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Searched refs:window (Results 1 - 25 of 800) sorted by relevance

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/third_party/glfw/src/
H A Dnull_window.c33 static void applySizeLimits(_GLFWwindow* window, int* width, int* height) in applySizeLimits() argument
35 if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE) in applySizeLimits()
37 const float ratio = (float) window->numer / (float) window->denom; in applySizeLimits()
41 if (window->minwidth != GLFW_DONT_CARE) in applySizeLimits()
42 *width = _glfw_max(*width, window->minwidth); in applySizeLimits()
43 else if (window->maxwidth != GLFW_DONT_CARE) in applySizeLimits()
44 *width = _glfw_min(*width, window->maxwidth); in applySizeLimits()
46 if (window in applySizeLimits()
52 fitToMonitor(_GLFWwindow* window) fitToMonitor() argument
63 acquireMonitor(_GLFWwindow* window) acquireMonitor() argument
68 releaseMonitor(_GLFWwindow* window) releaseMonitor() argument
76 createNativeWindow(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWfbconfig* fbconfig) createNativeWindow() argument
114 _glfwCreateWindowNull(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig) _glfwCreateWindowNull() argument
169 _glfwDestroyWindowNull(_GLFWwindow* window) _glfwDestroyWindowNull() argument
181 _glfwSetWindowTitleNull(_GLFWwindow* window, const char* title) _glfwSetWindowTitleNull() argument
185 _glfwSetWindowIconNull(_GLFWwindow* window, int count, const GLFWimage* images) _glfwSetWindowIconNull() argument
189 _glfwSetWindowMonitorNull(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate) _glfwSetWindowMonitorNull() argument
224 _glfwGetWindowPosNull(_GLFWwindow* window, int* xpos, int* ypos) _glfwGetWindowPosNull() argument
232 _glfwSetWindowPosNull(_GLFWwindow* window, int xpos, int ypos) _glfwSetWindowPosNull() argument
245 _glfwGetWindowSizeNull(_GLFWwindow* window, int* width, int* height) _glfwGetWindowSizeNull() argument
253 _glfwSetWindowSizeNull(_GLFWwindow* window, int width, int height) _glfwSetWindowSizeNull() argument
268 _glfwSetWindowSizeLimitsNull(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight) _glfwSetWindowSizeLimitsNull() argument
278 _glfwSetWindowAspectRatioNull(_GLFWwindow* window, int n, int d) _glfwSetWindowAspectRatioNull() argument
286 _glfwGetFramebufferSizeNull(_GLFWwindow* window, int* width, int* height) _glfwGetFramebufferSizeNull() argument
294 _glfwGetWindowFrameSizeNull(_GLFWwindow* window, int* left, int* top, int* right, int* bottom) _glfwGetWindowFrameSizeNull() argument
322 _glfwGetWindowContentScaleNull(_GLFWwindow* window, float* xscale, float* yscale) _glfwGetWindowContentScaleNull() argument
330 _glfwIconifyWindowNull(_GLFWwindow* window) _glfwIconifyWindowNull() argument
348 _glfwRestoreWindowNull(_GLFWwindow* window) _glfwRestoreWindowNull() argument
365 _glfwMaximizeWindowNull(_GLFWwindow* window) _glfwMaximizeWindowNull() argument
374 _glfwWindowMaximizedNull(_GLFWwindow* window) _glfwWindowMaximizedNull() argument
379 _glfwWindowHoveredNull(_GLFWwindow* window) _glfwWindowHoveredNull() argument
387 _glfwFramebufferTransparentNull(_GLFWwindow* window) _glfwFramebufferTransparentNull() argument
392 _glfwSetWindowResizableNull(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowResizableNull() argument
397 _glfwSetWindowDecoratedNull(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowDecoratedNull() argument
402 _glfwSetWindowFloatingNull(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowFloatingNull() argument
407 _glfwSetWindowMousePassthroughNull(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowMousePassthroughNull() argument
411 _glfwGetWindowOpacityNull(_GLFWwindow* window) _glfwGetWindowOpacityNull() argument
416 _glfwSetWindowOpacityNull(_GLFWwindow* window, float opacity) _glfwSetWindowOpacityNull() argument
421 _glfwSetRawMouseMotionNull(_GLFWwindow *window, GLFWbool enabled) _glfwSetRawMouseMotionNull() argument
430 _glfwShowWindowNull(_GLFWwindow* window) _glfwShowWindowNull() argument
435 _glfwRequestWindowAttentionNull(_GLFWwindow* window) _glfwRequestWindowAttentionNull() argument
439 _glfwHideWindowNull(_GLFWwindow* window) _glfwHideWindowNull() argument
450 _glfwFocusWindowNull(_GLFWwindow* window) _glfwFocusWindowNull() argument
473 _glfwWindowFocusedNull(_GLFWwindow* window) _glfwWindowFocusedNull() argument
478 _glfwWindowIconifiedNull(_GLFWwindow* window) _glfwWindowIconifiedNull() argument
483 _glfwWindowVisibleNull(_GLFWwindow* window) _glfwWindowVisibleNull() argument
504 _glfwGetCursorPosNull(_GLFWwindow* window, double* xpos, double* ypos) _glfwGetCursorPosNull() argument
512 _glfwSetCursorPosNull(_GLFWwindow* window, double x, double y) _glfwSetCursorPosNull() argument
518 _glfwSetCursorModeNull(_GLFWwindow* window, int mode) _glfwSetCursorModeNull() argument
538 _glfwSetCursorNull(_GLFWwindow* window, _GLFWcursor* cursor) _glfwSetCursorNull() argument
567 _glfwGetEGLNativeWindowNull(_GLFWwindow* window) _glfwGetEGLNativeWindowNull() argument
720 _glfwCreateWindowSurfaceNull(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface) _glfwCreateWindowSurfaceNull() argument
[all...]
H A Dwindow.c41 // Notifies shared code that a window has lost or received input focus
43 void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused) in _glfwInputWindowFocus() argument
45 assert(window != NULL); in _glfwInputWindowFocus()
48 if (window->callbacks.focus) in _glfwInputWindowFocus()
49 window->callbacks.focus((GLFWwindow*) window, focused); in _glfwInputWindowFocus()
57 if (window->keys[key] == GLFW_PRESS) in _glfwInputWindowFocus()
60 _glfwInputKey(window, key, scancode, GLFW_RELEASE, 0); in _glfwInputWindowFocus()
66 if (window->mouseButtons[button] == GLFW_PRESS) in _glfwInputWindowFocus()
67 _glfwInputMouseClick(window, butto in _glfwInputWindowFocus()
75 _glfwInputWindowPos(_GLFWwindow* window, int x, int y) _glfwInputWindowPos() argument
86 _glfwInputWindowSize(_GLFWwindow* window, int width, int height) _glfwInputWindowSize() argument
98 _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified) _glfwInputWindowIconify() argument
109 _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized) _glfwInputWindowMaximize() argument
121 _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height) _glfwInputFramebufferSize() argument
134 _glfwInputWindowContentScale(_GLFWwindow* window, float xscale, float yscale) _glfwInputWindowContentScale() argument
148 _glfwInputWindowDamage(_GLFWwindow* window) _glfwInputWindowDamage() argument
158 _glfwInputWindowCloseRequest(_GLFWwindow* window) _glfwInputWindowCloseRequest() argument
170 _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor) _glfwInputWindowMonitor() argument
188 _GLFWwindow* window; glfwCreateWindow() local
472 _GLFWwindow* window = (_GLFWwindow*) handle; glfwDestroyWindow() local
506 _GLFWwindow* window = (_GLFWwindow*) handle; glfwWindowShouldClose() local
516 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowShouldClose() local
526 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetWindowTitle() local
538 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowTitle() local
558 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowIcon() local
591 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetWindowPos() local
601 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowPos() local
619 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetWindowSize() local
632 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowSize() local
647 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowSizeLimits() local
693 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowAspectRatio() local
725 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetFramebufferSize() local
746 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetWindowFrameSize() local
762 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetWindowContentScale() local
772 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetWindowOpacity() local
786 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowOpacity() local
802 _GLFWwindow* window = (_GLFWwindow*) handle; glfwIconifyWindow() local
812 _GLFWwindow* window = (_GLFWwindow*) handle; glfwRestoreWindow() local
822 _GLFWwindow* window = (_GLFWwindow*) handle; glfwMaximizeWindow() local
835 _GLFWwindow* window = (_GLFWwindow*) handle; glfwShowWindow() local
851 _GLFWwindow* window = (_GLFWwindow*) handle; glfwRequestWindowAttention() local
861 _GLFWwindow* window = (_GLFWwindow*) handle; glfwHideWindow() local
874 _GLFWwindow* window = (_GLFWwindow*) handle; glfwFocusWindow() local
884 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetWindowAttrib() local
947 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowAttrib() local
993 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetWindowMonitor() local
1010 _GLFWwindow* window = (_GLFWwindow*) wh; glfwSetWindowMonitor() local
1043 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowUserPointer() local
1053 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetWindowUserPointer() local
1064 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowPosCallback() local
1076 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowSizeCallback() local
1088 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowCloseCallback() local
1100 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowRefreshCallback() local
1112 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowFocusCallback() local
1124 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowIconifyCallback() local
1136 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowMaximizeCallback() local
1148 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetFramebufferSizeCallback() local
1160 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowContentScaleCallback() local
[all...]
