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Searched refs:yaw (Results 1 - 14 of 14) sorted by relevance

/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/
H A Deuler_angles.hpp100 T const & yaw,
108 T const & yaw,
/third_party/ffmpeg/libavutil/
H A Dspherical.h94 * yaw, followed by pitch, and finally by roll.
98 * a rotation matrix of R = r_y(yaw) * r_x(pitch) * r_z(roll).
100 * A positive yaw rotates the portion of the sphere in front of the viewer
126 int32_t yaw; ///< Rotation around the up vector [-180, 180]. member
/third_party/skia/third_party/externals/angle2/util/
H A DMatrix.h45 static Matrix4 rollPitchYaw(float roll, float pitch, float yaw);
H A DMatrix.cpp130 Matrix4 Matrix4::rollPitchYaw(float roll, float pitch, float yaw) in rollPitchYaw() argument
132 return rotate(yaw, Vector3(0, 0, 1)) * rotate(pitch, Vector3(0, 1, 0)) * in rollPitchYaw()
/third_party/ffmpeg/libavformat/
H A Ddump.c374 double yaw, pitch, roll; in dump_spherical() local
383 yaw = ((double)spherical->yaw) / (1 << 16); in dump_spherical()
386 av_log(ctx, AV_LOG_INFO, "(%f/%f/%f) ", yaw, pitch, roll); in dump_spherical()
H A Dmatroskadec.c199 double yaw; member
502 { MATROSKA_ID_VIDEOPROJECTIONPOSEYAW, EBML_FLOAT, 0, 0, offsetof(MatroskaTrackVideoProjection, yaw), { .f = 0.0 } },
2242 double pitch = proj->pitch, yaw = proj->yaw, roll = proj->roll; in mkv_create_display_matrix() local
2246 if (pitch == 0.0 && yaw == 0.0 && roll == 0.0) in mkv_create_display_matrix()
2251 if (pitch != 0.0 || (yaw != 0.0 && yaw != 180.0 && yaw != -180.0) || in mkv_create_display_matrix()
2254 "projection in stream %u (yaw %f, pitch %f, roll %f)\n", in mkv_create_display_matrix()
2255 st->index, yaw, pitc in mkv_create_display_matrix()
[all...]
H A Dmatroskaenc.c1430 if (spherical->yaw) in mkv_write_video_projection()
1432 (double) spherical->yaw / (1 << 16)); in mkv_write_video_projection()
H A Dmov.c5994 int32_t yaw, pitch, roll;
6056 yaw = avio_rb32(pb);
6112 sc->spherical->yaw = yaw;
6175 sc->spherical->yaw = strtol(val, NULL, 10) * (1 << 16);
H A Dmovenc.c1951 avio_wb32(pb, spherical_mapping->yaw); in mov_write_sv3d_tag()
/third_party/ffmpeg/libavfilter/
H A Dv360.h144 float yaw, pitch, roll; member
H A Dvf_showinfo.c69 double yaw, pitch, roll; in dump_spherical() local
88 yaw = ((double)spherical->yaw) / (1 << 16); in dump_spherical()
91 av_log(ctx, AV_LOG_INFO, "(%f/%f/%f) ", yaw, pitch, roll); in dump_spherical()
H A Dvf_v360.c149 { "yaw", "yaw rotation", OFFSET(yaw), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, -180.f, 180.f,TFLAGS, "yaw"},
4027 * Calculate rotation quaternion for yaw/pitch/roll angles.
4029 static inline void calculate_rotation(float yaw, float pitch, float roll, in calculate_rotation() argument
4033 const float yaw_rad = yaw * M_PI / 180.f; in calculate_rotation()
4886 calculate_rotation(s->yaw, s->pitch, s->roll, in config_output()
4933 s->yaw = s->pitch = s->roll = 0.f; in process_command()
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/
H A Dquaternion.hpp111 /// Build a quaternion from euler angles (pitch, yaw, roll), in radians.
254 /// Returns euler angles, pitch as x, yaw as y, roll as z.
273 /// Returns yaw value of euler angles expressed in radians.
277 GLM_FUNC_DECL T yaw(tquat<T, P> const & x);
/third_party/ffmpeg/fftools/
H A Dffprobe.c2306 print_int("yaw", (double) spherical->yaw / (1 << 16)); in print_pkt_side_data()

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