Searched defs:ab (Results 1 - 7 of 7) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/ |
H A D | 3d_dm_indirect_lighting_common.h | 66 vec2 ab = vec2(-1.04, 1.04) * a004 + r.zw; in EnvBRDFApprox() local
|
H A D | 3d_dm_brdf_common.h | 115 float dGGXAnisotropic(float at, float ab, float NoH, float ToH, float BoH, float anisotropy) in dGGXAnisotropic() argument 175 const float ab = max(alpha * (1.0 - anisotropy), CORE_BRDF_EPSILON); in microfacedSpecularBrdfAnisotropic() local 142 vGGXAnisotropic( float at, float ab, float NoL, float NoV, float ToL, float ToV, float BoL, float BoV, float anisotropy) vGGXAnisotropic() argument
|
H A D | 3d_dm_lighting_common.h | 557 const float ab = max(asv.alpha * (1.0 - asv.anisotropy), CORE3D_PBR_LIGHTING_EPSILON); in CalculateLight() local
|
/foundation/distributedhardware/distributed_camera/common/src/utils/ |
H A D | anonymous_string.cpp | 35 uint64_t ab = dist(rd); in GetRandomID() local
|
/foundation/distributedhardware/distributed_screen/common/src/ |
H A D | dscreen_util.cpp | 62 uint64_t ab = dist(randomDevice); in GetRandomID() local
|
/foundation/distributedhardware/distributed_hardware_fwk/utils/src/ |
H A D | dh_utils_tool.cpp | 64 uint64_t ab = dist(rd); in GetRandomID() local
|
/foundation/distributedhardware/distributed_audio/common/src/ |
H A D | daudio_util.cpp | 151 uint64_t ab = dist(rd); in GetRandomID() local
|
Completed in 6 milliseconds