Searched refs:xMask (Results 1 - 4 of 4) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
H A D | PixelRoutine.cpp | 1559 Int xMask; // Combination of all masks in writeColor() local 1563 xMask = zMask; in writeColor() 1567 xMask = cMask; in writeColor() 1572 xMask &= sMask; in writeColor() 1592 c01 &= *Pointer<Int>(constants + OFFSET(Constants,maskW4Q[0][0]) + xMask * 8); in writeColor() 1593 value &= *Pointer<Int>(constants + OFFSET(Constants,invMaskW4Q[0][0]) + xMask * 8); in writeColor() 1610 c23 &= *Pointer<Int>(constants + OFFSET(Constants,maskW4Q[0][2]) + xMask * 8); in writeColor() 1611 value &= *Pointer<Int>(constants + OFFSET(Constants,invMaskW4Q[0][2]) + xMask * 8); in writeColor() 1631 // c01 &= *Pointer<Short4>(constants + OFFSET(Constants,maskD01Q) + xMask * 8); in writeColor() 1632 // value &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskD01Q) + xMask * in writeColor() 2269 Int xMask; // Combination of all masks writeColor() local [all...] |
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
H A D | PixelRoutine.cpp | 1506 Int xMask; // Combination of all masks in writeColor() local 1510 xMask = zMask; in writeColor() 1514 xMask = cMask; in writeColor() 1519 xMask &= sMask; in writeColor() 1555 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor() 1566 Int mask23 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][2]) + xMask * 8); in writeColor() 1582 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor() 1593 Int mask23 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][2]) + xMask * 8); in writeColor() 1609 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor() 1620 Int mask23 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][2]) + xMask * in writeColor() 2639 Int xMask; // Combination of all masks writeColor() local [all...] |
/third_party/mesa3d/src/amd/addrlib/src/gfx11/ |
H A D | gfx11addrlib.cpp | 1165 UINT_32 xMask = 0; in ConvertSwizzlePatternToEquation() local 1175 ADDR_ASSERT((xMask & pSwizzle[i].x) == 0); in ConvertSwizzlePatternToEquation() 1176 xMask |= pSwizzle[i].x; in ConvertSwizzlePatternToEquation() 1279 ADDR_ASSERT((xMask & swizzle[i].x) == 0); in ConvertSwizzlePatternToEquation() 1280 xMask |= swizzle[i].x; in ConvertSwizzlePatternToEquation() 1308 const UINT_32 x = swizzle[i].x & xMask; in ConvertSwizzlePatternToEquation() 1356 ADDR_ASSERT((xMask == blkXMask) && (yMask == blkYMask)); in ConvertSwizzlePatternToEquation() 1372 UINT_32 xMask = 0; in ConvertSwizzlePatternToEquation() 1383 ADDR_ASSERT((xMask & pSwizzle[i].x) == 0); in ConvertSwizzlePatternToEquation() 1384 xMask | in ConvertSwizzlePatternToEquation() [all...] |
/third_party/mesa3d/src/amd/addrlib/src/gfx10/ |
H A D | gfx10addrlib.cpp | 1526 UINT_32 xMask = 0; in ConvertSwizzlePatternToEquation() local 1536 ADDR_ASSERT((xMask & pSwizzle[i].x) == 0); in ConvertSwizzlePatternToEquation() 1537 xMask |= pSwizzle[i].x; in ConvertSwizzlePatternToEquation() 1640 ADDR_ASSERT((xMask & swizzle[i].x) == 0); in ConvertSwizzlePatternToEquation() 1641 xMask |= swizzle[i].x; in ConvertSwizzlePatternToEquation() 1669 const UINT_32 x = swizzle[i].x & xMask; in ConvertSwizzlePatternToEquation() 1717 ADDR_ASSERT((xMask == blkXMask) && (yMask == blkYMask)); in ConvertSwizzlePatternToEquation() 1729 UINT_32 xMask = 0; in ConvertSwizzlePatternToEquation() 1740 ADDR_ASSERT((xMask & pSwizzle[i].x) == 0); in ConvertSwizzlePatternToEquation() 1741 xMask | in ConvertSwizzlePatternToEquation() [all...] |
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