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Searched refs:zRatio (Results 1 - 2 of 2) sorted by relevance

/third_party/skia/src/core/
H A DSkDrawShadowInfo.h68 SkScalar zRatio = divide_and_pin(occluderZ, lightZ - occluderZ, 0.0f, 0.95f); in GetSpotParams() local
69 *blurRadius = lightRadius*zRatio; in GetSpotParams()
74 zRatio = 0.0f; in GetSpotParams()
77 *translate = SkVector::Make(-zRatio * lightX, -zRatio * lightY); in GetSpotParams()
93 SkScalar zRatio = divide_and_pin(occluderZ, lightZ, 0.0f, kMaxZRatio); in GetDirectionalParams() local
94 *translate = SkVector::Make(-zRatio * lightX, -zRatio * lightY); in GetDirectionalParams()
H A DSkDrawShadowInfo.cpp86 SkScalar zRatio = pts3D[i].fZ / dz; in GetSpotShadowTransform() local
88 zRatio = 0.0f; in GetSpotShadowTransform()
90 pts3D[i].fX -= (lightPos.fX - pts3D[i].fX)*zRatio; in GetSpotShadowTransform()
91 pts3D[i].fY -= (lightPos.fY - pts3D[i].fY)*zRatio; in GetSpotShadowTransform()

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