/third_party/skia/third_party/externals/angle2/src/libGL/ |
H A D | entry_points_gl_1_autogen.cpp | 11114 void *GL_APIENTRY GL_MapBuffer(GLenum target, GLenum access) in GL_MapBuffer() argument
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H A D | libGL_autogen.cpp | 2465 void *GL_APIENTRY glMapBuffer(GLenum target, GLenum access) in glMapBuffer() argument 5974 void *GL_APIENTRY glMapNamedBuffer(GLuint buffer, GLenum access) in glMapNamedBuffer() argument 3313 glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) glMapBufferRange() argument 4899 glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) glBindImageTexture() argument 5979 glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) glMapNamedBufferRange() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | validationES.cpp | 5062 ValidateMapBufferRangeBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length, GLbitfield access) ValidateMapBufferRangeBase() argument [all...] |
H A D | Context_gl.cpp | 3375 void *Context::mapNamedBuffer(BufferID buffer, GLenum access) in mapNamedBuffer() argument 3381 mapNamedBufferRange(BufferID buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) mapNamedBufferRange() argument
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H A D | Context.cpp | 5297 void *Context::mapBuffer(BufferBinding target, GLenum access) in mapBuffer() argument 1271 bindImageTexture(GLuint unit, TextureID texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) bindImageTexture() argument 5324 mapBufferRange(BufferBinding target, GLintptr offset, GLsizeiptr length, GLbitfield access) mapBufferRange() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
H A D | entry_points_gles_ext_autogen.cpp | 10024 void *GL_APIENTRY GL_MapBufferOES(GLenum target, GLenum access) in GL_MapBufferOES() argument 5280 GL_MapBufferRangeEXT(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) GL_MapBufferRangeEXT() argument [all...] |
H A D | libGLESv2_autogen.cpp | 5308 void *GL_APIENTRY glMapBufferOES(GLenum target, GLenum access) in glMapBufferOES() argument 1271 glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) glMapBufferRange() argument 1533 glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) glBindImageTexture() argument 4147 glMapBufferRangeEXT(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) glMapBufferRangeEXT() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureFunctionTests.cpp | 945 const tcu::PixelBufferAccess access = textureCube->getLevelFace(level, (tcu::CubeFace)face); in initTexture() local 1148 const tcu::PixelBufferAccess access = tcu::getSubregion(levelAccess, 0, 0, (layer*6)+face, levelAccess.getWidth(), levelAccess.getHeight(), 1); in initTexture() local [all...] |
/foundation/arkui/ace_engine/frameworks/core/components/web/resource/ |
H A D | web_delegate.cpp | 3288 void WebDelegate::UpdateForceDarkAccess(const bool& access) in UpdateForceDarkAccess() argument
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/ |
H A D | js_web.cpp | 4483 void JSWeb::ForceDarkAccess(bool access) in ForceDarkAccess() argument
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/web/ |
H A D | web_pattern.cpp | 2519 void WebPattern::OnForceDarkAccessUpdate(bool access) in OnForceDarkAccessUpdate() argument
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/third_party/alsa-lib/include/sound/uapi/ |
H A D | asound.h | 1110 unsigned int access; /* R: value access (bitmask) - SNDRV_CTL_ELEM_ACCESS_* */ member
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/third_party/nghttp2/src/ |
H A D | shrpx_config.h | 940 } access; member
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/third_party/node/deps/v8/src/compiler/ |
H A D | wasm-compiler.cc | 287 Node* StoreToObject(ObjectAccess access, Node* base, Node* offset, in StoreToObject() argument 293 Node* StoreToObject(ObjectAccess access, Node* base, int offset, in StoreToObject() argument 298 Node* InitializeImmutableInObject(ObjectAccess access, Node* base, in InitializeImmutableInObject() argument 305 Node* InitializeImmutableInObject(ObjectAccess access, Nod argument 402 StoreFixedArrayElement(Node* array, int index, Node* value, ObjectAccess access) StoreFixedArrayElement() argument 471 ObjectAccess access = ObjectAccessForGCStores(type->field(field_index)); StoreStructField() local 5447 auto access = ObjectAccess(MachineType::Int32(), kNoWriteBarrier); DataDrop() local [all...] |
/third_party/rust/crates/libc/src/vxworks/ |
H A D | mod.rs | 1189 pub fn access(path: *const c_char, amode: ::c_int) -> ::c_int; in access() functions
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
