Searched defs:animation (Results 1 - 12 of 12) sorted by relevance
/third_party/skia/modules/skottie/fuzz/ |
H A D | FuzzSkottieJSON.cpp | 16 auto animation = skottie::Animation::Make(&stream); in FuzzSkottieJSON() local
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/third_party/skia/modules/androidkit/src/ |
H A D | SkottieAnimation.cpp | 21 auto animation = Animation::Builder().make(cstr, strlen(cstr)); in Animation_Create() local 31 const auto* animation = reinterpret_cast<const Animation*>(native_animation); in Animation_GetDuration() local 36 const auto* animation = reinterpret_cast<const Animation*>(native_animation); in Animation_GetFrameCnt() local 41 const auto* animation = reinterpret_cast<const Animation*>(native_animation); in Animation_GetWidth() local 46 const auto* animation = reinterpret_cast<const Animation*>(native_animation); Animation_GetHeight() local 63 const auto* animation = reinterpret_cast<const Animation*>(native_animation); Animation_Render() local [all...] |
/third_party/skia/bench/ |
H A D | SKPAnimationBench.cpp | 12 SKPAnimationBench(const char* name, const SkPicture* pic, const SkIRect& clip, sk_sp<Animation> animation, bool doLooping) SKPAnimationBench() argument
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H A D | nanobench.cpp | 856 sk_sp<SKPAnimationBench::Animation> animation = in rawNext() variable
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/third_party/skia/tools/ |
H A D | skottie2movie.cpp | 67 auto animation = skottie::Animation::Builder() in main() local
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/third_party/skia/modules/canvaskit/ |
H A D | skottie_bindings.cpp | 161 auto animation = skottie::Animation::Builder() in Make() local 272 ManagedAnimation(sk_sp<skottie::Animation> animation, in ManagedAnimation() argument
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/third_party/skia/platform_tools/android/apps/skottie/skottielib/src/main/java/org/skia/skottie/ |
H A D | SkottieRunner.java | 90 public void updateAnimationSurface(Animatable animation, SurfaceTexture surfaceTexture, in updateAnimationSurface() argument
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/third_party/skia/experimental/skottiekit/ |
H A D | skottiekit_bindings.cpp | 111 auto animation = skottie::Animation::Builder() in Make() local 192 ManagedAnimation(sk_sp<skottie::Animation> animation, in ManagedAnimation() argument
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/third_party/skia/tools/fm/ |
H A D | fm.cpp | 207 static void init(Source* source, sk_sp<skottie::Animation> animation) { in init() argument
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/third_party/skia/modules/skottie/src/ |
H A D | SkottieTest.cpp | 37 auto animation = Animation::Make(&stream); in DEF_TEST() local 254 auto animation = skottie::Animation::Builder() in DEF_TEST() local 387 auto animation = skottie::Animation::Builder() in DEF_TEST() local 825 auto animation = make_animation(single_asset, multi_asset, false); DEF_TEST() local 847 auto animation = make_animation(single_asset, multi_asset, true); DEF_TEST() local [all...] |
/third_party/skia/third_party/externals/libwebp/examples/ |
H A D | webpinfo.c | 1000 const int animation = !!(webp_info->feature_flags_ & ANIMATION_FLAG); in Validate() local
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/third_party/skia/dm/ |
H A D | DMSrcSink.cpp | 1205 auto animation = skottie::Animation::Builder(flags) in draw() local
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