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Searched refs:xMask (Results 1 - 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DPixelRoutine.cpp1559 Int xMask; // Combination of all masks in writeColor() local
1563 xMask = zMask; in writeColor()
1567 xMask = cMask; in writeColor()
1572 xMask &= sMask; in writeColor()
1592 c01 &= *Pointer<Int>(constants + OFFSET(Constants,maskW4Q[0][0]) + xMask * 8); in writeColor()
1593 value &= *Pointer<Int>(constants + OFFSET(Constants,invMaskW4Q[0][0]) + xMask * 8); in writeColor()
1610 c23 &= *Pointer<Int>(constants + OFFSET(Constants,maskW4Q[0][2]) + xMask * 8); in writeColor()
1611 value &= *Pointer<Int>(constants + OFFSET(Constants,invMaskW4Q[0][2]) + xMask * 8); in writeColor()
1631 // c01 &= *Pointer<Short4>(constants + OFFSET(Constants,maskD01Q) + xMask * 8); in writeColor()
1632 // value &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskD01Q) + xMask * in writeColor()
2269 Int xMask; // Combination of all masks writeColor() local
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DPixelRoutine.cpp1506 Int xMask; // Combination of all masks in writeColor() local
1510 xMask = zMask; in writeColor()
1514 xMask = cMask; in writeColor()
1519 xMask &= sMask; in writeColor()
1555 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor()
1566 Int mask23 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][2]) + xMask * 8); in writeColor()
1582 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor()
1593 Int mask23 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][2]) + xMask * 8); in writeColor()
1609 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor()
1620 Int mask23 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][2]) + xMask * in writeColor()
2639 Int xMask; // Combination of all masks writeColor() local
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/third_party/mesa3d/src/amd/addrlib/src/gfx11/
H A Dgfx11addrlib.cpp1165 UINT_32 xMask = 0; in ConvertSwizzlePatternToEquation() local
1175 ADDR_ASSERT((xMask & pSwizzle[i].x) == 0); in ConvertSwizzlePatternToEquation()
1176 xMask |= pSwizzle[i].x; in ConvertSwizzlePatternToEquation()
1279 ADDR_ASSERT((xMask & swizzle[i].x) == 0); in ConvertSwizzlePatternToEquation()
1280 xMask |= swizzle[i].x; in ConvertSwizzlePatternToEquation()
1308 const UINT_32 x = swizzle[i].x & xMask; in ConvertSwizzlePatternToEquation()
1356 ADDR_ASSERT((xMask == blkXMask) && (yMask == blkYMask)); in ConvertSwizzlePatternToEquation()
1372 UINT_32 xMask = 0; in ConvertSwizzlePatternToEquation()
1383 ADDR_ASSERT((xMask & pSwizzle[i].x) == 0); in ConvertSwizzlePatternToEquation()
1384 xMask | in ConvertSwizzlePatternToEquation()
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/third_party/mesa3d/src/amd/addrlib/src/gfx10/
H A Dgfx10addrlib.cpp1526 UINT_32 xMask = 0; in ConvertSwizzlePatternToEquation() local
1536 ADDR_ASSERT((xMask & pSwizzle[i].x) == 0); in ConvertSwizzlePatternToEquation()
1537 xMask |= pSwizzle[i].x; in ConvertSwizzlePatternToEquation()
1640 ADDR_ASSERT((xMask & swizzle[i].x) == 0); in ConvertSwizzlePatternToEquation()
1641 xMask |= swizzle[i].x; in ConvertSwizzlePatternToEquation()
1669 const UINT_32 x = swizzle[i].x & xMask; in ConvertSwizzlePatternToEquation()
1717 ADDR_ASSERT((xMask == blkXMask) && (yMask == blkYMask)); in ConvertSwizzlePatternToEquation()
1729 UINT_32 xMask = 0; in ConvertSwizzlePatternToEquation()
1740 ADDR_ASSERT((xMask & pSwizzle[i].x) == 0); in ConvertSwizzlePatternToEquation()
1741 xMask | in ConvertSwizzlePatternToEquation()
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