H A D | FrameCapture.cpp | 627 GLbitfield access = in WriteCppReplayForCall() local 635 GLenum access = call.params.getParam("access", ParamType::TGLenum, 1).value.GLenumVal; in WriteCppReplayForCall() local 5214 GLbitfield access in maybeCapturePreCallUpdates() local 5244 GLbitfield access = maybeCapturePreCallUpdates() local [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cEnhancedLayoutsTests.cpp | 1822 GLvoid* Buffer::Map(ACCESS access) in Map() argument 1959 void* Buffer::Map(const Functions& gl, BUFFERS buffer, ACCESS access) in Map() argument 1987 GetAccessGLenum(ACCESS access) GetAccessGLenum() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | vk_helpers.cpp | 1095 BufferAccess access; in usesBufferForWrite() local 1274 void CommandBufferHelper::onDepthAccess(ResourceAccess access) in onDepthAccess() argument 1287 void CommandBufferHelper::onStencilAccess(ResourceAccess access) in onStencilAccess() argument 1300 onDepthStencilAccess(ResourceAccess access, uint32_t *cmdCountInvalidated, uint32_t *cmdCountDisabled) onDepthStencilAccess() argument 1686 finalizeDepthStencilLoadStoreOps(Context *context, ResourceAccess access, RenderPassLoadOp *loadOp, RenderPassStoreOp *storeOp) finalizeDepthStencilLoadStoreOps() argument 3443 vk::CommandBufferAccess access; getIndexBufferForElementArrayBuffer() local 3823 vk::CommandBufferAccess access; copyFromBuffer() local 5478 CommandBufferAccess access; CopyImageSubData() local 5529 CommandBufferAccess access; generateMipmapsWithBlit() local 5701 stageSubresourceUpdateImpl(ContextVk *contextVk, const gl::ImageIndex &index, const gl::Extents &glExtents, const gl::Offset &offset, const gl::InternalFormat &formatInfo, const gl::PixelUnpackState &unpack, DynamicBuffer *stagingBufferOverride, GLenum type, const uint8_t *pixels, const Format &vkFormat, ImageAccess access, const GLuint inputRowPitch, const GLuint inputDepthPitch, const GLuint inputSkipBytes) stageSubresourceUpdateImpl() argument 6152 stageSubresourceUpdate(ContextVk *contextVk, const gl::ImageIndex &index, const gl::Extents &glExtents, const gl::Offset &offset, const gl::InternalFormat &formatInfo, const gl::PixelUnpackState &unpack, DynamicBuffer *stagingBufferOverride, GLenum type, const uint8_t *pixels, const Format &vkFormat, ImageAccess access) stageSubresourceUpdate() argument 6218 stageSubresourceUpdateFromFramebuffer( const gl::Context *context, const gl::ImageIndex &index, const gl::Rectangle &sourceArea, const gl::Offset &dstOffset, const gl::Extents &dstExtent, const gl::InternalFormat &formatInfo, ImageAccess access, FramebufferVk *framebufferVk, DynamicBuffer *stagingBufferOverride) stageSubresourceUpdateFromFramebuffer() argument 6731 CommandBufferAccess access; flushStagedUpdates() local 7261 CommandBufferAccess access; copyImageDataToBuffer() local 7438 CommandBufferAccess access; readPixels() local [all...] |
/third_party/vixl/src/aarch64/ |
H A D | simulator-aarch64.cc | 1360 bool access = (lane_mask & (1 << (i * lane_size))) != 0; in Simulator() local 1765 bool access = (access_mask & (1 << lane)) != 0; in Simulator() local 1983 uint16_t access = 1 << (i * esize_in_bytes); Simulator() local [all...] |
/third_party/python/Modules/ |
H A D | posixmodule.c | 1903 DWORD access = FILE_READ_ATTRIBUTES; in win32_xstat_impl() local [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | null_functions.cpp | 1726 void *INTERNAL_GL_APIENTRY glMapBufferNULL(GLenum target, GLenum access) in glMapBufferNULL() argument 1739 void *INTERNAL_GL_APIENTRY glMapNamedBufferNULL(GLuint buffer, GLenum access) in glMapNamedBufferNULL() argument 67 glBindImageTextureNULL(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) glBindImageTextureNULL() argument 1731 glMapBufferRangeNULL(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) glMapBufferRangeNULL() argument 1744 glMapNamedBufferRangeNULL(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) glMapNamedBufferRangeNULL() argument
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/third_party/libabigail/src/ |
H A D | abg-ir.cc | 21463 add_data_member(var_decl_sptr v, access_specifier access, bool is_laid_out, bool is_static, size_t offset_in_bits) add_data_member() argument [all...] |
/third_party/rust/crates/libc/src/fuchsia/ |
H A D | mod.rs | 3582 pub fn access(path: *const c_char, amode: ::c_int) -> ::c_int; in access() functions
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/third_party/sqlite/src/ |
H A D | shell.c | 196 # define access(f,m) _access((f),(m)) macro
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