H A Dwl_window.c196 static void createFallbackEdge(_GLFWwindow* window, in createFallbackEdge() argument
204 wl_surface_set_user_data(edge->surface, window); in createFallbackEdge()
221 static void createFallbackDecorations(_GLFWwindow* window) in createFallbackDecorations() argument
229 if (!window->wl.fallback.buffer) in createFallbackDecorations()
230 window->wl.fallback.buffer = createShmBuffer(&image); in createFallbackDecorations()
231 if (!window->wl.fallback.buffer) in createFallbackDecorations()
234 createFallbackEdge(window, &window->wl.fallback.top, window->wl.surface, in createFallbackDecorations()
235 window in createFallbackDecorations()
268 destroyFallbackDecorations(_GLFWwindow* window) destroyFallbackDecorations() argument
282 _GLFWwindow* window = userData; xdgDecorationHandleConfigure() local
301 setContentAreaOpaque(_GLFWwindow* window) setContentAreaOpaque() argument
314 resizeFramebuffer(_GLFWwindow* window) resizeFramebuffer() argument
341 resizeWindow(_GLFWwindow* window, int width, int height) resizeWindow() argument
391 _glfwUpdateBufferScaleFromOutputsWayland(_GLFWwindow* window) _glfwUpdateBufferScaleFromOutputsWayland() argument
481 setIdleInhibitor(_GLFWwindow* window, GLFWbool enable) setIdleInhibitor() argument
501 acquireMonitor(_GLFWwindow* window) acquireMonitor() argument
522 releaseMonitor(_GLFWwindow* window) releaseMonitor() argument
543 _GLFWwindow* window = userData; fractionalScaleHandlePreferredScale() local
564 _GLFWwindow* window = userData; xdgToplevelHandleConfigure() local
613 _GLFWwindow* window = userData; xdgToplevelHandleClose() local
627 _GLFWwindow* window = userData; xdgSurfaceHandleConfigure() local
694 _GLFWwindow* window = userData; libdecorFrameHandleConfigure() local
776 _GLFWwindow* window = userData; libdecorFrameHandleClose() local
782 _GLFWwindow* window = userData; libdecorFrameHandleCommit() local
800 createLibdecorFrame(_GLFWwindow* window) createLibdecorFrame() argument
871 updateXdgSizeLimits(_GLFWwindow* window) updateXdgSizeLimits() argument
915 createXdgShellObjects(_GLFWwindow* window) createXdgShellObjects() argument
987 createShellObjects(_GLFWwindow* window) createShellObjects() argument
998 destroyShellObjects(_GLFWwindow* window) destroyShellObjects() argument
1021 createNativeSurface(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWfbconfig* fbconfig) createNativeSurface() argument
1078 setCursorImage(_GLFWwindow* window, _GLFWcursorWayland* cursorWayland) setCursorImage() argument
1124 incrementCursorImage(_GLFWwindow* window) incrementCursorImage() argument
1187 inputText(_GLFWwindow* window, uint32_t scancode) inputText() argument
1239 _GLFWwindow* window = _glfw.windowListHead; handleEvents() local
1434 _GLFWwindow* window = _glfw.wl.pointerFocus; pointerHandleMotion() local
1537 _GLFWwindow* window = _glfw.wl.pointerFocus; pointerHandleButton() local
1614 _GLFWwindow* window = _glfw.wl.pointerFocus; pointerHandleAxis() local
1752 _GLFWwindow* window = _glfw.wl.keyboardFocus; keyboardHandleLeave() local
1772 _GLFWwindow* window = _glfw.wl.keyboardFocus; keyboardHandleKey() local
1990 _GLFWwindow* window = wl_surface_get_user_data(surface); dataDeviceHandleEnter() local
2098 _GLFWwindow* window = userData; xdgActivationHandleDone() local
2128 _glfwCreateWindowWayland(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig) _glfwCreateWindowWayland() argument
2180 _glfwDestroyWindowWayland(_GLFWwindow* window) _glfwDestroyWindowWayland() argument
2227 _glfwSetWindowTitleWayland(_GLFWwindow* window, const char* title) _glfwSetWindowTitleWayland() argument
2235 _glfwSetWindowIconWayland(_GLFWwindow* window, int count, const GLFWimage* images) _glfwSetWindowIconWayland() argument
2242 _glfwGetWindowPosWayland(_GLFWwindow* window, int* xpos, int* ypos) _glfwGetWindowPosWayland() argument
2251 _glfwSetWindowPosWayland(_GLFWwindow* window, int xpos, int ypos) _glfwSetWindowPosWayland() argument
2259 _glfwGetWindowSizeWayland(_GLFWwindow* window, int* width, int* height) _glfwGetWindowSizeWayland() argument
2267 _glfwSetWindowSizeWayland(_GLFWwindow* window, int width, int height) _glfwSetWindowSizeWayland() argument
2291 _glfwSetWindowSizeLimitsWayland(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight) _glfwSetWindowSizeLimitsWayland() argument
2312 _glfwSetWindowAspectRatioWayland(_GLFWwindow* window, int numer, int denom) _glfwSetWindowAspectRatioWayland() argument
2346 _glfwGetFramebufferSizeWayland(_GLFWwindow* window, int* width, int* height) _glfwGetFramebufferSizeWayland() argument
2354 _glfwGetWindowFrameSizeWayland(_GLFWwindow* window, int* left, int* top, int* right, int* bottom) _glfwGetWindowFrameSizeWayland() argument
2371 _glfwGetWindowContentScaleWayland(_GLFWwindow* window, float* xscale, float* yscale) _glfwGetWindowContentScaleWayland() argument
2390 _glfwIconifyWindowWayland(_GLFWwindow* window) _glfwIconifyWindowWayland() argument
2398 _glfwRestoreWindowWayland(_GLFWwindow* window) _glfwRestoreWindowWayland() argument
2421 _glfwMaximizeWindowWayland(_GLFWwindow* window) _glfwMaximizeWindowWayland() argument
2431 _glfwShowWindowWayland(_GLFWwindow* window) _glfwShowWindowWayland() argument
2441 _glfwHideWindowWayland(_GLFWwindow* window) _glfwHideWindowWayland() argument
2453 _glfwRequestWindowAttentionWayland(_GLFWwindow* window) _glfwRequestWindowAttentionWayland() argument
2471 _glfwFocusWindowWayland(_GLFWwindow* window) _glfwFocusWindowWayland() argument
2505 _glfwSetWindowMonitorWayland(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate) _glfwSetWindowMonitorWayland() argument
2530 _glfwWindowFocusedWayland(_GLFWwindow* window) _glfwWindowFocusedWayland() argument
2535 _glfwWindowIconifiedWayland(_GLFWwindow* window) _glfwWindowIconifiedWayland() argument
2542 _glfwWindowVisibleWayland(_GLFWwindow* window) _glfwWindowVisibleWayland() argument
2547 _glfwWindowMaximizedWayland(_GLFWwindow* window) _glfwWindowMaximizedWayland() argument
2552 _glfwWindowHoveredWayland(_GLFWwindow* window) _glfwWindowHoveredWayland() argument
2557 _glfwFramebufferTransparentWayland(_GLFWwindow* window) _glfwFramebufferTransparentWayland() argument
2562 _glfwSetWindowResizableWayland(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowResizableWayland() argument
2581 _glfwSetWindowDecoratedWayland(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowDecoratedWayland() argument
2607 _glfwSetWindowFloatingWayland(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowFloatingWayland() argument
2613 _glfwSetWindowMousePassthroughWayland(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowMousePassthroughWayland() argument
2625 _glfwGetWindowOpacityWayland(_GLFWwindow* window) _glfwGetWindowOpacityWayland() argument
2630 _glfwSetWindowOpacityWayland(_GLFWwindow* window, float opacity) _glfwSetWindowOpacityWayland() argument
2636 _glfwSetRawMouseMotionWayland(_GLFWwindow* window, GLFWbool enabled) _glfwSetRawMouseMotionWayland() argument
2668 _glfwGetCursorPosWayland(_GLFWwindow* window, double* xpos, double* ypos) _glfwGetCursorPosWayland() argument
2676 _glfwSetCursorPosWayland(_GLFWwindow* window, double x, double y) _glfwSetCursorPosWayland() argument
2682 _glfwSetCursorModeWayland(_GLFWwindow* window, int mode) _glfwSetCursorModeWayland() argument
2884 _GLFWwindow* window = userData; relativePointerHandleRelativeMotion() local
2926 lockPointer(_GLFWwindow* window) lockPointer() argument
2955 unlockPointer(_GLFWwindow* window) unlockPointer() argument
2980 confinePointer(_GLFWwindow* window) confinePointer() argument
2995 unconfinePointer(_GLFWwindow* window) unconfinePointer() argument
3001 _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor) _glfwSetCursorWayland() argument
3213 _glfwGetEGLNativeWindowWayland(_GLFWwindow* window) _glfwGetEGLNativeWindowWayland() argument
3247 _glfwCreateWindowSurfaceWayland(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface) _glfwCreateWindowSurfaceWayland() argument
3311 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetWaylandWindow() local
[all...]
H A Dwin32_window.c39 // Returns the window style for the specified window
41 static DWORD getWindowStyle(const _GLFWwindow* window) in getWindowStyle() argument
45 if (window->monitor) in getWindowStyle()
51 if (window->decorated) in getWindowStyle()
55 if (window->resizable) in getWindowStyle()
65 // Returns the extended window style for the specified window
67 static DWORD getWindowExStyle(const _GLFWwindow* window) in getWindowExStyle() argument
71 if (window in getWindowExStyle()
190 applyAspectRatio(_GLFWwindow* window, int edge, RECT* area) applyAspectRatio() argument
225 updateCursorImage(_GLFWwindow* window) updateCursorImage() argument
246 captureCursor(_GLFWwindow* window) captureCursor() argument
266 enableRawMouseMotion(_GLFWwindow* window) enableRawMouseMotion() argument
279 disableRawMouseMotion(_GLFWwindow* window) disableRawMouseMotion() argument
292 disableCursor(_GLFWwindow* window) disableCursor() argument
308 enableCursor(_GLFWwindow* window) enableCursor() argument
323 cursorInContentArea(_GLFWwindow* window) cursorInContentArea() argument
343 updateWindowStyles(const _GLFWwindow* window) updateWindowStyles() argument
372 updateFramebufferTransparency(const _GLFWwindow* window) updateFramebufferTransparency() argument
429 fitToMonitor(_GLFWwindow* window) fitToMonitor() argument
443 acquireMonitor(_GLFWwindow* window) acquireMonitor() argument
464 releaseMonitor(_GLFWwindow* window) releaseMonitor() argument
484 maximizeWindowManually(_GLFWwindow* window) maximizeWindowManually() argument
536 _GLFWwindow* window = GetPropW(hWnd, L"GLFW"); windowProc() local
1276 createNativeWindow(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWfbconfig* fbconfig) createNativeWindow() argument
1495 _glfwCreateWindowWin32(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig) _glfwCreateWindowWin32() argument
1557 _glfwDestroyWindowWin32(_GLFWwindow* window) _glfwDestroyWindowWin32() argument
1585 _glfwSetWindowTitleWin32(_GLFWwindow* window, const char* title) _glfwSetWindowTitleWin32() argument
1595 _glfwSetWindowIconWin32(_GLFWwindow* window, int count, const GLFWimage* images) _glfwSetWindowIconWin32() argument
1633 _glfwGetWindowPosWin32(_GLFWwindow* window, int* xpos, int* ypos) _glfwGetWindowPosWin32() argument
1644 _glfwSetWindowPosWin32(_GLFWwindow* window, int xpos, int ypos) _glfwSetWindowPosWin32() argument
1664 _glfwGetWindowSizeWin32(_GLFWwindow* window, int* width, int* height) _glfwGetWindowSizeWin32() argument
1675 _glfwSetWindowSizeWin32(_GLFWwindow* window, int width, int height) _glfwSetWindowSizeWin32() argument
1707 _glfwSetWindowSizeLimitsWin32(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight) _glfwSetWindowSizeLimitsWin32() argument
1726 _glfwSetWindowAspectRatioWin32(_GLFWwindow* window, int numer, int denom) _glfwSetWindowAspectRatioWin32() argument
1741 _glfwGetFramebufferSizeWin32(_GLFWwindow* window, int* width, int* height) _glfwGetFramebufferSizeWin32() argument
1746 _glfwGetWindowFrameSizeWin32(_GLFWwindow* window, int* left, int* top, int* right, int* bottom) _glfwGetWindowFrameSizeWin32() argument
1778 _glfwGetWindowContentScaleWin32(_GLFWwindow* window, float* xscale, float* yscale) _glfwGetWindowContentScaleWin32() argument
1785 _glfwIconifyWindowWin32(_GLFWwindow* window) _glfwIconifyWindowWin32() argument
1790 _glfwRestoreWindowWin32(_GLFWwindow* window) _glfwRestoreWindowWin32() argument
1795 _glfwMaximizeWindowWin32(_GLFWwindow* window) _glfwMaximizeWindowWin32() argument
1803 _glfwShowWindowWin32(_GLFWwindow* window) _glfwShowWindowWin32() argument
1824 _glfwHideWindowWin32(_GLFWwindow* window) _glfwHideWindowWin32() argument
1829 _glfwRequestWindowAttentionWin32(_GLFWwindow* window) _glfwRequestWindowAttentionWin32() argument
1834 _glfwFocusWindowWin32(_GLFWwindow* window) _glfwFocusWindowWin32() argument
1841 _glfwSetWindowMonitorWin32(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate) _glfwSetWindowMonitorWin32() argument
1951 _glfwWindowFocusedWin32(_GLFWwindow* window) _glfwWindowFocusedWin32() argument
1956 _glfwWindowIconifiedWin32(_GLFWwindow* window) _glfwWindowIconifiedWin32() argument
1961 _glfwWindowVisibleWin32(_GLFWwindow* window) _glfwWindowVisibleWin32() argument
1966 _glfwWindowMaximizedWin32(_GLFWwindow* window) _glfwWindowMaximizedWin32() argument
1971 _glfwWindowHoveredWin32(_GLFWwindow* window) _glfwWindowHoveredWin32() argument
1976 _glfwFramebufferTransparentWin32(_GLFWwindow* window) _glfwFramebufferTransparentWin32() argument
2003 _glfwSetWindowResizableWin32(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowResizableWin32() argument
2008 _glfwSetWindowDecoratedWin32(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowDecoratedWin32() argument
2013 _glfwSetWindowFloatingWin32(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowFloatingWin32() argument
2020 _glfwSetWindowMousePassthroughWin32(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowMousePassthroughWin32() argument
2050 _glfwGetWindowOpacityWin32(_GLFWwindow* window) _glfwGetWindowOpacityWin32() argument
2065 _glfwSetWindowOpacityWin32(_GLFWwindow* window, float opacity) _glfwSetWindowOpacityWin32() argument
2086 _glfwSetRawMouseMotionWin32(_GLFWwindow *window, GLFWbool enabled) _glfwSetRawMouseMotionWin32() argument
2106 _GLFWwindow* window; _glfwPollEventsWin32() local
2204 _glfwGetCursorPosWin32(_GLFWwindow* window, double* xpos, double* ypos) _glfwGetCursorPosWin32() argument
2219 _glfwSetCursorPosWin32(_GLFWwindow* window, double xpos, double ypos) _glfwSetCursorPosWin32() argument
2231 _glfwSetCursorModeWin32(_GLFWwindow* window, int mode) _glfwSetCursorModeWin32() argument
2361 _glfwSetCursorWin32(_GLFWwindow* window, _GLFWcursor* cursor) _glfwSetCursorWin32() argument
2512 _glfwGetEGLNativeWindowWin32(_GLFWwindow* window) _glfwGetEGLNativeWindowWin32() argument
2544 _glfwCreateWindowSurfaceWin32(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface) _glfwCreateWindowSurfaceWin32() argument
2589 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetWin32Window() local
[all...]
