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Searched defs:col (Results 301 - 324 of 324) sorted by relevance

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/third_party/mesa3d/src/broadcom/compiler/
H A Dnir_to_vir.c3676 struct qreg col = ntq_get_src(c, instr->src[0], 0); in ntq_emit_intrinsic() local
/third_party/node/deps/v8/src/profiler/
H A Dheap-snapshot-generator.cc446 AddLocation(HeapEntry* entry, int scriptId, int line, int col) AddLocation() argument
/third_party/pcre2/pcre2/src/
H A Dpcre2grep.c611 char *col; in parse_grep_colors() local
/third_party/skia/third_party/externals/imgui/
H A Dimgui_widgets.cpp282 void ImGui::TextColored(const ImVec4& col, const char* fmt, ...) in TextColored() argument
290 void ImGui::TextColoredV(const ImVec4& col, const char* fmt, va_list args) in TextColoredV() argument
698 const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); in ButtonEx() local
1041 const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); in ImageButtonEx() local
1485 const ImU32 col = GetColorU32(held ? ImGuiCol_SeparatorActive : (hovered && g.HoveredIdTimer >= hover_visibility_delay) ? ImGuiCol_SeparatorHovered : ImGuiCol_Separator); SplitterBehavior() local
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H A Dimgui_demo.cpp5959 const ImVec4& col = style.Colors[i]; local
7208 const ImU32 col = ImColor(colf); local
7220 draw_list->AddNgon(ImVec2(x + sz*0.5f, y + sz*0.5f), sz*0.5f, col, ngon_sides, th); x += sz + spacing; // N-gon local
7221 draw_list->AddCircle(ImVec2(x + sz*0.5f, y + sz*0.5f), sz*0.5f, col, circle_segments, th); x += sz + spacing; // Circle local
7228 draw_list->AddLine(ImVec2(x, y), ImVec2(x, y + sz), col, th); x += spacing; // Vertical line (note: drawing a filled rectangle will be faster!) global() local
7242 draw_list->AddNgonFilled(ImVec2(x + sz * 0.5f, y + sz * 0.5f), sz*0.5f, col, ngon_sides); x += sz + spacing; // N-gon global() local
7243 draw_list->AddCircleFilled(ImVec2(x + sz*0.5f, y + sz*0.5f), sz*0.5f, col, circle_segments); x += sz + spacing; // Circle global() local
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H A Dimgui_draw.cpp663 void ImDrawList::PrimRect(const ImVec2& a, const ImVec2& c, ImU32 col) in PrimRect() argument
678 void ImDrawList::PrimRectUV(const ImVec2& a, const ImVec2& c, const ImVec2& uv_a, const ImVec2& uv_c, ImU32 col) in PrimRectUV() argument
693 PrimQuadUV(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, const ImVec2& uv_a, const ImVec2& uv_b, const ImVec2& uv_c, const ImVec2& uv_d, ImU32 col) PrimQuadUV() argument
716 AddPolyline(const ImVec2* points, const int points_count, ImU32 col, ImDrawFlags flags, float thickness) AddPolyline() argument
972 AddConvexPolyFilled(const ImVec2* points, const int points_count, ImU32 col) AddConvexPolyFilled() argument
1377 AddLine(const ImVec2& p1, const ImVec2& p2, ImU32 col, float thickness) AddLine() argument
1388 AddRect(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, float rounding, ImDrawFlags flags, float thickness) AddRect() argument
1399 AddRectFilled(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, float rounding, ImDrawFlags flags) AddRectFilled() argument
1431 AddQuad(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness) AddQuad() argument
1443 AddQuadFilled(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col) AddQuadFilled() argument
1455 AddTriangle(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col, float thickness) AddTriangle() argument
1466 AddTriangleFilled(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col) AddTriangleFilled() argument
1477 AddCircle(const ImVec2& center, float radius, ImU32 col, int num_segments, float thickness) AddCircle() argument
