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Help
Searched
refs:scaleValue_
(Results
1 - 3
of
3
) sorted by relevance
/vendor/ohemu/qemu_riscv32_mini_system_demo/tests/ui/
H
A
D
sample_ui.cpp
71
if (
scaleValue_
.x_ < 0.5f) {
73
} else if (
scaleValue_
.x_ > 1.5f) {
76
scaleValue_
.x_ += scaleStep_;
77
scaleValue_
.y_ += scaleStep_;
79
label_->Scale(
scaleValue_
, VIEW_CENTER);
94
Vector2<float>
scaleValue_
= {1.0f, 1.0f};
member in UIViewScaleRotate
H
A
D
ui_animator_test.cpp
379
if (
scaleValue_
.x_ < 0.5f) {
381
} else if (
scaleValue_
.x_ > 1.5f) {
384
scaleValue_
.x_ += scaleStep_;
385
scaleValue_
.y_ += scaleStep_;
387
label_->Scale(
scaleValue_
, VIEW_CENTER1);
389
button_->Scale(
scaleValue_
, VIEW_CENTER2);
407
Vector2<float>
scaleValue_
= {1.0f, 1.0f};
member in UIScaleRotateDemo
/vendor/ohemu/qemu_small_system_demo/apps/src/
H
A
D
sample_ui.cpp
109
if (
scaleValue_
.x_ < 0.5f) {
111
} else if (
scaleValue_
.x_ > 1.5f) {
114
scaleValue_
.x_ += scaleStep_;
115
scaleValue_
.y_ += scaleStep_;
117
label_->Scale(
scaleValue_
, VIEW_CENTER);
133
Vector2<float>
scaleValue_
= {1.0f, 1.0f};
member in UIViewScaleRotate
Completed in 2 milliseconds