H A Dx11_window.c136 // Waits until a VisibilityNotify event arrives for the specified window or the
139 static GLFWbool waitForVisibilityNotify(_GLFWwindow* window) in waitForVisibilityNotify() argument
145 window->x11.handle, in waitForVisibilityNotify()
156 // Returns whether the window is iconified
158 static int getWindowState(_GLFWwindow* window) in getWindowState() argument
166 if (_glfwGetWindowPropertyX11(window->x11.handle, in getWindowState()
184 if (event->xany.window != _glfw.x11.helperWindowHandle) in isSelectionEvent()
192 // Returns whether it is a _NET_FRAME_EXTENTS event for the specified window
196 _GLFWwindow* window = (_GLFWwindow*) pointer; in isFrameExtentsEvent() local
199 event->xproperty.window in isFrameExtentsEvent()
249 sendEventToWM(_GLFWwindow* window, Atom type, long a, long b, long c, long d, long e) sendEventToWM() argument
270 updateNormalHints(_GLFWwindow* window, int width, int height) updateNormalHints() argument
321 updateWindowMode(_GLFWwindow* window) updateWindowMode() argument
457 updateCursorImage(_GLFWwindow* window) updateCursorImage() argument
479 captureCursor(_GLFWwindow* window) captureCursor() argument
498 enableRawMouseMotion(_GLFWwindow* window) enableRawMouseMotion() argument
513 disableRawMouseMotion(_GLFWwindow* window) disableRawMouseMotion() argument
527 disableCursor(_GLFWwindow* window) disableCursor() argument
543 enableCursor(_GLFWwindow* window) enableCursor() argument
560 _GLFWwindow* window = (_GLFWwindow*) clientData; inputContextDestroyCallback() local
566 createNativeWindow(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, Visual* visual, int depth) createNativeWindow() argument
1084 acquireMonitor(_GLFWwindow* window) acquireMonitor() argument
1123 releaseMonitor(_GLFWwindow* window) releaseMonitor() argument
1185 _GLFWwindow* window = _glfw.x11.disabledCursorWindow; processEvent() local
1225 _GLFWwindow* window = NULL; processEvent() local
1844 _glfwGetWindowPropertyX11(Window window, Atom property, Atom type, unsigned char** value) _glfwGetWindowPropertyX11() argument
1922 _glfwCreateInputContextX11(_GLFWwindow* window) _glfwCreateInputContextX11() argument
1959 _glfwCreateWindowX11(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig) _glfwCreateWindowX11() argument
2047 _glfwDestroyWindowX11(_GLFWwindow* window) _glfwDestroyWindowX11() argument
2081 _glfwSetWindowTitleX11(_GLFWwindow* window, const char* title) _glfwSetWindowTitleX11() argument
2105 _glfwSetWindowIconX11(_GLFWwindow* window, int count, const GLFWimage* images) _glfwSetWindowIconX11() argument
2155 _glfwGetWindowPosX11(_GLFWwindow* window, int* xpos, int* ypos) _glfwGetWindowPosX11() argument
2169 _glfwSetWindowPosX11(_GLFWwindow* window, int xpos, int ypos) _glfwSetWindowPosX11() argument
2193 _glfwGetWindowSizeX11(_GLFWwindow* window, int* width, int* height) _glfwGetWindowSizeX11() argument
2204 _glfwSetWindowSizeX11(_GLFWwindow* window, int width, int height) _glfwSetWindowSizeX11() argument
2222 _glfwSetWindowSizeLimitsX11(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight) _glfwSetWindowSizeLimitsX11() argument
2232 _glfwSetWindowAspectRatioX11(_GLFWwindow* window, int numer, int denom) _glfwSetWindowAspectRatioX11() argument
2240 _glfwGetFramebufferSizeX11(_GLFWwindow* window, int* width, int* height) _glfwGetFramebufferSizeX11() argument
2245 _glfwGetWindowFrameSizeX11(_GLFWwindow* window, int* left, int* top, int* right, int* bottom) _glfwGetWindowFrameSizeX11() argument
2306 _glfwGetWindowContentScaleX11(_GLFWwindow* window, float* xscale, float* yscale) _glfwGetWindowContentScaleX11() argument
2314 _glfwIconifyWindowX11(_GLFWwindow* window) _glfwIconifyWindowX11() argument
2329 _glfwRestoreWindowX11(_GLFWwindow* window) _glfwRestoreWindowX11() argument
2363 _glfwMaximizeWindowX11(_GLFWwindow* window) _glfwMaximizeWindowX11() argument
2428 _glfwShowWindowX11(_GLFWwindow* window) _glfwShowWindowX11() argument
2437 _glfwHideWindowX11(_GLFWwindow* window) _glfwHideWindowX11() argument
2443 _glfwRequestWindowAttentionX11(_GLFWwindow* window) _glfwRequestWindowAttentionX11() argument
2455 _glfwFocusWindowX11(_GLFWwindow* window) _glfwFocusWindowX11() argument
2469 _glfwSetWindowMonitorX11(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate) _glfwSetWindowMonitorX11() argument
2526 _glfwWindowFocusedX11(_GLFWwindow* window) _glfwWindowFocusedX11() argument
2535 _glfwWindowIconifiedX11(_GLFWwindow* window) _glfwWindowIconifiedX11() argument
2540 _glfwWindowVisibleX11(_GLFWwindow* window) _glfwWindowVisibleX11() argument
2547 _glfwWindowMaximizedX11(_GLFWwindow* window) _glfwWindowMaximizedX11() argument
2581 _glfwWindowHoveredX11(_GLFWwindow* window) _glfwWindowHoveredX11() argument
2609 _glfwFramebufferTransparentX11(_GLFWwindow* window) _glfwFramebufferTransparentX11() argument
2617 _glfwSetWindowResizableX11(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowResizableX11() argument
2624 _glfwSetWindowDecoratedX11(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowDecoratedX11() argument
2646 _glfwSetWindowFloatingX11(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowFloatingX11() argument
2713 _glfwSetWindowMousePassthroughX11(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowMousePassthroughX11() argument
2732 _glfwGetWindowOpacityX11(_GLFWwindow* window) _glfwGetWindowOpacityX11() argument
2755 _glfwSetWindowOpacityX11(_GLFWwindow* window, float opacity) _glfwSetWindowOpacityX11() argument
2763 _glfwSetRawMouseMotionX11(_GLFWwindow *window, GLFWbool enabled) _glfwSetRawMouseMotionX11() argument
2799 _GLFWwindow* window = _glfw.x11.disabledCursorWindow; _glfwPollEventsX11() local
2834 _glfwGetCursorPosX11(_GLFWwindow* window, double* xpos, double* ypos) _glfwGetCursorPosX11() argument
2851 _glfwSetCursorPosX11(_GLFWwindow* window, double x, double y) _glfwSetCursorPosX11() argument
2862 _glfwSetCursorModeX11(_GLFWwindow* window, int mode) _glfwSetCursorModeX11() argument
3053 _glfwSetCursorX11(_GLFWwindow* window, _GLFWcursor* cursor) _glfwSetCursorX11() argument
3128 _glfwGetEGLNativeWindowX11(_GLFWwindow* window) _glfwGetEGLNativeWindowX11() argument
3210 _glfwCreateWindowSurfaceX11(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface) _glfwCreateWindowSurfaceX11() argument
3313 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetX11Window() local
[all...]
H A Dcontext.c345 GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, in _glfwRefreshContextAttribs() argument
359 window->context.source = ctxconfig->source; in _glfwRefreshContextAttribs()
360 window->context.client = GLFW_OPENGL_API; in _glfwRefreshContextAttribs()
363 glfwMakeContextCurrent((GLFWwindow*) window); in _glfwRefreshContextAttribs()
364 if (_glfwPlatformGetTls(&_glfw.contextSlot) != window) in _glfwRefreshContextAttribs()
367 window->context.GetIntegerv = (PFNGLGETINTEGERVPROC) in _glfwRefreshContextAttribs()
368 window->context.getProcAddress("glGetIntegerv"); in _glfwRefreshContextAttribs()
369 window->context.GetString = (PFNGLGETSTRINGPROC) in _glfwRefreshContextAttribs()
370 window->context.getProcAddress("glGetString"); in _glfwRefreshContextAttribs()
371 if (!window in _glfwRefreshContextAttribs()
620 _GLFWwindow* window = (_GLFWwindow*) handle; glfwMakeContextCurrent() local
652 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSwapBuffers() local
667 _GLFWwindow* window; glfwSwapInterval() local
684 _GLFWwindow* window; glfwExtensionSupported() local
750 _GLFWwindow* window; glfwGetProcAddress() local
[all...]