1501 AddCircleFilled(const ImVec2& center, float radius, ImU32 col, int num_segments) AddCircleFilled() argument
1526 AddNgon(const ImVec2& center, float radius, ImU32 col, int num_segments, float thickness) AddNgon() argument
1538 AddNgonFilled(const ImVec2& center, float radius, ImU32 col, int num_segments) AddNgonFilled() argument
1550 AddBezierCubic(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness, int num_segments) AddBezierCubic() argument
1561 AddBezierQuadratic(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col, float thickness, int num_segments) AddBezierQuadratic() argument
1571 AddText(const ImFont* font, float font_size, const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end, float wrap_width, const ImVec4* cpu_fine_clip_rect) AddText() argument
1600 AddText(const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end) AddText() argument
1605 AddImage(ImTextureID user_texture_id, const ImVec2& p_min, const ImVec2& p_max, const ImVec2& uv_min, const ImVec2& uv_max, ImU32 col) AddImage() argument
1621 AddImageQuad(ImTextureID user_texture_id, const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, const ImVec2& uv1, const ImVec2& uv2, const ImVec2& uv3, const ImVec2& uv4, ImU32 col) AddImageQuad() argument
1637 AddImageRounded(ImTextureID user_texture_id, const ImVec2& p_min, const ImVec2& p_max, const ImVec2& uv_min, const ImVec2& uv_max, ImU32 col, float rounding, ImDrawFlags flags) AddImageRounded() argument
3519 RenderChar(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, ImWchar c) const RenderChar() argument
3534 RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width, bool cpu_fine_clip) const RenderText() argument
3742 RenderArrow(ImDrawList* draw_list, ImVec2 pos, ImU32 col, ImGuiDir dir, float scale) RenderArrow() argument
3773 RenderBullet(ImDrawList* draw_list, ImVec2 pos, ImU32 col) RenderBullet() argument
3778 RenderCheckMark(ImDrawList* draw_list, ImVec2 pos, ImU32 col, float sz) RenderCheckMark() argument
3815 RenderArrowPointingAt(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, ImGuiDir direction, ImU32 col) RenderArrowPointingAt() argument
3819 case ImGuiDir_Left: draw_list->AddTriangleFilled(ImVec2(pos.x + half_sz.x, pos.y - half_sz.y), ImVec2(pos.x + half_sz.x, pos.y + half_sz.y), pos, col); return; RenderArrowPointingAt() local
3820 case ImGuiDir_Right: draw_list->AddTriangleFilled(ImVec2(pos.x - half_sz.x, pos.y + half_sz.y), ImVec2(pos.x - half_sz.x, pos.y - half_sz.y), pos, col); return; RenderArrowPointingAt() local
3821 case ImGuiDir_Up: draw_list->AddTriangleFilled(ImVec2(pos.x + half_sz.x, pos.y + half_sz.y), ImVec2(pos.x - half_sz.x, pos.y + half_sz.y), pos, col); return; RenderArrowPointingAt() local
3822 case ImGuiDir_Down: draw_list->AddTriangleFilled(ImVec2(pos.x - half_sz.x, pos.y - half_sz.y), ImVec2(pos.x + half_sz.x, pos.y - half_sz.y), pos, col); return; RenderArrowPointingAt() local
3836 RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 col, float x_start_norm, float x_end_norm, float rounding) RenderRectFilledRangeH() argument
3896 RenderRectFilledWithHole(ImDrawList* draw_list, ImRect outer, ImRect inner, ImU32 col, float rounding) RenderRectFilledWithHole() argument
3902 if (fill_L) draw_list->AddRectFilled(ImVec2(outer.Min.x, inner.Min.y), ImVec2(inner.Min.x, inner.Max.y), col, rounding, (fill_U ? 0 : ImDrawFlags_RoundCornersTopLeft) | (fill_D ? 0 : ImDrawFlags_RoundCornersBottomLeft)); RenderRectFilledWithHole() local
3903 if (fill_R) draw_list->AddRectFilled(ImVec2(inner.Max.x, inner.Min.y), ImVec2(outer.Max.x, inner.Max.y), col, rounding, (fill_U ? 0 : ImDrawFlags_RoundCornersTopRight) | (fill_D ? 0 : ImDrawFlags_RoundCornersBottomRight)); RenderRectFilledWithHole() local
