| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl4cShadingLanguage420PackTests.cpp | 17844 void Utils::framebuffer::clearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in clearColor() argument
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| H A D | gl4cEnhancedLayoutsTests.cpp | 2218 void Framebuffer::ClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in ClearColor() argument 2272 void Framebuffer::ClearColor(const Functions& gl, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in ClearColor() argument
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| /third_party/skia/third_party/externals/angle2/src/libGL/ |
| H A D | entry_points_gl_1_autogen.cpp | 231 void GL_APIENTRY GL_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in GL_ClearAccum() argument 255 void GL_APIENTRY GL_ClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in GL_ClearColor() argument 737 GL_Color4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) GL_Color4b() argument 783 GL_Color4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) GL_Color4d() argument 829 GL_Color4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) GL_Color4f() argument 875 GL_Color4i(GLint red, GLint green, GLint blue, GLint alpha) GL_Color4i() argument 921 GL_Color4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) GL_Color4s() argument 967 GL_Color4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) GL_Color4ub() argument 1013 GL_Color4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) GL_Color4ui() argument 1059 GL_Color4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) GL_Color4us() argument 1105 GL_ColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) GL_ColorMask() argument 9521 GL_BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) GL_BlendColor() argument [all...] |
| H A D | libGL_autogen.cpp | 68 void GL_APIENTRY glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glClearAccum() argument 73 void GL_APIENTRY glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glClearColor() argument 178 void GL_APIENTRY glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) in glColor4b() argument 188 void GL_APIENTRY glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) in glColor4d() argument 198 void GL_APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glColor4f() argument 208 glColor4i(GLint red, GLint green, GLint blue, GLint alpha) glColor4i() argument 218 glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) glColor4s() argument 228 glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) glColor4ub() argument 238 glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) glColor4ui() argument 248 glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) glColor4us() argument 258 glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) glColorMask() argument 2131 glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) glBlendColor() argument [all...] |
| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
| H A D | Context.cpp | 343 void Context::setClearColor(float red, float green, float blue, float alpha) in setClearColor() argument 443 void Context::setBlendColor(float red, float green, float blue, float alpha) in setBlendColor() argument 715 void Context::setColorMask(bool red, bool green, bool blue, bool alpha) in setColorMask() argument [all...] |
| /third_party/skia/third_party/externals/imgui/ |
| H A D | imgui_demo.cpp | 1760 static bool alpha = true; in ShowDemoWindowWidgets() local
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| H A D | imgui.cpp | 5603 float alpha = 1.0f; in RenderWindowDecorations() local 7026 SetNextWindowBgAlpha(float alpha) SetNextWindowBgAlpha() argument [all...] |
| /device/soc/rockchip/common/sdk_linux/drivers/gpu/drm/rockchip/ |
| H A D | rockchip_drm_vop2.c | 6398 static void vop2_parse_alpha(struct vop2_alpha_config *alpha_config, struct vop2_alpha *alpha) in vop2_parse_alpha() argument 6484 struct vop2_alpha alpha; vop2_setup_cluster_alpha() local 6570 struct vop2_alpha alpha; vop2_setup_alpha() local [all...] |
| /device/soc/rockchip/rk3588/kernel/drivers/gpu/drm/rockchip/ |
| H A D | rockchip_drm_vop2.c | 6441 vop2_parse_alpha(struct vop2_alpha_config *alpha_config, struct vop2_alpha *alpha) vop2_parse_alpha() argument 6526 struct vop2_alpha alpha; vop2_setup_cluster_alpha() local 6609 struct vop2_alpha alpha; vop2_setup_alpha() local [all...] |
| /foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/ |
| H A D | rosen_render_context.cpp | 6199 void RosenRenderContext::SetShadowAlpha(float alpha) argument
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| /foundation/arkui/ace_engine/frameworks/core/pipeline_ng/ |
| H A D | pipeline_context.cpp | 407 float alpha = (float)(nanoTimeStamp - std::get<INDEX_TIME>(history)) / in LinearInterpolation() local 413 float alpha = (float)(nanoTimeStamp - std::get<INDEX_TIME>(current)) / in LinearInterpolation() local
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| /third_party/mesa3d/src/amd/common/ |
| H A D | ac_vcn_dec.h | 888 short alpha, beta, gamma, delta; member
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| /third_party/libdrm/include/drm/ |
| H A D | radeon_drm.h | 344 unsigned int alpha; member
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| /third_party/mesa3d/src/amd/vulkan/ |
| H A D | radv_pipeline.c | 4156 radv_adjust_vertex_fetch_alpha(nir_builder *b, enum radv_vs_input_alpha_adjust alpha_adjust, nir_ssa_def *alpha) radv_adjust_vertex_fetch_alpha() argument [all...] |
| /third_party/mesa3d/src/glx/tests/ |
