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/third_party/skia/third_party/externals/angle2/src/tests/test_utils/
H A DMultiviewTest.h15 namespace angle namespace
H A DVulkanHelper.h14 namespace angle namespace
/third_party/skia/third_party/externals/angle2/util/
H A Dpng_utils.cpp16 namespace angle namespace
H A Dtest_utils.cpp14 namespace angle namespace
H A Drandom_utils.cpp16 namespace angle namespace
/third_party/skia/third_party/externals/angle2/util/windows/win32/
H A Dtest_utils_win32.cpp16 namespace angle namespace
/third_party/skia/tools/skqp/
H A Djitter_gms.cpp67 float angle = i * (6.2831853f / kNumberOfJitters) + kPhase; in test_jitter() local
/third_party/skia/gm/
H A Dstrokedlines.cpp40 static void draw_fins(SkCanvas* canvas, const SkPoint& offset, float angle, const SkPaint& paint) { in draw_fins() argument
71 SkScalar sin, cos, angle = 0.0f; in draw_snowflake() local
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H A Dstringart.cpp45 SkScalar angle = kAngle*SK_ScalarPI + SkScalarHalf(SK_ScalarPI); variable
H A Dtallstretchedbitmaps.cpp38 SkScalar angle = kStartAngle; in make_bm() local
H A Danisotropic.cpp52 SkScalar angle = 0.0f, sin, cos; variable
/third_party/skia/modules/skottie/src/layers/shapelayer/
H A DPolystar.cpp56 auto angle = SkDegreesToRadians(fRotation - 90); variable
/third_party/skia/third_party/externals/angle2/src/common/
H A Dsystem_utils.cpp17 namespace angle namespace
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DBlitGL.h20 namespace angle namespace
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H A Drenderergl_utils.h24 namespace angle namespace
/foundation/arkui/ace_engine/frameworks/base/geometry/
H A Dpoint.h87 void Rotate(const Point& center, double angle) in Rotate() argument
H A Darc.h56 void SetStartAngle(double angle) in SetStartAngle() argument
66 void SetEndAngle(double angle) in SetEndAngle() argument
76 void Rotate(const Point& point, double angle) in Rotate() argument
89 void GetPointByAngle(double angle, Point& out) const in GetPointByAngle() argument
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/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/interfaces/cj_ffi/
H A Dcj_transitioneffect.h49 float angle; member
/foundation/arkui/ace_engine/frameworks/core/components/arc/
H A Drender_arc.cpp155 double angle = atan2(position.GetY() - arcRadiusY_, position.GetX() - arcRadiusX_); in GetPositionAngle() local
166 double angle = GetPositionAngle(Offset(point.GetX(), point.GetY()), outArcAngle); in IsInRegion() local
/foundation/arkui/ace_engine/frameworks/core/gestures/
H A Drotation_recognizer.cpp135 double angle = atan2(fy - sy, fx - sx) * 180.0 / M_PI; in ComputeAngle() local
/foundation/arkui/ui_lite/frameworks/draw/
H A Ddraw_canvas.h101 float angle = FastAtan2F(linearPoint.y1 - linearPoint.y0, linearPoint.x1 - linearPoint.x0); in BuildLineGradientMatrix() local
H A Dclip_utils.cpp73 int16_t angle = endAngle - startAngle; in Arc() local
/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/diagram/vertexprimitive/
H A Dgeometry_bezier_arc.h179 BezierArcSvg(float x1, float y1, float rx, float ry, float angle, bool largeArcFlag, bool sweepFlag, float x2, float y2) BezierArcSvg() argument
/foundation/graphic/graphic_3d/lume/LumeBase/api/base/math/
H A Dvector_util.h101 static inline Vec2 RotateCW(const Vec2& value, float angle) in RotateCW() argument
109 static inline Vec2 RotateCCW(const Vec2& value, float angle) in RotateCCW() argument
/third_party/ffmpeg/libavfilter/
H A Ddeshake.h49 double angle; ///< Angle of rotation member

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