3904 if (fill_U) draw_list->AddRectFilled(ImVec2(inner.Min.x, outer.Min.y), ImVec2(inner.Max.x, inner.Min.y), col, rounding, (fill_L ? 0 : ImDrawFlags_RoundCornersTopLeft) | (fill_R ? 0 : ImDrawFlags_RoundCornersTopRight)); RenderRectFilledWithHole() local
3905 if (fill_D) draw_list->AddRectFilled(ImVec2(inner.Min.x, inner.Max.y), ImVec2(inner.Max.x, outer.Max.y), col, rounding, (fill_L ? 0 : ImDrawFlags_RoundCornersBottomLeft) | (fill_R ? 0 : ImDrawFlags_RoundCornersBottomRight)); RenderRectFilledWithHole() local
3906 if (fill_L && fill_U) draw_list->AddRectFilled(ImVec2(outer.Min.x, outer.Min.y), ImVec2(inner.Min.x, inner.Min.y), col, rounding, ImDrawFlags_RoundCornersTopLeft); RenderRectFilledWithHole() local
3907 if (fill_R && fill_U) draw_list->AddRectFilled(ImVec2(inner.Max.x, outer.Min.y), ImVec2(outer.Max.x, inner.Min.y), col, rounding, ImDrawFlags_RoundCornersTopRight); RenderRectFilledWithHole() local
3908 if (fill_L && fill_D) draw_list->AddRectFilled(ImVec2(outer.Min.x, inner.Max.y), ImVec2(inner.Min.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersBottomLeft); RenderRectFilledWithHole() local
3909 if (fill_R && fill_D) draw_list->AddRectFilled(ImVec2(inner.Max.x, inner.Max.y), ImVec2(outer.Max.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersBottomRight); RenderRectFilledWithHole() local
3916 RenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list, ImVec2 p_min, ImVec2 p_max, ImU32 col, float grid_step, ImVec2 grid_off, float rounding, ImDrawFlags flags) RenderColorRectWithAlphaCheckerboard() argument
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H A Dimgui.cpp2477 ImU32 ImGui::GetColorU32(const ImVec4& col) in GetColorU32() argument
2491 ImU32 ImGui::GetColorU32(ImU32 col) in GetColorU32() argument
2502 PushStyleColor(ImGuiCol idx, ImU32 col) PushStyleColor() argument
2512 PushStyleColor(ImGuiCol idx, const ImVec4& col) PushStyleColor() argument
9442 if (1) { ImU32 col = (!g.NavWindow->Hidden) ? IM_COL32(255,0,255,255) : IM_COL32(255,0,0,255); ImVec2 p = NavCalcPreferredRefPos(); char buf[32]; ImFormatString(buf, 32, "%d", g.NavLayer); draw_list->AddCircleFilled(p, 3.0f, col); draw_list->AddText(NULL, 13.0f, p + ImVec2(8,-4), col, buf); } NavUpdate() local
11616 ImU32 col = (table->HoveredColumnBody == column_n) ? IM_COL32(255, 255, 128, 255) : IM_COL32(255, 0, 128, 255); ShowMetricsWindow() local
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H A Dimgui.h2309 ImU32 col; global() member
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/device/soc/rockchip/common/sdk_linux/drivers/irqchip/
H A Dirq-gic-v3-its.c299 static struct its_collection *valid_col(struct its_collection *col) in valid_col() argument
344 struct its_collection *col; member
356 struct its_collection *col; member
366 struct its_collection *col; member
375 struct its_collection *col; member
396 struct its_collection *col; member
480 static void its_encode_collection(struct its_cmd_block *cmd, u16 col) in its_encode_collection() argument
625 struct its_collection *col; its_build_mapti_cmd() local
643 struct its_collection *col; its_build_movi_cmd() local
660 struct its_collection *col; its_build_discard_cmd() local
676 struct its_collection *col; its_build_inv_cmd() local
692 struct its_collection *col; its_build_int_cmd() local
708 struct its_collection *col; its_build_clear_cmd() local
1178 its_send_mapc(struct its_node *its, struct its_collection *col, int valid) its_send_mapc() argument
1199 its_send_movi(struct its_device *dev, struct its_collection *col, u32 id) its_send_movi() argument
1220 its_send_invall(struct its_node *its, struct its_collection *col) its_send_invall() argument
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/third_party/mesa3d/src/microsoft/vulkan/
H A Ddzn_cmd_buffer.c1228 adjust_clear_color(VkFormat format, const VkClearColorValue *col) in adjust_clear_color() argument
