_Left: draw_list->AddTriangleFilled(ImVec2(pos.x + half_sz.x, pos.y - half_sz.y), ImVec2(pos.x + half_sz.x, pos.y + half_sz.y), pos, col); return; RenderArrowPointingAt() local 2979 case ImGuiDir_Right: draw_list->AddTriangleFilled(ImVec2(pos.x - half_sz.x, pos.y + half_sz.y), ImVec2(pos.x - half_sz.x, pos.y - half_sz.y), pos, col); return; RenderArrowPointingAt() local 2980 case ImGuiDir_Up: draw_list->AddTriangleFilled(ImVec2(pos.x + half_sz.x, pos.y + half_sz.y), ImVec2(pos.x - half_sz.x, pos.y + half_sz.y), pos, col); return; RenderArrowPointingAt() local 2981 case ImGuiDir_Down: draw_list->AddTriangleFilled(ImVec2(pos.x - half_sz.x, pos.y - half_sz.y), ImVec2(pos.x + half_sz.x, pos.y - half_sz.y), pos, col); return; RenderArrowPointingAt() local 2995 RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 col, float x_start_norm, float x_end_norm, float rounding) RenderRectFilledRangeH() argument 3058 RenderPixelEllipsis(ImDrawList* draw_list, ImVec2 pos, int count, ImU32 col) RenderPixelEllipsis() argument 3064 draw_list->AddRectFilled(ImVec2(pos.x + dot_n * 2.0f, pos.y), ImVec2(pos.x + dot_n * 2.0f + 1.0f, pos.y + 1.0f), col); RenderPixelEllipsis() local [all...] |
| H A D | imgui.cpp | 1835 ImU32 ImGui::GetColorU32(const ImVec4& col) in GetColorU32() argument 1849 ImU32 ImGui::GetColorU32(ImU32 col) in GetColorU32() argument 2440 RenderCheckMark(ImVec2 pos, ImU32 col, float sz) RenderCheckMark() argument 5756 PushStyleColor(ImGuiCol idx, ImU32 col) PushStyleColor() argument 5766 PushStyleColor(ImGuiCol idx, const ImVec4& col) PushStyleColor() argument 7834 if (g.NavWindow) { ImU32 col = (!g.NavWindow->Hidden) ? IM_COL32(255,0,255,255) : IM_COL32(255,0,0,255); ImVec2 p = NavCalcPreferredRefPos(); char buf[32]; ImFormatString(buf, 32, "%d", g.NavLayer); GetOverlayDrawList(g.NavWindow)->AddCircleFilled(p, 3.0f, col); GetOverlayDrawList(g.NavWindow)->AddText(NULL, 13.0f, p + ImVec2(8,-4), col, buf); } NavUpdate() local 8429 const ImU32 col = GetColorU32(held ? ImGuiCol_SeparatorActive : hovered ? ImGuiCol_SeparatorHovered : ImGuiCol_Separator); EndColumns() local 8431 window->DrawList->AddLine(ImVec2(xi, ImMax(y1 + 1.0f, window->ClipRect.Min.y)), ImVec2(xi, ImMin(y2, window->ClipRect.Max.y)), col); EndColumns() local [all...] |
| H A D | imgui.h | 1753 ImU32 col; global() member [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
| H A D | vktPipelineShaderModuleIdentifierTests.cpp | 3361 const auto col = tescIdx % fbExtent.width; in iterate() local
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| /third_party/skia/third_party/externals/tint/src/reader/spirv/ |
| H A D | function.cc | 5863 auto col = MakeOperand(inst, 0); in MakeOuterProduct() local [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
| H A D | vktPipelineShaderModuleIdentifierTests.cpp | 3345 const auto col = tescIdx % fbExtent.width; in iterate() local
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| /third_party/glslang/glslang/HLSL/ |
| H A D | hlslParseHelper.cpp | 627 int col = -1; in getMatrixComponentsColumn() local
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| /third_party/mesa3d/src/microsoft/compiler/ |
| H A D | nir_to_dxil.c | 3186 const struct dxil_value *col = NULL; in emit_store_output_via_intrinsic() local
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| /third_party/toybox/generated/ |
| H A D | globals.h | 998 int fd, col; member
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| /third_party/libabigail/src/ |
| H A D | abg-ir.cc | 14030 unsigned line = 0, col = 0; in types_defined_same_linux_kernel_corpus_public() local 447 create_new_location(const std::string& file_path, size_t line, size_t col) create_new_location() argument
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| /third_party/glfw/deps/ |
