/third_party/typescript/tests/baselines/reference/ |
H A D | strictBindCallApply1.js | 111 var c00 = foo.call(undefined, 10, "hello");
variable
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/third_party/skia/src/core/ |
H A D | SkMipmap.cpp | 205 auto c00 = F::Expand(p0[0]); in downsample_1_2() local 223 auto c00 = F::Expand(p0[0]); in downsample_1_3() local 241 auto c00 = F::Expand(p0[0]); in downsample_2_1() local 257 auto c00 = F::Expand(p0[0]); in downsample_2_2() local 277 auto c00 = F::Expand(p0[0]); in downsample_2_3() local 299 auto c00 = c02; downsample_3_1() local [all...] |
/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
H A D | Blitter.cpp | 1346 Float4 c00; if(!read(c00, s00, state)) return nullptr; in generate() local
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H A D | Surface.cpp | 1111 Color<float> c00 = read(x0, y0, layer); in sample() local
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/third_party/skia/src/utils/ |
H A D | SkPatchUtils.cpp | 149 static SkScalar bilerp(SkScalar tx, SkScalar ty, SkScalar c00, SkScalar c10, SkScalar c01, in bilerp() argument 156 bilerp(SkScalar tx, SkScalar ty, const Sk4f& c00, const Sk4f& c10, const Sk4f& c01, const Sk4f& c11) bilerp() argument
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/kernel/linux/linux-5.10/drivers/iio/pressure/ |
H A D | dps310.c | 89 s32 c00, c10, c20, c30, c01, c11, c21; member 116 u32 c00, c10, c20, c30, c01, c11, c21; in dps310_get_coefs() local
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/kernel/linux/linux-6.6/drivers/iio/pressure/ |
H A D | dps310.c | 89 s32 c00, c10, c20, c30, c01, c11, c21; member 116 u32 c00, c10, c20, c30, c01, c11, c21; in dps310_get_coefs() local
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderTextureFunctionTests.cpp | 394 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local
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/third_party/ffmpeg/libavfilter/ |
H A D | vf_lut3d.c | 130 const struct rgbvec c00 = lerp(&c000, &c100, d.r); in interp_trilinear() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/ |
H A D | esextcTextureShadowLodFunctionsTest.cpp | 606 tcu::CubeFaceFloatCoords c00 = in initTexture() local 686 tcu::CubeFaceFloatCoords c00 = in initTexture() local
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderRenderCase.cpp | 762 Vec4 c00 = colors[v00]; in computeVertexReference() local
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/third_party/skia/third_party/externals/swiftshader/src/Device/ |
H A D | Blitter.cpp | 1645 Float4 c00 = readFloat4(s00, state); in sample() local
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
H A D | SamplerCore.cpp | 476 Vector4s c00 = sampleTexel(uuuu0, vvvv0, wwww, layerIndex, offset, sample, mipmap, buffer, function); in sampleQuad2D() local 945 Vector4f c00 = sampleTexel(x0, y0, z, dRef, sample, mipmap, buffer, function); sampleFloat2D() local [all...] |
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsShaderRenderCase.cpp | 690 Vec4 c00 = colors[v00]; in computeVertexReference() local
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/third_party/libdrm/tests/tegra/ |
H A D | vic30.h | 227 uint64_t c00 : 20; /* 19..0 */ member
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderTextureFunctionTests.cpp | 653 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local
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/third_party/vk-gl-cts/framework/common/ |
H A D | tcuTexLookupVerifier.cpp | 530 const Vec4 c00 = quad00.p00*(1.0f-a0)*(1.0f-b0) + quad00.p10*a0*(1.0f-b0) + quad00.p01*(1.0f-a0)*b0 + quad00.p11*a0*b0; in is3DTrilinearFilterResultValid() local 1550 const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+0)), size); variable 1638 const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+0)), size0); variable 1672 const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+0)), size1); global() variable [all...] |
/third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
H A D | lp_bld_sample_soa.c | 1407 LLVMValueRef c00, c01, c10, c11, c00f, c01f, c10f, c11f; in lp_build_sample_image_linear() local
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/kernel/linux/linux-5.10/drivers/staging/media/ipu3/include/ |
H A D | intel-ipu3.h | 1572 __u32 c00:9; member 1832 __u32 c00:2; member
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/kernel/linux/linux-6.6/drivers/staging/media/ipu3/include/uapi/ |
H A D | intel-ipu3.h | 1609 __u32 c00:9; member 1869 __u32 c00:2; member
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureFunctionTests.cpp | 967 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local 1171 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureFunctionTests.cpp | 964 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local 1168 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local
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