1469 dzn_cmd_buffer_clear_color(struct dzn_cmd_buffer *cmdbuf, const struct dzn_image *image, VkImageLayout layout, const VkClearColorValue *col, uint32_t range_count, const VkImageSubresourceRange *ranges) dzn_cmd_buffer_clear_color() argument
/third_party/mksh/
H A Dedit.c2129 int col; in x_clrtoeol() local
2285 size_t col = xcp - xbuf; in x_kill() local
5205 int cur, col; outofwin() local
5243 newcol(unsigned char ch, int col) newcol() argument
5255 int cur, col, cnt; display() local
5335 ed_mov_opt(int col, char *wb) ed_mov_opt() argument
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/third_party/mesa3d/src/imgui/
H A Dimgui_draw.cpp633 void ImDrawList::PrimRectUV(const ImVec2& a, const ImVec2& c, const ImVec2& uv_a, const ImVec2& uv_c, ImU32 col) in PrimRectUV() argument
648 PrimQuadUV(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, const ImVec2& uv_a, const ImVec2& uv_b, const ImVec2& uv_c, const ImVec2& uv_d, ImU32 col) PrimQuadUV() argument
669 AddPolyline(const ImVec2* points, const int points_count, ImU32 col, bool closed, float thickness) AddPolyline() argument
857 AddConvexPolyFilled(const ImVec2* points, const int points_count, ImU32 col) AddConvexPolyFilled() argument
1046 AddLine(const ImVec2& a, const ImVec2& b, ImU32 col, float thickness) AddLine() argument
1056 AddRect(const ImVec2& a, const ImVec2& b, ImU32 col, float rounding, int rounding_corners_flags, float thickness) AddRect() argument
1067 AddRectFilled(const ImVec2& a, const ImVec2& b, ImU32 col, float rounding, int rounding_corners_flags) AddRectFilled() argument
1098 AddQuad(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, ImU32 col, float thickness) AddQuad() argument
1110 AddQuadFilled(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, ImU32 col) AddQuadFilled() argument
1122 AddTriangle(const ImVec2& a, const ImVec2& b, const ImVec2& c, ImU32 col, float thickness) AddTriangle() argument
1133 AddTriangleFilled(const ImVec2& a, const ImVec2& b, const ImVec2& c, ImU32 col) AddTriangleFilled() argument
1144 AddCircle(const ImVec2& centre, float radius, ImU32 col, int num_segments, float thickness) AddCircle() argument
1155 AddCircleFilled(const ImVec2& centre, float radius, ImU32 col, int num_segments) AddCircleFilled() argument
1166 AddBezierCurve(const ImVec2& pos0, const ImVec2& cp0, const ImVec2& cp1, const ImVec2& pos1, ImU32 col, float thickness, int num_segments) AddBezierCurve() argument
1176 AddText(const ImFont* font, float font_size, const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end, float wrap_width, const ImVec4* cpu_fine_clip_rect) AddText() argument
1205 AddText(const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end) AddText() argument
1210 AddImage(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, ImU32 col) AddImage() argument
1226 AddImageQuad(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, const ImVec2& uv_a, const ImVec2& uv_b, const ImVec2& uv_c, const ImVec2& uv_d, ImU32 col) AddImageQuad() argument
1242 AddImageRounded(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, ImU32 col, float rounding, int rounding_corners) AddImageRounded() argument
2735 RenderChar(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, ImWchar c) const RenderChar() argument
2749 RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width, bool cpu_fine_clip) const RenderText() argument
2974 RenderArrowPointingAt(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, ImGuiDir direction, ImU32 col) RenderArrowPointingAt() argument
2978 case ImGuiDir_Left: draw_list->AddTriangleFilled(ImVec2(pos.x + half_sz.x, pos.y - half_sz.y), ImVec2(pos.x + half_sz.x, pos.y + half_sz.y), pos, col); return; RenderArrowPointingAt() local
