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/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp2306 auto& cFront = cacheState_.depthStencilState.frontStencilOpState; in SetStencilState() local
2344 auto& cFront = cacheState_.depthStencilState.frontStencilOpState; RenderCommandDynamicStateStencil() local
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