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Searched defs:aspect (Results 1 - 4 of 4) sorted by relevance

/foundation/multimedia/image_effect/frameworks/native/render_environment/base/math/
H A Dmath_utils.h55 static Mat4x4 Perspective(float fov, float aspect, float nearV, float farV) in Perspective() argument
/foundation/graphic/graphic_3d/lume/LumeBase/api/base/math/
H A Dmatrix_util.h467 static inline Mat4X4 PerspectiveLhZo(float fovy, float aspect, float zNear, float zFar) in PerspectiveLhZo() argument
496 static inline Mat4X4 PerspectiveRhZo(float fovy, float aspect, float zNear, float zFar) in PerspectiveRhZo() argument
507 static inline Mat4X4 PerspectiveLhNo(float fovy, float aspect, float zNear, float zFar) in PerspectiveLhNo() argument
536 static inline Mat4X4 PerspectiveRhNo(float fovy, float aspect, float zNear, float zFar) in PerspectiveRhNo() argument
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dscene_util.cpp73 auto aspect = 1.f; in CalculateProjectionMatrix() local
86 auto aspect = 1.f; in CalculateProjectionMatrix() local
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_data_structures.h645 float aspect; member

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