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Searched defs:alloc (Results 401 - 425 of 577) sorted by relevance

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/third_party/mesa3d/src/virtio/vulkan/
H A Dvn_renderer_virtgpu.c1444 virtgpu_destroy(struct vn_renderer *renderer, const VkAllocationCallbacks *alloc) virtgpu_destroy() argument
1737 vn_renderer_create_virtgpu(struct vn_instance *instance, const VkAllocationCallbacks *alloc, struct vn_renderer **renderer) vn_renderer_create_virtgpu() argument
/third_party/mesa3d/src/vulkan/wsi/
H A Dwsi_common.c60 wsi_device_init(struct wsi_device *wsi, VkPhysicalDevice pdevice, WSI_FN_GetPhysicalDeviceProcAddr proc_addr, const VkAllocationCallbacks *alloc, int display_fd, const struct driOptionCache *dri_options, bool sw_device) wsi_device_init() argument
229 wsi_device_finish(struct wsi_device *wsi, const VkAllocationCallbacks *alloc) wsi_device_finish() argument
768 const VkAllocationCallbacks *alloc; wsi_CreateSwapchainKHR() local
814 const VkAllocationCallbacks *alloc; wsi_DestroySwapchainKHR() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/
H A DvktApiPipelineTests.cpp1323 auto& alloc = context.getDefaultAllocator(); in destroyEarlyTest() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/
H A DvktBindingMutableTests.cpp442 de::MovePtr<ImageWithMemory> makeDefaultImage (const DeviceInterface& vkd, VkDevice device, Allocator& alloc) in makeDefaultImage() argument
479 de::MovePtr<BufferWithMemory> makeDefaultBuffer (const DeviceInterface& vkd, VkDevice device, Allocator& alloc, deUint32 numElements = 1u) in makeDefaultBuffer() argument
542 AccelerationStructureData makeDefaultAccelerationStructure (const DeviceInterface& vkd, VkDevice device, VkCommandBuffer cmdBuffer, Allocator& alloc, bool triangles, deUint16 offsetX) in makeDefaultAccelerationStructure() argument
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H A DvktBindingValveMutableTests.cpp363 de::MovePtr<ImageWithMemory> makeDefaultImage (const DeviceInterface& vkd, VkDevice device, Allocator& alloc) in makeDefaultImage() argument
400 de::MovePtr<BufferWithMemory> makeDefaultBuffer (const DeviceInterface& vkd, VkDevice device, Allocator& alloc, deUint32 numElements = 1u) in makeDefaultBuffer() argument
463 AccelerationStructureData makeDefaultAccelerationStructure (const DeviceInterface& vkd, VkDevice device, VkCommandBuffer cmdBuffer, Allocator& alloc, bool triangles, deUint16 offsetX) in makeDefaultAccelerationStructure() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/
H A DvktDynamicStateComputeTests.cpp96 auto& alloc = ctx.getDefaultAllocator(); in BindVertexBuffersData() local
852 auto& alloc = buffer.getAllocation(); in fillBuffer() local
867 auto& alloc = devHelper.getAllocator(); in iterateTransfer() local
957 auto& alloc in iterateCompute() local
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H A DvktDynamicStateRSTests.cpp966 auto& alloc = m_context.getDefaultAllocator(); in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/
H A DvktMeshShaderApiTestsEXT.cpp356 BufferWithMemoryPtr makeStridedBuffer(const DeviceInterface& vkd, VkDevice device, Allocator& alloc, const std::vector<T>& elements, uint32_t offset, uint32_t stride, VkBufferUsageFlags usage, uint32_t endPadding) in makeStridedBuffer() argument
406 auto& alloc = m_context.getDefaultAllocator(); in iterate() local
H A DvktMeshShaderBuiltinTests.cpp173 auto& alloc = m_context.getDefaultAllocator(); in iterate() local
H A DvktMeshShaderBuiltinTestsEXT.cpp268 auto& alloc = m_context.getDefaultAllocator(); in iterate() local
H A DvktMeshShaderSyncTests.cpp718 auto& alloc = m_context.getDefaultAllocator(); in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineBindPointTests.cpp309 auto& alloc = buffer.getAllocation(); in zeroOutAndFlush() local
405 auto& alloc = m_context.getDefaultAllocator(); in iterate() local
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H A DvktPipelineBindVertexBuffers2Tests.cpp117 auto& alloc = buffer.getAllocation(); in copyAndFlush() local
H A DvktPipelineImageSlicedViewOf3DTests.cpp605 auto& alloc = m_context.getDefaultAllocator(); in runSamplingPipeline() local
726 auto& alloc = m_context.getDefaultAllocator(); iterate() local
835 auto& alloc = m_context.getDefaultAllocator(); iterate() local