2979 case ImGuiDir_Right: draw_list->AddTriangleFilled(ImVec2(pos.x - half_sz.x, pos.y + half_sz.y), ImVec2(pos.x - half_sz.x, pos.y - half_sz.y), pos, col); return; RenderArrowPointingAt() local
2980 case ImGuiDir_Up: draw_list->AddTriangleFilled(ImVec2(pos.x + half_sz.x, pos.y + half_sz.y), ImVec2(pos.x - half_sz.x, pos.y + half_sz.y), pos, col); return; RenderArrowPointingAt() local
2981 case ImGuiDir_Down: draw_list->AddTriangleFilled(ImVec2(pos.x - half_sz.x, pos.y - half_sz.y), ImVec2(pos.x + half_sz.x, pos.y - half_sz.y), pos, col); return; RenderArrowPointingAt() local
2995 RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 col, float x_start_norm, float x_end_norm, float rounding) RenderRectFilledRangeH() argument
3058 RenderPixelEllipsis(ImDrawList* draw_list, ImVec2 pos, int count, ImU32 col) RenderPixelEllipsis() argument
3064 draw_list->AddRectFilled(ImVec2(pos.x + dot_n * 2.0f, pos.y), ImVec2(pos.x + dot_n * 2.0f + 1.0f, pos.y + 1.0f), col); RenderPixelEllipsis() local
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H A Dimgui.cpp1835 ImU32 ImGui::GetColorU32(const ImVec4& col) in GetColorU32() argument
1849 ImU32 ImGui::GetColorU32(ImU32 col) in GetColorU32() argument
2440 RenderCheckMark(ImVec2 pos, ImU32 col, float sz) RenderCheckMark() argument
5756 PushStyleColor(ImGuiCol idx, ImU32 col) PushStyleColor() argument
5766 PushStyleColor(ImGuiCol idx, const ImVec4& col) PushStyleColor() argument
7834 if (g.NavWindow) { ImU32 col = (!g.NavWindow->Hidden) ? IM_COL32(255,0,255,255) : IM_COL32(255,0,0,255); ImVec2 p = NavCalcPreferredRefPos(); char buf[32]; ImFormatString(buf, 32, "%d", g.NavLayer); GetOverlayDrawList(g.NavWindow)->AddCircleFilled(p, 3.0f, col); GetOverlayDrawList(g.NavWindow)->AddText(NULL, 13.0f, p + ImVec2(8,-4), col, buf); } NavUpdate() local
8429 const ImU32 col = GetColorU32(held ? ImGuiCol_SeparatorActive : hovered ? ImGuiCol_SeparatorHovered : ImGuiCol_Separator); EndColumns() local
8431 window->DrawList->AddLine(ImVec2(xi, ImMax(y1 + 1.0f, window->ClipRect.Min.y)), ImVec2(xi, ImMin(y2, window->ClipRect.Max.y)), col); EndColumns() local
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H A Dimgui.h1753 ImU32 col; global() member
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineShaderModuleIdentifierTests.cpp3361 const auto col = tescIdx % fbExtent.width; in iterate() local
/third_party/skia/third_party/externals/tint/src/reader/spirv/
H A Dfunction.cc5863 auto col = MakeOperand(inst, 0); in MakeOuterProduct() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineShaderModuleIdentifierTests.cpp3345 const auto col = tescIdx % fbExtent.width; in iterate() local
/third_party/glslang/glslang/HLSL/
H A DhlslParseHelper.cpp627 int col = -1; in getMatrixComponentsColumn() local
/third_party/mesa3d/src/microsoft/compiler/
H A Dnir_to_dxil.c3186 const struct dxil_value *col = NULL; in emit_store_output_via_intrinsic() local
/third_party/toybox/generated/
H A Dglobals.h998 int fd, col; member
/third_party/libabigail/src/
H A Dabg-ir.cc14030 unsigned line = 0, col = 0; in types_defined_same_linux_kernel_corpus_public() local
447 create_new_location(const std::string& file_path, size_t line, size_t col) create_new_location() argument
/third_party/glfw/deps/
H A Dnuklear.h4533 struct nk_color col; member
7476 struct nk_color col; in nk_rgb_hex() local
7488 struct nk_color col; nk_rgba_hex() local
7498 nk_color_hex_rgba(char *output, struct nk_color col) nk_color_hex_rgba() argument
7513 nk_color_hex_rgb(char *output, struct nk_color col) nk_color_hex_rgb() argument
7778 struct nk_colorf col; nk_color_hsva_f() local
8834 nk_stroke_curve(struct nk_command_buffer *b, float ax, float ay, float ctrl0x, float ctrl0y, float ctrl1x, float ctrl1y, float bx, float by, float line_thickness, struct nk_color col) nk_stroke_curve() argument
