| /third_party/mesa3d/src/mesa/main/ |
| H A D | dlist.c | 1722 save_BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in save_BlendColor() argument 2161 save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in save_ClearAccum() argument 2180 save_ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) in save_ClearColor() argument 2268 save_ColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) save_ColorMask() argument 2288 save_ColorMaski(GLuint buf, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) save_ColorMaski() argument 8861 save_ClearColorIiEXT(GLint red, GLint green, GLint blue, GLint alpha) save_ClearColorIiEXT() argument 8880 save_ClearColorIuiEXT(GLuint red, GLuint green, GLuint blue, GLuint alpha) save_ClearColorIuiEXT() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | Context.cpp | 5400 void Context::blendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in blendColor() argument 5459 void Context::clearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in clearColor() argument 5474 void Context::colorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) in colorMask() argument
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| /third_party/skia/third_party/externals/angle2/src/libGL/ |
| H A D | libGL_autogen.cpp | 68 void GL_APIENTRY glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glClearAccum() argument 73 void GL_APIENTRY glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glClearColor() argument 178 void GL_APIENTRY glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) in glColor4b() argument 188 void GL_APIENTRY glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) in glColor4d() argument 198 void GL_APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glColor4f() argument 208 glColor4i(GLint red, GLint green, GLint blue, GLint alpha) glColor4i() argument 218 glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) glColor4s() argument 228 glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) glColor4ub() argument 238 glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) glColor4ui() argument 248 glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) glColor4us() argument 258 glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) glColorMask() argument 2131 glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) glBlendColor() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
| H A D | libGLESv2_autogen.cpp | 59 void GL_APIENTRY glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glBlendColor() argument 107 void GL_APIENTRY glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glClearColor() argument 122 void GL_APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) in glColorMask() argument 2301 void GL_APIENTRY glClearColorx(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) in glClearColorx() argument 2326 void GL_APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glColor4f() argument 2331 glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) glColor4ub() argument 2336 glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) glColor4x() argument [all...] |
| /third_party/skia/third_party/externals/imgui/ |
| H A D | imgui.cpp | 5603 float alpha = 1.0f; in RenderWindowDecorations() local 7026 SetNextWindowBgAlpha(float alpha) SetNextWindowBgAlpha() argument [all...] |
| /third_party/glfw/deps/ |
| H A D | nuklear.h | 24439 float alpha = NK_SATURATE(col.a); in nk_draw_color_picker() local
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| /third_party/skia/third_party/externals/wuffs/release/c/ |
| H A D | wuffs-v0.3.c | 15884 uint32_t alpha = argb & 0xFF000000; wuffs_base__pixel_swizzler__squash_align4_bgr_565_8888() local [all...] |
| /third_party/astc-encoder/Source/ |
| H A D | wuffs-v0.3.c | 16960 uint32_t alpha = argb & 0xFF000000; wuffs_base__pixel_swizzler__squash_align4_bgr_565_8888() local [all...] |