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Searched defs:angle (Results 451 - 475 of 633) sorted by relevance

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/third_party/libinput/tools/
H A Dlibinput-debug-events.c712 double angle = libinput_event_gesture_get_angle_delta(t); in print_gesture_event_with_coords() local
/third_party/libinput/src/
H A Devdev-totem.c290 int angle = libevdev_get_slot_value(device->evdev, in totem_slot_fetch_axes() local
H A Devdev-fallback.h92 int angle; member
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DShader.h38 namespace angle namespace
/third_party/skia/third_party/externals/angle2/src/compiler/preprocessor/
H A DDirectiveParser.cpp22 namespace angle namespace
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
H A Dmtl_state_cache.h25 namespace angle namespace
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/third_party/skia/third_party/externals/angle2/src/libEGL/
H A Degl_loader_autogen.h234 namespace angle namespace
H A Degl_loader_autogen.cpp117 namespace angle namespace
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DD3DTextureTest.cpp19 namespace angle namespace
H A DCopyTextureTest.cpp13 namespace angle namespace
H A DFramebufferFetchTest.cpp16 namespace angle namespace
H A DWebGLFramebufferTest.cpp14 namespace angle namespace
/third_party/skia/tests/
H A DPathOpsAngleTest.cpp117 double angle = fabs(a1 - a2); in DEF_TEST() local
483 SkOpAngle* angle in debugAddAngle() local
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/third_party/skia/src/pathops/
H A DSkOpSpan.h330 void setFromAngle(SkOpAngle* angle) { in setFromAngle() argument
533 void setToAngle(SkOpAngle* angle) { in setToAngle() argument
/third_party/skia/third_party/externals/angle2/src/tests/test_utils/runner/
H A DTestSuite.h23 namespace angle namespace
/third_party/skia/third_party/externals/angle2/util/
H A Degl_loader_autogen.h235 namespace angle namespace
H A Degl_loader_autogen.cpp122 namespace angle namespace
H A Dshader_utils.cpp375 namespace angle namespace
/third_party/skia/third_party/externals/angle2/include/platform/
H A DFeaturesVk.h16 namespace angle namespace
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/third_party/skia/third_party/externals/angle2/src/image_util/
H A Dloadimage.cpp15 namespace angle namespace
/base/sensors/sensor/interfaces/inner_api/
H A Dsensor_agent_type.h490 float angle = 0.0; /**< The angle between two screens. The angle ranges from 0 to 180 degrees. */ member
/foundation/arkui/ace_engine/frameworks/core/components/list/
H A Drender_list_item_group.cpp609 void RenderListItemGroup::RotateArrow(double angle) in RotateArrow() argument
/foundation/arkui/ace_engine/frameworks/core/components/custom_paint/
H A Dcustom_paint_component.cpp273 void CanvasTaskPool::Rotate(double angle) in Rotate() argument
/foundation/arkui/ace_engine/frameworks/core/components/indexer/
H A Drender_indexer_circle.cpp108 void RenderIndexerCircle::SetItemPosition(const RefPtr<RenderNode>& item, double angle) in SetItemPosition() argument
325 double angle = INDEXER_ARC_BEGIN + (collapseItemCount_ - 1) * perItemExtent_; in InitIndicatorBox() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/canvas/
H A Dcanvas_rendering_context_2d_model_ng.cpp496 void CanvasRenderingContext2DModelNG::CanvasRendererRotate(double angle) in CanvasRendererRotate() argument

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