| H A D | nuklear.h | 4533 struct nk_color col; member 7476 struct nk_color col; in nk_rgb_hex() local 7488 struct nk_color col; nk_rgba_hex() local 7498 nk_color_hex_rgba(char *output, struct nk_color col) nk_color_hex_rgba() argument 7513 nk_color_hex_rgb(char *output, struct nk_color col) nk_color_hex_rgb() argument 7778 struct nk_colorf col; nk_color_hsva_f() local 8834 nk_stroke_curve(struct nk_command_buffer *b, float ax, float ay, float ctrl0x, float ctrl0y, float ctrl1x, float ctrl1y, float bx, float by, float line_thickness, struct nk_color col) nk_stroke_curve() argument 9060 nk_stroke_polygon(struct nk_command_buffer *b, float *points, int point_count, float line_thickness, struct nk_color col) nk_stroke_polygon() argument 9081 nk_fill_polygon(struct nk_command_buffer *b, float *points, int point_count, struct nk_color col) nk_fill_polygon() argument 9102 nk_stroke_polyline(struct nk_command_buffer *b, float *points, int point_count, float line_thickness, struct nk_color col) nk_stroke_polyline() argument 9123 nk_draw_image(struct nk_command_buffer *b, struct nk_rect r, const struct nk_image *img, struct nk_color col) nk_draw_image() argument 9494 struct nk_color col = nk_rgba_fv(val); nk_draw_vertex_color() local 9498 struct nk_color col = nk_rgba_fv(val); nk_draw_vertex_color() local 9503 nk_ushort col[3]; nk_draw_vertex_color() local 9510 nk_ushort col[4]; nk_draw_vertex_color() local 9518 nk_uint col[3]; nk_draw_vertex_color() local 9525 nk_uint col[4]; nk_draw_vertex_color() local 9536 double col[4]; nk_draw_vertex_color() local 9545 struct nk_color col = nk_rgba_fv(val); nk_draw_vertex_color() local 9630 struct nk_colorf col; nk_draw_list_stroke_poly_line() local 9868 struct nk_colorf col; nk_draw_list_fill_poly_convex() local 10148 nk_draw_list_stroke_line(struct nk_draw_list *list, struct nk_vec2 a, struct nk_vec2 b, struct nk_color col, float thickness) nk_draw_list_stroke_line() argument 10163 nk_draw_list_fill_rect(struct nk_draw_list *list, struct nk_rect rect, struct nk_color col, float rounding) nk_draw_list_fill_rect() argument 10178 nk_draw_list_stroke_rect(struct nk_draw_list *list, struct nk_rect rect, struct nk_color col, float rounding, float thickness) nk_draw_list_stroke_rect() argument 10226 nk_draw_list_fill_triangle(struct nk_draw_list *list, struct nk_vec2 a, struct nk_vec2 b, struct nk_vec2 c, struct nk_color col) nk_draw_list_fill_triangle() argument 10237 nk_draw_list_stroke_triangle(struct nk_draw_list *list, struct nk_vec2 a, struct nk_vec2 b, struct nk_vec2 c, struct nk_color col, float thickness) nk_draw_list_stroke_triangle() argument 10248 nk_draw_list_fill_circle(struct nk_draw_list *list, struct nk_vec2 center, float radius, struct nk_color col, unsigned int segs) nk_draw_list_fill_circle() argument 10259 nk_draw_list_stroke_circle(struct nk_draw_list *list, struct nk_vec2 center, float radius, struct nk_color col, unsigned int segs, float thickness) nk_draw_list_stroke_circle() argument 10270 nk_draw_list_stroke_curve(struct nk_draw_list *list, struct nk_vec2 p0, struct nk_vec2 cp0, struct nk_vec2 cp1, struct nk_vec2 p1, struct nk_color col, unsigned int segments, float thickness) nk_draw_list_stroke_curve() argument 10291 struct nk_colorf col; nk_draw_list_push_rect_uv() local 14257 nk_style_item_color(struct nk_color col) nk_style_item_color() argument 19668 nk_image_color(struct nk_context *ctx, struct nk_image img, struct nk_color col) nk_image_color() argument 24403 nk_draw_color_picker(struct nk_command_buffer *o, const struct nk_rect *matrix, const struct nk_rect *hue_bar, const struct nk_rect *alpha_bar, struct nk_colorf col) nk_draw_color_picker() argument 24462 nk_do_color_picker(nk_flags *state, struct nk_command_buffer *out, struct nk_colorf *col, enum nk_color_format fmt, struct nk_rect bounds, struct nk_vec2 padding, const struct nk_input *in, const struct nk_user_font *font) nk_do_color_picker() argument [all...] |
| /third_party/skia/third_party/externals/sfntly/java/lib/ |
| H A D | icu4j-charset-4_8_1_1.jar | META-INF/
META-INF/MANIFEST.MF
META-INF/services/
com/
com/ibm/
com/ibm/icu/
... |
| H A D | icu4j-4_8_1_1.jar | META-INF/
META-INF/MANIFEST.MF
com/
com/ibm/
com/ibm/icu/
com/ibm/icu/impl/
... |