H A Dinput.c272 void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods) in _glfwInputKey() argument
274 assert(window != NULL); in _glfwInputKey()
284 if (action == GLFW_RELEASE && window->keys[key] == GLFW_RELEASE) in _glfwInputKey()
287 if (action == GLFW_PRESS && window->keys[key] == GLFW_PRESS) in _glfwInputKey()
290 if (action == GLFW_RELEASE && window->stickyKeys) in _glfwInputKey()
291 window->keys[key] = _GLFW_STICK; in _glfwInputKey()
293 window->keys[key] = (char) action; in _glfwInputKey()
299 if (!window->lockKeyMods) in _glfwInputKey()
302 if (window->callbacks.key) in _glfwInputKey()
303 window in _glfwInputKey()
309 _glfwInputChar(_GLFWwindow* window, uint32_t codepoint, int mods, GLFWbool plain) _glfwInputChar() argument
333 _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset) _glfwInputScroll() argument
347 _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods) _glfwInputMouseClick() argument
375 _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos) _glfwInputCursorPos() argument
395 _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered) _glfwInputCursorEnter() argument
406 _glfwInputDrop(_GLFWwindow* window, int count, const char** paths) _glfwInputDrop() argument
549 _glfwCenterCursorInContentArea(_GLFWwindow* window) _glfwCenterCursorInContentArea() argument
566 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetInputMode() local
593 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetInputMode() local
749 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetKey() local
772 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetMouseButton() local
800 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetCursorPos() local
818 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetCursorPos() local
919 _GLFWwindow* window; glfwDestroyCursor() local
947 _GLFWwindow* window = (_GLFWwindow*) windowHandle; glfwSetCursor() local
960 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetKeyCallback() local
971 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetCharCallback() local
982 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetCharModsCallback() local
994 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetMouseButtonCallback() local
1006 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetCursorPosCallback() local
1018 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetCursorEnterCallback() local
1030 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetScrollCallback() local
1041 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetDropCallback() local
[all...]
H A Dosmesa_context.c34 static void makeContextCurrentOSMesa(_GLFWwindow* window) in makeContextCurrentOSMesa() argument
36 if (window) in makeContextCurrentOSMesa()
39 _glfw.platform.getFramebufferSize(window, &width, &height); in makeContextCurrentOSMesa()
42 if ((window->context.osmesa.buffer == NULL) || in makeContextCurrentOSMesa()
43 (width != window->context.osmesa.width) || in makeContextCurrentOSMesa()
44 (height != window->context.osmesa.height)) in makeContextCurrentOSMesa()
46 _glfw_free(window->context.osmesa.buffer); in makeContextCurrentOSMesa()
49 window->context.osmesa.buffer = _glfw_calloc(4, (size_t) width * height); in makeContextCurrentOSMesa()
50 window->context.osmesa.width = width; in makeContextCurrentOSMesa()
51 window in makeContextCurrentOSMesa()
73 destroyContextOSMesa(_GLFWwindow* window) destroyContextOSMesa() argument
89 swapBuffersOSMesa(_GLFWwindow* window) swapBuffersOSMesa() argument
197 _glfwCreateContextOSMesa(_GLFWwindow* window, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig) _glfwCreateContextOSMesa() argument
302 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetOSMesaColorBuffer() local
342 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetOSMesaDepthBuffer() local
376 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetOSMesaContext() local
[all...]
H A Dcocoa_platform.h137 // Cocoa-specific per-window data
150 // Cached window properties to filter out duplicate events
182 // The window whose disabled cursor mode is active
217 GLFWbool _glfwCreateWindowCocoa(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig);
218 void _glfwDestroyWindowCocoa(_GLFWwindow* window);
219 void _glfwSetWindowTitleCocoa(_GLFWwindow* window, const char* title);
220 void _glfwSetWindowIconCocoa(_GLFWwindow* window, int count, const GLFWimage* images);
221 void _glfwGetWindowPosCocoa(_GLFWwindow* window, int* xpos, int* ypos);
222 void _glfwSetWindowPosCocoa(_GLFWwindow* window, int xpos, int ypos);
223 void _glfwGetWindowSizeCocoa(_GLFWwindow* window, in
[all...]
H A Dnull_platform.h170 // Null-specific per-window data
222 GLFWbool _glfwCreateWindowNull(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig);
223 void _glfwDestroyWindowNull(_GLFWwindow* window);
224 void _glfwSetWindowTitleNull(_GLFWwindow* window, const char* title);
225 void _glfwSetWindowIconNull(_GLFWwindow* window, int count, const GLFWimage* images);
226 void _glfwSetWindowMonitorNull(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
227 void _glfwGetWindowPosNull(_GLFWwindow* window, int* xpos, int* ypos);
228 void _glfwSetWindowPosNull(_GLFWwindow* window, int xpos, int ypos);
229 void _glfwGetWindowSizeNull(_GLFWwindow* window, int* width, int* height);
230 void _glfwSetWindowSizeNull(_GLFWwindow* window, in
[all...]
/third_party/mesa3d/src/intel/tools/
H A Daubinator_viewer.cpp232 struct window { struct
234 struct list_head parent_link; /* link in parent window list of children */
244 void (*display)(struct window*);
245 void (*destroy)(struct window*);
249 struct window base;
265 struct window base;
271 struct window base;
279 struct window base;
288 struct window base;
321 struct window file_windo
356 struct shader_window *window = (struct shader_window *) win; display_shader_window() local
371 struct shader_window *window = (struct shader_window *) win; destroy_shader_window() local
380 struct shader_window *window = xtzalloc(*window); new_shader_window() local
414 struct urb_window *window = (struct urb_window *) win; display_urb_window() local
435 struct urb_window *window = (struct urb_window *) win; destroy_urb_window() local
443 struct urb_window *window = xtzalloc(*window); new_urb_window() local
469 struct edit_window *window = (struct edit_window *) data; read_edit_window() local
477 struct edit_window *window = (struct edit_window *) data; write_edit_window() local
487 struct edit_window *window = (struct edit_window *) win; display_edit_window() local
505 struct edit_window *window = (struct edit_window *) win; destroy_edit_window() local
515 struct edit_window *window = xtzalloc(*window); new_edit_window() local
602 struct pml4_window *window = (struct pml4_window *) win; display_pml4_window() local
611 show_pml4_window(struct pml4_window *window, struct aub_mem *mem) show_pml4_window() argument
649 struct batch_window *window = (struct batch_window *) user_data; batch_display_shader() local
659 struct batch_window *window = (struct batch_window *) user_data; batch_display_urb() local
668 struct batch_window *window = (struct batch_window *) user_data; batch_edit_address() local
678 struct batch_window *window = (struct batch_window *) user_data; batch_get_bo() local
687 update_batch_window(struct batch_window *window, bool reset, int exec_idx) update_batch_window() argument
701 struct batch_window *window = (struct batch_window *) user_data; display_batch_ring_write() local
713 struct batch_window *window = (struct batch_window *) user_data; display_batch_execlist_write() local
746 struct batch_window *window = (struct batch_window *) win; display_batch_window() local
783 struct batch_window *window = (struct batch_window *) win; destroy_batch_window() local
802 struct batch_window *window = xtzalloc(*window); new_batch_window() local
862 struct window *window = &context.registers_window; show_register_window() local
946 struct window *window = &context.commands_window; show_commands_window() local
1045 struct window *window = &context.file_window; show_aubfile_window() local
1072 list_for_each_entry_safe(struct window, window, &context.windows, link) display_windows() argument
1088 list_for_each_entry_safe(struct window, window, &context.windows, link) display_windows() argument
[all...]
/third_party/mesa3d/include/android_stub/system/
H A Dwindow.h167 * to the window compositor. The query sets the returned 'value' argument
168 * to 1 if the ANativeWindow DOES send queued buffers directly to the window
169 * compositor and 0 if the buffers do not go directly to the window
192 * dimensions of the window buffers irrespective of the
193 * NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS call and match the native window
288 * example, if the window is double-buffered, the age of any given buffer in
372 /* the window content is not updated (frozen) until a buffer of
373 * the window size is received (enqueued)
376 /* the buffer is scaled in both dimensions to match the window size */
379 * of the buffer matches the window siz
641 native_window_set_usage( struct ANativeWindow* window, int usage) native_window_set_usage() argument
679 native_window_set_crop( struct ANativeWindow* window, android_native_rect_t const * crop) native_window_set_crop() argument
700 native_window_set_post_transform_crop( struct ANativeWindow* window, android_native_rect_t const * crop) native_window_set_post_transform_crop() argument
718 native_window_set_active_rect( struct ANativeWindow* window, android_native_rect_t const * active_rect) native_window_set_active_rect() argument
729 native_window_set_buffer_count( struct ANativeWindow* window, size_t bufferCount) native_window_set_buffer_count() argument
749 native_window_set_buffers_geometry( struct ANativeWindow* window, int w, int h, int format) native_window_set_buffers_geometry() argument
770 native_window_set_buffers_dimensions( struct ANativeWindow* window, int w, int h) native_window_set_buffers_dimensions() argument
795 native_window_set_buffers_user_dimensions( struct ANativeWindow* window, int w, int h) native_window_set_buffers_user_dimensions() argument
809 native_window_set_buffers_format( struct ANativeWindow* window, int format) native_window_set_buffers_format() argument
828 native_window_set_buffers_data_space( struct ANativeWindow* window, android_dataspace_t dataSpace) native_window_set_buffers_data_space() argument
841 native_window_set_buffers_transform( struct ANativeWindow* window, int transform) native_window_set_buffers_transform() argument
858 native_window_set_buffers_sticky_transform( struct ANativeWindow* window, int transform) native_window_set_buffers_sticky_transform() argument
876 native_window_set_buffers_timestamp( struct ANativeWindow* window, int64_t timestamp) native_window_set_buffers_timestamp() argument
889 native_window_set_scaling_mode( struct ANativeWindow* window, int mode) native_window_set_scaling_mode() argument
903 native_window_api_connect( struct ANativeWindow* window, int api) native_window_api_connect() argument
915 native_window_api_disconnect( struct ANativeWindow* window, int api) native_window_api_disconnect() argument
936 native_window_set_sideband_stream( struct ANativeWindow* window, native_handle_t* sidebandHandle) native_window_set_sideband_stream() argument
960 native_window_set_surface_damage( struct ANativeWindow* window, const android_native_rect_t* rects, size_t numRects) native_window_set_surface_damage() argument
972 native_window_set_shared_buffer_mode( struct ANativeWindow* window, bool sharedBufferMode) native_window_set_shared_buffer_mode() argument
984 native_window_set_auto_refresh( struct ANativeWindow* window, bool autoRefresh) native_window_set_auto_refresh() argument
[all...]
