/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fFboTestUtil.cpp | 133 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments() 139 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments() 145 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, uicolor); in shadeFragments() 226 if (m_outputType == glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments() 227 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments() 228 else if (m_outputType == glu::TYPE_UINT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, uicolor); in shadeFragments() 413 if (m_outputType == glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments() 414 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments() 415 else if (m_outputType == glu::TYPE_UINT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, uicolor); in shadeFragments() 551 if (m_outputType == glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(contex in shadeFragments() [all...] |
H A D | es3fDepthTests.cpp | 105 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments()
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H A D | es3fDrawBuffersIndexedTests.cpp | 786 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments() 797 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments() 808 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments()
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H A D | es3fStencilTests.cpp | 109 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments()
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H A D | es3fShaderBuiltinVarTests.cpp | 948 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, VARYINGLOC_COLOR, fragNdx)); in shadeFragments()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fFboTestUtil.cpp | 256 if (m_outputType == glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments() 257 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments() 258 else if (m_outputType == glu::TYPE_UINT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, uicolor); in shadeFragments() 411 if (m_outputType == glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments() 412 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments() 413 else if (m_outputType == glu::TYPE_UINT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, uicolor); in shadeFragments()
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H A D | es31fGeometryShaderTests.cpp | 248 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx)); in shadeFragments() 355 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx)); in shadeFragments() 504 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f)); in shadeFragments() 509 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx)); in shadeFragments() 514 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx) in shadeFragments() 839 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx)); in shadeFragments() 982 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx)); in shadeFragments() 990 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments() 1276 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx)); in shadeFragments() 1546 rr::writeFragmentOutput(contex in shadeFragments() [all...] |
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsTextureBufferCase.cpp | 238 rr::writeFragmentOutput(context, packetNdx, 0, 0, tcu::Vec4(color0.x() * color0.w(), color0.y() * color0.w(), color0.z() * color0.w(), 1.0f)); in shadeFragments() 239 rr::writeFragmentOutput(context, packetNdx, 1, 0, tcu::Vec4(color1.x() * color1.w(), color1.y() * color1.w(), color1.z() * color1.w(), 1.0f)); in shadeFragments() 240 rr::writeFragmentOutput(context, packetNdx, 2, 0, tcu::Vec4(color2.x() * color2.w(), color2.y() * color2.w(), color2.z() * color2.w(), 1.0f)); in shadeFragments() 241 rr::writeFragmentOutput(context, packetNdx, 3, 0, tcu::Vec4(color3.x() * color3.w(), color3.y() * color3.w(), color3.z() * color3.w(), 1.0f)); in shadeFragments() 283 rr::writeFragmentOutput(context, packetNdx, 0, 0, tcu::Vec4(color0.x() * color0.w(), color0.y() * color0.w(), color0.z() * color0.w(), 1.0f)); in shadeFragments() 284 rr::writeFragmentOutput(context, packetNdx, 1, 0, tcu::Vec4(color1.x() * color1.w(), color1.y() * color1.w(), color1.z() * color1.w(), 1.0f)); in shadeFragments() 285 rr::writeFragmentOutput(context, packetNdx, 2, 0, tcu::Vec4(color2.x() * color2.w(), color2.y() * color2.w(), color2.z() * color2.w(), 1.0f)); in shadeFragments() 286 rr::writeFragmentOutput(context, packetNdx, 3, 0, tcu::Vec4(color3.x() * color3.w(), color3.y() * color3.w(), color3.z() * color3.w(), 1.0f)); in shadeFragments()
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H A D | glsRandomShaderProgram.cpp | 299 rr::writeFragmentOutput(context, packetOffset+packetNdx, fragNdx, 0, color); in shadeFragments()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineReferenceRenderer.hpp | 206 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, vtxColor); in shadeFragments() 291 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, vtxTexCoord); in shadeFragments()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineReferenceRenderer.hpp | 206 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, vtxColor); in shadeFragments() 291 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, vtxTexCoord); in shadeFragments()
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/third_party/vk-gl-cts/framework/referencerenderer/ |
H A D | rrShadingContext.hpp | 55 void writeFragmentOutput (const FragmentShadingContext& context, int packetNdx, int fragNdx, int outputNdx, const T& value) in writeFragmentOutput() function
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fDepthTests.cpp | 102 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments()
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H A D | es2fStencilTests.cpp | 106 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments()
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H A D | es2fFboRenderTest.cpp | 107 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments() 165 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, this->m_uniforms[0].sampler.tex2D->sample(v_coord.x(), v_coord.y(), lod)); in shadeFragments() 228 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, this->m_uniforms[0].sampler.tex2D->sample(v_coord.x(), v_coord.y(), lod) * 0.5f in shadeFragments()
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H A D | es2fTextureSpecificationTests.cpp | 159 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, tcu::Vec4(f0, f1, 1.0f-f0, 1.0f-f1)); in shadeFragments() 227 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, colors[fragNdx]); in shadeFragments() 323 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, colors[fragNdx]); in shadeFragments()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawAhbTests.cpp | 119 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments()
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H A D | vktDrawOHOSNativeBufferTests.cpp | 118 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments()
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H A D | vktDrawInstancedTests.cpp | 225 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/ |
H A D | vktDrawAhbTests.cpp | 119 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments()
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H A D | vktDrawInstancedTests.cpp | 218 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); in shadeFragments()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/ |
H A D | vktApiSmokeTests.cpp | 304 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, tcu::Vec4(1.0f, 0.0f, 1.0f, 1.0f)); in shadeFragments()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/api/ |
H A D | vktApiSmokeTests.cpp | 304 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, tcu::Vec4(1.0f, 0.0f, 1.0f, 1.0f)); in shadeFragments()
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/third_party/vk-gl-cts/modules/internal/ |
H A D | ditFrameworkTests.cpp | 763 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, interp); in runCase()
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/third_party/vk-gl-cts/modules/egl/ |
H A D | teglRenderTests.cpp | 282 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, VaryingLoc_Color, fragNdx)); in shadeFragments()
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