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/third_party/skia/src/gpu/geometry/
H A DGrAATriangulator.cpp625 bool was_complex = this->mergeCoincidentVertices(&fOuterMesh, c); in tessellate() local
627 was_complex = (SimplifyResult::kFoundSelfIntersection == result) || was_complex; in tessellate()
629 was_complex = (SimplifyResult::kFoundSelfIntersection == result) || was_complex; in tessellate()
636 was_complex = this->collapseOverlapRegions(&innerMesh, c, eventLT) || was_complex; in tessellate()
637 was_complex = this->collapseOverlapRegions(&fOuterMesh, c, eventGT) || was_complex; in tessellate()
638 if (was_complex) { in tessellate()
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