/third_party/mesa3d/src/egl/drivers/dri2/
H A Dplatform_android.h45 ANativeWindow_acquire(struct ANativeWindow *window) in ANativeWindow_acquire() argument
47 window->common.incRef(&window->common); in ANativeWindow_acquire()
51 ANativeWindow_release(struct ANativeWindow *window) in ANativeWindow_release() argument
53 window->common.decRef(&window->common); in ANativeWindow_release()
57 ANativeWindow_getFormat(struct ANativeWindow *window) in ANativeWindow_getFormat() argument
60 int res = window->query(window, NATIVE_WINDOW_FORMAT, &format); in ANativeWindow_getFormat()
65 ANativeWindow_dequeueBuffer(struct ANativeWindow *window, in ANativeWindow_dequeueBuffer() argument
73 ANativeWindow_queueBuffer(struct ANativeWindow *window, struct ANativeWindowBuffer *buffer, int fenceFd) ANativeWindow_queueBuffer() argument
81 ANativeWindow_cancelBuffer(struct ANativeWindow *window, struct ANativeWindowBuffer *buffer, int fenceFd) ANativeWindow_cancelBuffer() argument
89 ANativeWindow_setUsage(struct ANativeWindow *window, uint64_t usage) ANativeWindow_setUsage() argument
95 ANativeWindow_setSharedBufferMode(struct ANativeWindow *window, bool sharedBufferMode) ANativeWindow_setSharedBufferMode() argument
102 ANativeWindow_setSwapInterval(struct ANativeWindow *window, int interval) ANativeWindow_setSwapInterval() argument
108 ANativeWindow_query(const struct ANativeWindow *window, enum ANativeWindowQuery what, int *value) ANativeWindow_query() argument
[all...]
/third_party/lame/mpglib/
H A Ddecode_i386.c147 real *window = decwin + 16 - bo1; \
149 for (j=16;j;j--,b0+=0x10,window+=0x20,samples+=step) \
152 sum = window[0x0] * b0[0x0]; \
153 sum -= window[0x1] * b0[0x1]; \
154 sum += window[0x2] * b0[0x2]; \
155 sum -= window[0x3] * b0[0x3]; \
156 sum += window[0x4] * b0[0x4]; \
157 sum -= window[0x5] * b0[0x5]; \
158 sum += window[0x6] * b0[0x6]; \
159 sum -= window[
[all...]
/third_party/skia/third_party/externals/imgui/
H A Dimgui.cpp115 - Double-click on title bar to collapse window.
116 - Click upper right corner to close a window, available when 'bool* p_open' is passed to ImGui::Begin().
117 - Click and drag on lower right corner to resize window (double-click to auto fit window to its contents).
118 - Click and drag on any empty space to move window.
267 MyGameUpdate(); // may use any Dear ImGui functions, e.g. ImGui::Begin("My window"); ImGui::Text("Hello, world!"); ImGui::End();
348 - io.NavActive: true when a window is focused and it doesn't have the ImGuiWindowFlags_NoNavInputs flag set.
485 - 2019/06/07 (1.71) - rendering of child window outer decorations (bg color, border, scrollbars) is now performed as part of the parent window. If you have
487 This optimization is disabled if the parent window ha
2250 ImGuiWindow* window = g.CurrentWindow; CalcListClipping() local
2293 ImGuiWindow* window = g.CurrentWindow; SetCursorPosYAndSetupForPrevLine() local
2329 ImGuiWindow* window = g.CurrentWindow; Begin() local
2359 ImGuiWindow* window = g.CurrentWindow; Step() local
2709 ImGuiWindow* window = g.CurrentWindow; RenderText() local
2735 ImGuiWindow* window = g.CurrentWindow; RenderTextWrapped() local
2787 ImGuiWindow* window = g.CurrentWindow; RenderTextClipped() local
2878 ImGuiWindow* window = g.CurrentWindow; RenderFrame() local
2891 ImGuiWindow* window = g.CurrentWindow; RenderFrameBorder() local
3040 SetCurrentWindow(ImGuiWindow* window) SetCurrentWindow() argument
3061 GcCompactTransientWindowBuffers(ImGuiWindow* window) GcCompactTransientWindowBuffers() argument
3073 GcAwakeTransientWindowBuffers(ImGuiWindow* window) GcAwakeTransientWindowBuffers() argument
3083 SetActiveID(ImGuiID id, ImGuiWindow* window) SetActiveID() argument
3161 IsWindowContentHoverable(ImGuiWindow* window, ImGuiHoveredFlags flags) IsWindowContentHoverable() argument
3186 ImGuiWindow* window = g.CurrentWindow; IsItemHovered() local
3287 ImGuiWindow* window = g.CurrentWindow; IsClippedEx() local
3298 ItemInputable(ImGuiWindow* window, ImGuiID id) ItemInputable() argument
3343 ImGuiWindow* window = g.CurrentWindow; CalcWrapWidthForPos() local
3551 StartMouseMovingWindow(ImGuiWindow* window) StartMouseMovingWindow() argument
3668 IsWindowActiveAndVisible(ImGuiWindow* window) IsWindowActiveAndVisible() argument
3732 StartLockWheelingWindow(ImGuiWindow* window) StartLockWheelingWindow() argument
3854 ImGuiWindow* window = g.TabFocusRequestNextWindow; UpdateTabFocus() local
4118 ImGuiWindow* window = g.Windows[i]; NewFrame() local
4284 AddWindowToSortBuffer(ImVector<ImGuiWindow*>* out_sorted_windows, ImGuiWindow* window) AddWindowToSortBuffer() argument
4337 AddWindowToDrawData(ImGuiWindow* window, int layer) AddWindowToDrawData() argument
4352 AddRootWindowToDrawData(ImGuiWindow* window) AddRootWindowToDrawData() argument
4402 ImGuiWindow* window = GetCurrentWindow(); PushClipRect() local
4409 ImGuiWindow* window = GetCurrentWindow(); PopClipRect() local
4475 ImGuiWindow* window = g.Windows[i]; EndFrame() local
4528 ImGuiWindow* window = g.Windows[n]; Render() local
4606 ImGuiWindow* window = g.Windows[i]; FindHoveredWindow() local
5061 ImGuiWindow* window = GetCurrentWindow(); BeginChild() local
5074 ImGuiWindow* window = g.CurrentWindow; EndChild() local
5137 SetWindowConditionAllowFlags(ImGuiWindow* window, ImGuiCond flags, bool enabled) SetWindowConditionAllowFlags() argument
5156 ApplyWindowSettings(ImGuiWindow* window, ImGuiWindowSettings* settings) ApplyWindowSettings() argument
5170 ImGuiWindow* window = IM_NEW(ImGuiWindow)(&g, name); CreateNewWindow() local
5216 CalcWindowSizeAfterConstraint(ImGuiWindow* window, const ImVec2& size_desired) CalcWindowSizeAfterConstraint() argument
5251 CalcWindowContentSizes(ImGuiWindow* window, ImVec2* content_size_current, ImVec2* content_size_ideal) CalcWindowContentSizes() argument
5271 CalcWindowAutoFitSize(ImGuiWindow* window, const ImVec2& size_contents) CalcWindowAutoFitSize() argument
5309 CalcWindowNextAutoFitSize(ImGuiWindow* window) CalcWindowNextAutoFitSize() argument
5328 CalcResizePosSizeFromAnyCorner(ImGuiWindow* window, const ImVec2& corner_target, const ImVec2& corner_norm, ImVec2* out_pos, ImVec2* out_size) CalcResizePosSizeFromAnyCorner() argument
5372 GetResizeBorderRect(ImGuiWindow* window, int border_n, float perp_padding, float thickness) GetResizeBorderRect() argument
5386 GetWindowResizeCornerID(ImGuiWindow* window, int n) GetWindowResizeCornerID() argument
5396 GetWindowResizeBorderID(ImGuiWindow* window, ImGuiDir dir) GetWindowResizeBorderID() argument
5408 UpdateWindowManualResize(ImGuiWindow* window, const ImVec2& size_auto_fit, int* border_held, int resize_grip_count, ImU32 resize_grip_col[4], const ImRect& visibility_rect) UpdateWindowManualResize() argument
5538 ClampWindowRect(ImGuiWindow* window, const ImRect& visibility_rect) ClampWindowRect() argument
5547 RenderWindowOuterBorders(ImGuiWindow* window) RenderWindowOuterBorders() argument
5573 RenderWindowDecorations(ImGuiWindow* window, const ImRect& title_bar_rect, bool title_bar_is_highlight, int resize_grip_count, const ImU32 resize_grip_col[4], float resize_grip_draw_size) RenderWindowDecorations() argument
5657 RenderWindowTitleBarContents(ImGuiWindow* window, const ImRect& title_bar_rect, const char* name, bool* p_open) RenderWindowTitleBarContents() argument
5744 UpdateWindowParentAndRootLinks(ImGuiWindow* window, ImGuiWindowFlags flags, ImGuiWindow* parent_window) UpdateWindowParentAndRootLinks() argument
5777 ImGuiWindow* window = FindWindowByName(name); Begin() local
6425 ImGuiWindow* window = g.CurrentWindow; End() local
6457 BringWindowToFocusFront(ImGuiWindow* window) BringWindowToFocusFront() argument
6478 BringWindowToDisplayFront(ImGuiWindow* window) BringWindowToDisplayFront() argument
6493 BringWindowToDisplayBack(ImGuiWindow* window) BringWindowToDisplayBack() argument
6508 FocusWindow(ImGuiWindow* window) FocusWindow() argument
6569 ImGuiWindow* window = g.WindowsFocusOrder[i]; FocusTopMostWindowUnderOne() local
6695 ImGuiWindow* window = GetCurrentWindow(); PushTextWrapPos() local
6702 ImGuiWindow* window = GetCurrentWindow(); PopTextWrapPos() local
6707 GetCombinedRootWindow(ImGuiWindow* window, bool popup_hierarchy) GetCombinedRootWindow() argument
6715 IsWindowChildOf(ImGuiWindow* window, ImGuiWindow* potential_parent, bool popup_hierarchy) IsWindowChildOf() argument
6803 IsWindowNavFocusable(ImGuiWindow* window) IsWindowNavFocusable() argument
6810 ImGuiWindow* window = GImGui->CurrentWindow; GetWindowWidth() local
6816 ImGuiWindow* window = GImGui->CurrentWindow; GetWindowHeight() local
6823 ImGuiWindow* window = g.CurrentWindow; GetWindowPos() local
6827 SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond) SetWindowPos() argument
6849 ImGuiWindow* window = GetCurrentWindowRead(); SetWindowPos() local
6861 ImGuiWindow* window = GetCurrentWindowRead(); GetWindowSize() local
