/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | StateManagerGL.h | 412 GLenum access; member
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Buffer11.cpp | 70 D3D11_MAP GetD3DMapTypeFromBits(BufferUsage usage, GLbitfield access) in GetD3DMapTypeFromBits() argument 538 map(const gl::Context *context, GLenum access, void **mapPtr) map() argument 546 mapRange(const gl::Context *context, size_t offset, size_t length, GLbitfield access, void **mapPtr) mapRange() argument 1358 map(const gl::Context *context, size_t offset, size_t length, GLbitfield access, uint8_t **mapPointerOut) map() argument 1678 map(const gl::Context *context, size_t offset, size_t length, GLbitfield access, uint8_t **mapPointerOut) map() argument 1736 map(const gl::Context *context, size_t offset, size_t length, GLbitfield access, uint8_t **mapPointerOut) map() argument 1861 map(const gl::Context *context, size_t offset, size_t length, GLbitfield access, uint8_t **mapPointerOut) map() argument [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderAtomicCountersTests.cpp | 819 void* MapRange(GLintptr offset, GLsizeiptr length, GLbitfield access) in MapRange() argument 840 void* Map(GLenum access) in Map() argument [all...] |
H A D | gl4cBufferStorageTests.cpp | 590 Buffer::MoveMapOwner Buffer::MapRange(glw::GLintptr offset, glw::GLsizeiptr length, glw::GLenum access) in MapRange() argument 759 Map(const glw::Functions& gl, glw::GLenum target, glw::GLenum access) Map() argument 775 MapRange(const glw::Functions& gl, glw::GLenum target, glw::GLintptr offset, glw::GLsizeiptr length, glw::GLenum access) MapRange() argument 1967 const GLenum access = s_mapping_bits[access_idx]; GetBufferParameterTest() local 2008 const GLenum access = test_case.m_access; iterate() local 2153 testCase(glw::GLenum flags, glw::GLenum access) testCase() argument [all...] |
H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 563 bool CheckBinding(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, in CheckBinding() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gles2/ |
H A D | es2cTexture3DTests.cpp | 266 tcu::ConstPixelBufferAccess access = referenceTexture.getLevel(levelNdx); in uploadTexture3D() local [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cShaderAtomicCountersTests.cpp | 737 void* MapRange(GLintptr offset, GLsizeiptr length, GLbitfield access) in MapRange() argument
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H A D | es31cShaderImageLoadStoreTests.cpp | 548 bool CheckBinding(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, in CheckBinding() argument
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/ |
H A D | esextcTextureShadowLodFunctionsTest.cpp | 583 const tcu::PixelBufferAccess access = in initTexture() local 658 const tcu::PixelBufferAccess access = m_textureCubeArray->getRefTexture().getLevel(level); in initTexture() local [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | validationES31.cpp | 1557 ValidateBindImageTexture(const Context *context, angle::EntryPoint entryPoint, GLuint unit, TextureID texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) ValidateBindImageTexture() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | SurfaceVk.cpp | 1486 vk::CommandBufferAccess access; in present() local
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H A D | ContextVk.h | 558 angle::Result getOutsideRenderPassCommandBuffer(const vk::CommandBufferAccess &access, in getOutsideRenderPassCommandBuffer() argument
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/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
H A D | TracePerfTest.cpp | 360 MapBufferRangeMinimizedProc(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) MapBufferRangeMinimizedProc() argument
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
H A D | entry_points_gles_3_0_autogen.cpp | 1940 GL_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) GL_MapBufferRange() argument
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/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DGpu.cpp | 1678 prepareSurfacesForBackendAccessAndStateUpdates( SkSpan<GrSurfaceProxy*> proxies, SkSurface::BackendSurfaceAccess access, const GrBackendSurfaceMutableState* newState) prepareSurfacesForBackendAccessAndStateUpdates() argument
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv3.cpp | 1326 void *GL_APIENTRY MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) in MapBufferRange() argument [all...] |
/third_party/pulseaudio/src/utils/ |
H A D | padsp.c | 2463 int access(const char *pathname, int mode) { function
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/third_party/skia/third_party/externals/tint/src/ |
H A D | program_builder.h | 132 ast::Access access = ast::Access::kUndefined; member [all...] |
/third_party/skia/third_party/externals/tint/src/reader/spirv/ |
H A D | parser_impl.cc | 1610 ast::Access access = ast::Access::kUndefined; in MakeVariable() local 2537 const auto access = ast::Access::kWrite; in GetTypeForHandleVar() local [all...] |
/third_party/skia/third_party/externals/tint/src/resolver/ |
H A D | resolver_validation.cc | 624 auto access = var->Access(); in ValidateAtomicVariable() local
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/third_party/rust/crates/nix/src/ |
H A D | unistd.rs | 2906 pub fn access<P: ?Sized + NixPath>(path: &P, amode: AccessFlags) -> Result<()> { in access() functions [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fFragmentOutputTests.cpp | 502 void clearUndefined (const tcu::PixelBufferAccess& access, int numValidChannels) in clearUndefined() argument
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H A D | es3fTextureUnitTests.cpp | 909 tcu::PixelBufferAccess access = is2dTex ? m_textures2d.back()->getLevel(levelNdx) in init() local 1070 tcu::ConstPixelBufferAccess access = texture->getLevel(levelNdx); in upload2dTexture() local 1096 tcu::ConstPixelBufferAccess access = texture->getLevelFace(levelNdx, (tcu::CubeFace)face); in uploadCubeTexture() local 1121 tcu::ConstPixelBufferAccess access = texture->getLevel(levelNdx); upload2dArrayTexture() local 1147 tcu::ConstPixelBufferAccess access = texture->getLevel(levelNdx); upload3dTexture() local [all...] |
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fOpaqueTypeIndexingTests.cpp | 468 static void fillTextureData (const tcu::PixelBufferAccess& access, de::Random& rnd) in fillTextureData() argument [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/ |
H A D | vktMeshShaderSyncTests.cpp | 154 VkAccessFlags writeAccessToFlags (WriteAccess access) in writeAccessToFlags() argument 178 VkAccessFlags readAccessToFlags (ReadAccess access) in readAccessToFlags() argument 197 bool canWriteFromStageAsAccess (Stage writeStage, WriteAccess access) in canWriteFromStageAsAccess() argument 213 canReadFromStageAsAccess(Stage readStage, ReadAccess access) canReadFromStageAsAccess() argument 229 canReadResourceAsAccess(ResourceType resType, ReadAccess access) canReadResourceAsAccess() argument 237 canWriteResourceAsAccess(ResourceType resType, WriteAccess access) canWriteResourceAsAccess() argument [all...] |