9060 nk_stroke_polygon(struct nk_command_buffer *b, float *points, int point_count, float line_thickness, struct nk_color col) nk_stroke_polygon() argument
9081 nk_fill_polygon(struct nk_command_buffer *b, float *points, int point_count, struct nk_color col) nk_fill_polygon() argument
9102 nk_stroke_polyline(struct nk_command_buffer *b, float *points, int point_count, float line_thickness, struct nk_color col) nk_stroke_polyline() argument
9123 nk_draw_image(struct nk_command_buffer *b, struct nk_rect r, const struct nk_image *img, struct nk_color col) nk_draw_image() argument
9494 struct nk_color col = nk_rgba_fv(val); nk_draw_vertex_color() local
9498 struct nk_color col = nk_rgba_fv(val); nk_draw_vertex_color() local
9503 nk_ushort col[3]; nk_draw_vertex_color() local
9510 nk_ushort col[4]; nk_draw_vertex_color() local
9518 nk_uint col[3]; nk_draw_vertex_color() local
9525 nk_uint col[4]; nk_draw_vertex_color() local
9536 double col[4]; nk_draw_vertex_color() local
9545 struct nk_color col = nk_rgba_fv(val); nk_draw_vertex_color() local
9630 struct nk_colorf col; nk_draw_list_stroke_poly_line() local
9868 struct nk_colorf col; nk_draw_list_fill_poly_convex() local
10148 nk_draw_list_stroke_line(struct nk_draw_list *list, struct nk_vec2 a, struct nk_vec2 b, struct nk_color col, float thickness) nk_draw_list_stroke_line() argument
10163 nk_draw_list_fill_rect(struct nk_draw_list *list, struct nk_rect rect, struct nk_color col, float rounding) nk_draw_list_fill_rect() argument
10178 nk_draw_list_stroke_rect(struct nk_draw_list *list, struct nk_rect rect, struct nk_color col, float rounding, float thickness) nk_draw_list_stroke_rect() argument
10226 nk_draw_list_fill_triangle(struct nk_draw_list *list, struct nk_vec2 a, struct nk_vec2 b, struct nk_vec2 c, struct nk_color col) nk_draw_list_fill_triangle() argument
10237 nk_draw_list_stroke_triangle(struct nk_draw_list *list, struct nk_vec2 a, struct nk_vec2 b, struct nk_vec2 c, struct nk_color col, float thickness) nk_draw_list_stroke_triangle() argument
10248 nk_draw_list_fill_circle(struct nk_draw_list *list, struct nk_vec2 center, float radius, struct nk_color col, unsigned int segs) nk_draw_list_fill_circle() argument
10259 nk_draw_list_stroke_circle(struct nk_draw_list *list, struct nk_vec2 center, float radius, struct nk_color col, unsigned int segs, float thickness) nk_draw_list_stroke_circle() argument
10270 nk_draw_list_stroke_curve(struct nk_draw_list *list, struct nk_vec2 p0, struct nk_vec2 cp0, struct nk_vec2 cp1, struct nk_vec2 p1, struct nk_color col, unsigned int segments, float thickness) nk_draw_list_stroke_curve() argument
10291 struct nk_colorf col; nk_draw_list_push_rect_uv() local
14257 nk_style_item_color(struct nk_color col) nk_style_item_color() argument
19668 nk_image_color(struct nk_context *ctx, struct nk_image img, struct nk_color col) nk_image_color() argument
24403 nk_draw_color_picker(struct nk_command_buffer *o, const struct nk_rect *matrix, const struct nk_rect *hue_bar, const struct nk_rect *alpha_bar, struct nk_colorf col) nk_draw_color_picker() argument
24462 nk_do_color_picker(nk_flags *state, struct nk_command_buffer *out, struct nk_colorf *col, enum nk_color_format fmt, struct nk_rect bounds, struct nk_vec2 padding, const struct nk_input *in, const struct nk_user_font *font) nk_do_color_picker() argument
[all...]
/third_party/skia/third_party/externals/sfntly/java/lib/
H A Dicu4j-charset-4_8_1_1.jarMETA-INF/ META-INF/MANIFEST.MF META-INF/services/ com/ com/ibm/ com/ibm/icu/ ...
H A Dicu4j-4_8_1_1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/ibm/ com/ibm/icu/ com/ibm/icu/impl/ ...

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