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/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp2307 auto& cBack = cacheState_.depthStencilState.backStencilOpState; in SetStencilState() local
2345 auto& cBack = cacheState_.depthStencilState.backStencilOpState; RenderCommandDynamicStateStencil() local
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