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Searched refs:z_mask (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/microsoft/spirv_to_dxil/
H A Dspirv_to_dxil.h151 uint16_t z_mask; member
H A Ddxil_spirv_nir.c324 z_flip_mask = nir_imm_int(builder, rt_conf->yz_flip.z_mask); in lower_yz_flip()
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_bld_depth.c847 unsigned z_shift = 0, z_width = 0, z_mask = 0; in lp_build_depth_stencil_test() local
941 have_z = get_z_shift_and_mask(format_desc, &z_shift, &z_width, &z_mask); in lp_build_depth_stencil_test()
945 if (z_mask != 0xffffffff) { in lp_build_depth_stencil_test()
946 z_bitmask = lp_build_const_int_vec(gallivm, z_type, z_mask); in lp_build_depth_stencil_test()
/third_party/mesa3d/src/microsoft/vulkan/
H A Ddzn_pipeline.c248 .z_mask = z_flip_mask, in dzn_pipeline_get_nir_shader()

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