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H A DvktPipelineMiscTests.cpp277 auto& alloc = m_context.getDefaultAllocator(); in iterate() local
654 auto& alloc = m_context.getDefaultAllocator(); in iterate() local
1126 auto& alloc = m_context.getDefaultAllocator(); in runTest() local
1289 auto& alloc = m_context.getDefaultAllocator(); in iterate() local
1484 auto& alloc = m_context.getDefaultAllocator(); iterate() local
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H A DvktPipelineMultisampleShaderBuiltInTests.cpp1682 auto& alloc = m_context.getDefaultAllocator(); in iterate() local
H A DvktPipelineSamplerBorderSwizzleTests.cpp813 auto& alloc = m_context.getDefaultAllocator(); in iterate() local
H A DvktPipelineSpecConstantTests.cpp659 const Allocation& alloc = vertexBuffer.getAllocation(); in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/
H A DvktRayQueryMiscTests.cpp193 auto& alloc = m_context.getDefaultAllocator(); in iterate() local
897 Allocation& alloc = buffer.getAllocation(); in verifyResult() local
H A DvktRayQueryOpacityMicromapTests.cpp509 auto& alloc = m_context.getDefaultAllocator(); in iterate() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
H A DvktRayTracingBarrierTests.cpp832 std::unique_ptr<BufferWithMemory> makeStd140Buffer (const DeviceInterface& vkd, VkDevice device, Allocator& alloc, VkBufferUsageFlags flags, MemoryRequirement memReq) in makeStd140Buffer() argument
873 std::unique_ptr<BufferWithMemory> makeStd430BufferImpl (const DeviceInterface& vkd, VkDevice device, Allocator& alloc, VkBufferUsageFlags flags, bool fill) in makeStd430BufferImpl() argument
886 std::unique_ptr<BufferWithMemory> makeStd430Buffer (const DeviceInterface& vkd, VkDevice device, Allocator& alloc, VkBufferUsageFlags flags) in makeStd430Buffer() argument
891 std::unique_ptr<BufferWithMemory> makeStd430BufferFilled (const DeviceInterface& vkd, VkDevice device, Allocator& alloc, VkBufferUsageFlags flags) in makeStd430BufferFilled() argument
952 void updateDescriptorSet (const DeviceInterface& vkd, VkDevice device, VkCommandBuffer cmdBuffer, Allocator& alloc, VkDescriptorType resourceType, Stage stage, StageData& stageData, BufferWithMemory* resourceBuffer, VkImageView resourceImgView, VkImageLayout layout, bool asNeeded, BufferWithMemory* verificationBuffer) in updateDescriptorSet() argument
1043 createGraphicsPipelineObjects(const DeviceInterface& vkd, VkDevice device, Allocator& alloc, Context& context, const char* vertShaderName, const char* fragShaderName, StageData& stageData) createGraphicsPipelineObjects() argument
1104 createRayTracingPipelineData(const DeviceInterface& vkd, VkDevice device, Allocator& alloc, Context& context, Stage stage, StageData& stageData, deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, const char* rgenAuxName, const char* rgenName, const char* isectName, const char* ahitName, const char* chitName, const char* missName, const char* callableName) createRayTracingPipelineData() argument
1219 auto& alloc = m_context.getDefaultAllocator(); iterate() local
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H A DvktRayTracingDataSpillTests.cpp1589 auto& alloc = m_context.getDefaultAllocator(); in iterate() local
2389 createSBTWithShaderRecord(const DeviceInterface& vkd, VkDevice device, vk::Allocator &alloc, VkPipeline pipeline, RayTracingPipeline* rayTracingPipeline, deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, deUint32 firstGroup, deUint32 groupCount, de::MovePtr<BufferWithMemory>& shaderBindingTable, VkStridedDeviceAddressRegionKHR& shaderBindingTableRegion) createSBTWithShaderRecord() argument
2418 auto& alloc = m_context.getDefaultAllocator(); iterate() local
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H A DvktRayTracingShaderBindingTableTests.cpp1267 auto& alloc = m_context.getDefaultAllocator(); in iterate() local
H A DvktRayTracingTraceRaysTests.cpp986 Allocation& alloc = buffer.getAllocation(); in makeIndirectStructAndFlush() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
H A DvktDynamicRenderingTests.cpp932 const Allocation alloc = m_imageBuffer[ndx]->getBoundMemory(); in initialize() local
971 const Allocation alloc = m_imageStencilBuffer->getBoundMemory(); in initialize() local

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