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/third_party/mesa3d/src/mesa/main/
H A Dtexcompress_astc.cpp598 int wt_bits; member
1114 int bits_to_read = MIN2(bits_left, 8 + 5*wt_bits); in unpack_weights()
1115 /* If wt_trits then wt_bits <= 3, so bits_to_read <= 23 and we can use uint32_t */ in unpack_weights()
1117 unpack_trit_block(wt_bits, raw, &weights_quant[i]); in unpack_weights()
1125 offset -= 8 + wt_bits * 5; in unpack_weights()
1126 bits_left -= 8 + wt_bits * 5; in unpack_weights()
1134 int bits_to_read = MIN2(bits_left, 7 + 3*wt_bits); in unpack_weights()
1135 /* If wt_quints then wt_bits <= 2, so bits_to_read <= 13 and we can use uint32_t */ in unpack_weights()
1137 unpack_quint_block(wt_bits, raw, &weights_quant[i]); in unpack_weights()
1143 offset -= 7 + wt_bits * in unpack_weights()
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