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Help
Searched
refs:z_mask
(Results
1 - 4
of
4
) sorted by relevance
/third_party/mesa3d/src/microsoft/spirv_to_dxil/
H
A
D
spirv_to_dxil.h
151
uint16_t
z_mask
;
member
H
A
D
dxil_spirv_nir.c
324
z_flip_mask = nir_imm_int(builder, rt_conf->yz_flip.
z_mask
);
in lower_yz_flip()
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H
A
D
lp_bld_depth.c
847
unsigned z_shift = 0, z_width = 0,
z_mask
= 0;
in lp_build_depth_stencil_test()
local
941
have_z = get_z_shift_and_mask(format_desc, &z_shift, &z_width, &
z_mask
);
in lp_build_depth_stencil_test()
945
if (
z_mask
!= 0xffffffff) {
in lp_build_depth_stencil_test()
946
z_bitmask = lp_build_const_int_vec(gallivm, z_type,
z_mask
);
in lp_build_depth_stencil_test()
/third_party/mesa3d/src/microsoft/vulkan/
H
A
D
dzn_pipeline.c
248
.
z_mask
= z_flip_mask,
in dzn_pipeline_get_nir_shader()
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