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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderWinding.cpp180 const char* windingTakenName[2] = { "GL_CW", "GL_CCW" }; in iterate() local
203 m_testCtx.getLog() << tcu::TestLog::Message << "Setting glFrontFace(" << windingTakenName[windingIndex] << ")" in iterate()

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