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Searched refs:withResolve (Results 1 - 7 of 7) sorted by relevance

/third_party/skia/src/gpu/vk/
H A DGrVkRenderTarget.cpp280 bool withResolve, in compatibleRenderPassHandle()
287 this->getFramebuffer(withResolve, withStencil, selfDepFlags, loadFromResolve); in compatibleRenderPassHandle()
295 const GrVkRenderPass* GrVkRenderTarget::getSimpleRenderPass(bool withResolve, in getSimpleRenderPass() argument
304 this->getFramebuffer(withResolve, withStencil, selfDepFlags, loadFromResolve); in getSimpleRenderPass()
313 GrVkRenderTarget::createSimpleRenderPass(bool withResolve, in createSimpleRenderPass() argument
323 this, &handle, withResolve, withStencil, selfDepFlags, in createSimpleRenderPass()
329 const GrVkFramebuffer* GrVkRenderTarget::getFramebuffer(bool withResolve, in getFramebuffer() argument
334 renderpass_features_to_index(withResolve, withStencil, selfDepFlags, loadFromResolve); in getFramebuffer()
340 this->createFramebuffer(withResolve, withStencil, selfDepFlags, loadFromResolve); in getFramebuffer()
344 void GrVkRenderTarget::createFramebuffer(bool withResolve, in createFramebuffer() argument
279 compatibleRenderPassHandle( bool withResolve, bool withStencil, SelfDependencyFlags selfDepFlags, LoadFromResolve loadFromResolve) compatibleRenderPassHandle() argument
375 getAttachmentsDescriptor(GrVkRenderPass::AttachmentsDescriptor* desc, GrVkRenderPass::AttachmentFlags* attachmentFlags, bool withResolve, bool withStencil) getAttachmentsDescriptor() argument
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H A DGrVkRenderTarget.h44 const GrVkFramebuffer* getFramebuffer(bool withResolve,
86 bool withResolve,
91 bool withResolve,
105 bool withResolve,
153 createSimpleRenderPass(bool withResolve,
157 void createFramebuffer(bool withResolve,
H A DGrVkOpsRenderPass.cpp71 bool withResolve = fCurrentRenderPass->hasResolveAttachment(); in setAttachmentLayouts() local
95 if (withResolve) { in setAttachmentLayouts()
531 bool withResolve = fFramebuffer->resolveAttachment(); in addAdditionalRenderPass() local
539 withResolve && fCurrentRenderPass->loadFromResolve() != LoadFromResolve::kLoad; in addAdditionalRenderPass()
546 if (withResolve) { in addAdditionalRenderPass()
558 auto fb = vkRT->getFramebuffer(withResolve, withStencil, fSelfDependencyFlags, loadFromResolve); in addAdditionalRenderPass()
H A DGrVkResourceProvider.h73 bool withResolve,
97 bool withResolve,
H A DGrVkResourceProvider.cpp114 bool withResolve, in findCompatibleRenderPass()
122 target->getAttachmentsDescriptor(&attachmentsDesc, &attachmentFlags, withResolve, withStencil); in findCompatibleRenderPass()
186 bool withResolve, in findRenderPass()
193 *pRPHandle = target->compatibleRenderPassHandle(withResolve, withStencil, selfDepFlags, in findRenderPass()
112 findCompatibleRenderPass(GrVkRenderTarget* target, CompatibleRPHandle* compatibleHandle, bool withResolve, bool withStencil, SelfDependencyFlags selfDepFlags, LoadFromResolve loadFromResolve) findCompatibleRenderPass() argument
180 findRenderPass( GrVkRenderTarget* target, const GrVkRenderPass::LoadStoreOps& colorOps, const GrVkRenderPass::LoadStoreOps& resolveOps, const GrVkRenderPass::LoadStoreOps& stencilOps, CompatibleRPHandle* compatibleHandle, bool withResolve, bool withStencil, SelfDependencyFlags selfDepFlags, LoadFromResolve loadFromResolve) findRenderPass() argument
H A DGrVkGpu.cpp362 bool withResolve = false; in onGetOpsRenderPass() local
366 withResolve = true; in onGetOpsRenderPass()
381 auto fb = vkRT->getFramebuffer(withResolve, SkToBool(stencil), selfDepFlags, in onGetOpsRenderPass()
/third_party/skia/src/gpu/mtl/
H A DGrMtlRenderTarget.h57 const GrMtlFramebuffer* getFramebuffer(bool withResolve,

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