6865 SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiCond cond) SetWindowSize() argument
6908 SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond) SetWindowCollapsed() argument
6919 SetWindowHitTestHole(ImGuiWindow* window, const ImVec2& pos, const ImVec2& size) SetWindowHitTestHole() argument
6933 ImGuiWindow* window = GetCurrentWindowRead(); IsWindowCollapsed() local
6939 ImGuiWindow* window = GetCurrentWindowRead(); IsWindowAppearing() local
7035 ImGuiWindow* window = GetCurrentWindow(); GetWindowDrawList() local
7058 ImGuiWindow* window = GetCurrentWindow(); SetWindowFontScale() local
7073 ImGuiWindow* window = g.CurrentWindow; PushFocusScope() local
7081 ImGuiWindow* window = g.CurrentWindow; PopFocusScope() local
7090 ImGuiWindow* window = g.CurrentWindow; SetKeyboardFocusHere() local
7104 ImGuiWindow* window = g.CurrentWindow; SetItemDefaultFocus() local
7122 ImGuiWindow* window = GImGui->CurrentWindow; SetStateStorage() local
7128 ImGuiWindow* window = GImGui->CurrentWindow; GetStateStorage() local
7135 ImGuiWindow* window = g.CurrentWindow; PushID() local
7143 ImGuiWindow* window = g.CurrentWindow; PushID() local
7151 ImGuiWindow* window = g.CurrentWindow; PushID() local
7159 ImGuiWindow* window = g.CurrentWindow; PushID() local
7168 ImGuiWindow* window = g.CurrentWindow; PushOverrideID() local
7189 ImGuiWindow* window = GImGui->CurrentWindow; PopID() local
7196 ImGuiWindow* window = GImGui->CurrentWindow; GetID() local
7202 ImGuiWindow* window = GImGui->CurrentWindow; GetID() local
7208 ImGuiWindow* window = GImGui->CurrentWindow; GetID() local
7214 ImGuiWindow* window = GImGui->CurrentWindow; IsRectVisible() local
7220 ImGuiWindow* window = GImGui->CurrentWindow; IsRectVisible() local
7331 ImGuiWindow* window = g.CurrentWindow; ErrorCheckEndFrameRecover() local
7361 ImGuiWindow* window = g.CurrentWindow; ErrorCheckEndWindowRecover() local
7415 ImGuiWindow* window = g.CurrentWindow; SetToCurrentState() local
7431 ImGuiWindow* window = g.CurrentWindow; CompareWithCurrentState() local
7489 ImGuiWindow* window = g.CurrentWindow; ItemSize() local
7530 ImGuiWindow* window = g.CurrentWindow; ItemAdd() local
7598 ImGuiWindow* window = GetCurrentWindow(); SameLine() local
7621 ImGuiWindow* window = GetCurrentWindowRead(); GetCursorScreenPos() local
7627 ImGuiWindow* window = GetCurrentWindow(); SetCursorScreenPos() local
7636 ImGuiWindow* window = GetCurrentWindowRead(); GetCursorPos() local
7642 ImGuiWindow* window = GetCurrentWindowRead(); GetCursorPosX() local
7648 ImGuiWindow* window = GetCurrentWindowRead(); GetCursorPosY() local
7654 ImGuiWindow* window = GetCurrentWindow(); SetCursorPos() local
7661 ImGuiWindow* window = GetCurrentWindow(); SetCursorPosX() local
7668 ImGuiWindow* window = GetCurrentWindow(); SetCursorPosY() local
7675 ImGuiWindow* window = GetCurrentWindowRead(); GetCursorStartPos() local
7682 ImGuiWindow* window = GetCurrentWindow(); Indent() local
7690 ImGuiWindow* window = GetCurrentWindow(); Unindent() local
7707 ImGuiWindow* window = g.CurrentWindow; PushItemWidth() local
7716 ImGuiWindow* window = g.CurrentWindow; PushMultiItemsWidths() local
7730 ImGuiWindow* window = GetCurrentWindow(); PopItemWidth() local
7740 ImGuiWindow* window = g.CurrentWindow; CalcItemWidth() local
7761 ImGuiWindow* window = GImGui->CurrentWindow; CalcItemSize() local
7810 ImGuiWindow* window = g.CurrentWindow; GetContentRegionMax() local
7821 ImGuiWindow* window = g.CurrentWindow; GetContentRegionMaxAbs() local
7830 ImGuiWindow* window = GImGui->CurrentWindow; GetContentRegionAvail() local
7837 ImGuiWindow* window = GImGui->CurrentWindow; GetWindowContentRegionMin() local
7843 ImGuiWindow* window = GImGui->CurrentWindow; GetWindowContentRegionMax() local
7853 ImGuiWindow* window = g.CurrentWindow; BeginGroup() local
7880 ImGuiWindow* window = g.CurrentWindow; EndGroup() local
7955 CalcNextScrollFromScrollTargetAndClamp(ImGuiWindow* window) CalcNextScrollFromScrollTargetAndClamp() argument
7997 ImGuiWindow* window = g.CurrentWindow; ScrollToItem() local
8001 ScrollToRect(ImGuiWindow* window, const ImRect& item_rect, ImGuiScrollFlags flags) ScrollToRect() argument
8007 ScrollToRectEx(ImGuiWindow* window, const ImRect& item_rect, ImGuiScrollFlags flags) ScrollToRectEx() argument
8074 ImGuiWindow* window = GImGui->CurrentWindow; GetScrollX() local
8080 ImGuiWindow* window = GImGui->CurrentWindow; GetScrollY() local
8086 ImGuiWindow* window = GImGui->CurrentWindow; GetScrollMaxX() local
8092 ImGuiWindow* window = GImGui->CurrentWindow; GetScrollMaxY() local
8096 SetScrollX(ImGuiWindow* window, float scroll_x) SetScrollX() argument
8103 SetScrollY(ImGuiWindow* window, float scroll_y) SetScrollY() argument
8132 SetScrollFromPosX(ImGuiWindow* window, float local_x, float center_x_ratio) SetScrollFromPosX() argument
8140 SetScrollFromPosY(ImGuiWindow* window, float local_y, float center_y_ratio) SetScrollFromPosY() argument
8166 ImGuiWindow* window = g.CurrentWindow; SetScrollHereX() local
8179 ImGuiWindow* window = g.CurrentWindow; SetScrollHereY() local
8420 ImGuiWindow* window = g.OpenPopupStack[popup_count_to_keep - 1].Window; ClosePopupsExceptModals() local
8527 ImGuiWindow* window = g.CurrentWindow; BeginPopupModal() local
8559 ImGuiWindow* window = g.CurrentWindow; EndPopup() local
8580 ImGuiWindow* window = g.CurrentWindow; OpenPopupOnItemClick() local
8609 ImGuiWindow* window = g.CurrentWindow; BeginPopupContextItem() local
8623 ImGuiWindow* window = g.CurrentWindow; BeginPopupContextWindow() local
8637 ImGuiWindow* window = g.CurrentWindow; BeginPopupContextVoid() local
8728 GetPopupAllowedExtentRect(ImGuiWindow* window) GetPopupAllowedExtentRect() argument
8738 FindBestWindowPosForPopup(ImGuiWindow* window) FindBestWindowPosForPopup() argument
8798 SetFocusID(ImGuiID id, ImGuiWindow* window) SetFocusID() argument
8856 ImGuiWindow* window = g.CurrentWindow; NavScoreItem() local
8989 ImGuiWindow* window = g.CurrentWindow; NavApplyItemToResult() local
9002 ImGuiWindow* window = g.CurrentWindow; NavProcessItem() local
9126 NavMoveRequestTryWrapping(ImGuiWindow* window, ImGuiNavMoveFlags wrap_flags) NavMoveRequestTryWrapping() argument
9148 NavRestoreLastChildNavWindow(ImGuiWindow* window) NavRestoreLastChildNavWindow() argument
9160 ImGuiWindow* window = g.NavWindow; NavRestoreLayer() local
9183 NavInitWindow(ImGuiWindow* window, bool force_reinit) NavInitWindow() argument
9408 ImGuiWindow* window = g.NavWindow; NavUpdate() local
9470 ImGuiWindow* window = g.NavWindow; NavUpdateCreateMoveRequest() local
9710 ImGuiWindow* window = g.NavWindow; NavUpdatePageUpPageDown() local
9788 ImGuiWindow* window = g.NavWindow; NavEndFrame() local
9847 FindWindowFocusIndex(ImGuiWindow* window) FindWindowFocusIndex() argument
10059 GetFallbackWindowNameForWindowingList(ImGuiWindow* window) GetFallbackWindowNameForWindowingList() argument
10086 ImGuiWindow* window = g.WindowsFocusOrder[n]; NavUpdateWindowingOverlay() local
10128 ImGuiWindow* window = g.CurrentWindow; BeginDragDropSource() local
10358 ImGuiWindow* window = g.CurrentWindow; AcceptDragDropPayload() local
10456 ImGuiWindow* window = g.CurrentWindow; LogRenderedText() local
10515 ImGuiWindow* window = g.CurrentWindow; LogBegin() local
10706 MarkIniSettingsDirty(ImGuiWindow* window) MarkIniSettingsDirty() argument
10933 ImGuiWindow* window = g.Windows[i]; WindowSettingsHandler_WriteAll() local
11193 ImGuiWindow* window = g.CurrentWindow; DebugRenderViewportThumbnail() local
11223 ImGuiWindow* window = g.CurrentWindow; RenderViewportsThumbnails() local
11445 ImGuiWindow* window = g.OpenPopupStack[i].Window; ShowMetricsWindow() local
11582 ImGuiWindow* window = g.Windows[n]; ShowMetricsWindow() local
11670 DebugNodeDrawList(ImGuiWindow* window, const ImDrawList* draw_list, const char* label) DebugNodeDrawList() argument
11965 DebugNodeWindow(ImGuiWindow* window, const char* label) DebugNodeWindow() argument
12116 ImGuiWindow* window = g.CurrentWindow; DebugHookIdInfo() local
12198 ImGuiWindow* window = (info->Desc[0] == 0 && n == 0) ? FindWindowByID(info->ID) : NULL; ShowStackToolWindow() local
[all...]
/third_party/mesa3d/src/imgui/
H A Dimgui.cpp49 - How can I use the drawing facilities without an ImGui window? (using ImDrawList API)
98 - Efficient runtime and memory consumption (NB- we do allocate when "growing" content e.g. creating a window,.
109 - Double-click on title bar to collapse window.
110 - Click upper right corner to close a window, available when 'bool* p_open' is passed to ImGui::Begin().
111 - Click and drag on lower right corner to resize window (double-click to auto fit window to its contents).
112 - Click and drag on any empty space to move window.
254 MyGameUpdate(); // may use any ImGui functions, e.g. ImGui::Begin("My window"); ImGui::Text("Hello, world!"); ImGui::End();
343 - io.NavActive: true when a window is focused and it doesn't have the ImGuiWindowFlags_NoNavInputs flag set.