| H A D | indirect_api.cpp | 85 void __indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { } in __indirect_glClearAccum() argument 86 void __indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { } in __indirect_glClearColor() argument 107 void __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) { } in __indirect_glColor4b() argument 109 void __indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) { } in __indirect_glColor4d() argument 111 void __indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { } in __indirect_glColor4f() argument 113 void __indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha) { } in __indirect_glColor4i() argument 115 void __indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) { } in __indirect_glColor4s() argument 117 void __indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) { } in __indirect_glColor4ub() argument 119 void __indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) { } in __indirect_glColor4ui() argument 121 void __indirect_glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) { } in __indirect_glColor4us() argument 123 __indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) __indirect_glColorMask() argument 413 __indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) __indirect_glBlendColor() argument [all...] |
| /third_party/mesa3d/src/gallium/drivers/svga/ |
| H A D | svga_tgsi_vgpu10.c | 12146 float alpha = emit->key.fs.alpha_ref; in emit_pre_helpers() local [all...] |
| /third_party/mesa3d/src/gallium/drivers/svga/include/ |
| H A D | svga3d_types.h | 1139 uint32 alpha : 1; member
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| /third_party/mesa3d/src/imgui/ |
| H A D | imgui.cpp | 5240 float alpha = 1.0f; in Begin() local 6225 SetNextWindowBgAlpha(float alpha) SetNextWindowBgAlpha() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | Context_gl.cpp | 712 void Context::clearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in clearAccum() argument 812 void Context::color4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) in color4b() argument 822 void Context::color4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) in color4d() argument 837 void Context::color4i(GLint red, GLint green, GLint blue, GLint alpha) in color4i() argument 847 void Context::color4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) in color4s() argument 862 void Context::color4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) in color4ui() argument 872 void Context::color4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) in color4us() argument
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| H A D | Context.cpp | 5400 void Context::blendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in blendColor() argument 5459 void Context::clearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in clearColor() argument 5474 void Context::colorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) in colorMask() argument
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| /third_party/skia/third_party/externals/libpng/contrib/libtests/ |
| H A D | pngvalid.c | 705 png_byte alpha; member 6015 unsigned int red, green, blue, alpha; /* For non-palette images. */ global() member 9523 gamma_component_compose(int do_background, double input_sample, double alpha, double background, int *compose) gamma_component_compose() argument 10260 double alpha = 1; /* serves as a flag value */ gamma_image_validate() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| H A D | null_functions.cpp | 114 void INTERNAL_GL_APIENTRY glBlendColorNULL(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glBlendColorNULL() argument 259 void INTERNAL_GL_APIENTRY glClearColorNULL(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glClearColorNULL() argument 333 glColorMaskNULL(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) glColorMaskNULL() argument
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| /foundation/window/window_manager/window_scene/session_manager/src/ |
| H A D | scene_session_manager.cpp | 674 static void AddAlphaToColor(float alpha, std::string& color) in AddAlphaToColor() argument 867 auto alpha = *item.floatsValue_; in ConfigAppWindowShadow() local
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| /third_party/mesa3d/src/mesa/main/ |
| H A D | dlist.c | 1722 save_BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in save_BlendColor() argument 2161 save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in save_ClearAccum() argument 2180 save_ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) in save_ClearColor() argument 2268 save_ColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) save_ColorMask() argument 2288 save_ColorMaski(GLuint buf, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) save_ColorMaski() argument 8861 save_ClearColorIiEXT(GLint red, GLint green, GLint blue, GLint alpha) save_ClearColorIiEXT() argument 8880 save_ClearColorIuiEXT(GLuint red, GLuint green, GLuint blue, GLuint alpha) save_ClearColorIuiEXT() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
| H A D | libGLESv2_autogen.cpp | 59 void GL_APIENTRY glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glBlendColor() argument 107 void GL_APIENTRY glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glClearColor() argument 122 void GL_APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) in glColorMask() argument 2301 void GL_APIENTRY glClearColorx(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) in glClearColorx() argument 2326 void GL_APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glColor4f() argument 2331 glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) glColor4ub() argument 2336 glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) glColor4x() argument [all...] |