384 - 2018/08/01 (1.63) - removed per-window ImGuiWindowFlags_ResizeFromAnySid
2192 ImGuiWindow* window = ImGui::GetCurrentWindow(); SetCursorPosYAndSetupDummyPrevLine() local
2288 ImGuiWindow* window = g.CurrentWindow; RenderText() local
2314 ImGuiWindow* window = g.CurrentWindow; RenderTextWrapped() local
2366 ImGuiWindow* window = g.CurrentWindow; RenderTextClipped() local
2376 ImGuiWindow* window = g.CurrentWindow; RenderFrame() local
2389 ImGuiWindow* window = g.CurrentWindow; RenderFrameBorder() local
2436 ImGuiWindow* window = g.CurrentWindow; RenderBullet() local
2443 ImGuiWindow* window = g.CurrentWindow; RenderCheckMark() local
2604 SetCurrentWindow(ImGuiWindow* window) SetCurrentWindow() argument
2631 SetActiveID(ImGuiID id, ImGuiWindow* window) SetActiveID() argument
2659 SetFocusID(ImGuiID id, ImGuiWindow* window) SetFocusID() argument
2722 IsWindowContentHoverable(ImGuiWindow* window, ImGuiHoveredFlags flags) IsWindowContentHoverable() argument
2746 ImGuiWindow* window = g.CurrentWindow; ItemSize() local
2781 ImGuiWindow* window = g.CurrentWindow; ItemAdd() local
2824 ImGuiWindow* window = g.CurrentWindow; IsItemHovered() local
2887 ImGuiWindow* window = g.CurrentWindow; IsClippedEx() local
2895 FocusableItemRegister(ImGuiWindow* window, ImGuiID id, bool tab_stop) FocusableItemRegister() argument
2920 FocusableItemUnregister(ImGuiWindow* window) FocusableItemUnregister() argument
3085 StartMouseMovingWindow(ImGuiWindow* window) StartMouseMovingWindow() argument
3184 ImGuiWindow* window = g.Windows[i]; UpdateMouseMovingWindowEndFrame() local
3194 IsWindowActiveAndVisible(ImGuiWindow* window) IsWindowActiveAndVisible() argument
3515 ImGuiWindow* window = g.Windows[i]; NewFrame() local
3637 AddWindowToSortBuffer(ImVector<ImGuiWindow*>* out_sorted_windows, ImGuiWindow* window) AddWindowToSortBuffer() argument
3687 AddWindowToDrawData(ImVector<ImDrawList*>* out_render_list, ImGuiWindow* window) AddWindowToDrawData() argument
3700 AddRootWindowToDrawData(ImGuiWindow* window) AddRootWindowToDrawData() argument
3747 ImGuiWindow* window = GetCurrentWindow(); PushClipRect() local
3754 ImGuiWindow* window = GetCurrentWindow(); PopClipRect() local
3831 ImGuiWindow* window = g.Windows[i]; EndFrame() local
3868 ImGuiWindow* window = g.Windows[n]; Render() local
3926 ImGuiWindow* window = g.CurrentWindow; CalcListClipping() local
3977 ImGuiWindow* window = g.Windows[i]; FindHoveredWindow() local
4211 ImGuiWindow* window = g.CurrentWindow; IsItemActive() local
4222 ImGuiWindow* window = g.CurrentWindow; IsItemActivated() local
4232 ImGuiWindow* window = g.CurrentWindow; IsItemDeactivated() local
4245 ImGuiWindow* window = g.CurrentWindow; IsItemFocused() local
4277 ImGuiWindow* window = GetCurrentWindowRead(); IsItemVisible() local
4283 ImGuiWindow* window = GetCurrentWindowRead(); IsItemEdited() local
4299 ImGuiWindow* window = GetCurrentWindowRead(); GetItemRectMin() local
4305 ImGuiWindow* window = GetCurrentWindowRead(); GetItemRectMax() local
4311 ImGuiWindow* window = GetCurrentWindowRead(); GetItemRectSize() local
4374 ImGuiWindow* window = GetCurrentWindow(); BeginChild() local
4387 ImGuiWindow* window = g.CurrentWindow; EndChild() local
4444 CheckStacksSize(ImGuiWindow* window, bool write) CheckStacksSize() argument
4459 SetWindowConditionAllowFlags(ImGuiWindow* window, ImGuiCond flags, bool enabled) SetWindowConditionAllowFlags() argument
4483 ImGuiWindow* window = IM_NEW(ImGuiWindow)(&g, name); CreateNewWindow() local
4527 CalcSizeAfterConstraint(ImGuiWindow* window, ImVec2 new_size) CalcSizeAfterConstraint() argument
4557 CalcSizeContents(ImGuiWindow* window) CalcSizeContents() argument
4571 CalcSizeAutoFit(ImGuiWindow* window, const ImVec2& size_contents) CalcSizeAutoFit() argument
4601 CalcWindowExpectedSize(ImGuiWindow* window) CalcWindowExpectedSize() argument
4607 GetWindowScrollMaxX(ImGuiWindow* window) GetWindowScrollMaxX() argument
4612 GetWindowScrollMaxY(ImGuiWindow* window) GetWindowScrollMaxY() argument
4617 CalcNextScrollFromScrollTargetAndClamp(ImGuiWindow* window, bool snap_on_edges) CalcNextScrollFromScrollTargetAndClamp() argument
4655 CalcResizePosSizeFromAnyCorner(ImGuiWindow* window, const ImVec2& corner_target, const ImVec2& corner_norm, ImVec2* out_pos, ImVec2* out_size) CalcResizePosSizeFromAnyCorner() argument
4684 GetResizeBorderRect(ImGuiWindow* window, int border_n, float perp_padding, float thickness) GetResizeBorderRect() argument
4697 UpdateManualResize(ImGuiWindow* window, const ImVec2& size_auto_fit, int* border_held, int resize_grip_count, ImU32 resize_grip_col[4]) UpdateManualResize() argument
4807 RenderOuterBorders(ImGuiWindow* window) RenderOuterBorders() argument
4844 UpdateWindowParentAndRootLinks(ImGuiWindow* window, ImGuiWindowFlags flags, ImGuiWindow* parent_window) UpdateWindowParentAndRootLinks() argument
4875 ImGuiWindow* window = FindWindowByName(name); Begin() local
5514 ImGuiWindow* window = g.CurrentWindow; End() local
5532 BringWindowToFocusFront(ImGuiWindow* window) BringWindowToFocusFront() argument
5546 BringWindowToDisplayFront(ImGuiWindow* window) BringWindowToDisplayFront() argument
5561 BringWindowToDisplayBack(ImGuiWindow* window) BringWindowToDisplayBack() argument
5576 FocusWindow(ImGuiWindow* window) FocusWindow() argument
5617 ImGuiWindow* window = g.WindowsFocusOrder[i]; FocusPreviousWindowIgnoringOne() local
5630 ImGuiWindow* window = GetCurrentWindow(); PushItemWidth() local
5637 ImGuiWindow* window = GetCurrentWindow(); PushMultiItemsWidths() local
5651 ImGuiWindow* window = GetCurrentWindow(); PopItemWidth() local
5658 ImGuiWindow* window = GetCurrentWindowRead(); CalcItemWidth() local
5705 ImGuiWindow* window = GetCurrentWindow(); PushItemFlag() local
5715 ImGuiWindow* window = GetCurrentWindow(); PopItemFlag() local
5743 ImGuiWindow* window = GetCurrentWindow(); PushTextWrapPos() local
5750 ImGuiWindow* window = GetCurrentWindow(); PopTextWrapPos() local
5932 IsWindowChildOf(ImGuiWindow* window, ImGuiWindow* potential_parent) IsWindowChildOf() argument
6010 IsWindowNavFocusable(ImGuiWindow* window) IsWindowNavFocusable() argument
6017 ImGuiWindow* window = GImGui->CurrentWindow; GetWindowWidth() local
6023 ImGuiWindow* window = GImGui->CurrentWindow; GetWindowHeight() local
6030 ImGuiWindow* window = g.CurrentWindow; GetWindowPos() local
6034 SetWindowScrollX(ImGuiWindow* window, float new_scroll_x) SetWindowScrollX() argument
6041 SetWindowScrollY(ImGuiWindow* window, float new_scroll_y) SetWindowScrollY() argument
6048 SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond) SetWindowPos() argument
6067 ImGuiWindow* window = GetCurrentWindowRead(); SetWindowPos() local
6079 ImGuiWindow* window = GetCurrentWindowRead(); GetWindowSize() local
6083 SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiCond cond) SetWindowSize() argument
6126 SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond) SetWindowCollapsed() argument
6144 ImGuiWindow* window = GetCurrentWindowRead(); IsWindowCollapsed() local
6150 ImGuiWindow* window = GetCurrentWindowRead(); IsWindowAppearing() local
6235 ImGuiWindow* window = GetCurrentWindowRead(); GetContentRegionMax() local
6244 ImGuiWindow* window = GetCurrentWindowRead(); GetContentRegionAvail() local
6256 ImGuiWindow* window = GetCurrentWindowRead(); GetWindowContentRegionMin() local
6262 ImGuiWindow* window = GetCurrentWindowRead(); GetWindowContentRegionMax() local
6268 ImGuiWindow* window = GetCurrentWindowRead(); GetWindowContentRegionWidth() local
6298 ImGuiWindow* window = GetCurrentWindow(); GetWindowDrawList() local
6320 ImGuiWindow* window = GetCurrentWindow(); SetWindowFontScale() local
6329 ImGuiWindow* window = GetCurrentWindowRead(); GetCursorPos() local
6335 ImGuiWindow* window = GetCurrentWindowRead(); GetCursorPosX() local
6341 ImGuiWindow* window = GetCurrentWindowRead(); GetCursorPosY() local
6347 ImGuiWindow* window = GetCurrentWindow(); SetCursorPos() local
6354 ImGuiWindow* window = GetCurrentWindow(); SetCursorPosX() local
6361 ImGuiWindow* window = GetCurrentWindow(); SetCursorPosY() local
6368 ImGuiWindow* window = GetCurrentWindowRead(); GetCursorStartPos() local
6374 ImGuiWindow* window = GetCurrentWindowRead(); GetCursorScreenPos() local
6380 ImGuiWindow* window = GetCurrentWindow(); SetCursorScreenPos() local
6407 ImGuiWindow* window = GetCurrentWindow(); SetScrollX() local
6414 ImGuiWindow* window = GetCurrentWindow(); SetScrollY() local
6422 ImGuiWindow* window = GetCurrentWindow(); SetScrollFromPosY() local
6431 ImGuiWindow* window = GetCurrentWindow(); SetScrollHereY() local
6446 ImGuiWindow* window = GetCurrentWindow(); SetKeyboardFocusHere() local
6454 ImGuiWindow* window = g.CurrentWindow; SetItemDefaultFocus() local
6470 ImGuiWindow* window = GImGui->CurrentWindow; SetStateStorage() local
6476 ImGuiWindow* window = GImGui->CurrentWindow; GetStateStorage() local
6482 ImGuiWindow* window = GImGui->CurrentWindow; PushID() local
6488 ImGuiWindow* window = GImGui->CurrentWindow; PushID() local
6494 ImGuiWindow* window = GImGui->CurrentWindow; PushID() local
6501 ImGuiWindow* window = GImGui->CurrentWindow; PushID() local
6507 ImGuiWindow* window = GImGui->CurrentWindow; PopID() local
6513 ImGuiWindow* window = GImGui->CurrentWindow; GetID() local
6519 ImGuiWindow* window = GImGui->CurrentWindow; GetID() local
6525 ImGuiWindow* window = GImGui->CurrentWindow; GetID() local
6531 ImGuiWindow* window = GImGui->CurrentWindow;; IsRectVisible() local
6537 ImGuiWindow* window = GImGui->CurrentWindow;; IsRectVisible() local
6545 ImGuiWindow* window = GetCurrentWindow(); BeginGroup() local
6570 ImGuiWindow* window = GetCurrentWindow(); EndGroup() local
6614 ImGuiWindow* window = GetCurrentWindow(); SameLine() local
6638 ImGuiWindow* window = GetCurrentWindow(); Indent() local
6646 ImGuiWindow* window = GetCurrentWindow(); Unindent() local
6800 ImGuiWindow* window = GImGui->CurrentWindow; OpenPopupOnItemClick() local
6941 ImGuiWindow* window = g.CurrentWindow; BeginPopupModal() local
6983 ImGuiWindow* window = GImGui->CurrentWindow; BeginPopupContextItem() local
7075 FindBestWindowPosForPopup(ImGuiWindow* window) FindBestWindowPosForPopup() argument
7162 ImGuiWindow* window = g.CurrentWindow; NavScoreItem() local
7291 NavProcessItem(ImGuiWindow* window, const ImRect& nav_bb, const ImGuiID id) NavProcessItem() argument
7386 NavMoveRequestTryWrapping(ImGuiWindow* window, ImGuiNavMoveFlags move_flags) NavMoveRequestTryWrapping() argument
7431 NavRestoreLastChildNavWindow(ImGuiWindow* window) NavRestoreLastChildNavWindow() argument
7457 NavInitWindow(ImGuiWindow* window, bool force_reinit) NavInitWindow() argument
7540 NavScrollToBringItemIntoView(ImGuiWindow* window, const ImRect& item_rect) NavScrollToBringItemIntoView() argument
7778 ImGuiWindow* window = g.NavWindow; NavUpdate() local
7811 ImGuiWindow* window = g.NavWindow; NavUpdate() local
7900 ImGuiWindow* window = g.NavWindow; NavUpdatePageUpPageDown() local
7939 FindWindowFocusIndex(ImGuiWindow* window) FindWindowFocusIndex() argument
8109 GetFallbackWindowNameForWindowingList(ImGuiWindow* window) GetFallbackWindowNameForWindowingList() argument
8135 ImGuiWindow* window = g.WindowsFocusOrder[n]; NavUpdateWindowingList() local
8154 ImGuiWindow* window = GetCurrentWindow(); NextColumn() local
8188 ImGuiWindow* window = GetCurrentWindowRead(); GetColumnIndex() local
8194 ImGuiWindow* window = GetCurrentWindowRead(); GetColumnsCount() local
8215 ImGuiWindow* window = g.CurrentWindow; GetDraggedColumnOffset() local
8229 ImGuiWindow* window = GetCurrentWindowRead(); GetColumnOffset() local
8257 ImGuiWindow* window = GetCurrentWindowRead(); GetColumnWidth() local
8269 ImGuiWindow* window = g.CurrentWindow; SetColumnOffset() local
8290 ImGuiWindow* window = GetCurrentWindowRead(); SetColumnWidth() local
8301 ImGuiWindow* window = GetCurrentWindowRead(); PushColumnClipRect() local
8309 FindOrAddColumnsSet(ImGuiWindow* window, ImGuiID id) FindOrAddColumnsSet() argument
8324 ImGuiWindow* window = GetCurrentWindow(); BeginColumns() local
8388 ImGuiWindow* window = GetCurrentWindow(); EndColumns() local
8455 ImGuiWindow* window = GetCurrentWindow(); Columns() local
8493 ImGuiWindow* window = g.CurrentWindow; BeginDragDropSource() local
8708 ImGuiWindow* window = g.CurrentWindow; AcceptDragDropPayload() local
8797 ImGuiWindow* window = g.CurrentWindow; LogRenderedText() local
8951 MarkIniSettingsDirty(ImGuiWindow* window) MarkIniSettingsDirty() argument
9125 ImGuiWindow* window = g.Windows[i]; SettingsHandlerWindow_WriteAll() local
9459 ImGuiWindow* window = g.OpenPopupStack[i].Window; ShowMetricsWindow() local
9495 ImGuiWindow* window = g.Windows[n]; ShowMetricsWindow() local
[all...]
/third_party/skia/third_party/externals/angle2/samples/multi_window/
H A DMultiWindow.cpp51 window rootWindow;
59 window window; variable
61 window.osWindow = OSWindow::New();
62 if (!window.osWindow->initialize("MultiWindow", 256, 256))
67 window.surface = eglCreateWindowSurface(getDisplay(), getConfig(),
68 window.osWindow->getNativeWindow(), nullptr);
69 if (window.surface == EGL_NO_SURFACE)
74 window.osWindow->setVisible(true);
76 mWindows.push_back(window);
116 OSWindow *window = windowRecord.osWindow; global() variable
133 OSWindow *window = windowRecord.osWindow; global() variable
185 struct window global() struct in MultiWindowSample
[all...]
/third_party/node/test/parallel/
H A Dtest-vm-global-setter.js11 const window = createWindow();
14 window.globalProxy,
22 window.globalProxy,
30 window.globalProxy,
36 window.globalProxy,
42 window.globalProxy,
50 window.globalProxy,
58 window.globalProxy,
64 window.globalProxy,
70 window
[all...]
/third_party/skia/third_party/externals/angle2/samples/WindowTest/
H A DWindowTest.cpp17 OSWindow *window = OSWindow::New(); in main() local
23 if (!window->initialize("Window Test", width, height)) in main()
27 window->setVisible(true); in main()
28 window->setPosition(x, y); in main()
34 while (window->popEvent(&event)) in main()
75 window->setMousePosition(width / 2, height / 2); in main()
78 window->signalTestEvent(); in main()
79 window->messageLoop(); in main()
80 if (window->didTestEventFire()) in main()
90 window in main()
[all...]
/third_party/glfw/tests/
H A Devents.c52 GLFWwindow* window; member
290 static void window_pos_callback(GLFWwindow* window, int x, int y) in window_pos_callback() argument
292 Slot* slot = glfwGetWindowUserPointer(window); in window_pos_callback()
297 static void window_size_callback(GLFWwindow* window, int width, int height) in window_size_callback() argument
299 Slot* slot = glfwGetWindowUserPointer(window); in window_size_callback()
304 static void framebuffer_size_callback(GLFWwindow* window, int width, int height) in framebuffer_size_callback() argument
306 Slot* slot = glfwGetWindowUserPointer(window); in framebuffer_size_callback()
311 static void window_content_scale_callback(GLFWwindow* window, float xscale, float yscale) in window_content_scale_callback() argument
313 Slot* slot = glfwGetWindowUserPointer(window); in window_content_scale_callback()
318 static void window_close_callback(GLFWwindow* window) in window_close_callback() argument
333 window_refresh_callback(GLFWwindow* window) window_refresh_callback() argument
344 window_focus_callback(GLFWwindow* window, int focused) window_focus_callback() argument
352 window_iconify_callback(GLFWwindow* window, int iconified) window_iconify_callback() argument
360 window_maximize_callback(GLFWwindow* window, int maximized) window_maximize_callback() argument
368 mouse_button_callback(GLFWwindow* window, int button, int action, int mods) mouse_button_callback() argument
378 cursor_position_callback(GLFWwindow* window, double x, double y) cursor_position_callback() argument
385 cursor_enter_callback(GLFWwindow* window, int entered) cursor_enter_callback() argument
393 scroll_callback(GLFWwindow* window, double x, double y) scroll_callback() argument
400 key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) key_callback() argument
457 char_callback(GLFWwindow* window, unsigned int codepoint) char_callback() argument
467 drop_callback(GLFWwindow* window, int count, const char* paths[]) drop_callback() argument
[all...]
H A Dwindow.c75 GLFWwindow* window = glfwCreateWindow(600, 660, "Window Features", NULL, NULL); in main() local
76 if (!window) in main()
81 glfwSetInputMode(window, GLFW_UNLIMITED_MOUSE_BUTTONS, GLFW_TRUE); in main()
83 glfwMakeContextCurrent(window); in main()
90 glfwGetWindowPos(window, &last_xpos, &last_ypos); in main()
96 glfwGetWindowSize(window, &last_width, &last_height); in main()
108 struct nk_context* nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS); in main()
114 strncpy(window_title, glfwGetWindowTitle(window), sizeof(window_title)); in main()
116 while (!(may_close && glfwWindowShouldClose(window))) in main()
120 glfwGetWindowSize(window, in main()
[all...]
H A Diconify.c48 printf(" -f create full screen window(s)\n"); in usage()
57 static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) in key_callback() argument
69 glfwIconifyWindow(window); in key_callback()
72 glfwMaximizeWindow(window); in key_callback()
75 glfwRestoreWindow(window); in key_callback()
78 glfwSetWindowShouldClose(window, GLFW_TRUE); in key_callback()
81 glfwSetWindowAttrib(window, GLFW_AUTO_ICONIFY, !glfwGetWindowAttrib(window, GLFW_AUTO_ICONIFY)); in key_callback()
84 glfwSetWindowAttrib(window, GLFW_RESIZABLE, !glfwGetWindowAttrib(window, GLFW_RESIZABL in key_callback()
124 window_size_callback(GLFWwindow* window, int width, int height) window_size_callback() argument
129 framebuffer_size_callback(GLFWwindow* window, int width, int height) framebuffer_size_callback() argument
134 window_focus_callback(GLFWwindow* window, int focused) window_focus_callback() argument
141 window_iconify_callback(GLFWwindow* window, int iconified) window_iconify_callback() argument
148 window_maximize_callback(GLFWwindow* window, int maximized) window_maximize_callback() argument
155 window_refresh_callback(GLFWwindow* window) window_refresh_callback() argument
168 GLFWwindow* window; create_window() local
[all...]
/third_party/alsa-utils/alsamixer/
H A Dmixer_display.c71 wmove(mixer_widget.window, y, x); in display_string_in_field()
75 waddnstr(mixer_widget.window, s, s_end - s); in display_string_in_field()
82 wprintw(mixer_widget.window, "%*s", spaces, ""); in display_string_in_field()
84 waddstr(mixer_widget.window, s); in display_string_in_field()
86 getyx(mixer_widget.window, cur_y, cur_x); in display_string_in_field()
90 wprintw(mixer_widget.window, "%*s", spaces, ""); in display_string_in_field()
134 wattrset(mixer_widget.window, attrs.mixer_text); in init_mixer_layout()
175 wattrset(mixer_widget.window, attrs.mixer_active); in display_card_info()
177 wattrset(mixer_widget.window, attrs.mixer_text); in display_card_info()
186 wattrset(mixer_widget.window, attr in display_card_info()
[all...]
/third_party/typescript/tests/baselines/reference/
H A DcontrolFlowBindingElement.js48 window: Window;
52 let window = {} as Window;
53 window.window = window;
55 const { [(() => { foo = ""; return 'window' as const })()]:
56 { [(() => { return 'window' as const })()]: bar } } = window;
63 window: Window;
67 let window
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/third_party/skia/third_party/externals/imgui/examples/libs/glfw/include/GLFW/
H A Dglfw3.h3 * A library for OpenGL, window and input
75 /*! @defgroup window Window reference
77 * This is the reference documentation for window related functions and types,
595 * If emitted during window creation, the requested pixel format is not
601 * @analysis If emitted during window creation, one or more
612 /*! @brief The specified window does not have an OpenGL or OpenGL ES context.
614 * A window that does not have an OpenGL or OpenGL ES context was passed to
772 /*! @brief Opaque window object.
774 * Opaque window object.
780 * @ingroup window
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